Jack Palevich | 560814f | 2009-11-19 16:34:55 +0800 | [diff] [blame] | 1 | #include <string.h> |
| 2 | |
| 3 | /* void glGetShaderInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */ |
| 4 | static |
| 5 | jstring |
| 6 | android_glGetShaderInfoLog (JNIEnv *_env, jobject _this, jint shader) { |
| 7 | GLint infoLen = 0; |
| 8 | jstring _result = 0; |
| 9 | char* buf = 0; |
| 10 | glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); |
| 11 | if (infoLen) { |
| 12 | char* buf = (char*) malloc(infoLen); |
| 13 | if (buf == 0) { |
| 14 | _env->ThrowNew(IAEClass, "out of memory"); |
| 15 | goto exit; |
| 16 | } |
| 17 | glGetShaderInfoLog(shader, infoLen, NULL, buf); |
| 18 | _result = _env->NewStringUTF(buf); |
| 19 | } else { |
| 20 | _result = _env->NewStringUTF(""); |
| 21 | } |
| 22 | exit: |
| 23 | if (buf) { |
| 24 | free(buf); |
| 25 | } |
| 26 | return _result; |
| 27 | } |