John Reck | e170fb6 | 2018-05-07 08:12:07 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2018 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "HardwareBitmapUploader.h" |
| 18 | |
| 19 | #include "hwui/Bitmap.h" |
| 20 | #include "renderthread/EglManager.h" |
| 21 | #include "thread/ThreadBase.h" |
| 22 | #include "utils/TimeUtils.h" |
| 23 | |
| 24 | #include <EGL/eglext.h> |
| 25 | #include <GLES2/gl2.h> |
| 26 | #include <GLES2/gl2ext.h> |
| 27 | #include <GLES3/gl3.h> |
| 28 | #include <SkCanvas.h> |
| 29 | #include <utils/GLUtils.h> |
| 30 | #include <utils/Trace.h> |
| 31 | #include <utils/TraceUtils.h> |
| 32 | #include <thread> |
| 33 | |
| 34 | namespace android::uirenderer { |
| 35 | |
| 36 | static std::mutex sLock{}; |
| 37 | static ThreadBase* sUploadThread = nullptr; |
| 38 | static renderthread::EglManager sEglManager; |
| 39 | static int sPendingUploads = 0; |
| 40 | static nsecs_t sLastUpload = 0; |
| 41 | |
| 42 | static bool shouldTimeOutLocked() { |
| 43 | nsecs_t durationSince = systemTime() - sLastUpload; |
| 44 | return durationSince > 2000_ms; |
| 45 | } |
| 46 | |
| 47 | static void checkIdleTimeout() { |
| 48 | std::lock_guard{sLock}; |
| 49 | if (sPendingUploads == 0 && shouldTimeOutLocked()) { |
| 50 | sEglManager.destroy(); |
| 51 | } else { |
| 52 | sUploadThread->queue().postDelayed(5000_ms, checkIdleTimeout); |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | static void beginUpload() { |
| 57 | std::lock_guard{sLock}; |
| 58 | sPendingUploads++; |
| 59 | |
| 60 | if (!sUploadThread) { |
| 61 | sUploadThread = new ThreadBase{}; |
| 62 | } |
| 63 | |
| 64 | if (!sUploadThread->isRunning()) { |
| 65 | sUploadThread->start("GrallocUploadThread"); |
| 66 | } |
| 67 | |
| 68 | if (!sEglManager.hasEglContext()) { |
| 69 | sUploadThread->queue().runSync([]() { |
| 70 | sEglManager.initialize(); |
| 71 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 72 | }); |
| 73 | sUploadThread->queue().postDelayed(5000_ms, checkIdleTimeout); |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | static void endUpload() { |
| 78 | std::lock_guard{sLock}; |
| 79 | sPendingUploads--; |
| 80 | sLastUpload = systemTime(); |
| 81 | } |
| 82 | |
| 83 | static EGLDisplay getUploadEglDisplay() { |
| 84 | std::lock_guard{sLock}; |
| 85 | LOG_ALWAYS_FATAL_IF(!sEglManager.hasEglContext(), "Forgot to begin an upload?"); |
| 86 | return sEglManager.eglDisplay(); |
| 87 | } |
| 88 | |
| 89 | static bool hasFP16Support() { |
| 90 | static std::once_flag sOnce; |
| 91 | static bool hasFP16Support = false; |
| 92 | |
| 93 | // Gralloc shouldn't let us create a USAGE_HW_TEXTURE if GLES is unable to consume it, so |
| 94 | // we don't need to double-check the GLES version/extension. |
| 95 | std::call_once(sOnce, []() { |
| 96 | sp<GraphicBuffer> buffer = new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_FP16, |
| 97 | GraphicBuffer::USAGE_HW_TEXTURE | |
| 98 | GraphicBuffer::USAGE_SW_WRITE_NEVER | |
| 99 | GraphicBuffer::USAGE_SW_READ_NEVER, |
| 100 | "tempFp16Buffer"); |
| 101 | status_t error = buffer->initCheck(); |
| 102 | hasFP16Support = !error; |
| 103 | }); |
| 104 | |
| 105 | return hasFP16Support; |
| 106 | } |
| 107 | |
| 108 | #define FENCE_TIMEOUT 2000000000 |
| 109 | |
| 110 | class AutoEglImage { |
| 111 | public: |
| 112 | AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) : mDisplay(display) { |
| 113 | EGLint imageAttrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
| 114 | image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer, |
| 115 | imageAttrs); |
| 116 | } |
| 117 | |
| 118 | ~AutoEglImage() { |
| 119 | if (image != EGL_NO_IMAGE_KHR) { |
| 120 | eglDestroyImageKHR(mDisplay, image); |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | EGLImageKHR image = EGL_NO_IMAGE_KHR; |
| 125 | |
| 126 | private: |
| 127 | EGLDisplay mDisplay = EGL_NO_DISPLAY; |
| 128 | }; |
| 129 | |
| 130 | class AutoSkiaGlTexture { |
| 131 | public: |
| 132 | AutoSkiaGlTexture() { |
| 133 | glGenTextures(1, &mTexture); |
| 134 | glBindTexture(GL_TEXTURE_2D, mTexture); |
| 135 | } |
| 136 | |
| 137 | ~AutoSkiaGlTexture() { glDeleteTextures(1, &mTexture); } |
| 138 | |
| 139 | private: |
| 140 | GLuint mTexture = 0; |
| 141 | }; |
| 142 | |
| 143 | struct FormatInfo { |
| 144 | PixelFormat pixelFormat; |
| 145 | GLint format, type; |
| 146 | bool isSupported = false; |
| 147 | bool valid = true; |
| 148 | }; |
| 149 | |
| 150 | static FormatInfo determineFormat(const SkBitmap& skBitmap) { |
| 151 | FormatInfo formatInfo; |
| 152 | // TODO: add support for linear blending (when ANDROID_ENABLE_LINEAR_BLENDING is defined) |
| 153 | switch (skBitmap.info().colorType()) { |
| 154 | case kRGBA_8888_SkColorType: |
| 155 | formatInfo.isSupported = true; |
| 156 | // ARGB_4444 is upconverted to RGBA_8888 |
| 157 | case kARGB_4444_SkColorType: |
| 158 | formatInfo.pixelFormat = PIXEL_FORMAT_RGBA_8888; |
| 159 | formatInfo.format = GL_RGBA; |
| 160 | formatInfo.type = GL_UNSIGNED_BYTE; |
| 161 | break; |
| 162 | case kRGBA_F16_SkColorType: |
| 163 | formatInfo.isSupported = hasFP16Support(); |
| 164 | if (formatInfo.isSupported) { |
| 165 | formatInfo.type = GL_HALF_FLOAT; |
| 166 | formatInfo.pixelFormat = PIXEL_FORMAT_RGBA_FP16; |
| 167 | } else { |
| 168 | formatInfo.type = GL_UNSIGNED_BYTE; |
| 169 | formatInfo.pixelFormat = PIXEL_FORMAT_RGBA_8888; |
| 170 | } |
| 171 | formatInfo.format = GL_RGBA; |
| 172 | break; |
| 173 | case kRGB_565_SkColorType: |
| 174 | formatInfo.isSupported = true; |
| 175 | formatInfo.pixelFormat = PIXEL_FORMAT_RGB_565; |
| 176 | formatInfo.format = GL_RGB; |
| 177 | formatInfo.type = GL_UNSIGNED_SHORT_5_6_5; |
| 178 | break; |
| 179 | case kGray_8_SkColorType: |
| 180 | formatInfo.isSupported = true; |
| 181 | formatInfo.pixelFormat = PIXEL_FORMAT_RGBA_8888; |
| 182 | formatInfo.format = GL_LUMINANCE; |
| 183 | formatInfo.type = GL_UNSIGNED_BYTE; |
| 184 | break; |
| 185 | default: |
| 186 | ALOGW("unable to create hardware bitmap of colortype: %d", skBitmap.info().colorType()); |
| 187 | formatInfo.valid = false; |
| 188 | } |
| 189 | return formatInfo; |
| 190 | } |
| 191 | |
| 192 | static SkBitmap makeHwCompatible(const FormatInfo& format, const SkBitmap& source) { |
| 193 | if (format.isSupported) { |
| 194 | return source; |
| 195 | } else { |
| 196 | SkBitmap bitmap; |
| 197 | const SkImageInfo& info = source.info(); |
| 198 | bitmap.allocPixels( |
| 199 | SkImageInfo::MakeN32(info.width(), info.height(), info.alphaType(), nullptr)); |
| 200 | bitmap.eraseColor(0); |
| 201 | if (info.colorType() == kRGBA_F16_SkColorType) { |
| 202 | // Drawing RGBA_F16 onto ARGB_8888 is not supported |
| 203 | source.readPixels(bitmap.info().makeColorSpace(SkColorSpace::MakeSRGB()), |
| 204 | bitmap.getPixels(), bitmap.rowBytes(), 0, 0); |
| 205 | } else { |
| 206 | SkCanvas canvas(bitmap); |
| 207 | canvas.drawBitmap(source, 0.0f, 0.0f, nullptr); |
| 208 | } |
| 209 | return bitmap; |
| 210 | } |
| 211 | } |
| 212 | |
| 213 | class ScopedUploadRequest { |
| 214 | public: |
| 215 | ScopedUploadRequest() { beginUpload(); } |
| 216 | ~ScopedUploadRequest() { endUpload(); } |
| 217 | }; |
| 218 | |
| 219 | sk_sp<Bitmap> HardwareBitmapUploader::allocateHardwareBitmap(const SkBitmap& sourceBitmap) { |
| 220 | ATRACE_CALL(); |
| 221 | |
| 222 | FormatInfo format = determineFormat(sourceBitmap); |
| 223 | if (!format.valid) { |
| 224 | return nullptr; |
| 225 | } |
| 226 | |
| 227 | ScopedUploadRequest _uploadRequest{}; |
| 228 | |
| 229 | SkBitmap bitmap = makeHwCompatible(format, sourceBitmap); |
| 230 | sp<GraphicBuffer> buffer = new GraphicBuffer( |
| 231 | static_cast<uint32_t>(bitmap.width()), static_cast<uint32_t>(bitmap.height()), |
| 232 | format.pixelFormat, |
| 233 | GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | |
| 234 | GraphicBuffer::USAGE_SW_READ_NEVER, |
| 235 | std::string("Bitmap::allocateSkiaHardwareBitmap pid [") + std::to_string(getpid()) + |
| 236 | "]"); |
| 237 | |
| 238 | status_t error = buffer->initCheck(); |
| 239 | if (error < 0) { |
| 240 | ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()"); |
| 241 | return nullptr; |
| 242 | } |
| 243 | |
| 244 | EGLDisplay display = getUploadEglDisplay(); |
| 245 | |
| 246 | LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s", |
| 247 | uirenderer::renderthread::EglManager::eglErrorString()); |
| 248 | // We use an EGLImage to access the content of the GraphicBuffer |
| 249 | // The EGL image is later bound to a 2D texture |
| 250 | EGLClientBuffer clientBuffer = (EGLClientBuffer)buffer->getNativeBuffer(); |
| 251 | AutoEglImage autoImage(display, clientBuffer); |
| 252 | if (autoImage.image == EGL_NO_IMAGE_KHR) { |
| 253 | ALOGW("Could not create EGL image, err =%s", |
| 254 | uirenderer::renderthread::EglManager::eglErrorString()); |
| 255 | return nullptr; |
| 256 | } |
| 257 | |
| 258 | { |
| 259 | ATRACE_FORMAT("CPU -> gralloc transfer (%dx%d)", bitmap.width(), bitmap.height()); |
| 260 | EGLSyncKHR fence = sUploadThread->queue().runSync([&]() -> EGLSyncKHR { |
| 261 | AutoSkiaGlTexture glTexture; |
| 262 | glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image); |
| 263 | GL_CHECKPOINT(MODERATE); |
| 264 | |
| 265 | // glTexSubImage2D is synchronous in sense that it memcpy() from pointer that we |
| 266 | // provide. |
| 267 | // But asynchronous in sense that driver may upload texture onto hardware buffer when we |
| 268 | // first |
| 269 | // use it in drawing |
| 270 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(), format.format, |
| 271 | format.type, bitmap.getPixels()); |
| 272 | GL_CHECKPOINT(MODERATE); |
| 273 | |
| 274 | EGLSyncKHR uploadFence = |
| 275 | eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_FENCE_KHR, NULL); |
| 276 | LOG_ALWAYS_FATAL_IF(uploadFence == EGL_NO_SYNC_KHR, "Could not create sync fence %#x", |
| 277 | eglGetError()); |
| 278 | glFlush(); |
| 279 | return uploadFence; |
| 280 | }); |
| 281 | |
| 282 | EGLint waitStatus = eglClientWaitSyncKHR(display, fence, 0, FENCE_TIMEOUT); |
| 283 | LOG_ALWAYS_FATAL_IF(waitStatus != EGL_CONDITION_SATISFIED_KHR, |
| 284 | "Failed to wait for the fence %#x", eglGetError()); |
| 285 | |
| 286 | eglDestroySyncKHR(display, fence); |
| 287 | } |
| 288 | |
| 289 | return sk_sp<Bitmap>(new Bitmap(buffer.get(), bitmap.info())); |
| 290 | } |
| 291 | |
| 292 | }; // namespace android::uirenderer |