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Scott Main2c76efc52011-12-07 20:19:10 -08001page.title=Creating Multiple APKs for Different API Levels
Scott Main580f0142011-12-15 16:47:26 -08002parent.title=Maintaining Multiple APKs
Scott Main2c76efc52011-12-07 20:19:10 -08003parent.link=index.html
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5trainingnavtop=true
6next.title=Creating Multiple APKs for Different Screen Sizes
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19<div id="tb-wrapper">
20<div id="tb">
21
22<!-- table of contents -->
23<h2>This lesson teaches you to</h2>
24<ol>
25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li>
26 <li><a href="#ChartReqs">Chart Your Requirements</a></li>
27 <li><a href="#CreateLibrary">Put All Common Code and Resources in a Library Project</a></li>
28 <li><a href="#CreateAPKs">Create New APK Projects</a></li>
29 <li><a href="#AdjustManifests">Adjust the Manifests</a></li>
30 <li><a href="#PreLaunch">Go Over Pre-launch Checklist</a></li>
31</ol>
32
33<!-- other docs (NOT javadocs) -->
34<h2>You should also read</h2>
35<ul>
36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK
37Support</a></li>
38 <li><a
39href="http://android-developers.blogspot.com/2010/07/how-to-have-your-cupcake-and-eat-it-too.html">
40How to have your (Cup)cake and eat it too</a></li>
41</ul>
42
43</div>
44</div>
45
46
47<p>When developing your Android application to take advantage of multiple APKs on Android Market,
48its important to adopt some good practices from the get-go, and prevent unnecessary headaches
49further into the development process. This lesson shows you how to create multiple APKs of your
50app, each covering a slightly different range of API levels. You will also gain some tools
51necessary to make maintaining a multiple APK codebase as painless as possible.</p>
52
53
54<h2 id="Confirm">Confirm You Need Multiple APKs</h2>
55
56<p>When trying to create an application that works across multiple generations of the Android
57platform, naturally you want your application to take advantage of new features on new devices,
58without sacrificing backwards compatibility. It may seem at the outset as though multiple APK
59support is the best solution, but this often isnt the case. The <a
60href="{@docRoot}guide/market/publishing/multiple-apks.html#ApiLevelOptions">Using Single APK
61Instead</a> section of the multiple APK developer guide includes some useful information on how to
62accomplish this with a single APK, including use of our support library. You can also learn how to
63write code that runs only at certain API levels in a single APK, without resorting to
64computationally expensive techniques like reflection from <a
65href="http://android-developers.blogspot.com/2010/07/how-to-have-your-cupcake-and-eat-it-too.html">
66this article</a>.</p>
67
68<p>If you can manage it, confining your application to a single APK has several
69advantages, including:</p>
70
71<ul>
72<li>Publishing and testing are easier</li>
73<li>Theres only one codebase to maintain</li>
74<li>Your application can adapt to device configuration changes</li>
75<li>App restore across devices just works</li>
76<li>You dont have to worry about market preference, behavior from "upgrades" from one APK to the
77next, or which APK goes with which class of devices
78</ul>
79
80<p>The rest of this lesson assumes that youve researched the topic, studiously absorbed the
81material in the resources linked, and determined that multiple APKs are the right path for your
82application.</p>
83
84<h2 id="ChartReqs">Chart Your Requirements</h2>
85
86<p>Start off by creating a simple chart to quickly determine how many APKs you need, and what API
87range each APK covers. For handy reference, the <a
88href="{@docRoot}resources/dashboard/platform-versions.html">Platform Versions</a> page of the
89Android Developer website provides data about the relative number of active devices running a given
90version of the Android platform. Also, although it sounds easy at first, keeping track of which set
91of API levels each APK is going to target gets difficult rather quickly, especially if theres going
92to be some overlap (there often is). Fortunately, its easy to chart out your requirements quickly,
93easily, and have an easy reference for later.</p>
94
95<p>In order to create your multiple APK chart, start out with a row of cells representing the
96various API levels of the Android platform. Throw an extra cell at the end to represent future
97versions of Android.</p>
98<table cellpadding="10" cellspacing="0" border="1">
99 <tbody>
100 <tr>
101 <td>3</td>
102 <td>4</td>
103 <td>5</td>
104 <td>6</td>
105 <td>7</td>
106 <td>8</td>
107 <td>9</td>
108 <td>10</td>
109 <td>11</td>
110 <td>12</td>
111 <td>13</td>
112 <td>+</td>
113 </tr>
114 </tbody>
115</table>
116
117<p>Now just color in the chart such that each color represents an APK. Heres one example of how
118you might apply each APK to a certain range of API levels.</p>
119
120<table cellpadding="10" cellspacing="0" border="1">
121 <tbody>
122 <tr>
123 <td class="blueCell">3</td>
124 <td class="blueCell">4</td>
125 <td class="blueCell">5</td>
126 <td class="blueCell">6</td>
127 <td class="greenCell">7</td>
128 <td class="greenCell">8</td>
129 <td class="greenCell">9</td>
130 <td class="greenCell">10</td>
131 <td class="redCell">11</td>
132 <td class="redCell">12</td>
133 <td class="redCell">13</td>
134 <td class="redCell">+</td>
135 </tr>
136 </tbody>
137</table>
138
139<p>Once youve created this chart, distribute it to your team. Team communication on your project
140just got immediately simpler, since instead of asking "How’s the APK for API levels 3 to 6, er, you
141know, the Android 1.x one. How’s that coming along?" You can simply say "How’s the Blue APK coming
142along?"</p>
143
144<h2 id="CreateLibrary">Put All Common Code and Resources in a Library Project</h2>
145<p>Whether youre modifying an existing Android application or starting one from scratch, this is
146the first thing that you should do to the codebase, and by the far the most important. Everything
147that goes into the library project only needs to be updated once (think language-localized strings,
148color themes, bugs fixed in shared code), which improves your development time and reduces the
149likelihood of mistakes that could have been easily avoided.</p>
150
151<p class="note"><strong>Note:</strong> While the implementation details of how to create and
152include library projects are beyond the scope of this lesson, you can get up to speed quickly on
153their creation at the following links:</p>
154<ul>
155<li><a
156href="{@docRoot}guide/developing/projects/projects-eclipse.html#SettingUpLibraryProject">Setting up
157a library project (Eclipse)</a></li>
158<li><a
159href="{@docRoot}guide/developing/projects/projects-cmdline.html#SettingUpLibraryProject">Setting up
160a library project (Command line)</a></li>
161</ul>
162
163
164<p>If youre converting an existing application to use multiple APK support,
165scour your codebase for every localized string file, list of values, theme
166colors, menu icons and layout that isnt going to change across APKs, and put
167it all in the library project. Code that isnt going to change much should
168also go in the library project. Youll likely find yourself extending these
169classes to add a method or two from APK to APK.</p>
170
171<p>If, on the other hand, youre creating the application from scratch, try as
172much as possible to write code in the library project <em>first</em>, then only move it down to an
173individual APK if necessary. This is much easier to manage in the long run than adding it to one,
174then another, then another, then months later trying to figure out whether this blob can be moved up
175to the library section without screwing anything up.</p>
176
177<h2 id="CreateAPKs">Create New APK Projects</h2>
178<p>There should be a separate Android project for each APK youre going to release. For easy
179organization, place the library project and all related APK projects under the same parent folder.
180Also remember that each APK needs to have the same package name, although they dont necessarily
181need to share the package name with the library. If you were to have 3 APKs following the scheme
182described earlier, your root directory might look like this:</p>
183
184<pre class="no-pretty-print classic">
185alexlucas:~/code/multi-apks-root$ ls
186foo-blue
187foo-green
188foo-lib
189foo-red
190</pre>
191
192<p>Once the projects are created, add the library project as a reference to each APK project. If
193possible, define your starting Activity in the library project, and extend that Activity in your APK
194project. Having a starting activity defined in the library project gives you a chance to put all
195your application initialization in one place, so that each individual APK doesnt have to
196re-implement "universal" tasks like initializing Analytics, running licensing checks, and any other
197initialization procedures that dont change much from APK to APK.</p>
198
199
200<h2 id="AdjustManifests">Adjust the Manifests</h2>
201<p>When a user downloads an application which uses multiple APKs through Android Market, the correct
202APK to use is chosen using two simple rules:</p>
203<ul>
204<li>The manifest has to show that particular APK is eligible</li>
205<li>Of the eligible APKs, highest version number wins</li>
206</ul>
207<p>
208By way of example, lets take the set of multiple APKs described earlier, and assume that we havent
209set a max API level for any of the APKs. Taken individually, the possible range of each APK would
210look like this:</p>
211<table cellpadding="10" cellspacing="0" border="1">
212 <tbody>
213 <tr>
214 <td class="blueCell">3</td>
215 <td class="blueCell">4</td>
216 <td class="blueCell">5</td>
217 <td class="blueCell">6</td>
218 <td class="blueCell">7</td>
219 <td class="blueCell">8</td>
220 <td class="blueCell">9</td>
221 <td class="blueCell">10</td>
222 <td class="blueCell">11</td>
223 <td class="blueCell">12</td>
224 <td class="blueCell">13</td>
225 <td class="blueCell">+</td>
226 </tr>
227 <tr>
228 <td class="blackCell">3</td>
229 <td class="blackCell">4</td>
230 <td class="blackCell">5</td>
231 <td class="blackCell">6</td>
232 <td class="greenCell">7</td>
233 <td class="greenCell">8</td>
234 <td class="greenCell">9</td>
235 <td class="greenCell">10</td>
236 <td class="greenCell">11</td>
237 <td class="greenCell">12</td>
238 <td class="greenCell">13</td>
239 <td class="greenCell">+</td>
240 </tr>
241 <tr>
242 <td class="blackCell">3</td>
243 <td class="blackCell">4</td>
244 <td class="blackCell">5</td>
245 <td class="blackCell">6</td>
246 <td class="blackCell">7</td>
247 <td class="blackCell">8</td>
248 <td class="blackCell">9</td>
249 <td class="blackCell">10</td>
250 <td class="redCell">11</td>
251 <td class="redCell">12</td>
252 <td class="redCell">13</td>
253 <td class="redCell">+</td>
254 </tr>
255 </tbody>
256</table>
257<p>
258Because it is required that an APK with a higher minSdkVersion also have a
259higher version code, we know that in terms of versionCode values, red &#8805;
260green &#8805; blue. Therefore we can effectively collapse the chart to look like this:</p>
261<table cellpadding="10" cellspacing="0" border="1">
262 <tbody>
263 <tr>
264 <td class="blueCell">3</td>
265 <td class="blueCell">4</td>
266 <td class="blueCell">5</td>
267 <td class="blueCell">6</td>
268 <td class="greenCell">7</td>
269 <td class="greenCell">8</td>
270 <td class="greenCell">9</td>
271 <td class="greenCell">10</td>
272 <td class="redCell">11</td>
273 <td class="redCell">12</td>
274 <td class="redCell">13</td>
275 <td class="redCell">+</td>
276 </tr>
277 </tbody>
278</table>
279
280<p>
281Now, lets further assume that the Red APK has some requirement on it that the other two dont. The
282Market Filters page of the Android Developer guide has a whole list of possible culprits. For the
283sake of example, lets assume that red requires a front-facing camera. In fact, the entire point of
284the red APK is to combine the front-facing camera with sweet new functionality that was added in API
28511. But, it turns out, not all devices that support API 11 even HAVE front-facing cameras! The
286horror!</p>
287
288<p>Fortunately, if a user is browsing Market from one such device, Android Market will look at the
289manifest, see that Red lists the front-facing camera as a requirement, and quietly ignore it, having
290determined that Red and that device are not a match made in digital heaven. It will then see that
291Green is not only forward-compatible with devices with API 11 (since no maxSdkVersion was defined),
292but also doesnt care whether or not theres a front-facing camera! The app can still be downloaded
293from Android Market by the user, because despite the whole front-camera mishap, there was still an
294APK that supported that particular API level.</p>
295
296<p> In order to keep all your APKs on separate "tracks", its important to have a good version code
297scheme. The recommended one can be found on the <a
298href="{@docRoot}guide/market/publishing/multiple-apks.html#VersionCodes">Version Codes</a> area of
299our developer guide. Since the example set of APKs is only dealing with one of 3 possible
300dimensions, it would be sufficient to separate each APK by 1000, set the first couple digits to the
301minSdkVersion for that particular APK, and increment from there. This might look like:</p>
302
303<p>Blue: 03001, 03002, 03003, 03004...<br />
304Green: 07001, 07002, 07003, 07004...<br />
305Red:11001, 11002, 11003, 11004...</p>
306
307<p> Putting this all together, your Android Manifests would likely look something like the following:</p>
308<p>Blue:</p>
309<pre>
310&lt;manifest xmlns:android="http://schemas.android.com/apk/res/android"
311 android:versionCode="03001" android:versionName="1.0" package="com.example.foo"&gt;
312 &lt;uses-sdk android:minSdkVersion="3" /&gt;
313 ...
314</pre>
315
316<p>Green:</p>
317<pre>
318&lt;manifest xmlns:android="http://schemas.android.com/apk/res/android"
319 android:versionCode="07001" android:versionName="1.0" package="com.example.foo"&gt;
320 &lt;uses-sdk android:minSdkVersion="7" /&gt;
321 ...
322</pre>
323
324<p>Red:</p>
325<pre>
326&lt;manifest xmlns:android="http://schemas.android.com/apk/res/android"
327 android:versionCode="11001" android:versionName="1.0" package="com.example.foo"&gt;
328 &lt;uses-sdk android:minSdkVersion="11" /&gt;
329 ...
330</pre>
331
332<h2 id="PreLaunch">Go Over Pre-launch Checklist</h2>
333<p> Before uploading to Android Market, double-check the following items. Remember that these are specifically relevant to multiple APKs, and in no way represent a complete checklist for all applications being uploaded to Android Market.</p>
334
335<ul>
336<li>All APKs must have the same package name</li>
337<li>All APKs must be signed with the same certificate</li>
338<li>If the APKs overlap in platform version, the one with the higher minSdkVersion must have a higher version code</li>
339<li>Double check your manifest filters for conflicting information (an APK that only supports cupcake on XLARGE screens isnt going to be seen by anybody)</li>
340<li>Each APK's manifest must be unique across at least one of supported screen, openGL texture, or platform version</li>
341<li>Try to test each APK on at least one device. Barring that, you have one of the most customizable device emulators in the business sitting on your development machine. Go nuts!</li>
342</ul>
343
344<p>It’s also worth inspecting the compiled APK before pushing to market, to make sure there aren’t
345any surprises that could hide your application in Market. This is actually quite simple using the
346"aapt" tool. Aapt (the Android Asset Packaging Tool) is part of the build process for creating and
347packaging your Android applications, and is also a very handy tool for inspecting them. </p>
348
349<pre class="no-pretty-print classic">
350&gt;aapt dump badging
351package: name='com.example.hello' versionCode='1' versionName='1.0'
352sdkVersion:'11'
353uses-permission:'android.permission.SEND_SMS'
354application-label:'Hello'
355application-icon-120:'res/drawable-ldpi/icon.png'
356application-icon-160:'res/drawable-mdpi/icon.png'
357application-icon-240:'res/drawable-hdpi/icon.png'
358application: label='Hello' icon='res/drawable-mdpi/icon.png'
359launchable-activity: name='com.example.hello.HelloActivity' label='Hello' icon=''
360uses-feature:'android.hardware.telephony'
361uses-feature:'android.hardware.touchscreen'
362main
363supports-screens: 'small' 'normal' 'large' 'xlarge'
364supports-any-density: 'true'
365locales: '--_--'
366densities: '120' '160' '240'
367</pre>
368
369<p>When you examine aapt output, be sure to check that you don’t have conflicting values for
370supports-screens and compatible-screens, and that you don’t have unintended "uses-feature" values
371that were added as a result of permissions you set in the manifest. In the example above, the APK
372won’t be visible to very many devices.</p>
373<p>Why? By adding the required permission SEND_SMS, the feature requirement of android.hardware.telephony was implicitly added. Since API 11 is Honeycomb (the version of Android optimized specifically for tablets), and no Honeycomb devices have telephony hardware in them, Market will filter out this APK in all cases, until future devices come along which are higher in API level AND possess telephony hardware.
374</p>
375<p>Fortunately this is easily fixed by adding the following to your manifest:</p>
376<pre>
377&lt;uses-feature android:name="android.hardware.telephony" android:required="false" /&gt;
378</pre>
379<p>Once you’ve completed the pre-launch checklist, upload your APKs to Android Market. It may take a bit for the application to show up when browsing Android Market, but when it does, perform one last check. Download the application onto any test devices you may have, to make sure that the APKs are targeting the intended devices. Congratulations, you’re done!</p>