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Jason Sams22534172009-08-04 16:58:20 -07001/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19
20import android.util.Config;
21import android.util.Log;
22
23
24/**
Robert Ly11518ac2011-02-09 13:57:06 -080025 * <p>The Renderscript fragment program, also known as fragment shader is responsible
26 * for manipulating pixel data in a user defined way. It's constructed from a GLSL
27 * shader string containing the program body, textures inputs, and a Type object
28 * that describes the constants used by the program. Similar to the vertex programs,
29 * when an allocation with constant input values is bound to the shader, its values
30 * are sent to the graphics program automatically.</p>
31 * <p> The values inside the allocation are not explicitly tracked. If they change between two draw
32 * calls using the same program object, the runtime needs to be notified of that
33 * change by calling rsgAllocationSyncAll so it could send the new values to hardware.
34 * Communication between the vertex and fragment programs is handled internally in the
35 * GLSL code. For example, if the fragment program is expecting a varying input called
36 * varTex0, the GLSL code inside the program vertex must provide it.
37 * </p>
Jason Sams22534172009-08-04 16:58:20 -070038 *
39 **/
Jason Sams7e5ab3b2009-12-15 13:27:04 -080040public class ProgramFragment extends Program {
Jason Sams22534172009-08-04 16:58:20 -070041 ProgramFragment(int id, RenderScript rs) {
Jason Sams7e5ab3b2009-12-15 13:27:04 -080042 super(id, rs);
Jason Sams22534172009-08-04 16:58:20 -070043 }
44
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080045 public static class Builder extends BaseProgramBuilder {
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080046 /**
47 * Create a builder object.
48 *
Alex Sakhartchoukf5c876e2011-01-13 14:53:43 -080049 * @param rs Context to which the program will belong.
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080050 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080051 public Builder(RenderScript rs) {
Jason Sams7e5ab3b2009-12-15 13:27:04 -080052 super(rs);
53 }
54
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080055 /**
56 * Creates ProgramFragment from the current state of the builder
57 *
58 * @return ProgramFragment
59 */
Jason Sams7e5ab3b2009-12-15 13:27:04 -080060 public ProgramFragment create() {
61 mRS.validate();
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080062 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
Jason Sams7e5ab3b2009-12-15 13:27:04 -080063 int idx = 0;
64
65 for (int i=0; i < mInputCount; i++) {
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080066 tmp[idx++] = ProgramParam.INPUT.mID;
Jason Sams06d69de2010-11-09 17:11:40 -080067 tmp[idx++] = mInputs[i].getID();
Jason Sams7e5ab3b2009-12-15 13:27:04 -080068 }
69 for (int i=0; i < mOutputCount; i++) {
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080070 tmp[idx++] = ProgramParam.OUTPUT.mID;
Jason Sams06d69de2010-11-09 17:11:40 -080071 tmp[idx++] = mOutputs[i].getID();
Jason Sams7e5ab3b2009-12-15 13:27:04 -080072 }
73 for (int i=0; i < mConstantCount; i++) {
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080074 tmp[idx++] = ProgramParam.CONSTANT.mID;
Jason Sams06d69de2010-11-09 17:11:40 -080075 tmp[idx++] = mConstants[i].getID();
Jason Sams7e5ab3b2009-12-15 13:27:04 -080076 }
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080077 for (int i=0; i < mTextureCount; i++) {
78 tmp[idx++] = ProgramParam.TEXTURE_TYPE.mID;
79 tmp[idx++] = mTextureTypes[i].mID;
80 }
Jason Sams7e5ab3b2009-12-15 13:27:04 -080081
Alex Sakhartchoukb89aaac2010-09-23 16:16:33 -070082 int id = mRS.nProgramFragmentCreate(mShader, tmp);
Jason Sams7e5ab3b2009-12-15 13:27:04 -080083 ProgramFragment pf = new ProgramFragment(id, mRS);
84 initProgram(pf);
85 return pf;
86 }
87 }
Jason Sams22534172009-08-04 16:58:20 -070088}
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