blob: 69341bd6271481479312cdc5ef94f829be475259 [file] [log] [blame]
Jason Sams22534172009-08-04 16:58:20 -07001/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -070020/**
Tim Murraya9084222013-04-05 22:06:43 +000021 * @hide
Jason Samsd4ca9912012-05-08 19:02:07 -070022 * @deprecated in API 16
Tim Murrayc11e25c2013-04-09 11:01:01 -070023 * <p>The RenderScript fragment program, also known as fragment shader is responsible
Robert Ly11518ac2011-02-09 13:57:06 -080024 * for manipulating pixel data in a user defined way. It's constructed from a GLSL
25 * shader string containing the program body, textures inputs, and a Type object
26 * that describes the constants used by the program. Similar to the vertex programs,
27 * when an allocation with constant input values is bound to the shader, its values
28 * are sent to the graphics program automatically.</p>
29 * <p> The values inside the allocation are not explicitly tracked. If they change between two draw
30 * calls using the same program object, the runtime needs to be notified of that
31 * change by calling rsgAllocationSyncAll so it could send the new values to hardware.
32 * Communication between the vertex and fragment programs is handled internally in the
33 * GLSL code. For example, if the fragment program is expecting a varying input called
34 * varTex0, the GLSL code inside the program vertex must provide it.
35 * </p>
Jason Sams22534172009-08-04 16:58:20 -070036 *
37 **/
Jason Sams7e5ab3b2009-12-15 13:27:04 -080038public class ProgramFragment extends Program {
Jason Sams22534172009-08-04 16:58:20 -070039 ProgramFragment(int id, RenderScript rs) {
Jason Sams7e5ab3b2009-12-15 13:27:04 -080040 super(id, rs);
Jason Sams22534172009-08-04 16:58:20 -070041 }
42
Jason Samsd4ca9912012-05-08 19:02:07 -070043 /**
44 * @deprecated in API 16
45 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080046 public static class Builder extends BaseProgramBuilder {
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -070047 /**
Jason Samsd4ca9912012-05-08 19:02:07 -070048 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080049 * Create a builder object.
50 *
Alex Sakhartchoukf5c876e2011-01-13 14:53:43 -080051 * @param rs Context to which the program will belong.
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080052 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080053 public Builder(RenderScript rs) {
Jason Sams7e5ab3b2009-12-15 13:27:04 -080054 super(rs);
55 }
56
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -070057 /**
Jason Samsd4ca9912012-05-08 19:02:07 -070058 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080059 * Creates ProgramFragment from the current state of the builder
60 *
61 * @return ProgramFragment
62 */
Jason Sams7e5ab3b2009-12-15 13:27:04 -080063 public ProgramFragment create() {
64 mRS.validate();
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080065 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080066 String[] texNames = new String[mTextureCount];
Jason Sams7e5ab3b2009-12-15 13:27:04 -080067 int idx = 0;
68
69 for (int i=0; i < mInputCount; i++) {
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080070 tmp[idx++] = ProgramParam.INPUT.mID;
Jason Samse07694b2012-04-03 15:36:36 -070071 tmp[idx++] = mInputs[i].getID(mRS);
Jason Sams7e5ab3b2009-12-15 13:27:04 -080072 }
73 for (int i=0; i < mOutputCount; i++) {
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080074 tmp[idx++] = ProgramParam.OUTPUT.mID;
Jason Samse07694b2012-04-03 15:36:36 -070075 tmp[idx++] = mOutputs[i].getID(mRS);
Jason Sams7e5ab3b2009-12-15 13:27:04 -080076 }
77 for (int i=0; i < mConstantCount; i++) {
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080078 tmp[idx++] = ProgramParam.CONSTANT.mID;
Jason Samse07694b2012-04-03 15:36:36 -070079 tmp[idx++] = mConstants[i].getID(mRS);
Jason Sams7e5ab3b2009-12-15 13:27:04 -080080 }
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080081 for (int i=0; i < mTextureCount; i++) {
82 tmp[idx++] = ProgramParam.TEXTURE_TYPE.mID;
83 tmp[idx++] = mTextureTypes[i].mID;
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080084 texNames[i] = mTextureNames[i];
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080085 }
Jason Sams7e5ab3b2009-12-15 13:27:04 -080086
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080087 int id = mRS.nProgramFragmentCreate(mShader, texNames, tmp);
Jason Sams7e5ab3b2009-12-15 13:27:04 -080088 ProgramFragment pf = new ProgramFragment(id, mRS);
89 initProgram(pf);
90 return pf;
91 }
92 }
Jason Sams22534172009-08-04 16:58:20 -070093}
94
95
96