The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 1 | /* libs/opengles/dxt.cpp |
| 2 | ** |
| 3 | ** Copyright 2007, The Android Open Source Project |
| 4 | ** |
| 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | ** you may not use this file except in compliance with the License. |
| 7 | ** You may obtain a copy of the License at |
| 8 | ** |
| 9 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | ** |
| 11 | ** Unless required by applicable law or agreed to in writing, software |
| 12 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | ** See the License for the specific language governing permissions and |
| 15 | ** limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | #define TIMING 0 |
| 19 | |
| 20 | #if TIMING |
| 21 | #include <sys/time.h> // for optimization timing |
| 22 | #include <stdio.h> |
| 23 | #include <stdlib.h> |
| 24 | #endif |
| 25 | |
| 26 | #include <GLES/gl.h> |
| 27 | #include <utils/Endian.h> |
| 28 | |
| 29 | #include "context.h" |
| 30 | |
| 31 | #define TIMING 0 |
| 32 | |
| 33 | namespace android { |
| 34 | |
| 35 | static uint8_t avg23tab[64*64]; |
| 36 | static volatile int tables_initialized = 0; |
| 37 | |
| 38 | // Definitions below are equivalent to these over the valid range of arguments |
| 39 | // #define div5(x) ((x)/5) |
| 40 | // #define div7(x) ((x)/7) |
| 41 | |
| 42 | // Use fixed-point to divide by 5 and 7 |
| 43 | // 3277 = 2^14/5 + 1 |
| 44 | // 2341 = 2^14/7 + 1 |
| 45 | #define div5(x) (((x)*3277) >> 14) |
| 46 | #define div7(x) (((x)*2341) >> 14) |
| 47 | |
| 48 | // Table with entry [a << 6 | b] = (2*a + b)/3 for 0 <= a,b < 64 |
| 49 | #define avg23(x0,x1) avg23tab[((x0) << 6) | (x1)] |
| 50 | |
| 51 | // Extract 5/6/5 RGB |
| 52 | #define red(x) (((x) >> 11) & 0x1f) |
| 53 | #define green(x) (((x) >> 5) & 0x3f) |
| 54 | #define blue(x) ( (x) & 0x1f) |
| 55 | |
| 56 | /* |
| 57 | * Convert 5/6/5 RGB (as 3 ints) to 8/8/8 |
| 58 | * |
| 59 | * Operation count: 8 <<, 0 &, 5 | |
| 60 | */ |
| 61 | inline static int rgb565SepTo888(int r, int g, int b) |
| 62 | |
| 63 | { |
| 64 | return ((((r << 3) | (r >> 2)) << 16) | |
| 65 | (((g << 2) | (g >> 4)) << 8) | |
| 66 | ((b << 3) | (b >> 2))); |
| 67 | } |
| 68 | |
| 69 | /* |
| 70 | * Convert 5/6/5 RGB (as a single 16-bit word) to 8/8/8 |
| 71 | * |
| 72 | * r4r3r2r1 r0g5g4g3 g2g1g0b4 b3b2b1b0 rgb |
| 73 | * r4r3r2 r1r0g5g4 g3g2g1g0 b4b3b2b1 b0 0 0 0 rgb << 3 |
| 74 | * r4r3r2r1 r0r4r3r2 g5g4g3g2 g1g0g5g4 b4b3b2b1 b0b4b3b2 desired result |
| 75 | * |
| 76 | * Construct the 24-bit RGB word as: |
| 77 | * |
| 78 | * r4r3r2r1 r0------ -------- -------- -------- -------- (rgb << 8) & 0xf80000 |
| 79 | * r4r3r2 -------- -------- -------- -------- (rgb << 3) & 0x070000 |
| 80 | * g5g4g3g2 g1g0---- -------- -------- (rgb << 5) & 0x00fc00 |
| 81 | * g5g4 -------- -------- (rgb >> 1) & 0x000300 |
| 82 | * b4b3b2b1 b0------ (rgb << 3) & 0x0000f8 |
| 83 | * b4b3b2 (rgb >> 2) & 0x000007 |
| 84 | * |
| 85 | * Operation count: 5 <<, 6 &, 5 | (n.b. rgb >> 3 is used twice) |
| 86 | */ |
| 87 | inline static int rgb565To888(int rgb) |
| 88 | |
| 89 | { |
| 90 | int rgb3 = rgb >> 3; |
| 91 | return (((rgb << 8) & 0xf80000) | |
| 92 | ( rgb3 & 0x070000) | |
| 93 | ((rgb << 5) & 0x00fc00) | |
| 94 | ((rgb >> 1) & 0x000300) | |
| 95 | ( rgb3 & 0x0000f8) | |
| 96 | ((rgb >> 2) & 0x000007)); |
| 97 | } |
| 98 | |
| 99 | #if __BYTE_ORDER == __BIG_ENDIAN |
| 100 | static uint32_t swap(uint32_t x) { |
| 101 | int b0 = (x >> 24) & 0xff; |
| 102 | int b1 = (x >> 16) & 0xff; |
| 103 | int b2 = (x >> 8) & 0xff; |
| 104 | int b3 = (x ) & 0xff; |
| 105 | |
| 106 | return (uint32_t)((b3 << 24) | (b2 << 16) | (b1 << 8) | b0); |
| 107 | } |
| 108 | #endif |
| 109 | |
| 110 | static void |
| 111 | init_tables() |
| 112 | { |
| 113 | if (tables_initialized) { |
| 114 | return; |
| 115 | } |
| 116 | |
| 117 | for (int i = 0; i < 64; i++) { |
| 118 | for (int j = 0; j < 64; j++) { |
| 119 | int avg = (2*i + j)/3; |
| 120 | avg23tab[(i << 6) | j] = avg; |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | asm volatile ("" : : : "memory"); |
| 125 | tables_initialized = 1; |
| 126 | } |
| 127 | |
| 128 | /* |
| 129 | * Utility to scan a DXT1 compressed texture to determine whether it |
| 130 | * contains a transparent pixel (color0 < color1, code == 3). This |
| 131 | * may be useful if the application lacks information as to whether |
| 132 | * the true format is GL_COMPRESSED_RGB_S3TC_DXT1_EXT or |
| 133 | * GL_COMPRESSED_RGBA_S3TC_DXT1_EXT. |
| 134 | */ |
| 135 | bool |
| 136 | DXT1HasAlpha(const GLvoid *data, int width, int height) { |
| 137 | #if TIMING |
| 138 | struct timeval start_t, end_t; |
| 139 | struct timezone tz; |
| 140 | |
| 141 | gettimeofday(&start_t, &tz); |
| 142 | #endif |
| 143 | |
| 144 | bool hasAlpha = false; |
| 145 | |
| 146 | int xblocks = (width + 3)/4; |
| 147 | int yblocks = (height + 3)/4; |
| 148 | int numblocks = xblocks*yblocks; |
| 149 | |
| 150 | uint32_t const *d32 = (uint32_t *)data; |
| 151 | for (int b = 0; b < numblocks; b++) { |
| 152 | uint32_t colors = *d32++; |
| 153 | |
| 154 | #if __BYTE_ORDER == __BIG_ENDIAN |
| 155 | colors = swap(colors); |
| 156 | #endif |
| 157 | |
| 158 | uint16_t color0 = colors & 0xffff; |
| 159 | uint16_t color1 = colors >> 16; |
| 160 | |
| 161 | if (color0 < color1) { |
| 162 | // There's no need to endian-swap within 'bits' |
| 163 | // since we don't care which pixel is the transparent one |
| 164 | uint32_t bits = *d32++; |
| 165 | |
| 166 | // Detect if any (odd, even) pair of bits are '11' |
| 167 | // bits: b31 b30 b29 ... b3 b2 b1 b0 |
| 168 | // bits >> 1: b31 b31 b30 ... b4 b3 b2 b1 |
| 169 | // &: b31 (b31 & b30) (b29 & b28) ... (b2 & b1) (b1 & b0) |
| 170 | // & 0x55..: 0 (b31 & b30) 0 ... 0 (b1 & b0) |
| 171 | if (((bits & (bits >> 1)) & 0x55555555) != 0) { |
| 172 | hasAlpha = true; |
| 173 | goto done; |
| 174 | } |
| 175 | } else { |
| 176 | // Skip 4 bytes |
| 177 | ++d32; |
| 178 | } |
| 179 | } |
| 180 | |
| 181 | done: |
| 182 | #if TIMING |
| 183 | gettimeofday(&end_t, &tz); |
| 184 | long usec = (end_t.tv_sec - start_t.tv_sec)*1000000 + |
| 185 | (end_t.tv_usec - start_t.tv_usec); |
| 186 | |
| 187 | printf("Scanned w=%d h=%d in %ld usec\n", width, height, usec); |
| 188 | #endif |
| 189 | |
| 190 | return hasAlpha; |
| 191 | } |
| 192 | |
| 193 | static void |
| 194 | decodeDXT1(const GLvoid *data, int width, int height, |
| 195 | void *surface, int stride, |
| 196 | bool hasAlpha) |
| 197 | |
| 198 | { |
| 199 | init_tables(); |
| 200 | |
| 201 | uint32_t const *d32 = (uint32_t *)data; |
| 202 | |
| 203 | // Color table for the current block |
| 204 | uint16_t c[4]; |
| 205 | c[0] = c[1] = c[2] = c[3] = 0; |
| 206 | |
| 207 | // Specified colors from the previous block |
| 208 | uint16_t prev_color0 = 0x0000; |
| 209 | uint16_t prev_color1 = 0x0000; |
| 210 | |
| 211 | uint16_t* rowPtr = (uint16_t*)surface; |
| 212 | for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) { |
| 213 | uint16_t *blockPtr = rowPtr; |
| 214 | for (int base_x = 0; base_x < width; base_x += 4, blockPtr += 4) { |
| 215 | uint32_t colors = *d32++; |
| 216 | uint32_t bits = *d32++; |
| 217 | |
| 218 | #if __BYTE_ORDER == __BIG_ENDIAN |
| 219 | colors = swap(colors); |
| 220 | bits = swap(bits); |
| 221 | #endif |
| 222 | |
| 223 | // Raw colors |
| 224 | uint16_t color0 = colors & 0xffff; |
| 225 | uint16_t color1 = colors >> 16; |
| 226 | |
| 227 | // If the new block has the same base colors as the |
| 228 | // previous one, we don't need to recompute the color |
| 229 | // table c[] |
| 230 | if (color0 != prev_color0 || color1 != prev_color1) { |
| 231 | // Store raw colors for comparison with next block |
| 232 | prev_color0 = color0; |
| 233 | prev_color1 = color1; |
| 234 | |
| 235 | int r0 = red(color0); |
| 236 | int g0 = green(color0); |
| 237 | int b0 = blue(color0); |
| 238 | |
| 239 | int r1 = red(color1); |
| 240 | int g1 = green(color1); |
| 241 | int b1 = blue(color1); |
| 242 | |
| 243 | if (hasAlpha) { |
| 244 | c[0] = (r0 << 11) | ((g0 >> 1) << 6) | (b0 << 1) | 0x1; |
| 245 | c[1] = (r1 << 11) | ((g1 >> 1) << 6) | (b1 << 1) | 0x1; |
| 246 | } else { |
| 247 | c[0] = color0; |
| 248 | c[1] = color1; |
| 249 | } |
| 250 | |
| 251 | int r2, g2, b2, r3, g3, b3, a3; |
| 252 | |
| 253 | int bbits = bits >> 1; |
| 254 | bool has2 = ((bbits & ~bits) & 0x55555555) != 0; |
| 255 | bool has3 = ((bbits & bits) & 0x55555555) != 0; |
| 256 | |
| 257 | if (has2 || has3) { |
| 258 | if (color0 > color1) { |
| 259 | r2 = avg23(r0, r1); |
| 260 | g2 = avg23(g0, g1); |
| 261 | b2 = avg23(b0, b1); |
| 262 | |
| 263 | r3 = avg23(r1, r0); |
| 264 | g3 = avg23(g1, g0); |
| 265 | b3 = avg23(b1, b0); |
| 266 | a3 = 1; |
| 267 | } else { |
| 268 | r2 = (r0 + r1) >> 1; |
| 269 | g2 = (g0 + g1) >> 1; |
| 270 | b2 = (b0 + b1) >> 1; |
| 271 | |
| 272 | r3 = g3 = b3 = a3 = 0; |
| 273 | } |
| 274 | if (hasAlpha) { |
| 275 | c[2] = (r2 << 11) | ((g2 >> 1) << 6) | |
| 276 | (b2 << 1) | 0x1; |
| 277 | c[3] = (r3 << 11) | ((g3 >> 1) << 6) | |
| 278 | (b3 << 1) | a3; |
| 279 | } else { |
| 280 | c[2] = (r2 << 11) | (g2 << 5) | b2; |
| 281 | c[3] = (r3 << 11) | (g3 << 5) | b3; |
| 282 | } |
| 283 | } |
| 284 | } |
| 285 | |
| 286 | uint16_t* blockRowPtr = blockPtr; |
| 287 | for (int y = 0; y < 4; y++, blockRowPtr += stride) { |
| 288 | // Don't process rows past the botom |
| 289 | if (base_y + y >= height) { |
| 290 | break; |
| 291 | } |
| 292 | |
| 293 | int w = min(width - base_x, 4); |
| 294 | for (int x = 0; x < w; x++) { |
| 295 | int code = bits & 0x3; |
| 296 | bits >>= 2; |
| 297 | |
| 298 | blockRowPtr[x] = c[code]; |
| 299 | } |
| 300 | } |
| 301 | } |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | // Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE |
| 306 | static void |
| 307 | decodeDXT3(const GLvoid *data, int width, int height, |
| 308 | void *surface, int stride) |
| 309 | |
| 310 | { |
| 311 | init_tables(); |
| 312 | |
| 313 | uint32_t const *d32 = (uint32_t *)data; |
| 314 | |
| 315 | // Specified colors from the previous block |
| 316 | uint16_t prev_color0 = 0x0000; |
| 317 | uint16_t prev_color1 = 0x0000; |
| 318 | |
| 319 | // Color table for the current block |
| 320 | uint32_t c[4]; |
| 321 | c[0] = c[1] = c[2] = c[3] = 0; |
| 322 | |
| 323 | uint32_t* rowPtr = (uint32_t*)surface; |
| 324 | for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) { |
| 325 | uint32_t *blockPtr = rowPtr; |
| 326 | for (int base_x = 0; base_x < width; base_x += 4, blockPtr += 4) { |
| 327 | |
| 328 | #if __BYTE_ORDER == __BIG_ENDIAN |
| 329 | uint32_t alphahi = *d32++; |
| 330 | uint32_t alphalo = *d32++; |
| 331 | alphahi = swap(alphahi); |
| 332 | alphalo = swap(alphalo); |
| 333 | #else |
| 334 | uint32_t alphalo = *d32++; |
| 335 | uint32_t alphahi = *d32++; |
| 336 | #endif |
| 337 | |
| 338 | uint32_t colors = *d32++; |
| 339 | uint32_t bits = *d32++; |
| 340 | |
| 341 | #if __BYTE_ORDER == __BIG_ENDIAN |
| 342 | colors = swap(colors); |
| 343 | bits = swap(bits); |
| 344 | #endif |
| 345 | |
| 346 | uint64_t alpha = ((uint64_t)alphahi << 32) | alphalo; |
| 347 | |
| 348 | // Raw colors |
| 349 | uint16_t color0 = colors & 0xffff; |
| 350 | uint16_t color1 = colors >> 16; |
| 351 | |
| 352 | // If the new block has the same base colors as the |
| 353 | // previous one, we don't need to recompute the color |
| 354 | // table c[] |
| 355 | if (color0 != prev_color0 || color1 != prev_color1) { |
| 356 | // Store raw colors for comparison with next block |
| 357 | prev_color0 = color0; |
| 358 | prev_color1 = color1; |
| 359 | |
| 360 | int bbits = bits >> 1; |
| 361 | bool has2 = ((bbits & ~bits) & 0x55555555) != 0; |
| 362 | bool has3 = ((bbits & bits) & 0x55555555) != 0; |
| 363 | |
| 364 | if (has2 || has3) { |
| 365 | int r0 = red(color0); |
| 366 | int g0 = green(color0); |
| 367 | int b0 = blue(color0); |
| 368 | |
| 369 | int r1 = red(color1); |
| 370 | int g1 = green(color1); |
| 371 | int b1 = blue(color1); |
| 372 | |
| 373 | int r2 = avg23(r0, r1); |
| 374 | int g2 = avg23(g0, g1); |
| 375 | int b2 = avg23(b0, b1); |
| 376 | |
| 377 | int r3 = avg23(r1, r0); |
| 378 | int g3 = avg23(g1, g0); |
| 379 | int b3 = avg23(b1, b0); |
| 380 | |
| 381 | c[0] = rgb565SepTo888(r0, g0, b0); |
| 382 | c[1] = rgb565SepTo888(r1, g1, b1); |
| 383 | c[2] = rgb565SepTo888(r2, g2, b2); |
| 384 | c[3] = rgb565SepTo888(r3, g3, b3); |
| 385 | } else { |
| 386 | // Convert to 8 bits |
| 387 | c[0] = rgb565To888(color0); |
| 388 | c[1] = rgb565To888(color1); |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | uint32_t* blockRowPtr = blockPtr; |
| 393 | for (int y = 0; y < 4; y++, blockRowPtr += stride) { |
| 394 | // Don't process rows past the botom |
| 395 | if (base_y + y >= height) { |
| 396 | break; |
| 397 | } |
| 398 | |
| 399 | int w = min(width - base_x, 4); |
| 400 | for (int x = 0; x < w; x++) { |
| 401 | int a = alpha & 0xf; |
| 402 | alpha >>= 4; |
| 403 | |
| 404 | int code = bits & 0x3; |
| 405 | bits >>= 2; |
| 406 | |
| 407 | blockRowPtr[x] = c[code] | (a << 28) | (a << 24); |
| 408 | } |
| 409 | } |
| 410 | } |
| 411 | } |
| 412 | } |
| 413 | |
| 414 | // Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE |
| 415 | static void |
| 416 | decodeDXT5(const GLvoid *data, int width, int height, |
| 417 | void *surface, int stride) |
| 418 | |
| 419 | { |
| 420 | init_tables(); |
| 421 | |
| 422 | uint32_t const *d32 = (uint32_t *)data; |
| 423 | |
| 424 | // Specified alphas from the previous block |
| 425 | uint8_t prev_alpha0 = 0x00; |
| 426 | uint8_t prev_alpha1 = 0x00; |
| 427 | |
| 428 | // Specified colors from the previous block |
| 429 | uint16_t prev_color0 = 0x0000; |
| 430 | uint16_t prev_color1 = 0x0000; |
| 431 | |
| 432 | // Alpha table for the current block |
| 433 | uint8_t a[8]; |
| 434 | a[0] = a[1] = a[2] = a[3] = a[4] = a[5] = a[6] = a[7] = 0; |
| 435 | |
| 436 | // Color table for the current block |
| 437 | uint32_t c[4]; |
| 438 | c[0] = c[1] = c[2] = c[3] = 0; |
| 439 | |
| 440 | int good_a5 = 0; |
| 441 | int bad_a5 = 0; |
| 442 | int good_a6 = 0; |
| 443 | int bad_a6 = 0; |
| 444 | int good_a7 = 0; |
| 445 | int bad_a7 = 0; |
| 446 | |
| 447 | uint32_t* rowPtr = (uint32_t*)surface; |
| 448 | for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) { |
| 449 | uint32_t *blockPtr = rowPtr; |
| 450 | for (int base_x = 0; base_x < width; base_x += 4, blockPtr += 4) { |
| 451 | |
| 452 | #if __BYTE_ORDER == __BIG_ENDIAN |
| 453 | uint32_t alphahi = *d32++; |
| 454 | uint32_t alphalo = *d32++; |
| 455 | alphahi = swap(alphahi); |
| 456 | alphalo = swap(alphalo); |
| 457 | #else |
| 458 | uint32_t alphalo = *d32++; |
| 459 | uint32_t alphahi = *d32++; |
| 460 | #endif |
| 461 | |
| 462 | uint32_t colors = *d32++; |
| 463 | uint32_t bits = *d32++; |
| 464 | |
| 465 | #if __BYTE_ORDER == __BIG_ENDIANx |
| 466 | colors = swap(colors); |
| 467 | bits = swap(bits); |
| 468 | #endif |
| 469 | |
| 470 | uint64_t alpha = ((uint64_t)alphahi << 32) | alphalo; |
| 471 | uint64_t alpha0 = alpha & 0xff; |
| 472 | alpha >>= 8; |
| 473 | uint64_t alpha1 = alpha & 0xff; |
| 474 | alpha >>= 8; |
| 475 | |
| 476 | if (alpha0 != prev_alpha0 || alpha1 != prev_alpha1) { |
| 477 | prev_alpha0 = alpha0; |
| 478 | prev_alpha1 = alpha1; |
| 479 | |
| 480 | a[0] = alpha0; |
| 481 | a[1] = alpha1; |
| 482 | int a01 = alpha0 + alpha1 - 1; |
| 483 | if (alpha0 > alpha1) { |
| 484 | a[2] = div7(6*alpha0 + alpha1); |
| 485 | a[4] = div7(4*alpha0 + 3*alpha1); |
| 486 | a[6] = div7(2*alpha0 + 5*alpha1); |
| 487 | |
| 488 | // Use symmetry to derive half of the values |
| 489 | // A few values will be off by 1 (~.5%) |
| 490 | // Alternate which values are computed directly |
| 491 | // and which are derived to try to reduce bias |
| 492 | a[3] = a01 - a[6]; |
| 493 | a[5] = a01 - a[4]; |
| 494 | a[7] = a01 - a[2]; |
| 495 | } else { |
| 496 | a[2] = div5(4*alpha0 + alpha1); |
| 497 | a[4] = div5(2*alpha0 + 3*alpha1); |
| 498 | a[3] = a01 - a[4]; |
| 499 | a[5] = a01 - a[2]; |
| 500 | a[6] = 0x00; |
| 501 | a[7] = 0xff; |
| 502 | } |
| 503 | } |
| 504 | |
| 505 | // Raw colors |
| 506 | uint16_t color0 = colors & 0xffff; |
| 507 | uint16_t color1 = colors >> 16; |
| 508 | |
| 509 | // If the new block has the same base colors as the |
| 510 | // previous one, we don't need to recompute the color |
| 511 | // table c[] |
| 512 | if (color0 != prev_color0 || color1 != prev_color1) { |
| 513 | // Store raw colors for comparison with next block |
| 514 | prev_color0 = color0; |
| 515 | prev_color1 = color1; |
| 516 | |
| 517 | int bbits = bits >> 1; |
| 518 | bool has2 = ((bbits & ~bits) & 0x55555555) != 0; |
| 519 | bool has3 = ((bbits & bits) & 0x55555555) != 0; |
| 520 | |
| 521 | if (has2 || has3) { |
| 522 | int r0 = red(color0); |
| 523 | int g0 = green(color0); |
| 524 | int b0 = blue(color0); |
| 525 | |
| 526 | int r1 = red(color1); |
| 527 | int g1 = green(color1); |
| 528 | int b1 = blue(color1); |
| 529 | |
| 530 | int r2 = avg23(r0, r1); |
| 531 | int g2 = avg23(g0, g1); |
| 532 | int b2 = avg23(b0, b1); |
| 533 | |
| 534 | int r3 = avg23(r1, r0); |
| 535 | int g3 = avg23(g1, g0); |
| 536 | int b3 = avg23(b1, b0); |
| 537 | |
| 538 | c[0] = rgb565SepTo888(r0, g0, b0); |
| 539 | c[1] = rgb565SepTo888(r1, g1, b1); |
| 540 | c[2] = rgb565SepTo888(r2, g2, b2); |
| 541 | c[3] = rgb565SepTo888(r3, g3, b3); |
| 542 | } else { |
| 543 | // Convert to 8 bits |
| 544 | c[0] = rgb565To888(color0); |
| 545 | c[1] = rgb565To888(color1); |
| 546 | } |
| 547 | } |
| 548 | |
| 549 | uint32_t* blockRowPtr = blockPtr; |
| 550 | for (int y = 0; y < 4; y++, blockRowPtr += stride) { |
| 551 | // Don't process rows past the botom |
| 552 | if (base_y + y >= height) { |
| 553 | break; |
| 554 | } |
| 555 | |
| 556 | int w = min(width - base_x, 4); |
| 557 | for (int x = 0; x < w; x++) { |
| 558 | int acode = alpha & 0x7; |
| 559 | alpha >>= 3; |
| 560 | |
| 561 | int code = bits & 0x3; |
| 562 | bits >>= 2; |
| 563 | |
| 564 | blockRowPtr[x] = c[code] | (a[acode] << 24); |
| 565 | } |
| 566 | } |
| 567 | } |
| 568 | } |
| 569 | } |
| 570 | |
| 571 | /* |
| 572 | * Decode a DXT-compressed texture into memory. DXT textures consist of |
| 573 | * a series of 4x4 pixel blocks in left-to-right, top-down order. |
| 574 | * The number of blocks is given by ceil(width/4)*ceil(height/4). |
| 575 | * |
| 576 | * 'data' points to the texture data. 'width' and 'height' indicate the |
| 577 | * dimensions of the texture. We assume width and height are >= 0 but |
| 578 | * do not require them to be powers of 2 or divisible by any factor. |
| 579 | * |
| 580 | * The output is written to 'surface' with each scanline separated by |
| 581 | * 'stride' 2- or 4-byte words. |
| 582 | * |
| 583 | * 'format' indicates the type of compression and must be one of the following: |
| 584 | * |
| 585 | * GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 586 | * The output is written as 5/6/5 opaque RGB (16 bit words). |
| 587 | * 8 bytes are read from 'data' for each block. |
| 588 | * |
| 589 | * GL_COMPRESSED_RGBA_S3TC_DXT1_EXT |
| 590 | * The output is written as 5/5/5/1 RGBA (16 bit words) |
| 591 | * 8 bytes are read from 'data' for each block. |
| 592 | * |
| 593 | * GL_COMPRESSED_RGBA_S3TC_DXT3_EXT |
| 594 | * GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
| 595 | * The output is written as 8/8/8/8 ARGB (32 bit words) |
| 596 | * 16 bytes are read from 'data' for each block. |
| 597 | */ |
| 598 | void |
| 599 | decodeDXT(const GLvoid *data, int width, int height, |
| 600 | void *surface, int stride, int format) |
| 601 | { |
| 602 | #if TIMING |
| 603 | struct timeval start_t, end_t; |
| 604 | struct timezone tz; |
| 605 | |
| 606 | gettimeofday(&start_t, &tz); |
| 607 | #endif |
| 608 | |
| 609 | switch (format) { |
| 610 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 611 | decodeDXT1(data, width, height, surface, stride, false); |
| 612 | break; |
| 613 | |
| 614 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 615 | decodeDXT1(data, width, height, surface, stride, true); |
| 616 | break; |
| 617 | |
| 618 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: |
| 619 | decodeDXT3(data, width, height, surface, stride); |
| 620 | break; |
| 621 | |
| 622 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: |
| 623 | decodeDXT5(data, width, height, surface, stride); |
| 624 | break; |
| 625 | } |
| 626 | |
| 627 | #if TIMING |
| 628 | gettimeofday(&end_t, &tz); |
| 629 | long usec = (end_t.tv_sec - start_t.tv_sec)*1000000 + |
| 630 | (end_t.tv_usec - start_t.tv_usec); |
| 631 | |
| 632 | printf("Loaded w=%d h=%d in %ld usec\n", width, height, usec); |
| 633 | #endif |
| 634 | } |
| 635 | |
| 636 | } // namespace android |