blob: a87834ee0c630c718d4e63d39b19e7ea55457ff7 [file] [log] [blame]
John Reck3b202512014-06-23 13:13:08 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck3b202512014-06-23 13:13:08 -070017#include "EglManager.h"
18
19#include <cutils/log.h>
20#include <cutils/properties.h>
21
22#include "../RenderState.h"
23#include "RenderThread.h"
24
25#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
26#define GLES_VERSION 2
27
28// Android-specific addition that is used to show when frames began in systrace
29EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
30
31namespace android {
32namespace uirenderer {
33namespace renderthread {
34
35#define ERROR_CASE(x) case x: return #x;
36static const char* egl_error_str(EGLint error) {
37 switch (error) {
38 ERROR_CASE(EGL_SUCCESS)
39 ERROR_CASE(EGL_NOT_INITIALIZED)
40 ERROR_CASE(EGL_BAD_ACCESS)
41 ERROR_CASE(EGL_BAD_ALLOC)
42 ERROR_CASE(EGL_BAD_ATTRIBUTE)
43 ERROR_CASE(EGL_BAD_CONFIG)
44 ERROR_CASE(EGL_BAD_CONTEXT)
45 ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
46 ERROR_CASE(EGL_BAD_DISPLAY)
47 ERROR_CASE(EGL_BAD_MATCH)
48 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
49 ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
50 ERROR_CASE(EGL_BAD_PARAMETER)
51 ERROR_CASE(EGL_BAD_SURFACE)
52 ERROR_CASE(EGL_CONTEXT_LOST)
53 default:
54 return "Unknown error";
55 }
56}
57static const char* egl_error_str() {
58 return egl_error_str(eglGetError());
59}
60
61static bool load_dirty_regions_property() {
62 char buf[PROPERTY_VALUE_MAX];
63 int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
64 return !strncasecmp("true", buf, len);
65}
66
67EglManager::EglManager(RenderThread& thread)
68 : mRenderThread(thread)
69 , mEglDisplay(EGL_NO_DISPLAY)
70 , mEglConfig(0)
71 , mEglContext(EGL_NO_CONTEXT)
72 , mPBufferSurface(EGL_NO_SURFACE)
73 , mRequestDirtyRegions(load_dirty_regions_property())
74 , mCurrentSurface(EGL_NO_SURFACE)
75 , mAtlasMap(NULL)
76 , mAtlasMapSize(0) {
77 mCanSetDirtyRegions = mRequestDirtyRegions;
78 ALOGD("Render dirty regions requested: %s", mRequestDirtyRegions ? "true" : "false");
79}
80
81void EglManager::initialize() {
82 if (hasEglContext()) return;
83
84 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
85 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
86 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
87
88 EGLint major, minor;
89 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
90 "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
91
92 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
93
94 loadConfig();
95 createContext();
96 usePBufferSurface();
97 mRenderThread.renderState().onGLContextCreated();
98 initAtlas();
99}
100
101bool EglManager::hasEglContext() {
102 return mEglDisplay != EGL_NO_DISPLAY;
103}
104
105void EglManager::requireGlContext() {
106 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context");
107
108 // We don't care *WHAT* surface is active, just that one is active to give
109 // us access to the GL context
110 if (mCurrentSurface == EGL_NO_SURFACE) {
111 usePBufferSurface();
112 }
113}
114
115void EglManager::loadConfig() {
116 EGLint swapBehavior = mCanSetDirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
117 EGLint attribs[] = {
118 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
119 EGL_RED_SIZE, 8,
120 EGL_GREEN_SIZE, 8,
121 EGL_BLUE_SIZE, 8,
122 EGL_ALPHA_SIZE, 8,
123 EGL_DEPTH_SIZE, 0,
124 EGL_CONFIG_CAVEAT, EGL_NONE,
125 EGL_STENCIL_SIZE, Stencil::getStencilSize(),
126 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
127 EGL_NONE
128 };
129
130 EGLint num_configs = 1;
131 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
132 || num_configs != 1) {
133 // Failed to get a valid config
134 if (mCanSetDirtyRegions) {
135 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
136 // Try again without dirty regions enabled
137 mCanSetDirtyRegions = false;
138 loadConfig();
139 } else {
140 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
141 }
142 }
143}
144
145void EglManager::createContext() {
146 EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
147 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
148 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
149 "Failed to create context, error = %s", egl_error_str());
150}
151
152void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
153 int64_t* map, size_t mapSize) {
154
155 // Already initialized
156 if (mAtlasBuffer.get()) {
157 ALOGW("Multiple calls to setTextureAtlas!");
158 delete map;
159 return;
160 }
161
162 mAtlasBuffer = buffer;
163 mAtlasMap = map;
164 mAtlasMapSize = mapSize;
165
166 if (hasEglContext()) {
167 usePBufferSurface();
168 initAtlas();
169 }
170}
171
172void EglManager::initAtlas() {
173 if (mAtlasBuffer.get()) {
174 Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
175 }
176}
177
178void EglManager::usePBufferSurface() {
179 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
180 "usePBufferSurface() called on uninitialized GlobalContext!");
181
182 if (mPBufferSurface == EGL_NO_SURFACE) {
183 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
184 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
185 }
186 makeCurrent(mPBufferSurface);
187}
188
189EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
190 initialize();
191 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL);
192 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
193 "Failed to create EGLSurface for window %p, eglErr = %s",
194 (void*) window, egl_error_str());
195 return surface;
196}
197
198void EglManager::destroySurface(EGLSurface surface) {
199 if (isCurrent(surface)) {
200 makeCurrent(EGL_NO_SURFACE);
201 }
202 if (!eglDestroySurface(mEglDisplay, surface)) {
203 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
204 }
205}
206
207void EglManager::destroy() {
208 if (mEglDisplay == EGL_NO_DISPLAY) return;
209
210 usePBufferSurface();
211 if (Caches::hasInstance()) {
212 Caches::getInstance().terminate();
213 }
214
Chris Craik1d477422014-08-26 17:30:15 -0700215 mRenderThread.renderState().onGLContextDestroyed();
John Reck3b202512014-06-23 13:13:08 -0700216 eglDestroyContext(mEglDisplay, mEglContext);
217 eglDestroySurface(mEglDisplay, mPBufferSurface);
218 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
219 eglTerminate(mEglDisplay);
220 eglReleaseThread();
221
222 mEglDisplay = EGL_NO_DISPLAY;
223 mEglContext = EGL_NO_CONTEXT;
224 mPBufferSurface = EGL_NO_SURFACE;
225 mCurrentSurface = EGL_NO_SURFACE;
226}
227
228bool EglManager::makeCurrent(EGLSurface surface) {
229 if (isCurrent(surface)) return false;
230
231 if (surface == EGL_NO_SURFACE) {
232 // If we are setting EGL_NO_SURFACE we don't care about any of the potential
233 // return errors, which would only happen if mEglDisplay had already been
234 // destroyed in which case the current context is already NO_CONTEXT
235 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
236 } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
237 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
238 (void*)surface, egl_error_str());
239 }
240 mCurrentSurface = surface;
241 return true;
242}
243
244void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) {
245 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
246 "Tried to beginFrame on EGL_NO_SURFACE!");
247 makeCurrent(surface);
248 if (width) {
249 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width);
250 }
251 if (height) {
252 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height);
253 }
254 eglBeginFrame(mEglDisplay, surface);
255}
256
John Reck2cdbc7d2014-09-17 16:06:36 -0700257bool EglManager::swapBuffers(EGLSurface surface) {
John Reck3b202512014-06-23 13:13:08 -0700258 eglSwapBuffers(mEglDisplay, surface);
259 EGLint err = eglGetError();
John Reck2cdbc7d2014-09-17 16:06:36 -0700260 if (CC_LIKELY(err == EGL_SUCCESS)) {
261 return true;
262 }
263 if (err == EGL_BAD_SURFACE) {
264 // For some reason our surface was destroyed out from under us
265 // This really shouldn't happen, but if it does we can recover easily
266 // by just not trying to use the surface anymore
267 ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", surface);
268 return false;
269 }
270 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
271 err, egl_error_str(err));
272 // Impossible to hit this, but the compiler doesn't know that
273 return false;
John Reck3b202512014-06-23 13:13:08 -0700274}
275
276bool EglManager::enableDirtyRegions(EGLSurface surface) {
277 if (!mRequestDirtyRegions) return false;
278
279 if (mCanSetDirtyRegions) {
280 if (!eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
281 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
282 (void*) surface, egl_error_str());
283 return false;
284 }
285 return true;
286 }
287 // Perhaps it is already enabled?
288 EGLint value;
289 if (!eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &value)) {
290 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
291 (void*) surface, egl_error_str());
292 return false;
293 }
294 return value == EGL_BUFFER_PRESERVED;
295}
296
297} /* namespace renderthread */
298} /* namespace uirenderer */
299} /* namespace android */