David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1 | /* |
| 2 | ** Copyright 2011, The Android Open Source Project |
| 3 | ** |
| 4 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | ** you may not use this file except in compliance with the License. |
| 6 | ** You may obtain a copy of the License at |
| 7 | ** |
| 8 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | ** |
| 10 | ** Unless required by applicable law or agreed to in writing, software |
| 11 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | ** See the License for the specific language governing permissions and |
| 14 | ** limitations under the License. |
| 15 | */ |
| 16 | |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 17 | // auto generated by generate_api_cpp.py |
| 18 | |
David Li | ce30eb8 | 2011-03-28 10:39:28 -0700 | [diff] [blame] | 19 | #include <utils/Debug.h> |
| 20 | |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 21 | #include "src/header.h" |
| 22 | #include "src/api.h" |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 23 | |
David Li | ce30eb8 | 2011-03-28 10:39:28 -0700 | [diff] [blame] | 24 | template<typename T> static int ToInt(const T & t) |
| 25 | { |
| 26 | COMPILE_TIME_ASSERT_FUNCTION_SCOPE(sizeof(T) == sizeof(int)); |
| 27 | return (int &)t; |
| 28 | } |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 29 | |
| 30 | void Debug_glActiveTexture(GLenum texture) |
| 31 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 32 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 33 | struct : public FunctionCall { |
| 34 | GLenum texture; |
| 35 | |
| 36 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 37 | _c->glActiveTexture(texture); |
| 38 | return 0; |
| 39 | } |
| 40 | } caller; |
| 41 | caller.texture = texture; |
| 42 | |
| 43 | msg.set_arg0(texture); |
| 44 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 45 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glActiveTexture); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 46 | } |
| 47 | |
| 48 | void Debug_glAttachShader(GLuint program, GLuint shader) |
| 49 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 50 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 51 | struct : public FunctionCall { |
| 52 | GLuint program; |
| 53 | GLuint shader; |
| 54 | |
| 55 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 56 | _c->glAttachShader(program, shader); |
| 57 | return 0; |
| 58 | } |
| 59 | } caller; |
| 60 | caller.program = program; |
| 61 | caller.shader = shader; |
| 62 | |
| 63 | msg.set_arg0(program); |
| 64 | msg.set_arg1(shader); |
| 65 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 66 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glAttachShader); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 67 | } |
| 68 | |
| 69 | void Debug_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
| 70 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 71 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 72 | struct : public FunctionCall { |
| 73 | GLuint program; |
| 74 | GLuint index; |
| 75 | const GLchar* name; |
| 76 | |
| 77 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 78 | _c->glBindAttribLocation(program, index, name); |
| 79 | return 0; |
| 80 | } |
| 81 | } caller; |
| 82 | caller.program = program; |
| 83 | caller.index = index; |
| 84 | caller.name = name; |
| 85 | |
| 86 | msg.set_arg0(program); |
| 87 | msg.set_arg1(index); |
| 88 | msg.set_arg2(ToInt(name)); |
| 89 | |
| 90 | // FIXME: check for pointer usage |
| 91 | msg.mutable_data()->assign(reinterpret_cast<const char *>(name), strlen(name) * sizeof(GLchar)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 92 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBindAttribLocation); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 93 | } |
| 94 | |
| 95 | void Debug_glBindBuffer(GLenum target, GLuint buffer) |
| 96 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 97 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 98 | struct : public FunctionCall { |
| 99 | GLenum target; |
| 100 | GLuint buffer; |
| 101 | |
| 102 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 103 | _c->glBindBuffer(target, buffer); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 104 | getDbgContextThreadSpecific()->glBindBuffer(target, buffer); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 105 | return 0; |
| 106 | } |
| 107 | } caller; |
| 108 | caller.target = target; |
| 109 | caller.buffer = buffer; |
| 110 | |
| 111 | msg.set_arg0(target); |
| 112 | msg.set_arg1(buffer); |
| 113 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 114 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBindBuffer); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 115 | } |
| 116 | |
| 117 | void Debug_glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 118 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 119 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 120 | struct : public FunctionCall { |
| 121 | GLenum target; |
| 122 | GLuint framebuffer; |
| 123 | |
| 124 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 125 | _c->glBindFramebuffer(target, framebuffer); |
| 126 | return 0; |
| 127 | } |
| 128 | } caller; |
| 129 | caller.target = target; |
| 130 | caller.framebuffer = framebuffer; |
| 131 | |
| 132 | msg.set_arg0(target); |
| 133 | msg.set_arg1(framebuffer); |
| 134 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 135 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBindFramebuffer); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 136 | } |
| 137 | |
| 138 | void Debug_glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 139 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 140 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 141 | struct : public FunctionCall { |
| 142 | GLenum target; |
| 143 | GLuint renderbuffer; |
| 144 | |
| 145 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 146 | _c->glBindRenderbuffer(target, renderbuffer); |
| 147 | return 0; |
| 148 | } |
| 149 | } caller; |
| 150 | caller.target = target; |
| 151 | caller.renderbuffer = renderbuffer; |
| 152 | |
| 153 | msg.set_arg0(target); |
| 154 | msg.set_arg1(renderbuffer); |
| 155 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 156 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBindRenderbuffer); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 157 | } |
| 158 | |
| 159 | void Debug_glBindTexture(GLenum target, GLuint texture) |
| 160 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 161 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 162 | struct : public FunctionCall { |
| 163 | GLenum target; |
| 164 | GLuint texture; |
| 165 | |
| 166 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 167 | _c->glBindTexture(target, texture); |
| 168 | return 0; |
| 169 | } |
| 170 | } caller; |
| 171 | caller.target = target; |
| 172 | caller.texture = texture; |
| 173 | |
| 174 | msg.set_arg0(target); |
| 175 | msg.set_arg1(texture); |
| 176 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 177 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBindTexture); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 178 | } |
| 179 | |
| 180 | void Debug_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 181 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 182 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 183 | struct : public FunctionCall { |
| 184 | GLclampf red; |
| 185 | GLclampf green; |
| 186 | GLclampf blue; |
| 187 | GLclampf alpha; |
| 188 | |
| 189 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 190 | _c->glBlendColor(red, green, blue, alpha); |
| 191 | return 0; |
| 192 | } |
| 193 | } caller; |
| 194 | caller.red = red; |
| 195 | caller.green = green; |
| 196 | caller.blue = blue; |
| 197 | caller.alpha = alpha; |
| 198 | |
| 199 | msg.set_arg0(ToInt(red)); |
| 200 | msg.set_arg1(ToInt(green)); |
| 201 | msg.set_arg2(ToInt(blue)); |
| 202 | msg.set_arg3(ToInt(alpha)); |
| 203 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 204 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBlendColor); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 205 | } |
| 206 | |
| 207 | void Debug_glBlendEquation( GLenum mode ) |
| 208 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 209 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 210 | struct : public FunctionCall { |
| 211 | GLenum mode; |
| 212 | |
| 213 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 214 | _c->glBlendEquation(mode); |
| 215 | return 0; |
| 216 | } |
| 217 | } caller; |
| 218 | caller.mode = mode; |
| 219 | |
| 220 | msg.set_arg0(mode); |
| 221 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 222 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBlendEquation); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 223 | } |
| 224 | |
| 225 | void Debug_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 226 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 227 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 228 | struct : public FunctionCall { |
| 229 | GLenum modeRGB; |
| 230 | GLenum modeAlpha; |
| 231 | |
| 232 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 233 | _c->glBlendEquationSeparate(modeRGB, modeAlpha); |
| 234 | return 0; |
| 235 | } |
| 236 | } caller; |
| 237 | caller.modeRGB = modeRGB; |
| 238 | caller.modeAlpha = modeAlpha; |
| 239 | |
| 240 | msg.set_arg0(modeRGB); |
| 241 | msg.set_arg1(modeAlpha); |
| 242 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 243 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBlendEquationSeparate); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 244 | } |
| 245 | |
| 246 | void Debug_glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 247 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 248 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 249 | struct : public FunctionCall { |
| 250 | GLenum sfactor; |
| 251 | GLenum dfactor; |
| 252 | |
| 253 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 254 | _c->glBlendFunc(sfactor, dfactor); |
| 255 | return 0; |
| 256 | } |
| 257 | } caller; |
| 258 | caller.sfactor = sfactor; |
| 259 | caller.dfactor = dfactor; |
| 260 | |
| 261 | msg.set_arg0(sfactor); |
| 262 | msg.set_arg1(dfactor); |
| 263 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 264 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBlendFunc); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 265 | } |
| 266 | |
| 267 | void Debug_glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 268 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 269 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 270 | struct : public FunctionCall { |
| 271 | GLenum srcRGB; |
| 272 | GLenum dstRGB; |
| 273 | GLenum srcAlpha; |
| 274 | GLenum dstAlpha; |
| 275 | |
| 276 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 277 | _c->glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 278 | return 0; |
| 279 | } |
| 280 | } caller; |
| 281 | caller.srcRGB = srcRGB; |
| 282 | caller.dstRGB = dstRGB; |
| 283 | caller.srcAlpha = srcAlpha; |
| 284 | caller.dstAlpha = dstAlpha; |
| 285 | |
| 286 | msg.set_arg0(srcRGB); |
| 287 | msg.set_arg1(dstRGB); |
| 288 | msg.set_arg2(srcAlpha); |
| 289 | msg.set_arg3(dstAlpha); |
| 290 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 291 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBlendFuncSeparate); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 292 | } |
| 293 | |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 294 | void Debug_glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
| 295 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 296 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 297 | struct : public FunctionCall { |
| 298 | GLenum target; |
| 299 | GLsizeiptr size; |
| 300 | const GLvoid* data; |
| 301 | GLenum usage; |
| 302 | |
| 303 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 304 | _c->glBufferData(target, size, data, usage); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 305 | getDbgContextThreadSpecific()->glBufferData(target, size, data, usage); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 306 | return 0; |
| 307 | } |
| 308 | } caller; |
| 309 | caller.target = target; |
| 310 | caller.size = size; |
| 311 | caller.data = data; |
| 312 | caller.usage = usage; |
| 313 | |
| 314 | msg.set_arg0(target); |
| 315 | msg.set_arg1(size); |
| 316 | msg.set_arg2(ToInt(data)); |
| 317 | msg.set_arg3(usage); |
| 318 | |
| 319 | // FIXME: check for pointer usage |
| 320 | msg.mutable_data()->assign(reinterpret_cast<const char *>(data), size * sizeof(char)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 321 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBufferData); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 322 | } |
| 323 | |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 324 | void Debug_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
| 325 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 326 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 327 | struct : public FunctionCall { |
| 328 | GLenum target; |
| 329 | GLintptr offset; |
| 330 | GLsizeiptr size; |
| 331 | const GLvoid* data; |
| 332 | |
| 333 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 334 | _c->glBufferSubData(target, offset, size, data); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 335 | getDbgContextThreadSpecific()->glBufferSubData(target, offset, size, data); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 336 | return 0; |
| 337 | } |
| 338 | } caller; |
| 339 | caller.target = target; |
| 340 | caller.offset = offset; |
| 341 | caller.size = size; |
| 342 | caller.data = data; |
| 343 | |
| 344 | msg.set_arg0(target); |
| 345 | msg.set_arg1(offset); |
| 346 | msg.set_arg2(size); |
| 347 | msg.set_arg3(ToInt(data)); |
| 348 | |
| 349 | // FIXME: check for pointer usage |
| 350 | msg.mutable_data()->assign(reinterpret_cast<const char *>(data), size * sizeof(char)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 351 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glBufferSubData); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 352 | } |
| 353 | |
| 354 | GLenum Debug_glCheckFramebufferStatus(GLenum target) |
| 355 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 356 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 357 | struct : public FunctionCall { |
| 358 | GLenum target; |
| 359 | |
| 360 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 361 | const int * ret = reinterpret_cast<const int *>(_c->glCheckFramebufferStatus(target)); |
| 362 | msg.set_ret(ToInt(ret)); |
| 363 | return ret; |
| 364 | } |
| 365 | } caller; |
| 366 | caller.target = target; |
| 367 | |
| 368 | msg.set_arg0(target); |
| 369 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 370 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCheckFramebufferStatus); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 371 | return reinterpret_cast<GLenum>(ret); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 372 | } |
| 373 | |
| 374 | void Debug_glClear(GLbitfield mask) |
| 375 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 376 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 377 | struct : public FunctionCall { |
| 378 | GLbitfield mask; |
| 379 | |
| 380 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 381 | _c->glClear(mask); |
| 382 | return 0; |
| 383 | } |
| 384 | } caller; |
| 385 | caller.mask = mask; |
| 386 | |
| 387 | msg.set_arg0(mask); |
| 388 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 389 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glClear); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 390 | } |
| 391 | |
| 392 | void Debug_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 393 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 394 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 395 | struct : public FunctionCall { |
| 396 | GLclampf red; |
| 397 | GLclampf green; |
| 398 | GLclampf blue; |
| 399 | GLclampf alpha; |
| 400 | |
| 401 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 402 | _c->glClearColor(red, green, blue, alpha); |
| 403 | return 0; |
| 404 | } |
| 405 | } caller; |
| 406 | caller.red = red; |
| 407 | caller.green = green; |
| 408 | caller.blue = blue; |
| 409 | caller.alpha = alpha; |
| 410 | |
| 411 | msg.set_arg0(ToInt(red)); |
| 412 | msg.set_arg1(ToInt(green)); |
| 413 | msg.set_arg2(ToInt(blue)); |
| 414 | msg.set_arg3(ToInt(alpha)); |
| 415 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 416 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glClearColor); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 417 | } |
| 418 | |
| 419 | void Debug_glClearDepthf(GLclampf depth) |
| 420 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 421 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 422 | struct : public FunctionCall { |
| 423 | GLclampf depth; |
| 424 | |
| 425 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 426 | _c->glClearDepthf(depth); |
| 427 | return 0; |
| 428 | } |
| 429 | } caller; |
| 430 | caller.depth = depth; |
| 431 | |
| 432 | msg.set_arg0(ToInt(depth)); |
| 433 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 434 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glClearDepthf); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 435 | } |
| 436 | |
| 437 | void Debug_glClearStencil(GLint s) |
| 438 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 439 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 440 | struct : public FunctionCall { |
| 441 | GLint s; |
| 442 | |
| 443 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 444 | _c->glClearStencil(s); |
| 445 | return 0; |
| 446 | } |
| 447 | } caller; |
| 448 | caller.s = s; |
| 449 | |
| 450 | msg.set_arg0(s); |
| 451 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 452 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glClearStencil); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 453 | } |
| 454 | |
| 455 | void Debug_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 456 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 457 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 458 | struct : public FunctionCall { |
| 459 | GLboolean red; |
| 460 | GLboolean green; |
| 461 | GLboolean blue; |
| 462 | GLboolean alpha; |
| 463 | |
| 464 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 465 | _c->glColorMask(red, green, blue, alpha); |
| 466 | return 0; |
| 467 | } |
| 468 | } caller; |
| 469 | caller.red = red; |
| 470 | caller.green = green; |
| 471 | caller.blue = blue; |
| 472 | caller.alpha = alpha; |
| 473 | |
| 474 | msg.set_arg0(red); |
| 475 | msg.set_arg1(green); |
| 476 | msg.set_arg2(blue); |
| 477 | msg.set_arg3(alpha); |
| 478 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 479 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glColorMask); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 480 | } |
| 481 | |
| 482 | void Debug_glCompileShader(GLuint shader) |
| 483 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 484 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 485 | struct : public FunctionCall { |
| 486 | GLuint shader; |
| 487 | |
| 488 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 489 | _c->glCompileShader(shader); |
| 490 | return 0; |
| 491 | } |
| 492 | } caller; |
| 493 | caller.shader = shader; |
| 494 | |
| 495 | msg.set_arg0(shader); |
| 496 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 497 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCompileShader); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 498 | } |
| 499 | |
| 500 | // FIXME: this function has pointers, it should be hand written |
| 501 | void Debug_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) |
| 502 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 503 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 504 | struct : public FunctionCall { |
| 505 | GLenum target; |
| 506 | GLint level; |
| 507 | GLenum internalformat; |
| 508 | GLsizei width; |
| 509 | GLsizei height; |
| 510 | GLint border; |
| 511 | GLsizei imageSize; |
| 512 | const GLvoid* data; |
| 513 | |
| 514 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 515 | _c->glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
| 516 | return 0; |
| 517 | } |
| 518 | } caller; |
| 519 | caller.target = target; |
| 520 | caller.level = level; |
| 521 | caller.internalformat = internalformat; |
| 522 | caller.width = width; |
| 523 | caller.height = height; |
| 524 | caller.border = border; |
| 525 | caller.imageSize = imageSize; |
| 526 | caller.data = data; |
| 527 | |
| 528 | msg.set_arg0(target); |
| 529 | msg.set_arg1(level); |
| 530 | msg.set_arg2(internalformat); |
| 531 | msg.set_arg3(width); |
| 532 | msg.set_arg4(height); |
| 533 | msg.set_arg5(border); |
| 534 | msg.set_arg6(imageSize); |
| 535 | msg.set_arg7(ToInt(data)); |
| 536 | |
| 537 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 538 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCompressedTexImage2D); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 539 | } |
| 540 | |
| 541 | // FIXME: this function has pointers, it should be hand written |
| 542 | void Debug_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) |
| 543 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 544 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 545 | struct : public FunctionCall { |
| 546 | GLenum target; |
| 547 | GLint level; |
| 548 | GLint xoffset; |
| 549 | GLint yoffset; |
| 550 | GLsizei width; |
| 551 | GLsizei height; |
| 552 | GLenum format; |
| 553 | GLsizei imageSize; |
| 554 | const GLvoid* data; |
| 555 | |
| 556 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 557 | _c->glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 558 | return 0; |
| 559 | } |
| 560 | } caller; |
| 561 | caller.target = target; |
| 562 | caller.level = level; |
| 563 | caller.xoffset = xoffset; |
| 564 | caller.yoffset = yoffset; |
| 565 | caller.width = width; |
| 566 | caller.height = height; |
| 567 | caller.format = format; |
| 568 | caller.imageSize = imageSize; |
| 569 | caller.data = data; |
| 570 | |
| 571 | msg.set_arg0(target); |
| 572 | msg.set_arg1(level); |
| 573 | msg.set_arg2(xoffset); |
| 574 | msg.set_arg3(yoffset); |
| 575 | msg.set_arg4(width); |
| 576 | msg.set_arg5(height); |
| 577 | msg.set_arg6(format); |
| 578 | msg.set_arg7(imageSize); |
| 579 | msg.set_arg8(ToInt(data)); |
| 580 | |
| 581 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 582 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCompressedTexSubImage2D); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 583 | } |
| 584 | |
| 585 | void Debug_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 586 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 587 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 588 | struct : public FunctionCall { |
| 589 | GLenum target; |
| 590 | GLint level; |
| 591 | GLenum internalformat; |
| 592 | GLint x; |
| 593 | GLint y; |
| 594 | GLsizei width; |
| 595 | GLsizei height; |
| 596 | GLint border; |
| 597 | |
| 598 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 599 | _c->glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 600 | #ifdef EXTEND_AFTER_CALL_Debug_glCopyTexImage2D |
| 601 | EXTEND_AFTER_CALL_Debug_glCopyTexImage2D; |
| 602 | #endif |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 603 | return 0; |
| 604 | } |
| 605 | } caller; |
| 606 | caller.target = target; |
| 607 | caller.level = level; |
| 608 | caller.internalformat = internalformat; |
| 609 | caller.x = x; |
| 610 | caller.y = y; |
| 611 | caller.width = width; |
| 612 | caller.height = height; |
| 613 | caller.border = border; |
| 614 | |
| 615 | msg.set_arg0(target); |
| 616 | msg.set_arg1(level); |
| 617 | msg.set_arg2(internalformat); |
| 618 | msg.set_arg3(x); |
| 619 | msg.set_arg4(y); |
| 620 | msg.set_arg5(width); |
| 621 | msg.set_arg6(height); |
| 622 | msg.set_arg7(border); |
| 623 | |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 624 | #ifdef EXTEND_Debug_glCopyTexImage2D |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 625 | EXTEND_Debug_glCopyTexImage2D; |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 626 | #endif |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 627 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCopyTexImage2D); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 628 | } |
| 629 | |
| 630 | void Debug_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 631 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 632 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 633 | struct : public FunctionCall { |
| 634 | GLenum target; |
| 635 | GLint level; |
| 636 | GLint xoffset; |
| 637 | GLint yoffset; |
| 638 | GLint x; |
| 639 | GLint y; |
| 640 | GLsizei width; |
| 641 | GLsizei height; |
| 642 | |
| 643 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 644 | _c->glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 645 | #ifdef EXTEND_AFTER_CALL_Debug_glCopyTexSubImage2D |
| 646 | EXTEND_AFTER_CALL_Debug_glCopyTexSubImage2D; |
| 647 | #endif |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 648 | return 0; |
| 649 | } |
| 650 | } caller; |
| 651 | caller.target = target; |
| 652 | caller.level = level; |
| 653 | caller.xoffset = xoffset; |
| 654 | caller.yoffset = yoffset; |
| 655 | caller.x = x; |
| 656 | caller.y = y; |
| 657 | caller.width = width; |
| 658 | caller.height = height; |
| 659 | |
| 660 | msg.set_arg0(target); |
| 661 | msg.set_arg1(level); |
| 662 | msg.set_arg2(xoffset); |
| 663 | msg.set_arg3(yoffset); |
| 664 | msg.set_arg4(x); |
| 665 | msg.set_arg5(y); |
| 666 | msg.set_arg6(width); |
| 667 | msg.set_arg7(height); |
| 668 | |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 669 | #ifdef EXTEND_Debug_glCopyTexSubImage2D |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 670 | EXTEND_Debug_glCopyTexSubImage2D; |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 671 | #endif |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 672 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCopyTexSubImage2D); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 673 | } |
| 674 | |
| 675 | GLuint Debug_glCreateProgram(void) |
| 676 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 677 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 678 | struct : public FunctionCall { |
| 679 | |
| 680 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 681 | const int * ret = reinterpret_cast<const int *>(_c->glCreateProgram()); |
| 682 | msg.set_ret(ToInt(ret)); |
| 683 | return ret; |
| 684 | } |
| 685 | } caller; |
| 686 | |
| 687 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 688 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCreateProgram); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 689 | return reinterpret_cast<GLuint>(ret); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 690 | } |
| 691 | |
| 692 | GLuint Debug_glCreateShader(GLenum type) |
| 693 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 694 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 695 | struct : public FunctionCall { |
| 696 | GLenum type; |
| 697 | |
| 698 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 699 | const int * ret = reinterpret_cast<const int *>(_c->glCreateShader(type)); |
| 700 | msg.set_ret(ToInt(ret)); |
| 701 | return ret; |
| 702 | } |
| 703 | } caller; |
| 704 | caller.type = type; |
| 705 | |
| 706 | msg.set_arg0(type); |
| 707 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 708 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCreateShader); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 709 | return reinterpret_cast<GLuint>(ret); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 710 | } |
| 711 | |
| 712 | void Debug_glCullFace(GLenum mode) |
| 713 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 714 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 715 | struct : public FunctionCall { |
| 716 | GLenum mode; |
| 717 | |
| 718 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 719 | _c->glCullFace(mode); |
| 720 | return 0; |
| 721 | } |
| 722 | } caller; |
| 723 | caller.mode = mode; |
| 724 | |
| 725 | msg.set_arg0(mode); |
| 726 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 727 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCullFace); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 728 | } |
| 729 | |
| 730 | void Debug_glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 731 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 732 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 733 | struct : public FunctionCall { |
| 734 | GLsizei n; |
| 735 | const GLuint* buffers; |
| 736 | |
| 737 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 738 | _c->glDeleteBuffers(n, buffers); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 739 | getDbgContextThreadSpecific()->glDeleteBuffers(n, buffers); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 740 | return 0; |
| 741 | } |
| 742 | } caller; |
| 743 | caller.n = n; |
| 744 | caller.buffers = buffers; |
| 745 | |
| 746 | msg.set_arg0(n); |
| 747 | msg.set_arg1(ToInt(buffers)); |
| 748 | |
| 749 | // FIXME: check for pointer usage |
| 750 | msg.mutable_data()->assign(reinterpret_cast<const char *>(buffers), n * sizeof(GLuint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 751 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDeleteBuffers); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 752 | } |
| 753 | |
| 754 | void Debug_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 755 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 756 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 757 | struct : public FunctionCall { |
| 758 | GLsizei n; |
| 759 | const GLuint* framebuffers; |
| 760 | |
| 761 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 762 | _c->glDeleteFramebuffers(n, framebuffers); |
| 763 | return 0; |
| 764 | } |
| 765 | } caller; |
| 766 | caller.n = n; |
| 767 | caller.framebuffers = framebuffers; |
| 768 | |
| 769 | msg.set_arg0(n); |
| 770 | msg.set_arg1(ToInt(framebuffers)); |
| 771 | |
| 772 | // FIXME: check for pointer usage |
| 773 | msg.mutable_data()->assign(reinterpret_cast<const char *>(framebuffers), n * sizeof(GLuint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 774 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDeleteFramebuffers); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 775 | } |
| 776 | |
| 777 | void Debug_glDeleteProgram(GLuint program) |
| 778 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 779 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 780 | struct : public FunctionCall { |
| 781 | GLuint program; |
| 782 | |
| 783 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 784 | _c->glDeleteProgram(program); |
| 785 | return 0; |
| 786 | } |
| 787 | } caller; |
| 788 | caller.program = program; |
| 789 | |
| 790 | msg.set_arg0(program); |
| 791 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 792 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDeleteProgram); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 793 | } |
| 794 | |
| 795 | void Debug_glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 796 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 797 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 798 | struct : public FunctionCall { |
| 799 | GLsizei n; |
| 800 | const GLuint* renderbuffers; |
| 801 | |
| 802 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 803 | _c->glDeleteRenderbuffers(n, renderbuffers); |
| 804 | return 0; |
| 805 | } |
| 806 | } caller; |
| 807 | caller.n = n; |
| 808 | caller.renderbuffers = renderbuffers; |
| 809 | |
| 810 | msg.set_arg0(n); |
| 811 | msg.set_arg1(ToInt(renderbuffers)); |
| 812 | |
| 813 | // FIXME: check for pointer usage |
| 814 | msg.mutable_data()->assign(reinterpret_cast<const char *>(renderbuffers), n * sizeof(GLuint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 815 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDeleteRenderbuffers); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 816 | } |
| 817 | |
| 818 | void Debug_glDeleteShader(GLuint shader) |
| 819 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 820 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 821 | struct : public FunctionCall { |
| 822 | GLuint shader; |
| 823 | |
| 824 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 825 | _c->glDeleteShader(shader); |
| 826 | return 0; |
| 827 | } |
| 828 | } caller; |
| 829 | caller.shader = shader; |
| 830 | |
| 831 | msg.set_arg0(shader); |
| 832 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 833 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDeleteShader); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 834 | } |
| 835 | |
| 836 | void Debug_glDeleteTextures(GLsizei n, const GLuint* textures) |
| 837 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 838 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 839 | struct : public FunctionCall { |
| 840 | GLsizei n; |
| 841 | const GLuint* textures; |
| 842 | |
| 843 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 844 | _c->glDeleteTextures(n, textures); |
| 845 | return 0; |
| 846 | } |
| 847 | } caller; |
| 848 | caller.n = n; |
| 849 | caller.textures = textures; |
| 850 | |
| 851 | msg.set_arg0(n); |
| 852 | msg.set_arg1(ToInt(textures)); |
| 853 | |
| 854 | // FIXME: check for pointer usage |
| 855 | msg.mutable_data()->assign(reinterpret_cast<const char *>(textures), n * sizeof(GLuint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 856 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDeleteTextures); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 857 | } |
| 858 | |
| 859 | void Debug_glDepthFunc(GLenum func) |
| 860 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 861 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 862 | struct : public FunctionCall { |
| 863 | GLenum func; |
| 864 | |
| 865 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 866 | _c->glDepthFunc(func); |
| 867 | return 0; |
| 868 | } |
| 869 | } caller; |
| 870 | caller.func = func; |
| 871 | |
| 872 | msg.set_arg0(func); |
| 873 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 874 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDepthFunc); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 875 | } |
| 876 | |
| 877 | void Debug_glDepthMask(GLboolean flag) |
| 878 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 879 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 880 | struct : public FunctionCall { |
| 881 | GLboolean flag; |
| 882 | |
| 883 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 884 | _c->glDepthMask(flag); |
| 885 | return 0; |
| 886 | } |
| 887 | } caller; |
| 888 | caller.flag = flag; |
| 889 | |
| 890 | msg.set_arg0(flag); |
| 891 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 892 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDepthMask); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 893 | } |
| 894 | |
| 895 | void Debug_glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 896 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 897 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 898 | struct : public FunctionCall { |
| 899 | GLclampf zNear; |
| 900 | GLclampf zFar; |
| 901 | |
| 902 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 903 | _c->glDepthRangef(zNear, zFar); |
| 904 | return 0; |
| 905 | } |
| 906 | } caller; |
| 907 | caller.zNear = zNear; |
| 908 | caller.zFar = zFar; |
| 909 | |
| 910 | msg.set_arg0(ToInt(zNear)); |
| 911 | msg.set_arg1(ToInt(zFar)); |
| 912 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 913 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDepthRangef); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 914 | } |
| 915 | |
| 916 | void Debug_glDetachShader(GLuint program, GLuint shader) |
| 917 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 918 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 919 | struct : public FunctionCall { |
| 920 | GLuint program; |
| 921 | GLuint shader; |
| 922 | |
| 923 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 924 | _c->glDetachShader(program, shader); |
| 925 | return 0; |
| 926 | } |
| 927 | } caller; |
| 928 | caller.program = program; |
| 929 | caller.shader = shader; |
| 930 | |
| 931 | msg.set_arg0(program); |
| 932 | msg.set_arg1(shader); |
| 933 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 934 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDetachShader); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 935 | } |
| 936 | |
| 937 | void Debug_glDisable(GLenum cap) |
| 938 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 939 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 940 | struct : public FunctionCall { |
| 941 | GLenum cap; |
| 942 | |
| 943 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 944 | _c->glDisable(cap); |
| 945 | return 0; |
| 946 | } |
| 947 | } caller; |
| 948 | caller.cap = cap; |
| 949 | |
| 950 | msg.set_arg0(cap); |
| 951 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 952 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDisable); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 953 | } |
| 954 | |
| 955 | void Debug_glDisableVertexAttribArray(GLuint index) |
| 956 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 957 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 958 | struct : public FunctionCall { |
| 959 | GLuint index; |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 960 | |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 961 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 962 | _c->glDisableVertexAttribArray(index); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 963 | getDbgContextThreadSpecific()->glDisableVertexAttribArray(index); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 964 | return 0; |
| 965 | } |
| 966 | } caller; |
| 967 | caller.index = index; |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 968 | |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 969 | msg.set_arg0(index); |
| 970 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 971 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glDisableVertexAttribArray); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 972 | } |
| 973 | |
| 974 | void Debug_glEnable(GLenum cap) |
| 975 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 976 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 977 | struct : public FunctionCall { |
| 978 | GLenum cap; |
| 979 | |
| 980 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 981 | _c->glEnable(cap); |
| 982 | return 0; |
| 983 | } |
| 984 | } caller; |
| 985 | caller.cap = cap; |
| 986 | |
| 987 | msg.set_arg0(cap); |
| 988 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 989 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glEnable); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 990 | } |
| 991 | |
| 992 | void Debug_glEnableVertexAttribArray(GLuint index) |
| 993 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 994 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 995 | struct : public FunctionCall { |
| 996 | GLuint index; |
| 997 | |
| 998 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 999 | _c->glEnableVertexAttribArray(index); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 1000 | getDbgContextThreadSpecific()->glEnableVertexAttribArray(index); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1001 | return 0; |
| 1002 | } |
| 1003 | } caller; |
| 1004 | caller.index = index; |
| 1005 | |
| 1006 | msg.set_arg0(index); |
| 1007 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1008 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glEnableVertexAttribArray); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1009 | } |
| 1010 | |
| 1011 | void Debug_glFinish(void) |
| 1012 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1013 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1014 | struct : public FunctionCall { |
| 1015 | |
| 1016 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1017 | _c->glFinish(); |
| 1018 | return 0; |
| 1019 | } |
| 1020 | } caller; |
| 1021 | |
| 1022 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1023 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glFinish); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1024 | } |
| 1025 | |
| 1026 | void Debug_glFlush(void) |
| 1027 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1028 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1029 | struct : public FunctionCall { |
| 1030 | |
| 1031 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1032 | _c->glFlush(); |
| 1033 | return 0; |
| 1034 | } |
| 1035 | } caller; |
| 1036 | |
| 1037 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1038 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glFlush); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1039 | } |
| 1040 | |
| 1041 | void Debug_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 1042 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1043 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1044 | struct : public FunctionCall { |
| 1045 | GLenum target; |
| 1046 | GLenum attachment; |
| 1047 | GLenum renderbuffertarget; |
| 1048 | GLuint renderbuffer; |
| 1049 | |
| 1050 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1051 | _c->glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
| 1052 | return 0; |
| 1053 | } |
| 1054 | } caller; |
| 1055 | caller.target = target; |
| 1056 | caller.attachment = attachment; |
| 1057 | caller.renderbuffertarget = renderbuffertarget; |
| 1058 | caller.renderbuffer = renderbuffer; |
| 1059 | |
| 1060 | msg.set_arg0(target); |
| 1061 | msg.set_arg1(attachment); |
| 1062 | msg.set_arg2(renderbuffertarget); |
| 1063 | msg.set_arg3(renderbuffer); |
| 1064 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1065 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glFramebufferRenderbuffer); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1066 | } |
| 1067 | |
| 1068 | void Debug_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 1069 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1070 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1071 | struct : public FunctionCall { |
| 1072 | GLenum target; |
| 1073 | GLenum attachment; |
| 1074 | GLenum textarget; |
| 1075 | GLuint texture; |
| 1076 | GLint level; |
| 1077 | |
| 1078 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1079 | _c->glFramebufferTexture2D(target, attachment, textarget, texture, level); |
| 1080 | return 0; |
| 1081 | } |
| 1082 | } caller; |
| 1083 | caller.target = target; |
| 1084 | caller.attachment = attachment; |
| 1085 | caller.textarget = textarget; |
| 1086 | caller.texture = texture; |
| 1087 | caller.level = level; |
| 1088 | |
| 1089 | msg.set_arg0(target); |
| 1090 | msg.set_arg1(attachment); |
| 1091 | msg.set_arg2(textarget); |
| 1092 | msg.set_arg3(texture); |
| 1093 | msg.set_arg4(level); |
| 1094 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1095 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glFramebufferTexture2D); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1096 | } |
| 1097 | |
| 1098 | void Debug_glFrontFace(GLenum mode) |
| 1099 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1100 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1101 | struct : public FunctionCall { |
| 1102 | GLenum mode; |
| 1103 | |
| 1104 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1105 | _c->glFrontFace(mode); |
| 1106 | return 0; |
| 1107 | } |
| 1108 | } caller; |
| 1109 | caller.mode = mode; |
| 1110 | |
| 1111 | msg.set_arg0(mode); |
| 1112 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1113 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glFrontFace); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1114 | } |
| 1115 | |
| 1116 | void Debug_glGenBuffers(GLsizei n, GLuint* buffers) |
| 1117 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1118 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1119 | struct : public FunctionCall { |
| 1120 | GLsizei n; |
| 1121 | GLuint* buffers; |
| 1122 | |
| 1123 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1124 | nsecs_t c0 = systemTime(timeMode); |
| 1125 | _c->glGenBuffers(n, buffers); |
| 1126 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1127 | msg.mutable_data()->assign(reinterpret_cast<const char *>(buffers), n * sizeof(GLuint)); |
| 1128 | return 0; |
| 1129 | } |
| 1130 | } caller; |
| 1131 | caller.n = n; |
| 1132 | caller.buffers = buffers; |
| 1133 | |
| 1134 | msg.set_arg0(n); |
| 1135 | msg.set_arg1(ToInt(buffers)); |
| 1136 | |
| 1137 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1138 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGenBuffers); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1139 | } |
| 1140 | |
| 1141 | void Debug_glGenerateMipmap(GLenum target) |
| 1142 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1143 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1144 | struct : public FunctionCall { |
| 1145 | GLenum target; |
| 1146 | |
| 1147 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1148 | _c->glGenerateMipmap(target); |
| 1149 | return 0; |
| 1150 | } |
| 1151 | } caller; |
| 1152 | caller.target = target; |
| 1153 | |
| 1154 | msg.set_arg0(target); |
| 1155 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1156 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGenerateMipmap); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1157 | } |
| 1158 | |
| 1159 | void Debug_glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 1160 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1161 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1162 | struct : public FunctionCall { |
| 1163 | GLsizei n; |
| 1164 | GLuint* framebuffers; |
| 1165 | |
| 1166 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1167 | nsecs_t c0 = systemTime(timeMode); |
| 1168 | _c->glGenFramebuffers(n, framebuffers); |
| 1169 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1170 | msg.mutable_data()->assign(reinterpret_cast<const char *>(framebuffers), n * sizeof(GLuint)); |
| 1171 | return 0; |
| 1172 | } |
| 1173 | } caller; |
| 1174 | caller.n = n; |
| 1175 | caller.framebuffers = framebuffers; |
| 1176 | |
| 1177 | msg.set_arg0(n); |
| 1178 | msg.set_arg1(ToInt(framebuffers)); |
| 1179 | |
| 1180 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1181 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGenFramebuffers); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1182 | } |
| 1183 | |
| 1184 | void Debug_glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 1185 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1186 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1187 | struct : public FunctionCall { |
| 1188 | GLsizei n; |
| 1189 | GLuint* renderbuffers; |
| 1190 | |
| 1191 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1192 | nsecs_t c0 = systemTime(timeMode); |
| 1193 | _c->glGenRenderbuffers(n, renderbuffers); |
| 1194 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1195 | msg.mutable_data()->assign(reinterpret_cast<const char *>(renderbuffers), n * sizeof(GLuint)); |
| 1196 | return 0; |
| 1197 | } |
| 1198 | } caller; |
| 1199 | caller.n = n; |
| 1200 | caller.renderbuffers = renderbuffers; |
| 1201 | |
| 1202 | msg.set_arg0(n); |
| 1203 | msg.set_arg1(ToInt(renderbuffers)); |
| 1204 | |
| 1205 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1206 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGenRenderbuffers); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1207 | } |
| 1208 | |
| 1209 | void Debug_glGenTextures(GLsizei n, GLuint* textures) |
| 1210 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1211 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1212 | struct : public FunctionCall { |
| 1213 | GLsizei n; |
| 1214 | GLuint* textures; |
| 1215 | |
| 1216 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1217 | nsecs_t c0 = systemTime(timeMode); |
| 1218 | _c->glGenTextures(n, textures); |
| 1219 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1220 | msg.mutable_data()->assign(reinterpret_cast<const char *>(textures), n * sizeof(GLuint)); |
| 1221 | return 0; |
| 1222 | } |
| 1223 | } caller; |
| 1224 | caller.n = n; |
| 1225 | caller.textures = textures; |
| 1226 | |
| 1227 | msg.set_arg0(n); |
| 1228 | msg.set_arg1(ToInt(textures)); |
| 1229 | |
| 1230 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1231 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGenTextures); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1232 | } |
| 1233 | |
| 1234 | // FIXME: this function has pointers, it should be hand written |
| 1235 | void Debug_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
| 1236 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1237 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1238 | struct : public FunctionCall { |
| 1239 | GLuint program; |
| 1240 | GLuint index; |
| 1241 | GLsizei bufsize; |
| 1242 | GLsizei* length; |
| 1243 | GLint* size; |
| 1244 | GLenum* type; |
| 1245 | GLchar* name; |
| 1246 | |
| 1247 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1248 | _c->glGetActiveAttrib(program, index, bufsize, length, size, type, name); |
| 1249 | return 0; |
| 1250 | } |
| 1251 | } caller; |
| 1252 | caller.program = program; |
| 1253 | caller.index = index; |
| 1254 | caller.bufsize = bufsize; |
| 1255 | caller.length = length; |
| 1256 | caller.size = size; |
| 1257 | caller.type = type; |
| 1258 | caller.name = name; |
| 1259 | |
| 1260 | msg.set_arg0(program); |
| 1261 | msg.set_arg1(index); |
| 1262 | msg.set_arg2(bufsize); |
| 1263 | msg.set_arg3(ToInt(length)); |
| 1264 | msg.set_arg4(ToInt(size)); |
| 1265 | msg.set_arg5(ToInt(type)); |
| 1266 | msg.set_arg6(ToInt(name)); |
| 1267 | |
| 1268 | // FIXME: check for pointer usage |
| 1269 | msg.mutable_data()->assign(reinterpret_cast<const char *>(name), strlen(name) * sizeof(GLchar)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1270 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetActiveAttrib); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1271 | } |
| 1272 | |
| 1273 | // FIXME: this function has pointers, it should be hand written |
| 1274 | void Debug_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
| 1275 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1276 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1277 | struct : public FunctionCall { |
| 1278 | GLuint program; |
| 1279 | GLuint index; |
| 1280 | GLsizei bufsize; |
| 1281 | GLsizei* length; |
| 1282 | GLint* size; |
| 1283 | GLenum* type; |
| 1284 | GLchar* name; |
| 1285 | |
| 1286 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1287 | _c->glGetActiveUniform(program, index, bufsize, length, size, type, name); |
| 1288 | return 0; |
| 1289 | } |
| 1290 | } caller; |
| 1291 | caller.program = program; |
| 1292 | caller.index = index; |
| 1293 | caller.bufsize = bufsize; |
| 1294 | caller.length = length; |
| 1295 | caller.size = size; |
| 1296 | caller.type = type; |
| 1297 | caller.name = name; |
| 1298 | |
| 1299 | msg.set_arg0(program); |
| 1300 | msg.set_arg1(index); |
| 1301 | msg.set_arg2(bufsize); |
| 1302 | msg.set_arg3(ToInt(length)); |
| 1303 | msg.set_arg4(ToInt(size)); |
| 1304 | msg.set_arg5(ToInt(type)); |
| 1305 | msg.set_arg6(ToInt(name)); |
| 1306 | |
| 1307 | // FIXME: check for pointer usage |
| 1308 | msg.mutable_data()->assign(reinterpret_cast<const char *>(name), strlen(name) * sizeof(GLchar)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1309 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetActiveUniform); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1310 | } |
| 1311 | |
| 1312 | // FIXME: this function has pointers, it should be hand written |
| 1313 | void Debug_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 1314 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1315 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1316 | struct : public FunctionCall { |
| 1317 | GLuint program; |
| 1318 | GLsizei maxcount; |
| 1319 | GLsizei* count; |
| 1320 | GLuint* shaders; |
| 1321 | |
| 1322 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1323 | _c->glGetAttachedShaders(program, maxcount, count, shaders); |
| 1324 | return 0; |
| 1325 | } |
| 1326 | } caller; |
| 1327 | caller.program = program; |
| 1328 | caller.maxcount = maxcount; |
| 1329 | caller.count = count; |
| 1330 | caller.shaders = shaders; |
| 1331 | |
| 1332 | msg.set_arg0(program); |
| 1333 | msg.set_arg1(maxcount); |
| 1334 | msg.set_arg2(ToInt(count)); |
| 1335 | msg.set_arg3(ToInt(shaders)); |
| 1336 | |
| 1337 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1338 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetAttachedShaders); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1339 | } |
| 1340 | |
| 1341 | int Debug_glGetAttribLocation(GLuint program, const GLchar* name) |
| 1342 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1343 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1344 | struct : public FunctionCall { |
| 1345 | GLuint program; |
| 1346 | const GLchar* name; |
| 1347 | |
| 1348 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1349 | const int * ret = reinterpret_cast<const int *>(_c->glGetAttribLocation(program, name)); |
| 1350 | msg.set_ret(ToInt(ret)); |
| 1351 | return ret; |
| 1352 | } |
| 1353 | } caller; |
| 1354 | caller.program = program; |
| 1355 | caller.name = name; |
| 1356 | |
| 1357 | msg.set_arg0(program); |
| 1358 | msg.set_arg1(ToInt(name)); |
| 1359 | |
| 1360 | // FIXME: check for pointer usage |
| 1361 | msg.mutable_data()->assign(reinterpret_cast<const char *>(name), strlen(name) * sizeof(GLchar)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1362 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetAttribLocation); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1363 | return reinterpret_cast<int>(ret); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1364 | } |
| 1365 | |
| 1366 | // FIXME: this function has pointers, it should be hand written |
| 1367 | void Debug_glGetBooleanv(GLenum pname, GLboolean* params) |
| 1368 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1369 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1370 | struct : public FunctionCall { |
| 1371 | GLenum pname; |
| 1372 | GLboolean* params; |
| 1373 | |
| 1374 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1375 | _c->glGetBooleanv(pname, params); |
| 1376 | return 0; |
| 1377 | } |
| 1378 | } caller; |
| 1379 | caller.pname = pname; |
| 1380 | caller.params = params; |
| 1381 | |
| 1382 | msg.set_arg0(pname); |
| 1383 | msg.set_arg1(ToInt(params)); |
| 1384 | |
| 1385 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1386 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetBooleanv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1387 | } |
| 1388 | |
| 1389 | // FIXME: this function has pointers, it should be hand written |
| 1390 | void Debug_glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 1391 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1392 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1393 | struct : public FunctionCall { |
| 1394 | GLenum target; |
| 1395 | GLenum pname; |
| 1396 | GLint* params; |
| 1397 | |
| 1398 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1399 | _c->glGetBufferParameteriv(target, pname, params); |
| 1400 | return 0; |
| 1401 | } |
| 1402 | } caller; |
| 1403 | caller.target = target; |
| 1404 | caller.pname = pname; |
| 1405 | caller.params = params; |
| 1406 | |
| 1407 | msg.set_arg0(target); |
| 1408 | msg.set_arg1(pname); |
| 1409 | msg.set_arg2(ToInt(params)); |
| 1410 | |
| 1411 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1412 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetBufferParameteriv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1413 | } |
| 1414 | |
| 1415 | GLenum Debug_glGetError(void) |
| 1416 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1417 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1418 | struct : public FunctionCall { |
| 1419 | |
| 1420 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1421 | const int * ret = reinterpret_cast<const int *>(_c->glGetError()); |
| 1422 | msg.set_ret(ToInt(ret)); |
| 1423 | return ret; |
| 1424 | } |
| 1425 | } caller; |
| 1426 | |
| 1427 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1428 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetError); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1429 | return reinterpret_cast<GLenum>(ret); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1430 | } |
| 1431 | |
| 1432 | // FIXME: this function has pointers, it should be hand written |
| 1433 | void Debug_glGetFloatv(GLenum pname, GLfloat* params) |
| 1434 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1435 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1436 | struct : public FunctionCall { |
| 1437 | GLenum pname; |
| 1438 | GLfloat* params; |
| 1439 | |
| 1440 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1441 | _c->glGetFloatv(pname, params); |
| 1442 | return 0; |
| 1443 | } |
| 1444 | } caller; |
| 1445 | caller.pname = pname; |
| 1446 | caller.params = params; |
| 1447 | |
| 1448 | msg.set_arg0(pname); |
| 1449 | msg.set_arg1(ToInt(params)); |
| 1450 | |
| 1451 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1452 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetFloatv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1453 | } |
| 1454 | |
| 1455 | // FIXME: this function has pointers, it should be hand written |
| 1456 | void Debug_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 1457 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1458 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1459 | struct : public FunctionCall { |
| 1460 | GLenum target; |
| 1461 | GLenum attachment; |
| 1462 | GLenum pname; |
| 1463 | GLint* params; |
| 1464 | |
| 1465 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1466 | _c->glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
| 1467 | return 0; |
| 1468 | } |
| 1469 | } caller; |
| 1470 | caller.target = target; |
| 1471 | caller.attachment = attachment; |
| 1472 | caller.pname = pname; |
| 1473 | caller.params = params; |
| 1474 | |
| 1475 | msg.set_arg0(target); |
| 1476 | msg.set_arg1(attachment); |
| 1477 | msg.set_arg2(pname); |
| 1478 | msg.set_arg3(ToInt(params)); |
| 1479 | |
| 1480 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1481 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetFramebufferAttachmentParameteriv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1482 | } |
| 1483 | |
| 1484 | // FIXME: this function has pointers, it should be hand written |
| 1485 | void Debug_glGetIntegerv(GLenum pname, GLint* params) |
| 1486 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1487 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1488 | struct : public FunctionCall { |
| 1489 | GLenum pname; |
| 1490 | GLint* params; |
| 1491 | |
| 1492 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1493 | _c->glGetIntegerv(pname, params); |
| 1494 | return 0; |
| 1495 | } |
| 1496 | } caller; |
| 1497 | caller.pname = pname; |
| 1498 | caller.params = params; |
| 1499 | |
| 1500 | msg.set_arg0(pname); |
| 1501 | msg.set_arg1(ToInt(params)); |
| 1502 | |
| 1503 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1504 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetIntegerv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1505 | } |
| 1506 | |
| 1507 | void Debug_glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 1508 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1509 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1510 | struct : public FunctionCall { |
| 1511 | GLuint program; |
| 1512 | GLenum pname; |
| 1513 | GLint* params; |
| 1514 | |
| 1515 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1516 | nsecs_t c0 = systemTime(timeMode); |
| 1517 | _c->glGetProgramiv(program, pname, params); |
| 1518 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1519 | msg.mutable_data()->assign(reinterpret_cast<const char *>(params), 1 * sizeof(GLint)); |
| 1520 | return 0; |
| 1521 | } |
| 1522 | } caller; |
| 1523 | caller.program = program; |
| 1524 | caller.pname = pname; |
| 1525 | caller.params = params; |
| 1526 | |
| 1527 | msg.set_arg0(program); |
| 1528 | msg.set_arg1(pname); |
| 1529 | msg.set_arg2(ToInt(params)); |
| 1530 | |
| 1531 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1532 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetProgramiv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1533 | } |
| 1534 | |
| 1535 | // FIXME: this function has pointers, it should be hand written |
| 1536 | void Debug_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
| 1537 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1538 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1539 | struct : public FunctionCall { |
| 1540 | GLuint program; |
| 1541 | GLsizei bufsize; |
| 1542 | GLsizei* length; |
| 1543 | GLchar* infolog; |
| 1544 | |
| 1545 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1546 | nsecs_t c0 = systemTime(timeMode); |
| 1547 | _c->glGetProgramInfoLog(program, bufsize, length, infolog); |
| 1548 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1549 | msg.mutable_data()->assign(reinterpret_cast<const char *>(infolog), strlen(infolog) * sizeof(GLchar)); |
| 1550 | return 0; |
| 1551 | } |
| 1552 | } caller; |
| 1553 | caller.program = program; |
| 1554 | caller.bufsize = bufsize; |
| 1555 | caller.length = length; |
| 1556 | caller.infolog = infolog; |
| 1557 | |
| 1558 | msg.set_arg0(program); |
| 1559 | msg.set_arg1(bufsize); |
| 1560 | msg.set_arg2(ToInt(length)); |
| 1561 | msg.set_arg3(ToInt(infolog)); |
| 1562 | |
| 1563 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1564 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetProgramInfoLog); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1565 | } |
| 1566 | |
| 1567 | // FIXME: this function has pointers, it should be hand written |
| 1568 | void Debug_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 1569 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1570 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1571 | struct : public FunctionCall { |
| 1572 | GLenum target; |
| 1573 | GLenum pname; |
| 1574 | GLint* params; |
| 1575 | |
| 1576 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1577 | _c->glGetRenderbufferParameteriv(target, pname, params); |
| 1578 | return 0; |
| 1579 | } |
| 1580 | } caller; |
| 1581 | caller.target = target; |
| 1582 | caller.pname = pname; |
| 1583 | caller.params = params; |
| 1584 | |
| 1585 | msg.set_arg0(target); |
| 1586 | msg.set_arg1(pname); |
| 1587 | msg.set_arg2(ToInt(params)); |
| 1588 | |
| 1589 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1590 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetRenderbufferParameteriv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1591 | } |
| 1592 | |
| 1593 | void Debug_glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 1594 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1595 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1596 | struct : public FunctionCall { |
| 1597 | GLuint shader; |
| 1598 | GLenum pname; |
| 1599 | GLint* params; |
| 1600 | |
| 1601 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1602 | nsecs_t c0 = systemTime(timeMode); |
| 1603 | _c->glGetShaderiv(shader, pname, params); |
| 1604 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1605 | msg.mutable_data()->assign(reinterpret_cast<const char *>(params), 1 * sizeof(GLint)); |
| 1606 | return 0; |
| 1607 | } |
| 1608 | } caller; |
| 1609 | caller.shader = shader; |
| 1610 | caller.pname = pname; |
| 1611 | caller.params = params; |
| 1612 | |
| 1613 | msg.set_arg0(shader); |
| 1614 | msg.set_arg1(pname); |
| 1615 | msg.set_arg2(ToInt(params)); |
| 1616 | |
| 1617 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1618 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetShaderiv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1619 | } |
| 1620 | |
| 1621 | // FIXME: this function has pointers, it should be hand written |
| 1622 | void Debug_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
| 1623 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1624 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1625 | struct : public FunctionCall { |
| 1626 | GLuint shader; |
| 1627 | GLsizei bufsize; |
| 1628 | GLsizei* length; |
| 1629 | GLchar* infolog; |
| 1630 | |
| 1631 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1632 | nsecs_t c0 = systemTime(timeMode); |
| 1633 | _c->glGetShaderInfoLog(shader, bufsize, length, infolog); |
| 1634 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1635 | msg.mutable_data()->assign(reinterpret_cast<const char *>(infolog), strlen(infolog) * sizeof(GLchar)); |
| 1636 | return 0; |
| 1637 | } |
| 1638 | } caller; |
| 1639 | caller.shader = shader; |
| 1640 | caller.bufsize = bufsize; |
| 1641 | caller.length = length; |
| 1642 | caller.infolog = infolog; |
| 1643 | |
| 1644 | msg.set_arg0(shader); |
| 1645 | msg.set_arg1(bufsize); |
| 1646 | msg.set_arg2(ToInt(length)); |
| 1647 | msg.set_arg3(ToInt(infolog)); |
| 1648 | |
| 1649 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1650 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetShaderInfoLog); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1651 | } |
| 1652 | |
| 1653 | // FIXME: this function has pointers, it should be hand written |
| 1654 | void Debug_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 1655 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1656 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1657 | struct : public FunctionCall { |
| 1658 | GLenum shadertype; |
| 1659 | GLenum precisiontype; |
| 1660 | GLint* range; |
| 1661 | GLint* precision; |
| 1662 | |
| 1663 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1664 | _c->glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
| 1665 | return 0; |
| 1666 | } |
| 1667 | } caller; |
| 1668 | caller.shadertype = shadertype; |
| 1669 | caller.precisiontype = precisiontype; |
| 1670 | caller.range = range; |
| 1671 | caller.precision = precision; |
| 1672 | |
| 1673 | msg.set_arg0(shadertype); |
| 1674 | msg.set_arg1(precisiontype); |
| 1675 | msg.set_arg2(ToInt(range)); |
| 1676 | msg.set_arg3(ToInt(precision)); |
| 1677 | |
| 1678 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1679 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetShaderPrecisionFormat); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1680 | } |
| 1681 | |
| 1682 | // FIXME: this function has pointers, it should be hand written |
| 1683 | void Debug_glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 1684 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1685 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1686 | struct : public FunctionCall { |
| 1687 | GLuint shader; |
| 1688 | GLsizei bufsize; |
| 1689 | GLsizei* length; |
| 1690 | GLchar* source; |
| 1691 | |
| 1692 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1693 | nsecs_t c0 = systemTime(timeMode); |
| 1694 | _c->glGetShaderSource(shader, bufsize, length, source); |
| 1695 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 1696 | msg.mutable_data()->assign(reinterpret_cast<const char *>(source), strlen(source) * sizeof(GLchar)); |
| 1697 | return 0; |
| 1698 | } |
| 1699 | } caller; |
| 1700 | caller.shader = shader; |
| 1701 | caller.bufsize = bufsize; |
| 1702 | caller.length = length; |
| 1703 | caller.source = source; |
| 1704 | |
| 1705 | msg.set_arg0(shader); |
| 1706 | msg.set_arg1(bufsize); |
| 1707 | msg.set_arg2(ToInt(length)); |
| 1708 | msg.set_arg3(ToInt(source)); |
| 1709 | |
| 1710 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1711 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetShaderSource); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1712 | } |
| 1713 | |
| 1714 | // FIXME: this function has pointers, it should be hand written |
| 1715 | const GLubyte* Debug_glGetString(GLenum name) |
| 1716 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1717 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1718 | struct : public FunctionCall { |
| 1719 | GLenum name; |
| 1720 | |
| 1721 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1722 | const int * ret = reinterpret_cast<const int *>(_c->glGetString(name)); |
| 1723 | msg.set_ret(ToInt(ret)); |
| 1724 | return ret; |
| 1725 | } |
| 1726 | } caller; |
| 1727 | caller.name = name; |
| 1728 | |
| 1729 | msg.set_arg0(name); |
| 1730 | |
| 1731 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1732 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetString); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1733 | return reinterpret_cast<const GLubyte*>(ret); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1734 | } |
| 1735 | |
| 1736 | // FIXME: this function has pointers, it should be hand written |
| 1737 | void Debug_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 1738 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1739 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1740 | struct : public FunctionCall { |
| 1741 | GLenum target; |
| 1742 | GLenum pname; |
| 1743 | GLfloat* params; |
| 1744 | |
| 1745 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1746 | _c->glGetTexParameterfv(target, pname, params); |
| 1747 | return 0; |
| 1748 | } |
| 1749 | } caller; |
| 1750 | caller.target = target; |
| 1751 | caller.pname = pname; |
| 1752 | caller.params = params; |
| 1753 | |
| 1754 | msg.set_arg0(target); |
| 1755 | msg.set_arg1(pname); |
| 1756 | msg.set_arg2(ToInt(params)); |
| 1757 | |
| 1758 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1759 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetTexParameterfv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1760 | } |
| 1761 | |
| 1762 | // FIXME: this function has pointers, it should be hand written |
| 1763 | void Debug_glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 1764 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1765 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1766 | struct : public FunctionCall { |
| 1767 | GLenum target; |
| 1768 | GLenum pname; |
| 1769 | GLint* params; |
| 1770 | |
| 1771 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1772 | _c->glGetTexParameteriv(target, pname, params); |
| 1773 | return 0; |
| 1774 | } |
| 1775 | } caller; |
| 1776 | caller.target = target; |
| 1777 | caller.pname = pname; |
| 1778 | caller.params = params; |
| 1779 | |
| 1780 | msg.set_arg0(target); |
| 1781 | msg.set_arg1(pname); |
| 1782 | msg.set_arg2(ToInt(params)); |
| 1783 | |
| 1784 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1785 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetTexParameteriv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1786 | } |
| 1787 | |
| 1788 | // FIXME: this function has pointers, it should be hand written |
| 1789 | void Debug_glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 1790 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1791 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1792 | struct : public FunctionCall { |
| 1793 | GLuint program; |
| 1794 | GLint location; |
| 1795 | GLfloat* params; |
| 1796 | |
| 1797 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1798 | _c->glGetUniformfv(program, location, params); |
| 1799 | return 0; |
| 1800 | } |
| 1801 | } caller; |
| 1802 | caller.program = program; |
| 1803 | caller.location = location; |
| 1804 | caller.params = params; |
| 1805 | |
| 1806 | msg.set_arg0(program); |
| 1807 | msg.set_arg1(location); |
| 1808 | msg.set_arg2(ToInt(params)); |
| 1809 | |
| 1810 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1811 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetUniformfv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1812 | } |
| 1813 | |
| 1814 | // FIXME: this function has pointers, it should be hand written |
| 1815 | void Debug_glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 1816 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1817 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1818 | struct : public FunctionCall { |
| 1819 | GLuint program; |
| 1820 | GLint location; |
| 1821 | GLint* params; |
| 1822 | |
| 1823 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1824 | _c->glGetUniformiv(program, location, params); |
| 1825 | return 0; |
| 1826 | } |
| 1827 | } caller; |
| 1828 | caller.program = program; |
| 1829 | caller.location = location; |
| 1830 | caller.params = params; |
| 1831 | |
| 1832 | msg.set_arg0(program); |
| 1833 | msg.set_arg1(location); |
| 1834 | msg.set_arg2(ToInt(params)); |
| 1835 | |
| 1836 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1837 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetUniformiv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1838 | } |
| 1839 | |
| 1840 | int Debug_glGetUniformLocation(GLuint program, const GLchar* name) |
| 1841 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1842 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1843 | struct : public FunctionCall { |
| 1844 | GLuint program; |
| 1845 | const GLchar* name; |
| 1846 | |
| 1847 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1848 | const int * ret = reinterpret_cast<const int *>(_c->glGetUniformLocation(program, name)); |
| 1849 | msg.set_ret(ToInt(ret)); |
| 1850 | return ret; |
| 1851 | } |
| 1852 | } caller; |
| 1853 | caller.program = program; |
| 1854 | caller.name = name; |
| 1855 | |
| 1856 | msg.set_arg0(program); |
| 1857 | msg.set_arg1(ToInt(name)); |
| 1858 | |
| 1859 | // FIXME: check for pointer usage |
| 1860 | msg.mutable_data()->assign(reinterpret_cast<const char *>(name), strlen(name) * sizeof(GLchar)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1861 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetUniformLocation); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1862 | return reinterpret_cast<int>(ret); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1863 | } |
| 1864 | |
| 1865 | // FIXME: this function has pointers, it should be hand written |
| 1866 | void Debug_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 1867 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1868 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1869 | struct : public FunctionCall { |
| 1870 | GLuint index; |
| 1871 | GLenum pname; |
| 1872 | GLfloat* params; |
| 1873 | |
| 1874 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1875 | _c->glGetVertexAttribfv(index, pname, params); |
| 1876 | return 0; |
| 1877 | } |
| 1878 | } caller; |
| 1879 | caller.index = index; |
| 1880 | caller.pname = pname; |
| 1881 | caller.params = params; |
| 1882 | |
| 1883 | msg.set_arg0(index); |
| 1884 | msg.set_arg1(pname); |
| 1885 | msg.set_arg2(ToInt(params)); |
| 1886 | |
| 1887 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1888 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetVertexAttribfv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1889 | } |
| 1890 | |
| 1891 | // FIXME: this function has pointers, it should be hand written |
| 1892 | void Debug_glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 1893 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1894 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1895 | struct : public FunctionCall { |
| 1896 | GLuint index; |
| 1897 | GLenum pname; |
| 1898 | GLint* params; |
| 1899 | |
| 1900 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1901 | _c->glGetVertexAttribiv(index, pname, params); |
| 1902 | return 0; |
| 1903 | } |
| 1904 | } caller; |
| 1905 | caller.index = index; |
| 1906 | caller.pname = pname; |
| 1907 | caller.params = params; |
| 1908 | |
| 1909 | msg.set_arg0(index); |
| 1910 | msg.set_arg1(pname); |
| 1911 | msg.set_arg2(ToInt(params)); |
| 1912 | |
| 1913 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1914 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetVertexAttribiv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1915 | } |
| 1916 | |
| 1917 | // FIXME: this function has pointers, it should be hand written |
| 1918 | void Debug_glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
| 1919 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1920 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1921 | struct : public FunctionCall { |
| 1922 | GLuint index; |
| 1923 | GLenum pname; |
| 1924 | GLvoid** pointer; |
| 1925 | |
| 1926 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1927 | _c->glGetVertexAttribPointerv(index, pname, pointer); |
| 1928 | return 0; |
| 1929 | } |
| 1930 | } caller; |
| 1931 | caller.index = index; |
| 1932 | caller.pname = pname; |
| 1933 | caller.pointer = pointer; |
| 1934 | |
| 1935 | msg.set_arg0(index); |
| 1936 | msg.set_arg1(pname); |
| 1937 | msg.set_arg2(ToInt(pointer)); |
| 1938 | |
| 1939 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1940 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glGetVertexAttribPointerv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1941 | } |
| 1942 | |
| 1943 | void Debug_glHint(GLenum target, GLenum mode) |
| 1944 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1945 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1946 | struct : public FunctionCall { |
| 1947 | GLenum target; |
| 1948 | GLenum mode; |
| 1949 | |
| 1950 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1951 | _c->glHint(target, mode); |
| 1952 | return 0; |
| 1953 | } |
| 1954 | } caller; |
| 1955 | caller.target = target; |
| 1956 | caller.mode = mode; |
| 1957 | |
| 1958 | msg.set_arg0(target); |
| 1959 | msg.set_arg1(mode); |
| 1960 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1961 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glHint); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1962 | } |
| 1963 | |
| 1964 | GLboolean Debug_glIsBuffer(GLuint buffer) |
| 1965 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1966 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1967 | struct : public FunctionCall { |
| 1968 | GLuint buffer; |
| 1969 | |
| 1970 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1971 | const int * ret = reinterpret_cast<const int *>(_c->glIsBuffer(buffer)); |
| 1972 | msg.set_ret(ToInt(ret)); |
| 1973 | return ret; |
| 1974 | } |
| 1975 | } caller; |
| 1976 | caller.buffer = buffer; |
| 1977 | |
| 1978 | msg.set_arg0(buffer); |
| 1979 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 1980 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glIsBuffer); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1981 | return static_cast<GLboolean>(reinterpret_cast<int>(ret)); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 1982 | } |
| 1983 | |
| 1984 | GLboolean Debug_glIsEnabled(GLenum cap) |
| 1985 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1986 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 1987 | struct : public FunctionCall { |
| 1988 | GLenum cap; |
| 1989 | |
| 1990 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 1991 | const int * ret = reinterpret_cast<const int *>(_c->glIsEnabled(cap)); |
| 1992 | msg.set_ret(ToInt(ret)); |
| 1993 | return ret; |
| 1994 | } |
| 1995 | } caller; |
| 1996 | caller.cap = cap; |
| 1997 | |
| 1998 | msg.set_arg0(cap); |
| 1999 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2000 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glIsEnabled); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2001 | return static_cast<GLboolean>(reinterpret_cast<int>(ret)); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2002 | } |
| 2003 | |
| 2004 | GLboolean Debug_glIsFramebuffer(GLuint framebuffer) |
| 2005 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2006 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2007 | struct : public FunctionCall { |
| 2008 | GLuint framebuffer; |
| 2009 | |
| 2010 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2011 | const int * ret = reinterpret_cast<const int *>(_c->glIsFramebuffer(framebuffer)); |
| 2012 | msg.set_ret(ToInt(ret)); |
| 2013 | return ret; |
| 2014 | } |
| 2015 | } caller; |
| 2016 | caller.framebuffer = framebuffer; |
| 2017 | |
| 2018 | msg.set_arg0(framebuffer); |
| 2019 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2020 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glIsFramebuffer); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2021 | return static_cast<GLboolean>(reinterpret_cast<int>(ret)); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2022 | } |
| 2023 | |
| 2024 | GLboolean Debug_glIsProgram(GLuint program) |
| 2025 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2026 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2027 | struct : public FunctionCall { |
| 2028 | GLuint program; |
| 2029 | |
| 2030 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2031 | const int * ret = reinterpret_cast<const int *>(_c->glIsProgram(program)); |
| 2032 | msg.set_ret(ToInt(ret)); |
| 2033 | return ret; |
| 2034 | } |
| 2035 | } caller; |
| 2036 | caller.program = program; |
| 2037 | |
| 2038 | msg.set_arg0(program); |
| 2039 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2040 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glIsProgram); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2041 | return static_cast<GLboolean>(reinterpret_cast<int>(ret)); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2042 | } |
| 2043 | |
| 2044 | GLboolean Debug_glIsRenderbuffer(GLuint renderbuffer) |
| 2045 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2046 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2047 | struct : public FunctionCall { |
| 2048 | GLuint renderbuffer; |
| 2049 | |
| 2050 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2051 | const int * ret = reinterpret_cast<const int *>(_c->glIsRenderbuffer(renderbuffer)); |
| 2052 | msg.set_ret(ToInt(ret)); |
| 2053 | return ret; |
| 2054 | } |
| 2055 | } caller; |
| 2056 | caller.renderbuffer = renderbuffer; |
| 2057 | |
| 2058 | msg.set_arg0(renderbuffer); |
| 2059 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2060 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glIsRenderbuffer); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2061 | return static_cast<GLboolean>(reinterpret_cast<int>(ret)); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2062 | } |
| 2063 | |
| 2064 | GLboolean Debug_glIsShader(GLuint shader) |
| 2065 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2066 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2067 | struct : public FunctionCall { |
| 2068 | GLuint shader; |
| 2069 | |
| 2070 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2071 | const int * ret = reinterpret_cast<const int *>(_c->glIsShader(shader)); |
| 2072 | msg.set_ret(ToInt(ret)); |
| 2073 | return ret; |
| 2074 | } |
| 2075 | } caller; |
| 2076 | caller.shader = shader; |
| 2077 | |
| 2078 | msg.set_arg0(shader); |
| 2079 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2080 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glIsShader); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2081 | return static_cast<GLboolean>(reinterpret_cast<int>(ret)); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2082 | } |
| 2083 | |
| 2084 | GLboolean Debug_glIsTexture(GLuint texture) |
| 2085 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2086 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2087 | struct : public FunctionCall { |
| 2088 | GLuint texture; |
| 2089 | |
| 2090 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2091 | const int * ret = reinterpret_cast<const int *>(_c->glIsTexture(texture)); |
| 2092 | msg.set_ret(ToInt(ret)); |
| 2093 | return ret; |
| 2094 | } |
| 2095 | } caller; |
| 2096 | caller.texture = texture; |
| 2097 | |
| 2098 | msg.set_arg0(texture); |
| 2099 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2100 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glIsTexture); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2101 | return static_cast<GLboolean>(reinterpret_cast<int>(ret)); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2102 | } |
| 2103 | |
| 2104 | void Debug_glLineWidth(GLfloat width) |
| 2105 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2106 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2107 | struct : public FunctionCall { |
| 2108 | GLfloat width; |
| 2109 | |
| 2110 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2111 | _c->glLineWidth(width); |
| 2112 | return 0; |
| 2113 | } |
| 2114 | } caller; |
| 2115 | caller.width = width; |
| 2116 | |
| 2117 | msg.set_arg0(ToInt(width)); |
| 2118 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2119 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glLineWidth); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2120 | } |
| 2121 | |
| 2122 | void Debug_glLinkProgram(GLuint program) |
| 2123 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2124 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2125 | struct : public FunctionCall { |
| 2126 | GLuint program; |
| 2127 | |
| 2128 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2129 | _c->glLinkProgram(program); |
| 2130 | return 0; |
| 2131 | } |
| 2132 | } caller; |
| 2133 | caller.program = program; |
| 2134 | |
| 2135 | msg.set_arg0(program); |
| 2136 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2137 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glLinkProgram); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2138 | } |
| 2139 | |
| 2140 | void Debug_glPixelStorei(GLenum pname, GLint param) |
| 2141 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2142 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2143 | struct : public FunctionCall { |
| 2144 | GLenum pname; |
| 2145 | GLint param; |
| 2146 | |
| 2147 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2148 | _c->glPixelStorei(pname, param); |
| 2149 | return 0; |
| 2150 | } |
| 2151 | } caller; |
| 2152 | caller.pname = pname; |
| 2153 | caller.param = param; |
| 2154 | |
| 2155 | msg.set_arg0(pname); |
| 2156 | msg.set_arg1(param); |
| 2157 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2158 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glPixelStorei); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2159 | } |
| 2160 | |
| 2161 | void Debug_glPolygonOffset(GLfloat factor, GLfloat units) |
| 2162 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2163 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2164 | struct : public FunctionCall { |
| 2165 | GLfloat factor; |
| 2166 | GLfloat units; |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2167 | |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2168 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2169 | _c->glPolygonOffset(factor, units); |
| 2170 | return 0; |
| 2171 | } |
| 2172 | } caller; |
| 2173 | caller.factor = factor; |
| 2174 | caller.units = units; |
| 2175 | |
| 2176 | msg.set_arg0(ToInt(factor)); |
| 2177 | msg.set_arg1(ToInt(units)); |
| 2178 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2179 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glPolygonOffset); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2180 | } |
| 2181 | |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2182 | void Debug_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) |
| 2183 | { |
| 2184 | glesv2debugger::Message msg; |
| 2185 | struct : public FunctionCall { |
| 2186 | GLint x; |
| 2187 | GLint y; |
| 2188 | GLsizei width; |
| 2189 | GLsizei height; |
| 2190 | GLenum format; |
| 2191 | GLenum type; |
| 2192 | GLvoid* pixels; |
| 2193 | |
| 2194 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2195 | _c->glReadPixels(x, y, width, height, format, type, pixels); |
| 2196 | #ifdef EXTEND_AFTER_CALL_Debug_glReadPixels |
| 2197 | EXTEND_AFTER_CALL_Debug_glReadPixels; |
| 2198 | #endif |
| 2199 | return 0; |
| 2200 | } |
| 2201 | } caller; |
| 2202 | caller.x = x; |
| 2203 | caller.y = y; |
| 2204 | caller.width = width; |
| 2205 | caller.height = height; |
| 2206 | caller.format = format; |
| 2207 | caller.type = type; |
| 2208 | caller.pixels = pixels; |
| 2209 | |
| 2210 | msg.set_arg0(x); |
| 2211 | msg.set_arg1(y); |
| 2212 | msg.set_arg2(width); |
| 2213 | msg.set_arg3(height); |
| 2214 | msg.set_arg4(format); |
| 2215 | msg.set_arg5(type); |
| 2216 | msg.set_arg6(ToInt(pixels)); |
| 2217 | |
| 2218 | // FIXME: check for pointer usage |
| 2219 | #ifdef EXTEND_Debug_glReadPixels |
| 2220 | EXTEND_Debug_glReadPixels; |
| 2221 | #endif |
| 2222 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glReadPixels); |
| 2223 | } |
| 2224 | |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2225 | void Debug_glReleaseShaderCompiler(void) |
| 2226 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2227 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2228 | struct : public FunctionCall { |
| 2229 | |
| 2230 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2231 | _c->glReleaseShaderCompiler(); |
| 2232 | return 0; |
| 2233 | } |
| 2234 | } caller; |
| 2235 | |
| 2236 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2237 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glReleaseShaderCompiler); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2238 | } |
| 2239 | |
| 2240 | void Debug_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 2241 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2242 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2243 | struct : public FunctionCall { |
| 2244 | GLenum target; |
| 2245 | GLenum internalformat; |
| 2246 | GLsizei width; |
| 2247 | GLsizei height; |
| 2248 | |
| 2249 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2250 | _c->glRenderbufferStorage(target, internalformat, width, height); |
| 2251 | return 0; |
| 2252 | } |
| 2253 | } caller; |
| 2254 | caller.target = target; |
| 2255 | caller.internalformat = internalformat; |
| 2256 | caller.width = width; |
| 2257 | caller.height = height; |
| 2258 | |
| 2259 | msg.set_arg0(target); |
| 2260 | msg.set_arg1(internalformat); |
| 2261 | msg.set_arg2(width); |
| 2262 | msg.set_arg3(height); |
| 2263 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2264 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glRenderbufferStorage); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2265 | } |
| 2266 | |
| 2267 | void Debug_glSampleCoverage(GLclampf value, GLboolean invert) |
| 2268 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2269 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2270 | struct : public FunctionCall { |
| 2271 | GLclampf value; |
| 2272 | GLboolean invert; |
| 2273 | |
| 2274 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2275 | _c->glSampleCoverage(value, invert); |
| 2276 | return 0; |
| 2277 | } |
| 2278 | } caller; |
| 2279 | caller.value = value; |
| 2280 | caller.invert = invert; |
| 2281 | |
| 2282 | msg.set_arg0(ToInt(value)); |
| 2283 | msg.set_arg1(invert); |
| 2284 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2285 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glSampleCoverage); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2286 | } |
| 2287 | |
| 2288 | void Debug_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 2289 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2290 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2291 | struct : public FunctionCall { |
| 2292 | GLint x; |
| 2293 | GLint y; |
| 2294 | GLsizei width; |
| 2295 | GLsizei height; |
| 2296 | |
| 2297 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2298 | _c->glScissor(x, y, width, height); |
| 2299 | return 0; |
| 2300 | } |
| 2301 | } caller; |
| 2302 | caller.x = x; |
| 2303 | caller.y = y; |
| 2304 | caller.width = width; |
| 2305 | caller.height = height; |
| 2306 | |
| 2307 | msg.set_arg0(x); |
| 2308 | msg.set_arg1(y); |
| 2309 | msg.set_arg2(width); |
| 2310 | msg.set_arg3(height); |
| 2311 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2312 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glScissor); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2313 | } |
| 2314 | |
| 2315 | // FIXME: this function has pointers, it should be hand written |
| 2316 | void Debug_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
| 2317 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2318 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2319 | struct : public FunctionCall { |
| 2320 | GLsizei n; |
| 2321 | const GLuint* shaders; |
| 2322 | GLenum binaryformat; |
| 2323 | const GLvoid* binary; |
| 2324 | GLsizei length; |
| 2325 | |
| 2326 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2327 | _c->glShaderBinary(n, shaders, binaryformat, binary, length); |
| 2328 | return 0; |
| 2329 | } |
| 2330 | } caller; |
| 2331 | caller.n = n; |
| 2332 | caller.shaders = shaders; |
| 2333 | caller.binaryformat = binaryformat; |
| 2334 | caller.binary = binary; |
| 2335 | caller.length = length; |
| 2336 | |
| 2337 | msg.set_arg0(n); |
| 2338 | msg.set_arg1(ToInt(shaders)); |
| 2339 | msg.set_arg2(binaryformat); |
| 2340 | msg.set_arg3(ToInt(binary)); |
| 2341 | msg.set_arg4(length); |
| 2342 | |
| 2343 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2344 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glShaderBinary); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2345 | } |
| 2346 | |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 2347 | void Debug_glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
| 2348 | { |
| 2349 | glesv2debugger::Message msg; |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 2350 | struct : public FunctionCall { |
| 2351 | GLuint shader; |
| 2352 | GLsizei count; |
| 2353 | const GLchar** string; |
| 2354 | const GLint* length; |
| 2355 | |
| 2356 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2357 | _c->glShaderSource(shader, count, string, length); |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2358 | #ifdef EXTEND_AFTER_CALL_Debug_glShaderSource |
| 2359 | EXTEND_AFTER_CALL_Debug_glShaderSource; |
| 2360 | #endif |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 2361 | return 0; |
| 2362 | } |
| 2363 | } caller; |
| 2364 | caller.shader = shader; |
| 2365 | caller.count = count; |
| 2366 | caller.string = string; |
| 2367 | caller.length = length; |
| 2368 | |
| 2369 | msg.set_arg0(shader); |
| 2370 | msg.set_arg1(count); |
| 2371 | msg.set_arg2(ToInt(string)); |
| 2372 | msg.set_arg3(ToInt(length)); |
| 2373 | |
| 2374 | // FIXME: check for pointer usage |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2375 | #ifdef EXTEND_Debug_glShaderSource |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 2376 | EXTEND_Debug_glShaderSource; |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2377 | #endif |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2378 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glShaderSource); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 2379 | } |
| 2380 | |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2381 | void Debug_glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 2382 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2383 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2384 | struct : public FunctionCall { |
| 2385 | GLenum func; |
| 2386 | GLint ref; |
| 2387 | GLuint mask; |
| 2388 | |
| 2389 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2390 | _c->glStencilFunc(func, ref, mask); |
| 2391 | return 0; |
| 2392 | } |
| 2393 | } caller; |
| 2394 | caller.func = func; |
| 2395 | caller.ref = ref; |
| 2396 | caller.mask = mask; |
| 2397 | |
| 2398 | msg.set_arg0(func); |
| 2399 | msg.set_arg1(ref); |
| 2400 | msg.set_arg2(mask); |
| 2401 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2402 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glStencilFunc); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2403 | } |
| 2404 | |
| 2405 | void Debug_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 2406 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2407 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2408 | struct : public FunctionCall { |
| 2409 | GLenum face; |
| 2410 | GLenum func; |
| 2411 | GLint ref; |
| 2412 | GLuint mask; |
| 2413 | |
| 2414 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2415 | _c->glStencilFuncSeparate(face, func, ref, mask); |
| 2416 | return 0; |
| 2417 | } |
| 2418 | } caller; |
| 2419 | caller.face = face; |
| 2420 | caller.func = func; |
| 2421 | caller.ref = ref; |
| 2422 | caller.mask = mask; |
| 2423 | |
| 2424 | msg.set_arg0(face); |
| 2425 | msg.set_arg1(func); |
| 2426 | msg.set_arg2(ref); |
| 2427 | msg.set_arg3(mask); |
| 2428 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2429 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glStencilFuncSeparate); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2430 | } |
| 2431 | |
| 2432 | void Debug_glStencilMask(GLuint mask) |
| 2433 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2434 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2435 | struct : public FunctionCall { |
| 2436 | GLuint mask; |
| 2437 | |
| 2438 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2439 | _c->glStencilMask(mask); |
| 2440 | return 0; |
| 2441 | } |
| 2442 | } caller; |
| 2443 | caller.mask = mask; |
| 2444 | |
| 2445 | msg.set_arg0(mask); |
| 2446 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2447 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glStencilMask); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2448 | } |
| 2449 | |
| 2450 | void Debug_glStencilMaskSeparate(GLenum face, GLuint mask) |
| 2451 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2452 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2453 | struct : public FunctionCall { |
| 2454 | GLenum face; |
| 2455 | GLuint mask; |
| 2456 | |
| 2457 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2458 | _c->glStencilMaskSeparate(face, mask); |
| 2459 | return 0; |
| 2460 | } |
| 2461 | } caller; |
| 2462 | caller.face = face; |
| 2463 | caller.mask = mask; |
| 2464 | |
| 2465 | msg.set_arg0(face); |
| 2466 | msg.set_arg1(mask); |
| 2467 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2468 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glStencilMaskSeparate); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2469 | } |
| 2470 | |
| 2471 | void Debug_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 2472 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2473 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2474 | struct : public FunctionCall { |
| 2475 | GLenum fail; |
| 2476 | GLenum zfail; |
| 2477 | GLenum zpass; |
| 2478 | |
| 2479 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2480 | _c->glStencilOp(fail, zfail, zpass); |
| 2481 | return 0; |
| 2482 | } |
| 2483 | } caller; |
| 2484 | caller.fail = fail; |
| 2485 | caller.zfail = zfail; |
| 2486 | caller.zpass = zpass; |
| 2487 | |
| 2488 | msg.set_arg0(fail); |
| 2489 | msg.set_arg1(zfail); |
| 2490 | msg.set_arg2(zpass); |
| 2491 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2492 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glStencilOp); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2493 | } |
| 2494 | |
| 2495 | void Debug_glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 2496 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2497 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2498 | struct : public FunctionCall { |
| 2499 | GLenum face; |
| 2500 | GLenum fail; |
| 2501 | GLenum zfail; |
| 2502 | GLenum zpass; |
| 2503 | |
| 2504 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2505 | _c->glStencilOpSeparate(face, fail, zfail, zpass); |
| 2506 | return 0; |
| 2507 | } |
| 2508 | } caller; |
| 2509 | caller.face = face; |
| 2510 | caller.fail = fail; |
| 2511 | caller.zfail = zfail; |
| 2512 | caller.zpass = zpass; |
| 2513 | |
| 2514 | msg.set_arg0(face); |
| 2515 | msg.set_arg1(fail); |
| 2516 | msg.set_arg2(zfail); |
| 2517 | msg.set_arg3(zpass); |
| 2518 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2519 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glStencilOpSeparate); |
| 2520 | } |
| 2521 | |
| 2522 | void Debug_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
| 2523 | { |
| 2524 | glesv2debugger::Message msg; |
| 2525 | struct : public FunctionCall { |
| 2526 | GLenum target; |
| 2527 | GLint level; |
| 2528 | GLint internalformat; |
| 2529 | GLsizei width; |
| 2530 | GLsizei height; |
| 2531 | GLint border; |
| 2532 | GLenum format; |
| 2533 | GLenum type; |
| 2534 | const GLvoid* pixels; |
| 2535 | |
| 2536 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2537 | _c->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2538 | #ifdef EXTEND_AFTER_CALL_Debug_glTexImage2D |
| 2539 | EXTEND_AFTER_CALL_Debug_glTexImage2D; |
| 2540 | #endif |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2541 | return 0; |
| 2542 | } |
| 2543 | } caller; |
| 2544 | caller.target = target; |
| 2545 | caller.level = level; |
| 2546 | caller.internalformat = internalformat; |
| 2547 | caller.width = width; |
| 2548 | caller.height = height; |
| 2549 | caller.border = border; |
| 2550 | caller.format = format; |
| 2551 | caller.type = type; |
| 2552 | caller.pixels = pixels; |
| 2553 | |
| 2554 | msg.set_arg0(target); |
| 2555 | msg.set_arg1(level); |
| 2556 | msg.set_arg2(internalformat); |
| 2557 | msg.set_arg3(width); |
| 2558 | msg.set_arg4(height); |
| 2559 | msg.set_arg5(border); |
| 2560 | msg.set_arg6(format); |
| 2561 | msg.set_arg7(type); |
| 2562 | msg.set_arg8(ToInt(pixels)); |
| 2563 | |
| 2564 | // FIXME: check for pointer usage |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2565 | #ifdef EXTEND_Debug_glTexImage2D |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2566 | EXTEND_Debug_glTexImage2D; |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2567 | #endif |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2568 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexImage2D); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2569 | } |
| 2570 | |
| 2571 | void Debug_glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 2572 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2573 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2574 | struct : public FunctionCall { |
| 2575 | GLenum target; |
| 2576 | GLenum pname; |
| 2577 | GLfloat param; |
| 2578 | |
| 2579 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2580 | _c->glTexParameterf(target, pname, param); |
| 2581 | return 0; |
| 2582 | } |
| 2583 | } caller; |
| 2584 | caller.target = target; |
| 2585 | caller.pname = pname; |
| 2586 | caller.param = param; |
| 2587 | |
| 2588 | msg.set_arg0(target); |
| 2589 | msg.set_arg1(pname); |
| 2590 | msg.set_arg2(ToInt(param)); |
| 2591 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2592 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexParameterf); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2593 | } |
| 2594 | |
| 2595 | // FIXME: this function has pointers, it should be hand written |
| 2596 | void Debug_glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 2597 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2598 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2599 | struct : public FunctionCall { |
| 2600 | GLenum target; |
| 2601 | GLenum pname; |
| 2602 | const GLfloat* params; |
| 2603 | |
| 2604 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2605 | _c->glTexParameterfv(target, pname, params); |
| 2606 | return 0; |
| 2607 | } |
| 2608 | } caller; |
| 2609 | caller.target = target; |
| 2610 | caller.pname = pname; |
| 2611 | caller.params = params; |
| 2612 | |
| 2613 | msg.set_arg0(target); |
| 2614 | msg.set_arg1(pname); |
| 2615 | msg.set_arg2(ToInt(params)); |
| 2616 | |
| 2617 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2618 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexParameterfv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2619 | } |
| 2620 | |
| 2621 | void Debug_glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 2622 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2623 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2624 | struct : public FunctionCall { |
| 2625 | GLenum target; |
| 2626 | GLenum pname; |
| 2627 | GLint param; |
| 2628 | |
| 2629 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2630 | _c->glTexParameteri(target, pname, param); |
| 2631 | return 0; |
| 2632 | } |
| 2633 | } caller; |
| 2634 | caller.target = target; |
| 2635 | caller.pname = pname; |
| 2636 | caller.param = param; |
| 2637 | |
| 2638 | msg.set_arg0(target); |
| 2639 | msg.set_arg1(pname); |
| 2640 | msg.set_arg2(param); |
| 2641 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2642 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexParameteri); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2643 | } |
| 2644 | |
| 2645 | // FIXME: this function has pointers, it should be hand written |
| 2646 | void Debug_glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 2647 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2648 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2649 | struct : public FunctionCall { |
| 2650 | GLenum target; |
| 2651 | GLenum pname; |
| 2652 | const GLint* params; |
| 2653 | |
| 2654 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2655 | _c->glTexParameteriv(target, pname, params); |
| 2656 | return 0; |
| 2657 | } |
| 2658 | } caller; |
| 2659 | caller.target = target; |
| 2660 | caller.pname = pname; |
| 2661 | caller.params = params; |
| 2662 | |
| 2663 | msg.set_arg0(target); |
| 2664 | msg.set_arg1(pname); |
| 2665 | msg.set_arg2(ToInt(params)); |
| 2666 | |
| 2667 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2668 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexParameteriv); |
| 2669 | } |
| 2670 | |
| 2671 | void Debug_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) |
| 2672 | { |
| 2673 | glesv2debugger::Message msg; |
| 2674 | struct : public FunctionCall { |
| 2675 | GLenum target; |
| 2676 | GLint level; |
| 2677 | GLint xoffset; |
| 2678 | GLint yoffset; |
| 2679 | GLsizei width; |
| 2680 | GLsizei height; |
| 2681 | GLenum format; |
| 2682 | GLenum type; |
| 2683 | const GLvoid* pixels; |
| 2684 | |
| 2685 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2686 | _c->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2687 | #ifdef EXTEND_AFTER_CALL_Debug_glTexSubImage2D |
| 2688 | EXTEND_AFTER_CALL_Debug_glTexSubImage2D; |
| 2689 | #endif |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2690 | return 0; |
| 2691 | } |
| 2692 | } caller; |
| 2693 | caller.target = target; |
| 2694 | caller.level = level; |
| 2695 | caller.xoffset = xoffset; |
| 2696 | caller.yoffset = yoffset; |
| 2697 | caller.width = width; |
| 2698 | caller.height = height; |
| 2699 | caller.format = format; |
| 2700 | caller.type = type; |
| 2701 | caller.pixels = pixels; |
| 2702 | |
| 2703 | msg.set_arg0(target); |
| 2704 | msg.set_arg1(level); |
| 2705 | msg.set_arg2(xoffset); |
| 2706 | msg.set_arg3(yoffset); |
| 2707 | msg.set_arg4(width); |
| 2708 | msg.set_arg5(height); |
| 2709 | msg.set_arg6(format); |
| 2710 | msg.set_arg7(type); |
| 2711 | msg.set_arg8(ToInt(pixels)); |
| 2712 | |
| 2713 | // FIXME: check for pointer usage |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2714 | #ifdef EXTEND_Debug_glTexSubImage2D |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2715 | EXTEND_Debug_glTexSubImage2D; |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 2716 | #endif |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2717 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexSubImage2D); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2718 | } |
| 2719 | |
| 2720 | void Debug_glUniform1f(GLint location, GLfloat x) |
| 2721 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2722 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2723 | struct : public FunctionCall { |
| 2724 | GLint location; |
| 2725 | GLfloat x; |
| 2726 | |
| 2727 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2728 | _c->glUniform1f(location, x); |
| 2729 | return 0; |
| 2730 | } |
| 2731 | } caller; |
| 2732 | caller.location = location; |
| 2733 | caller.x = x; |
| 2734 | |
| 2735 | msg.set_arg0(location); |
| 2736 | msg.set_arg1(ToInt(x)); |
| 2737 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2738 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform1f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2739 | } |
| 2740 | |
| 2741 | void Debug_glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 2742 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2743 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2744 | struct : public FunctionCall { |
| 2745 | GLint location; |
| 2746 | GLsizei count; |
| 2747 | const GLfloat* v; |
| 2748 | |
| 2749 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2750 | _c->glUniform1fv(location, count, v); |
| 2751 | return 0; |
| 2752 | } |
| 2753 | } caller; |
| 2754 | caller.location = location; |
| 2755 | caller.count = count; |
| 2756 | caller.v = v; |
| 2757 | |
| 2758 | msg.set_arg0(location); |
| 2759 | msg.set_arg1(count); |
| 2760 | msg.set_arg2(ToInt(v)); |
| 2761 | |
| 2762 | // FIXME: check for pointer usage |
| 2763 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 1*count * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2764 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform1fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2765 | } |
| 2766 | |
| 2767 | void Debug_glUniform1i(GLint location, GLint x) |
| 2768 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2769 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2770 | struct : public FunctionCall { |
| 2771 | GLint location; |
| 2772 | GLint x; |
| 2773 | |
| 2774 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2775 | _c->glUniform1i(location, x); |
| 2776 | return 0; |
| 2777 | } |
| 2778 | } caller; |
| 2779 | caller.location = location; |
| 2780 | caller.x = x; |
| 2781 | |
| 2782 | msg.set_arg0(location); |
| 2783 | msg.set_arg1(x); |
| 2784 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2785 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform1i); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2786 | } |
| 2787 | |
| 2788 | void Debug_glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 2789 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2790 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2791 | struct : public FunctionCall { |
| 2792 | GLint location; |
| 2793 | GLsizei count; |
| 2794 | const GLint* v; |
| 2795 | |
| 2796 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2797 | _c->glUniform1iv(location, count, v); |
| 2798 | return 0; |
| 2799 | } |
| 2800 | } caller; |
| 2801 | caller.location = location; |
| 2802 | caller.count = count; |
| 2803 | caller.v = v; |
| 2804 | |
| 2805 | msg.set_arg0(location); |
| 2806 | msg.set_arg1(count); |
| 2807 | msg.set_arg2(ToInt(v)); |
| 2808 | |
| 2809 | // FIXME: check for pointer usage |
| 2810 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 1*count * sizeof(GLint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2811 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform1iv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2812 | } |
| 2813 | |
| 2814 | void Debug_glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 2815 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2816 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2817 | struct : public FunctionCall { |
| 2818 | GLint location; |
| 2819 | GLfloat x; |
| 2820 | GLfloat y; |
| 2821 | |
| 2822 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2823 | _c->glUniform2f(location, x, y); |
| 2824 | return 0; |
| 2825 | } |
| 2826 | } caller; |
| 2827 | caller.location = location; |
| 2828 | caller.x = x; |
| 2829 | caller.y = y; |
| 2830 | |
| 2831 | msg.set_arg0(location); |
| 2832 | msg.set_arg1(ToInt(x)); |
| 2833 | msg.set_arg2(ToInt(y)); |
| 2834 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2835 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform2f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2836 | } |
| 2837 | |
| 2838 | void Debug_glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 2839 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2840 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2841 | struct : public FunctionCall { |
| 2842 | GLint location; |
| 2843 | GLsizei count; |
| 2844 | const GLfloat* v; |
| 2845 | |
| 2846 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2847 | _c->glUniform2fv(location, count, v); |
| 2848 | return 0; |
| 2849 | } |
| 2850 | } caller; |
| 2851 | caller.location = location; |
| 2852 | caller.count = count; |
| 2853 | caller.v = v; |
| 2854 | |
| 2855 | msg.set_arg0(location); |
| 2856 | msg.set_arg1(count); |
| 2857 | msg.set_arg2(ToInt(v)); |
| 2858 | |
| 2859 | // FIXME: check for pointer usage |
| 2860 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 2*count * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2861 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform2fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2862 | } |
| 2863 | |
| 2864 | void Debug_glUniform2i(GLint location, GLint x, GLint y) |
| 2865 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2866 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2867 | struct : public FunctionCall { |
| 2868 | GLint location; |
| 2869 | GLint x; |
| 2870 | GLint y; |
| 2871 | |
| 2872 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2873 | _c->glUniform2i(location, x, y); |
| 2874 | return 0; |
| 2875 | } |
| 2876 | } caller; |
| 2877 | caller.location = location; |
| 2878 | caller.x = x; |
| 2879 | caller.y = y; |
| 2880 | |
| 2881 | msg.set_arg0(location); |
| 2882 | msg.set_arg1(x); |
| 2883 | msg.set_arg2(y); |
| 2884 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2885 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform2i); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2886 | } |
| 2887 | |
| 2888 | void Debug_glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 2889 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2890 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2891 | struct : public FunctionCall { |
| 2892 | GLint location; |
| 2893 | GLsizei count; |
| 2894 | const GLint* v; |
| 2895 | |
| 2896 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2897 | _c->glUniform2iv(location, count, v); |
| 2898 | return 0; |
| 2899 | } |
| 2900 | } caller; |
| 2901 | caller.location = location; |
| 2902 | caller.count = count; |
| 2903 | caller.v = v; |
| 2904 | |
| 2905 | msg.set_arg0(location); |
| 2906 | msg.set_arg1(count); |
| 2907 | msg.set_arg2(ToInt(v)); |
| 2908 | |
| 2909 | // FIXME: check for pointer usage |
| 2910 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 2*count * sizeof(GLint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2911 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform2iv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2912 | } |
| 2913 | |
| 2914 | void Debug_glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 2915 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2916 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2917 | struct : public FunctionCall { |
| 2918 | GLint location; |
| 2919 | GLfloat x; |
| 2920 | GLfloat y; |
| 2921 | GLfloat z; |
| 2922 | |
| 2923 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2924 | _c->glUniform3f(location, x, y, z); |
| 2925 | return 0; |
| 2926 | } |
| 2927 | } caller; |
| 2928 | caller.location = location; |
| 2929 | caller.x = x; |
| 2930 | caller.y = y; |
| 2931 | caller.z = z; |
| 2932 | |
| 2933 | msg.set_arg0(location); |
| 2934 | msg.set_arg1(ToInt(x)); |
| 2935 | msg.set_arg2(ToInt(y)); |
| 2936 | msg.set_arg3(ToInt(z)); |
| 2937 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2938 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform3f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2939 | } |
| 2940 | |
| 2941 | void Debug_glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 2942 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2943 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2944 | struct : public FunctionCall { |
| 2945 | GLint location; |
| 2946 | GLsizei count; |
| 2947 | const GLfloat* v; |
| 2948 | |
| 2949 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2950 | _c->glUniform3fv(location, count, v); |
| 2951 | return 0; |
| 2952 | } |
| 2953 | } caller; |
| 2954 | caller.location = location; |
| 2955 | caller.count = count; |
| 2956 | caller.v = v; |
| 2957 | |
| 2958 | msg.set_arg0(location); |
| 2959 | msg.set_arg1(count); |
| 2960 | msg.set_arg2(ToInt(v)); |
| 2961 | |
| 2962 | // FIXME: check for pointer usage |
| 2963 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 3*count * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2964 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform3fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2965 | } |
| 2966 | |
| 2967 | void Debug_glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 2968 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2969 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2970 | struct : public FunctionCall { |
| 2971 | GLint location; |
| 2972 | GLint x; |
| 2973 | GLint y; |
| 2974 | GLint z; |
| 2975 | |
| 2976 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 2977 | _c->glUniform3i(location, x, y, z); |
| 2978 | return 0; |
| 2979 | } |
| 2980 | } caller; |
| 2981 | caller.location = location; |
| 2982 | caller.x = x; |
| 2983 | caller.y = y; |
| 2984 | caller.z = z; |
| 2985 | |
| 2986 | msg.set_arg0(location); |
| 2987 | msg.set_arg1(x); |
| 2988 | msg.set_arg2(y); |
| 2989 | msg.set_arg3(z); |
| 2990 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 2991 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform3i); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 2992 | } |
| 2993 | |
| 2994 | void Debug_glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 2995 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2996 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 2997 | struct : public FunctionCall { |
| 2998 | GLint location; |
| 2999 | GLsizei count; |
| 3000 | const GLint* v; |
| 3001 | |
| 3002 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3003 | _c->glUniform3iv(location, count, v); |
| 3004 | return 0; |
| 3005 | } |
| 3006 | } caller; |
| 3007 | caller.location = location; |
| 3008 | caller.count = count; |
| 3009 | caller.v = v; |
| 3010 | |
| 3011 | msg.set_arg0(location); |
| 3012 | msg.set_arg1(count); |
| 3013 | msg.set_arg2(ToInt(v)); |
| 3014 | |
| 3015 | // FIXME: check for pointer usage |
| 3016 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 3*count * sizeof(GLint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3017 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform3iv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3018 | } |
| 3019 | |
| 3020 | void Debug_glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 3021 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3022 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3023 | struct : public FunctionCall { |
| 3024 | GLint location; |
| 3025 | GLfloat x; |
| 3026 | GLfloat y; |
| 3027 | GLfloat z; |
| 3028 | GLfloat w; |
| 3029 | |
| 3030 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3031 | _c->glUniform4f(location, x, y, z, w); |
| 3032 | return 0; |
| 3033 | } |
| 3034 | } caller; |
| 3035 | caller.location = location; |
| 3036 | caller.x = x; |
| 3037 | caller.y = y; |
| 3038 | caller.z = z; |
| 3039 | caller.w = w; |
| 3040 | |
| 3041 | msg.set_arg0(location); |
| 3042 | msg.set_arg1(ToInt(x)); |
| 3043 | msg.set_arg2(ToInt(y)); |
| 3044 | msg.set_arg3(ToInt(z)); |
| 3045 | msg.set_arg4(ToInt(w)); |
| 3046 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3047 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform4f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3048 | } |
| 3049 | |
| 3050 | void Debug_glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 3051 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3052 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3053 | struct : public FunctionCall { |
| 3054 | GLint location; |
| 3055 | GLsizei count; |
| 3056 | const GLfloat* v; |
| 3057 | |
| 3058 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3059 | _c->glUniform4fv(location, count, v); |
| 3060 | return 0; |
| 3061 | } |
| 3062 | } caller; |
| 3063 | caller.location = location; |
| 3064 | caller.count = count; |
| 3065 | caller.v = v; |
| 3066 | |
| 3067 | msg.set_arg0(location); |
| 3068 | msg.set_arg1(count); |
| 3069 | msg.set_arg2(ToInt(v)); |
| 3070 | |
| 3071 | // FIXME: check for pointer usage |
| 3072 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 4*count * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3073 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform4fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3074 | } |
| 3075 | |
| 3076 | void Debug_glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 3077 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3078 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3079 | struct : public FunctionCall { |
| 3080 | GLint location; |
| 3081 | GLint x; |
| 3082 | GLint y; |
| 3083 | GLint z; |
| 3084 | GLint w; |
| 3085 | |
| 3086 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3087 | _c->glUniform4i(location, x, y, z, w); |
| 3088 | return 0; |
| 3089 | } |
| 3090 | } caller; |
| 3091 | caller.location = location; |
| 3092 | caller.x = x; |
| 3093 | caller.y = y; |
| 3094 | caller.z = z; |
| 3095 | caller.w = w; |
| 3096 | |
| 3097 | msg.set_arg0(location); |
| 3098 | msg.set_arg1(x); |
| 3099 | msg.set_arg2(y); |
| 3100 | msg.set_arg3(z); |
| 3101 | msg.set_arg4(w); |
| 3102 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3103 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform4i); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3104 | } |
| 3105 | |
| 3106 | void Debug_glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 3107 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3108 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3109 | struct : public FunctionCall { |
| 3110 | GLint location; |
| 3111 | GLsizei count; |
| 3112 | const GLint* v; |
| 3113 | |
| 3114 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3115 | _c->glUniform4iv(location, count, v); |
| 3116 | return 0; |
| 3117 | } |
| 3118 | } caller; |
| 3119 | caller.location = location; |
| 3120 | caller.count = count; |
| 3121 | caller.v = v; |
| 3122 | |
| 3123 | msg.set_arg0(location); |
| 3124 | msg.set_arg1(count); |
| 3125 | msg.set_arg2(ToInt(v)); |
| 3126 | |
| 3127 | // FIXME: check for pointer usage |
| 3128 | msg.mutable_data()->assign(reinterpret_cast<const char *>(v), 4*count * sizeof(GLint)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3129 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniform4iv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3130 | } |
| 3131 | |
| 3132 | void Debug_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 3133 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3134 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3135 | struct : public FunctionCall { |
| 3136 | GLint location; |
| 3137 | GLsizei count; |
| 3138 | GLboolean transpose; |
| 3139 | const GLfloat* value; |
| 3140 | |
| 3141 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3142 | _c->glUniformMatrix2fv(location, count, transpose, value); |
| 3143 | return 0; |
| 3144 | } |
| 3145 | } caller; |
| 3146 | caller.location = location; |
| 3147 | caller.count = count; |
| 3148 | caller.transpose = transpose; |
| 3149 | caller.value = value; |
| 3150 | |
| 3151 | msg.set_arg0(location); |
| 3152 | msg.set_arg1(count); |
| 3153 | msg.set_arg2(transpose); |
| 3154 | msg.set_arg3(ToInt(value)); |
| 3155 | |
| 3156 | // FIXME: check for pointer usage |
| 3157 | msg.mutable_data()->assign(reinterpret_cast<const char *>(value), 4*count * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3158 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniformMatrix2fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3159 | } |
| 3160 | |
| 3161 | void Debug_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 3162 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3163 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3164 | struct : public FunctionCall { |
| 3165 | GLint location; |
| 3166 | GLsizei count; |
| 3167 | GLboolean transpose; |
| 3168 | const GLfloat* value; |
| 3169 | |
| 3170 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3171 | _c->glUniformMatrix3fv(location, count, transpose, value); |
| 3172 | return 0; |
| 3173 | } |
| 3174 | } caller; |
| 3175 | caller.location = location; |
| 3176 | caller.count = count; |
| 3177 | caller.transpose = transpose; |
| 3178 | caller.value = value; |
| 3179 | |
| 3180 | msg.set_arg0(location); |
| 3181 | msg.set_arg1(count); |
| 3182 | msg.set_arg2(transpose); |
| 3183 | msg.set_arg3(ToInt(value)); |
| 3184 | |
| 3185 | // FIXME: check for pointer usage |
| 3186 | msg.mutable_data()->assign(reinterpret_cast<const char *>(value), 9*count * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3187 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniformMatrix3fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3188 | } |
| 3189 | |
| 3190 | void Debug_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 3191 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3192 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3193 | struct : public FunctionCall { |
| 3194 | GLint location; |
| 3195 | GLsizei count; |
| 3196 | GLboolean transpose; |
| 3197 | const GLfloat* value; |
| 3198 | |
| 3199 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3200 | _c->glUniformMatrix4fv(location, count, transpose, value); |
| 3201 | return 0; |
| 3202 | } |
| 3203 | } caller; |
| 3204 | caller.location = location; |
| 3205 | caller.count = count; |
| 3206 | caller.transpose = transpose; |
| 3207 | caller.value = value; |
| 3208 | |
| 3209 | msg.set_arg0(location); |
| 3210 | msg.set_arg1(count); |
| 3211 | msg.set_arg2(transpose); |
| 3212 | msg.set_arg3(ToInt(value)); |
| 3213 | |
| 3214 | // FIXME: check for pointer usage |
| 3215 | msg.mutable_data()->assign(reinterpret_cast<const char *>(value), 16*count * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3216 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUniformMatrix4fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3217 | } |
| 3218 | |
| 3219 | void Debug_glUseProgram(GLuint program) |
| 3220 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3221 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3222 | struct : public FunctionCall { |
| 3223 | GLuint program; |
| 3224 | |
| 3225 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3226 | _c->glUseProgram(program); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 3227 | getDbgContextThreadSpecific()->glUseProgram(program); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3228 | return 0; |
| 3229 | } |
| 3230 | } caller; |
| 3231 | caller.program = program; |
| 3232 | |
| 3233 | msg.set_arg0(program); |
| 3234 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3235 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glUseProgram); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3236 | } |
| 3237 | |
| 3238 | void Debug_glValidateProgram(GLuint program) |
| 3239 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3240 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3241 | struct : public FunctionCall { |
| 3242 | GLuint program; |
| 3243 | |
| 3244 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3245 | _c->glValidateProgram(program); |
| 3246 | return 0; |
| 3247 | } |
| 3248 | } caller; |
| 3249 | caller.program = program; |
| 3250 | |
| 3251 | msg.set_arg0(program); |
| 3252 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3253 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glValidateProgram); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3254 | } |
| 3255 | |
| 3256 | void Debug_glVertexAttrib1f(GLuint indx, GLfloat x) |
| 3257 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3258 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3259 | struct : public FunctionCall { |
| 3260 | GLuint indx; |
| 3261 | GLfloat x; |
| 3262 | |
| 3263 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3264 | _c->glVertexAttrib1f(indx, x); |
| 3265 | return 0; |
| 3266 | } |
| 3267 | } caller; |
| 3268 | caller.indx = indx; |
| 3269 | caller.x = x; |
| 3270 | |
| 3271 | msg.set_arg0(indx); |
| 3272 | msg.set_arg1(ToInt(x)); |
| 3273 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3274 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib1f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3275 | } |
| 3276 | |
| 3277 | void Debug_glVertexAttrib1fv(GLuint indx, const GLfloat* values) |
| 3278 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3279 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3280 | struct : public FunctionCall { |
| 3281 | GLuint indx; |
| 3282 | const GLfloat* values; |
| 3283 | |
| 3284 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3285 | _c->glVertexAttrib1fv(indx, values); |
| 3286 | return 0; |
| 3287 | } |
| 3288 | } caller; |
| 3289 | caller.indx = indx; |
| 3290 | caller.values = values; |
| 3291 | |
| 3292 | msg.set_arg0(indx); |
| 3293 | msg.set_arg1(ToInt(values)); |
| 3294 | |
| 3295 | // FIXME: check for pointer usage |
| 3296 | msg.mutable_data()->assign(reinterpret_cast<const char *>(values), 1 * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3297 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib1fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3298 | } |
| 3299 | |
| 3300 | void Debug_glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) |
| 3301 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3302 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3303 | struct : public FunctionCall { |
| 3304 | GLuint indx; |
| 3305 | GLfloat x; |
| 3306 | GLfloat y; |
| 3307 | |
| 3308 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3309 | _c->glVertexAttrib2f(indx, x, y); |
| 3310 | return 0; |
| 3311 | } |
| 3312 | } caller; |
| 3313 | caller.indx = indx; |
| 3314 | caller.x = x; |
| 3315 | caller.y = y; |
| 3316 | |
| 3317 | msg.set_arg0(indx); |
| 3318 | msg.set_arg1(ToInt(x)); |
| 3319 | msg.set_arg2(ToInt(y)); |
| 3320 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3321 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib2f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3322 | } |
| 3323 | |
| 3324 | void Debug_glVertexAttrib2fv(GLuint indx, const GLfloat* values) |
| 3325 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3326 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3327 | struct : public FunctionCall { |
| 3328 | GLuint indx; |
| 3329 | const GLfloat* values; |
| 3330 | |
| 3331 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3332 | _c->glVertexAttrib2fv(indx, values); |
| 3333 | return 0; |
| 3334 | } |
| 3335 | } caller; |
| 3336 | caller.indx = indx; |
| 3337 | caller.values = values; |
| 3338 | |
| 3339 | msg.set_arg0(indx); |
| 3340 | msg.set_arg1(ToInt(values)); |
| 3341 | |
| 3342 | // FIXME: check for pointer usage |
| 3343 | msg.mutable_data()->assign(reinterpret_cast<const char *>(values), 2 * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3344 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib2fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3345 | } |
| 3346 | |
| 3347 | void Debug_glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) |
| 3348 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3349 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3350 | struct : public FunctionCall { |
| 3351 | GLuint indx; |
| 3352 | GLfloat x; |
| 3353 | GLfloat y; |
| 3354 | GLfloat z; |
| 3355 | |
| 3356 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3357 | _c->glVertexAttrib3f(indx, x, y, z); |
| 3358 | return 0; |
| 3359 | } |
| 3360 | } caller; |
| 3361 | caller.indx = indx; |
| 3362 | caller.x = x; |
| 3363 | caller.y = y; |
| 3364 | caller.z = z; |
| 3365 | |
| 3366 | msg.set_arg0(indx); |
| 3367 | msg.set_arg1(ToInt(x)); |
| 3368 | msg.set_arg2(ToInt(y)); |
| 3369 | msg.set_arg3(ToInt(z)); |
| 3370 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3371 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib3f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3372 | } |
| 3373 | |
| 3374 | void Debug_glVertexAttrib3fv(GLuint indx, const GLfloat* values) |
| 3375 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3376 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3377 | struct : public FunctionCall { |
| 3378 | GLuint indx; |
| 3379 | const GLfloat* values; |
| 3380 | |
| 3381 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3382 | _c->glVertexAttrib3fv(indx, values); |
| 3383 | return 0; |
| 3384 | } |
| 3385 | } caller; |
| 3386 | caller.indx = indx; |
| 3387 | caller.values = values; |
| 3388 | |
| 3389 | msg.set_arg0(indx); |
| 3390 | msg.set_arg1(ToInt(values)); |
| 3391 | |
| 3392 | // FIXME: check for pointer usage |
| 3393 | msg.mutable_data()->assign(reinterpret_cast<const char *>(values), 3 * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3394 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib3fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3395 | } |
| 3396 | |
| 3397 | void Debug_glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 3398 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3399 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3400 | struct : public FunctionCall { |
| 3401 | GLuint indx; |
| 3402 | GLfloat x; |
| 3403 | GLfloat y; |
| 3404 | GLfloat z; |
| 3405 | GLfloat w; |
| 3406 | |
| 3407 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3408 | _c->glVertexAttrib4f(indx, x, y, z, w); |
| 3409 | return 0; |
| 3410 | } |
| 3411 | } caller; |
| 3412 | caller.indx = indx; |
| 3413 | caller.x = x; |
| 3414 | caller.y = y; |
| 3415 | caller.z = z; |
| 3416 | caller.w = w; |
| 3417 | |
| 3418 | msg.set_arg0(indx); |
| 3419 | msg.set_arg1(ToInt(x)); |
| 3420 | msg.set_arg2(ToInt(y)); |
| 3421 | msg.set_arg3(ToInt(z)); |
| 3422 | msg.set_arg4(ToInt(w)); |
| 3423 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3424 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib4f); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3425 | } |
| 3426 | |
| 3427 | void Debug_glVertexAttrib4fv(GLuint indx, const GLfloat* values) |
| 3428 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3429 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3430 | struct : public FunctionCall { |
| 3431 | GLuint indx; |
| 3432 | const GLfloat* values; |
| 3433 | |
| 3434 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3435 | _c->glVertexAttrib4fv(indx, values); |
| 3436 | return 0; |
| 3437 | } |
| 3438 | } caller; |
| 3439 | caller.indx = indx; |
| 3440 | caller.values = values; |
| 3441 | |
| 3442 | msg.set_arg0(indx); |
| 3443 | msg.set_arg1(ToInt(values)); |
| 3444 | |
| 3445 | // FIXME: check for pointer usage |
| 3446 | msg.mutable_data()->assign(reinterpret_cast<const char *>(values), 4 * sizeof(GLfloat)); |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3447 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttrib4fv); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3448 | } |
| 3449 | |
| 3450 | // FIXME: this function has pointers, it should be hand written |
| 3451 | void Debug_glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
| 3452 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3453 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3454 | struct : public FunctionCall { |
| 3455 | GLuint indx; |
| 3456 | GLint size; |
| 3457 | GLenum type; |
| 3458 | GLboolean normalized; |
| 3459 | GLsizei stride; |
| 3460 | const GLvoid* ptr; |
| 3461 | |
| 3462 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3463 | _c->glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
David Li | 5c425f2 | 2011-03-10 16:40:37 -0800 | [diff] [blame] | 3464 | getDbgContextThreadSpecific()->glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3465 | return 0; |
| 3466 | } |
| 3467 | } caller; |
| 3468 | caller.indx = indx; |
| 3469 | caller.size = size; |
| 3470 | caller.type = type; |
| 3471 | caller.normalized = normalized; |
| 3472 | caller.stride = stride; |
| 3473 | caller.ptr = ptr; |
| 3474 | |
| 3475 | msg.set_arg0(indx); |
| 3476 | msg.set_arg1(size); |
| 3477 | msg.set_arg2(type); |
| 3478 | msg.set_arg3(normalized); |
| 3479 | msg.set_arg4(stride); |
| 3480 | msg.set_arg5(ToInt(ptr)); |
| 3481 | |
| 3482 | // FIXME: check for pointer usage |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3483 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glVertexAttribPointer); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3484 | } |
| 3485 | |
| 3486 | void Debug_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 3487 | { |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3488 | glesv2debugger::Message msg; |
David Li | 55c94cc | 2011-03-04 17:50:48 -0800 | [diff] [blame] | 3489 | struct : public FunctionCall { |
| 3490 | GLint x; |
| 3491 | GLint y; |
| 3492 | GLsizei width; |
| 3493 | GLsizei height; |
| 3494 | |
| 3495 | const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) { |
| 3496 | _c->glViewport(x, y, width, height); |
| 3497 | return 0; |
| 3498 | } |
| 3499 | } caller; |
| 3500 | caller.x = x; |
| 3501 | caller.y = y; |
| 3502 | caller.width = width; |
| 3503 | caller.height = height; |
| 3504 | |
| 3505 | msg.set_arg0(x); |
| 3506 | msg.set_arg1(y); |
| 3507 | msg.set_arg2(width); |
| 3508 | msg.set_arg3(height); |
| 3509 | |
David Li | fbfc703 | 2011-03-21 16:25:58 -0700 | [diff] [blame] | 3510 | int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glViewport); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3511 | } |
| 3512 | |
| 3513 | // FIXME: the following functions should be written by hand |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3514 | void Debug_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); |
| 3515 | void Debug_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3516 | void Debug_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); |
| 3517 | void Debug_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); |
| 3518 | void Debug_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); |
| 3519 | void Debug_glGetBooleanv(GLenum pname, GLboolean* params); |
| 3520 | void Debug_glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params); |
| 3521 | void Debug_glGetFloatv(GLenum pname, GLfloat* params); |
| 3522 | void Debug_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params); |
| 3523 | void Debug_glGetIntegerv(GLenum pname, GLint* params); |
| 3524 | void Debug_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); |
| 3525 | void Debug_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params); |
| 3526 | void Debug_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); |
| 3527 | void Debug_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); |
| 3528 | void Debug_glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); |
| 3529 | const GLubyte* Debug_glGetString(GLenum name); |
| 3530 | void Debug_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); |
| 3531 | void Debug_glGetTexParameteriv(GLenum target, GLenum pname, GLint* params); |
| 3532 | void Debug_glGetUniformfv(GLuint program, GLint location, GLfloat* params); |
| 3533 | void Debug_glGetUniformiv(GLuint program, GLint location, GLint* params); |
| 3534 | void Debug_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); |
| 3535 | void Debug_glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params); |
| 3536 | void Debug_glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer); |
David Li | 28ca2ab | 2011-03-01 16:08:10 -0800 | [diff] [blame] | 3537 | void Debug_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); |
| 3538 | void Debug_glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params); |
| 3539 | void Debug_glTexParameteriv(GLenum target, GLenum pname, const GLint* params); |
| 3540 | void Debug_glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); |