Dan Bornstein | c086ca1 | 2010-12-07 15:35:20 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 16 | |
| 17 | // This source file is automatically generated |
| 18 | |
| 19 | package javax.microedition.khronos.opengles; |
| 20 | |
| 21 | public interface GL10 extends GL { |
| 22 | int GL_ADD = 0x0104; |
| 23 | int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; |
| 24 | int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; |
| 25 | int GL_ALPHA = 0x1906; |
| 26 | int GL_ALPHA_BITS = 0x0D55; |
| 27 | int GL_ALPHA_TEST = 0x0BC0; |
| 28 | int GL_ALWAYS = 0x0207; |
| 29 | int GL_AMBIENT = 0x1200; |
| 30 | int GL_AMBIENT_AND_DIFFUSE = 0x1602; |
| 31 | int GL_AND = 0x1501; |
| 32 | int GL_AND_INVERTED = 0x1504; |
| 33 | int GL_AND_REVERSE = 0x1502; |
| 34 | int GL_BACK = 0x0405; |
| 35 | int GL_BLEND = 0x0BE2; |
| 36 | int GL_BLUE_BITS = 0x0D54; |
| 37 | int GL_BYTE = 0x1400; |
| 38 | int GL_CCW = 0x0901; |
| 39 | int GL_CLAMP_TO_EDGE = 0x812F; |
| 40 | int GL_CLEAR = 0x1500; |
| 41 | int GL_COLOR_ARRAY = 0x8076; |
| 42 | int GL_COLOR_BUFFER_BIT = 0x4000; |
| 43 | int GL_COLOR_LOGIC_OP = 0x0BF2; |
| 44 | int GL_COLOR_MATERIAL = 0x0B57; |
| 45 | int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; |
| 46 | int GL_CONSTANT_ATTENUATION = 0x1207; |
| 47 | int GL_COPY = 0x1503; |
| 48 | int GL_COPY_INVERTED = 0x150C; |
| 49 | int GL_CULL_FACE = 0x0B44; |
| 50 | int GL_CW = 0x0900; |
| 51 | int GL_DECAL = 0x2101; |
| 52 | int GL_DECR = 0x1E03; |
| 53 | int GL_DEPTH_BITS = 0x0D56; |
| 54 | int GL_DEPTH_BUFFER_BIT = 0x0100; |
| 55 | int GL_DEPTH_TEST = 0x0B71; |
| 56 | int GL_DIFFUSE = 0x1201; |
| 57 | int GL_DITHER = 0x0BD0; |
| 58 | int GL_DONT_CARE = 0x1100; |
| 59 | int GL_DST_ALPHA = 0x0304; |
| 60 | int GL_DST_COLOR = 0x0306; |
| 61 | int GL_EMISSION = 0x1600; |
| 62 | int GL_EQUAL = 0x0202; |
| 63 | int GL_EQUIV = 0x1509; |
| 64 | int GL_EXP = 0x0800; |
| 65 | int GL_EXP2 = 0x0801; |
| 66 | int GL_EXTENSIONS = 0x1F03; |
| 67 | int GL_FALSE = 0; |
| 68 | int GL_FASTEST = 0x1101; |
| 69 | int GL_FIXED = 0x140C; |
| 70 | int GL_FLAT = 0x1D00; |
| 71 | int GL_FLOAT = 0x1406; |
| 72 | int GL_FOG = 0x0B60; |
| 73 | int GL_FOG_COLOR = 0x0B66; |
| 74 | int GL_FOG_DENSITY = 0x0B62; |
| 75 | int GL_FOG_END = 0x0B64; |
| 76 | int GL_FOG_HINT = 0x0C54; |
| 77 | int GL_FOG_MODE = 0x0B65; |
| 78 | int GL_FOG_START = 0x0B63; |
| 79 | int GL_FRONT = 0x0404; |
| 80 | int GL_FRONT_AND_BACK = 0x0408; |
| 81 | int GL_GEQUAL = 0x0206; |
| 82 | int GL_GREATER = 0x0204; |
| 83 | int GL_GREEN_BITS = 0x0D53; |
| 84 | int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; |
| 85 | int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; |
| 86 | int GL_INCR = 0x1E02; |
| 87 | int GL_INVALID_ENUM = 0x0500; |
| 88 | int GL_INVALID_OPERATION = 0x0502; |
| 89 | int GL_INVALID_VALUE = 0x0501; |
| 90 | int GL_INVERT = 0x150A; |
| 91 | int GL_KEEP = 0x1E00; |
| 92 | int GL_LEQUAL = 0x0203; |
| 93 | int GL_LESS = 0x0201; |
| 94 | int GL_LIGHT_MODEL_AMBIENT = 0x0B53; |
| 95 | int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; |
| 96 | int GL_LIGHT0 = 0x4000; |
| 97 | int GL_LIGHT1 = 0x4001; |
| 98 | int GL_LIGHT2 = 0x4002; |
| 99 | int GL_LIGHT3 = 0x4003; |
| 100 | int GL_LIGHT4 = 0x4004; |
| 101 | int GL_LIGHT5 = 0x4005; |
| 102 | int GL_LIGHT6 = 0x4006; |
| 103 | int GL_LIGHT7 = 0x4007; |
| 104 | int GL_LIGHTING = 0x0B50; |
| 105 | int GL_LINE_LOOP = 0x0002; |
| 106 | int GL_LINE_SMOOTH = 0x0B20; |
| 107 | int GL_LINE_SMOOTH_HINT = 0x0C52; |
| 108 | int GL_LINE_STRIP = 0x0003; |
| 109 | int GL_LINEAR = 0x2601; |
| 110 | int GL_LINEAR_ATTENUATION = 0x1208; |
| 111 | int GL_LINEAR_MIPMAP_LINEAR = 0x2703; |
| 112 | int GL_LINEAR_MIPMAP_NEAREST = 0x2701; |
| 113 | int GL_LINES = 0x0001; |
| 114 | int GL_LUMINANCE = 0x1909; |
| 115 | int GL_LUMINANCE_ALPHA = 0x190A; |
| 116 | int GL_MAX_ELEMENTS_INDICES = 0x80E9; |
| 117 | int GL_MAX_ELEMENTS_VERTICES = 0x80E8; |
| 118 | int GL_MAX_LIGHTS = 0x0D31; |
| 119 | int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; |
| 120 | int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; |
| 121 | int GL_MAX_TEXTURE_SIZE = 0x0D33; |
| 122 | int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; |
| 123 | int GL_MAX_TEXTURE_UNITS = 0x84E2; |
| 124 | int GL_MAX_VIEWPORT_DIMS = 0x0D3A; |
| 125 | int GL_MODELVIEW = 0x1700; |
| 126 | int GL_MODULATE = 0x2100; |
| 127 | int GL_MULTISAMPLE = 0x809D; |
| 128 | int GL_NAND = 0x150E; |
| 129 | int GL_NEAREST = 0x2600; |
| 130 | int GL_NEAREST_MIPMAP_LINEAR = 0x2702; |
| 131 | int GL_NEAREST_MIPMAP_NEAREST = 0x2700; |
| 132 | int GL_NEVER = 0x0200; |
| 133 | int GL_NICEST = 0x1102; |
| 134 | int GL_NO_ERROR = 0; |
| 135 | int GL_NOOP = 0x1505; |
| 136 | int GL_NOR = 0x1508; |
| 137 | int GL_NORMAL_ARRAY = 0x8075; |
| 138 | int GL_NORMALIZE = 0x0BA1; |
| 139 | int GL_NOTEQUAL = 0x0205; |
| 140 | int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; |
| 141 | int GL_ONE = 1; |
| 142 | int GL_ONE_MINUS_DST_ALPHA = 0x0305; |
| 143 | int GL_ONE_MINUS_DST_COLOR = 0x0307; |
| 144 | int GL_ONE_MINUS_SRC_ALPHA = 0x0303; |
| 145 | int GL_ONE_MINUS_SRC_COLOR = 0x0301; |
| 146 | int GL_OR = 0x1507; |
| 147 | int GL_OR_INVERTED = 0x150D; |
| 148 | int GL_OR_REVERSE = 0x150B; |
| 149 | int GL_OUT_OF_MEMORY = 0x0505; |
| 150 | int GL_PACK_ALIGNMENT = 0x0D05; |
| 151 | int GL_PALETTE4_R5_G6_B5_OES = 0x8B92; |
| 152 | int GL_PALETTE4_RGB5_A1_OES = 0x8B94; |
| 153 | int GL_PALETTE4_RGB8_OES = 0x8B90; |
| 154 | int GL_PALETTE4_RGBA4_OES = 0x8B93; |
| 155 | int GL_PALETTE4_RGBA8_OES = 0x8B91; |
| 156 | int GL_PALETTE8_R5_G6_B5_OES = 0x8B97; |
| 157 | int GL_PALETTE8_RGB5_A1_OES = 0x8B99; |
| 158 | int GL_PALETTE8_RGB8_OES = 0x8B95; |
| 159 | int GL_PALETTE8_RGBA4_OES = 0x8B98; |
| 160 | int GL_PALETTE8_RGBA8_OES = 0x8B96; |
| 161 | int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; |
| 162 | int GL_POINT_SMOOTH = 0x0B10; |
| 163 | int GL_POINT_SMOOTH_HINT = 0x0C51; |
| 164 | int GL_POINTS = 0x0000; |
| 165 | int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; |
| 166 | int GL_POINT_SIZE = 0x0B11; |
| 167 | int GL_POLYGON_OFFSET_FILL = 0x8037; |
| 168 | int GL_POLYGON_SMOOTH_HINT = 0x0C53; |
| 169 | int GL_POSITION = 0x1203; |
| 170 | int GL_PROJECTION = 0x1701; |
| 171 | int GL_QUADRATIC_ATTENUATION = 0x1209; |
| 172 | int GL_RED_BITS = 0x0D52; |
| 173 | int GL_RENDERER = 0x1F01; |
| 174 | int GL_REPEAT = 0x2901; |
| 175 | int GL_REPLACE = 0x1E01; |
| 176 | int GL_RESCALE_NORMAL = 0x803A; |
| 177 | int GL_RGB = 0x1907; |
| 178 | int GL_RGBA = 0x1908; |
| 179 | int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; |
| 180 | int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; |
| 181 | int GL_SAMPLE_COVERAGE = 0x80A0; |
| 182 | int GL_SCISSOR_TEST = 0x0C11; |
| 183 | int GL_SET = 0x150F; |
| 184 | int GL_SHININESS = 0x1601; |
| 185 | int GL_SHORT = 0x1402; |
| 186 | int GL_SMOOTH = 0x1D01; |
| 187 | int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; |
| 188 | int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; |
| 189 | int GL_SPECULAR = 0x1202; |
| 190 | int GL_SPOT_CUTOFF = 0x1206; |
| 191 | int GL_SPOT_DIRECTION = 0x1204; |
| 192 | int GL_SPOT_EXPONENT = 0x1205; |
| 193 | int GL_SRC_ALPHA = 0x0302; |
| 194 | int GL_SRC_ALPHA_SATURATE = 0x0308; |
| 195 | int GL_SRC_COLOR = 0x0300; |
| 196 | int GL_STACK_OVERFLOW = 0x0503; |
| 197 | int GL_STACK_UNDERFLOW = 0x0504; |
| 198 | int GL_STENCIL_BITS = 0x0D57; |
| 199 | int GL_STENCIL_BUFFER_BIT = 0x0400; |
| 200 | int GL_STENCIL_TEST = 0x0B90; |
| 201 | int GL_SUBPIXEL_BITS = 0x0D50; |
| 202 | int GL_TEXTURE = 0x1702; |
| 203 | int GL_TEXTURE_2D = 0x0DE1; |
| 204 | int GL_TEXTURE_COORD_ARRAY = 0x8078; |
| 205 | int GL_TEXTURE_ENV = 0x2300; |
| 206 | int GL_TEXTURE_ENV_COLOR = 0x2201; |
| 207 | int GL_TEXTURE_ENV_MODE = 0x2200; |
| 208 | int GL_TEXTURE_MAG_FILTER = 0x2800; |
| 209 | int GL_TEXTURE_MIN_FILTER = 0x2801; |
| 210 | int GL_TEXTURE_WRAP_S = 0x2802; |
| 211 | int GL_TEXTURE_WRAP_T = 0x2803; |
| 212 | int GL_TEXTURE0 = 0x84C0; |
| 213 | int GL_TEXTURE1 = 0x84C1; |
| 214 | int GL_TEXTURE2 = 0x84C2; |
| 215 | int GL_TEXTURE3 = 0x84C3; |
| 216 | int GL_TEXTURE4 = 0x84C4; |
| 217 | int GL_TEXTURE5 = 0x84C5; |
| 218 | int GL_TEXTURE6 = 0x84C6; |
| 219 | int GL_TEXTURE7 = 0x84C7; |
| 220 | int GL_TEXTURE8 = 0x84C8; |
| 221 | int GL_TEXTURE9 = 0x84C9; |
| 222 | int GL_TEXTURE10 = 0x84CA; |
| 223 | int GL_TEXTURE11 = 0x84CB; |
| 224 | int GL_TEXTURE12 = 0x84CC; |
| 225 | int GL_TEXTURE13 = 0x84CD; |
| 226 | int GL_TEXTURE14 = 0x84CE; |
| 227 | int GL_TEXTURE15 = 0x84CF; |
| 228 | int GL_TEXTURE16 = 0x84D0; |
| 229 | int GL_TEXTURE17 = 0x84D1; |
| 230 | int GL_TEXTURE18 = 0x84D2; |
| 231 | int GL_TEXTURE19 = 0x84D3; |
| 232 | int GL_TEXTURE20 = 0x84D4; |
| 233 | int GL_TEXTURE21 = 0x84D5; |
| 234 | int GL_TEXTURE22 = 0x84D6; |
| 235 | int GL_TEXTURE23 = 0x84D7; |
| 236 | int GL_TEXTURE24 = 0x84D8; |
| 237 | int GL_TEXTURE25 = 0x84D9; |
| 238 | int GL_TEXTURE26 = 0x84DA; |
| 239 | int GL_TEXTURE27 = 0x84DB; |
| 240 | int GL_TEXTURE28 = 0x84DC; |
| 241 | int GL_TEXTURE29 = 0x84DD; |
| 242 | int GL_TEXTURE30 = 0x84DE; |
| 243 | int GL_TEXTURE31 = 0x84DF; |
| 244 | int GL_TRIANGLE_FAN = 0x0006; |
| 245 | int GL_TRIANGLE_STRIP = 0x0005; |
| 246 | int GL_TRIANGLES = 0x0004; |
| 247 | int GL_TRUE = 1; |
| 248 | int GL_UNPACK_ALIGNMENT = 0x0CF5; |
| 249 | int GL_UNSIGNED_BYTE = 0x1401; |
| 250 | int GL_UNSIGNED_SHORT = 0x1403; |
| 251 | int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; |
| 252 | int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; |
| 253 | int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; |
| 254 | int GL_VENDOR = 0x1F00; |
| 255 | int GL_VERSION = 0x1F02; |
| 256 | int GL_VERTEX_ARRAY = 0x8074; |
| 257 | int GL_XOR = 0x1506; |
| 258 | int GL_ZERO = 0; |
| 259 | |
| 260 | void glActiveTexture( |
| 261 | int texture |
| 262 | ); |
| 263 | |
| 264 | void glAlphaFunc( |
| 265 | int func, |
| 266 | float ref |
| 267 | ); |
| 268 | |
| 269 | void glAlphaFuncx( |
| 270 | int func, |
| 271 | int ref |
| 272 | ); |
| 273 | |
| 274 | void glBindTexture( |
| 275 | int target, |
| 276 | int texture |
| 277 | ); |
| 278 | |
| 279 | void glBlendFunc( |
| 280 | int sfactor, |
| 281 | int dfactor |
| 282 | ); |
| 283 | |
| 284 | void glClear( |
| 285 | int mask |
| 286 | ); |
| 287 | |
| 288 | void glClearColor( |
| 289 | float red, |
| 290 | float green, |
| 291 | float blue, |
| 292 | float alpha |
| 293 | ); |
| 294 | |
| 295 | void glClearColorx( |
| 296 | int red, |
| 297 | int green, |
| 298 | int blue, |
| 299 | int alpha |
| 300 | ); |
| 301 | |
| 302 | void glClearDepthf( |
| 303 | float depth |
| 304 | ); |
| 305 | |
| 306 | void glClearDepthx( |
| 307 | int depth |
| 308 | ); |
| 309 | |
| 310 | void glClearStencil( |
| 311 | int s |
| 312 | ); |
| 313 | |
| 314 | void glClientActiveTexture( |
| 315 | int texture |
| 316 | ); |
| 317 | |
| 318 | void glColor4f( |
| 319 | float red, |
| 320 | float green, |
| 321 | float blue, |
| 322 | float alpha |
| 323 | ); |
| 324 | |
| 325 | void glColor4x( |
| 326 | int red, |
| 327 | int green, |
| 328 | int blue, |
| 329 | int alpha |
| 330 | ); |
| 331 | |
| 332 | void glColorMask( |
| 333 | boolean red, |
| 334 | boolean green, |
| 335 | boolean blue, |
| 336 | boolean alpha |
| 337 | ); |
| 338 | |
| 339 | void glColorPointer( |
| 340 | int size, |
| 341 | int type, |
| 342 | int stride, |
| 343 | java.nio.Buffer pointer |
| 344 | ); |
| 345 | |
| 346 | void glCompressedTexImage2D( |
| 347 | int target, |
| 348 | int level, |
| 349 | int internalformat, |
| 350 | int width, |
| 351 | int height, |
| 352 | int border, |
| 353 | int imageSize, |
| 354 | java.nio.Buffer data |
| 355 | ); |
| 356 | |
| 357 | void glCompressedTexSubImage2D( |
| 358 | int target, |
| 359 | int level, |
| 360 | int xoffset, |
| 361 | int yoffset, |
| 362 | int width, |
| 363 | int height, |
| 364 | int format, |
| 365 | int imageSize, |
| 366 | java.nio.Buffer data |
| 367 | ); |
| 368 | |
| 369 | void glCopyTexImage2D( |
| 370 | int target, |
| 371 | int level, |
| 372 | int internalformat, |
| 373 | int x, |
| 374 | int y, |
| 375 | int width, |
| 376 | int height, |
| 377 | int border |
| 378 | ); |
| 379 | |
| 380 | void glCopyTexSubImage2D( |
| 381 | int target, |
| 382 | int level, |
| 383 | int xoffset, |
| 384 | int yoffset, |
| 385 | int x, |
| 386 | int y, |
| 387 | int width, |
| 388 | int height |
| 389 | ); |
| 390 | |
| 391 | void glCullFace( |
| 392 | int mode |
| 393 | ); |
| 394 | |
| 395 | void glDeleteTextures( |
| 396 | int n, |
| 397 | int[] textures, |
| 398 | int offset |
| 399 | ); |
| 400 | |
| 401 | void glDeleteTextures( |
| 402 | int n, |
| 403 | java.nio.IntBuffer textures |
| 404 | ); |
| 405 | |
| 406 | void glDepthFunc( |
| 407 | int func |
| 408 | ); |
| 409 | |
| 410 | void glDepthMask( |
| 411 | boolean flag |
| 412 | ); |
| 413 | |
| 414 | void glDepthRangef( |
| 415 | float zNear, |
| 416 | float zFar |
| 417 | ); |
| 418 | |
| 419 | void glDepthRangex( |
| 420 | int zNear, |
| 421 | int zFar |
| 422 | ); |
| 423 | |
| 424 | void glDisable( |
| 425 | int cap |
| 426 | ); |
| 427 | |
| 428 | void glDisableClientState( |
| 429 | int array |
| 430 | ); |
| 431 | |
| 432 | void glDrawArrays( |
| 433 | int mode, |
| 434 | int first, |
| 435 | int count |
| 436 | ); |
| 437 | |
| 438 | void glDrawElements( |
| 439 | int mode, |
| 440 | int count, |
| 441 | int type, |
| 442 | java.nio.Buffer indices |
| 443 | ); |
| 444 | |
| 445 | void glEnable( |
| 446 | int cap |
| 447 | ); |
| 448 | |
| 449 | void glEnableClientState( |
| 450 | int array |
| 451 | ); |
| 452 | |
| 453 | void glFinish( |
| 454 | ); |
| 455 | |
| 456 | void glFlush( |
| 457 | ); |
| 458 | |
| 459 | void glFogf( |
| 460 | int pname, |
| 461 | float param |
| 462 | ); |
| 463 | |
| 464 | void glFogfv( |
| 465 | int pname, |
| 466 | float[] params, |
| 467 | int offset |
| 468 | ); |
| 469 | |
| 470 | void glFogfv( |
| 471 | int pname, |
| 472 | java.nio.FloatBuffer params |
| 473 | ); |
| 474 | |
| 475 | void glFogx( |
| 476 | int pname, |
| 477 | int param |
| 478 | ); |
| 479 | |
| 480 | void glFogxv( |
| 481 | int pname, |
| 482 | int[] params, |
| 483 | int offset |
| 484 | ); |
| 485 | |
| 486 | void glFogxv( |
| 487 | int pname, |
| 488 | java.nio.IntBuffer params |
| 489 | ); |
| 490 | |
| 491 | void glFrontFace( |
| 492 | int mode |
| 493 | ); |
| 494 | |
| 495 | void glFrustumf( |
| 496 | float left, |
| 497 | float right, |
| 498 | float bottom, |
| 499 | float top, |
| 500 | float zNear, |
| 501 | float zFar |
| 502 | ); |
| 503 | |
| 504 | void glFrustumx( |
| 505 | int left, |
| 506 | int right, |
| 507 | int bottom, |
| 508 | int top, |
| 509 | int zNear, |
| 510 | int zFar |
| 511 | ); |
| 512 | |
| 513 | void glGenTextures( |
| 514 | int n, |
| 515 | int[] textures, |
| 516 | int offset |
| 517 | ); |
| 518 | |
| 519 | void glGenTextures( |
| 520 | int n, |
| 521 | java.nio.IntBuffer textures |
| 522 | ); |
| 523 | |
| 524 | int glGetError( |
| 525 | ); |
| 526 | |
| 527 | void glGetIntegerv( |
| 528 | int pname, |
| 529 | int[] params, |
| 530 | int offset |
| 531 | ); |
| 532 | |
| 533 | void glGetIntegerv( |
| 534 | int pname, |
| 535 | java.nio.IntBuffer params |
| 536 | ); |
| 537 | |
| 538 | public String glGetString( |
| 539 | int name |
| 540 | ); |
| 541 | |
| 542 | void glHint( |
| 543 | int target, |
| 544 | int mode |
| 545 | ); |
| 546 | |
| 547 | void glLightModelf( |
| 548 | int pname, |
| 549 | float param |
| 550 | ); |
| 551 | |
| 552 | void glLightModelfv( |
| 553 | int pname, |
| 554 | float[] params, |
| 555 | int offset |
| 556 | ); |
| 557 | |
| 558 | void glLightModelfv( |
| 559 | int pname, |
| 560 | java.nio.FloatBuffer params |
| 561 | ); |
| 562 | |
| 563 | void glLightModelx( |
| 564 | int pname, |
| 565 | int param |
| 566 | ); |
| 567 | |
| 568 | void glLightModelxv( |
| 569 | int pname, |
| 570 | int[] params, |
| 571 | int offset |
| 572 | ); |
| 573 | |
| 574 | void glLightModelxv( |
| 575 | int pname, |
| 576 | java.nio.IntBuffer params |
| 577 | ); |
| 578 | |
| 579 | void glLightf( |
| 580 | int light, |
| 581 | int pname, |
| 582 | float param |
| 583 | ); |
| 584 | |
| 585 | void glLightfv( |
| 586 | int light, |
| 587 | int pname, |
| 588 | float[] params, |
| 589 | int offset |
| 590 | ); |
| 591 | |
| 592 | void glLightfv( |
| 593 | int light, |
| 594 | int pname, |
| 595 | java.nio.FloatBuffer params |
| 596 | ); |
| 597 | |
| 598 | void glLightx( |
| 599 | int light, |
| 600 | int pname, |
| 601 | int param |
| 602 | ); |
| 603 | |
| 604 | void glLightxv( |
| 605 | int light, |
| 606 | int pname, |
| 607 | int[] params, |
| 608 | int offset |
| 609 | ); |
| 610 | |
| 611 | void glLightxv( |
| 612 | int light, |
| 613 | int pname, |
| 614 | java.nio.IntBuffer params |
| 615 | ); |
| 616 | |
| 617 | void glLineWidth( |
| 618 | float width |
| 619 | ); |
| 620 | |
| 621 | void glLineWidthx( |
| 622 | int width |
| 623 | ); |
| 624 | |
| 625 | void glLoadIdentity( |
| 626 | ); |
| 627 | |
| 628 | void glLoadMatrixf( |
| 629 | float[] m, |
| 630 | int offset |
| 631 | ); |
| 632 | |
| 633 | void glLoadMatrixf( |
| 634 | java.nio.FloatBuffer m |
| 635 | ); |
| 636 | |
| 637 | void glLoadMatrixx( |
| 638 | int[] m, |
| 639 | int offset |
| 640 | ); |
| 641 | |
| 642 | void glLoadMatrixx( |
| 643 | java.nio.IntBuffer m |
| 644 | ); |
| 645 | |
| 646 | void glLogicOp( |
| 647 | int opcode |
| 648 | ); |
| 649 | |
| 650 | void glMaterialf( |
| 651 | int face, |
| 652 | int pname, |
| 653 | float param |
| 654 | ); |
| 655 | |
| 656 | void glMaterialfv( |
| 657 | int face, |
| 658 | int pname, |
| 659 | float[] params, |
| 660 | int offset |
| 661 | ); |
| 662 | |
| 663 | void glMaterialfv( |
| 664 | int face, |
| 665 | int pname, |
| 666 | java.nio.FloatBuffer params |
| 667 | ); |
| 668 | |
| 669 | void glMaterialx( |
| 670 | int face, |
| 671 | int pname, |
| 672 | int param |
| 673 | ); |
| 674 | |
| 675 | void glMaterialxv( |
| 676 | int face, |
| 677 | int pname, |
| 678 | int[] params, |
| 679 | int offset |
| 680 | ); |
| 681 | |
| 682 | void glMaterialxv( |
| 683 | int face, |
| 684 | int pname, |
| 685 | java.nio.IntBuffer params |
| 686 | ); |
| 687 | |
| 688 | void glMatrixMode( |
| 689 | int mode |
| 690 | ); |
| 691 | |
| 692 | void glMultMatrixf( |
| 693 | float[] m, |
| 694 | int offset |
| 695 | ); |
| 696 | |
| 697 | void glMultMatrixf( |
| 698 | java.nio.FloatBuffer m |
| 699 | ); |
| 700 | |
| 701 | void glMultMatrixx( |
| 702 | int[] m, |
| 703 | int offset |
| 704 | ); |
| 705 | |
| 706 | void glMultMatrixx( |
| 707 | java.nio.IntBuffer m |
| 708 | ); |
| 709 | |
| 710 | void glMultiTexCoord4f( |
| 711 | int target, |
| 712 | float s, |
| 713 | float t, |
| 714 | float r, |
| 715 | float q |
| 716 | ); |
| 717 | |
| 718 | void glMultiTexCoord4x( |
| 719 | int target, |
| 720 | int s, |
| 721 | int t, |
| 722 | int r, |
| 723 | int q |
| 724 | ); |
| 725 | |
| 726 | void glNormal3f( |
| 727 | float nx, |
| 728 | float ny, |
| 729 | float nz |
| 730 | ); |
| 731 | |
| 732 | void glNormal3x( |
| 733 | int nx, |
| 734 | int ny, |
| 735 | int nz |
| 736 | ); |
| 737 | |
| 738 | void glNormalPointer( |
| 739 | int type, |
| 740 | int stride, |
| 741 | java.nio.Buffer pointer |
| 742 | ); |
| 743 | |
| 744 | void glOrthof( |
| 745 | float left, |
| 746 | float right, |
| 747 | float bottom, |
| 748 | float top, |
| 749 | float zNear, |
| 750 | float zFar |
| 751 | ); |
| 752 | |
| 753 | void glOrthox( |
| 754 | int left, |
| 755 | int right, |
| 756 | int bottom, |
| 757 | int top, |
| 758 | int zNear, |
| 759 | int zFar |
| 760 | ); |
| 761 | |
| 762 | void glPixelStorei( |
| 763 | int pname, |
| 764 | int param |
| 765 | ); |
| 766 | |
| 767 | void glPointSize( |
| 768 | float size |
| 769 | ); |
| 770 | |
| 771 | void glPointSizex( |
| 772 | int size |
| 773 | ); |
| 774 | |
| 775 | void glPolygonOffset( |
| 776 | float factor, |
| 777 | float units |
| 778 | ); |
| 779 | |
| 780 | void glPolygonOffsetx( |
| 781 | int factor, |
| 782 | int units |
| 783 | ); |
| 784 | |
| 785 | void glPopMatrix( |
| 786 | ); |
| 787 | |
| 788 | void glPushMatrix( |
| 789 | ); |
| 790 | |
| 791 | void glReadPixels( |
| 792 | int x, |
| 793 | int y, |
| 794 | int width, |
| 795 | int height, |
| 796 | int format, |
| 797 | int type, |
| 798 | java.nio.Buffer pixels |
| 799 | ); |
| 800 | |
| 801 | void glRotatef( |
| 802 | float angle, |
| 803 | float x, |
| 804 | float y, |
| 805 | float z |
| 806 | ); |
| 807 | |
| 808 | void glRotatex( |
| 809 | int angle, |
| 810 | int x, |
| 811 | int y, |
| 812 | int z |
| 813 | ); |
| 814 | |
| 815 | void glSampleCoverage( |
| 816 | float value, |
| 817 | boolean invert |
| 818 | ); |
| 819 | |
| 820 | void glSampleCoveragex( |
| 821 | int value, |
| 822 | boolean invert |
| 823 | ); |
| 824 | |
| 825 | void glScalef( |
| 826 | float x, |
| 827 | float y, |
| 828 | float z |
| 829 | ); |
| 830 | |
| 831 | void glScalex( |
| 832 | int x, |
| 833 | int y, |
| 834 | int z |
| 835 | ); |
| 836 | |
| 837 | void glScissor( |
| 838 | int x, |
| 839 | int y, |
| 840 | int width, |
| 841 | int height |
| 842 | ); |
| 843 | |
| 844 | void glShadeModel( |
| 845 | int mode |
| 846 | ); |
| 847 | |
| 848 | void glStencilFunc( |
| 849 | int func, |
| 850 | int ref, |
| 851 | int mask |
| 852 | ); |
| 853 | |
| 854 | void glStencilMask( |
| 855 | int mask |
| 856 | ); |
| 857 | |
| 858 | void glStencilOp( |
| 859 | int fail, |
| 860 | int zfail, |
| 861 | int zpass |
| 862 | ); |
| 863 | |
| 864 | void glTexCoordPointer( |
| 865 | int size, |
| 866 | int type, |
| 867 | int stride, |
| 868 | java.nio.Buffer pointer |
| 869 | ); |
| 870 | |
| 871 | void glTexEnvf( |
| 872 | int target, |
| 873 | int pname, |
| 874 | float param |
| 875 | ); |
| 876 | |
| 877 | void glTexEnvfv( |
| 878 | int target, |
| 879 | int pname, |
| 880 | float[] params, |
| 881 | int offset |
| 882 | ); |
| 883 | |
| 884 | void glTexEnvfv( |
| 885 | int target, |
| 886 | int pname, |
| 887 | java.nio.FloatBuffer params |
| 888 | ); |
| 889 | |
| 890 | void glTexEnvx( |
| 891 | int target, |
| 892 | int pname, |
| 893 | int param |
| 894 | ); |
| 895 | |
| 896 | void glTexEnvxv( |
| 897 | int target, |
| 898 | int pname, |
| 899 | int[] params, |
| 900 | int offset |
| 901 | ); |
| 902 | |
| 903 | void glTexEnvxv( |
| 904 | int target, |
| 905 | int pname, |
| 906 | java.nio.IntBuffer params |
| 907 | ); |
| 908 | |
| 909 | void glTexImage2D( |
| 910 | int target, |
| 911 | int level, |
| 912 | int internalformat, |
| 913 | int width, |
| 914 | int height, |
| 915 | int border, |
| 916 | int format, |
| 917 | int type, |
| 918 | java.nio.Buffer pixels |
| 919 | ); |
| 920 | |
| 921 | void glTexParameterf( |
| 922 | int target, |
| 923 | int pname, |
| 924 | float param |
| 925 | ); |
| 926 | |
| 927 | void glTexParameterx( |
| 928 | int target, |
| 929 | int pname, |
| 930 | int param |
| 931 | ); |
| 932 | |
| 933 | void glTexSubImage2D( |
| 934 | int target, |
| 935 | int level, |
| 936 | int xoffset, |
| 937 | int yoffset, |
| 938 | int width, |
| 939 | int height, |
| 940 | int format, |
| 941 | int type, |
| 942 | java.nio.Buffer pixels |
| 943 | ); |
| 944 | |
| 945 | void glTranslatef( |
| 946 | float x, |
| 947 | float y, |
| 948 | float z |
| 949 | ); |
| 950 | |
| 951 | void glTranslatex( |
| 952 | int x, |
| 953 | int y, |
| 954 | int z |
| 955 | ); |
| 956 | |
| 957 | void glVertexPointer( |
| 958 | int size, |
| 959 | int type, |
| 960 | int stride, |
| 961 | java.nio.Buffer pointer |
| 962 | ); |
| 963 | |
| 964 | void glViewport( |
| 965 | int x, |
| 966 | int y, |
| 967 | int width, |
| 968 | int height |
| 969 | ); |
| 970 | |
| 971 | } |