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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.ddm;
18
19import org.apache.harmony.dalvik.ddmc.Chunk;
20import org.apache.harmony.dalvik.ddmc.ChunkHandler;
21import org.apache.harmony.dalvik.ddmc.DdmServer;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080022import android.util.Log;
23import java.nio.ByteBuffer;
24
25
26/**
27 * Track our app name. We don't (currently) handle any inbound packets.
28 */
29public class DdmHandleAppName extends ChunkHandler {
30
31 public static final int CHUNK_APNM = type("APNM");
32
33 private volatile static String mAppName = "";
34
35 private static DdmHandleAppName mInstance = new DdmHandleAppName();
36
37
38 /* singleton, do not instantiate */
39 private DdmHandleAppName() {}
40
41 /**
42 * Register for the messages we're interested in.
43 */
44 public static void register() {}
45
46 /**
47 * Called when the DDM server connects. The handler is allowed to
48 * send messages to the server.
49 */
50 public void connected() {}
51
52 /**
53 * Called when the DDM server disconnects. Can be used to disable
54 * periodic transmissions or clean up saved state.
55 */
56 public void disconnected() {}
57
58 /**
59 * Handle a chunk of data.
60 */
61 public Chunk handleChunk(Chunk request) {
62 return null;
63 }
64
65
66
67 /**
68 * Set the application name. Called when we get named, which may be
69 * before or after DDMS connects. For the latter we need to send up
70 * an APNM message.
71 */
72 public static void setAppName(String name) {
73 if (name == null || name.length() == 0)
74 return;
75
76 mAppName = name;
77
78 // if DDMS is already connected, send the app name up
79 sendAPNM(name);
80 }
81
82 public static String getAppName() {
83 return mAppName;
84 }
85
86 /*
87 * Send an APNM (APplication NaMe) chunk.
88 */
89 private static void sendAPNM(String appName) {
Joe Onorato43a17652011-04-06 19:22:23 -070090 if (false)
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080091 Log.v("ddm", "Sending app name");
92
93 ByteBuffer out = ByteBuffer.allocate(4 + appName.length()*2);
94 out.order(ChunkHandler.CHUNK_ORDER);
95 out.putInt(appName.length());
96 putString(out, appName);
97
98 Chunk chunk = new Chunk(CHUNK_APNM, out);
99 DdmServer.sendChunk(chunk);
100 }
101
102}
103