The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | // |
| 18 | // Asset management class. AssetManager objects are thread-safe. |
| 19 | // |
| 20 | #ifndef __LIBS_ASSETMANAGER_H |
| 21 | #define __LIBS_ASSETMANAGER_H |
| 22 | |
| 23 | #include <utils/Asset.h> |
| 24 | #include <utils/AssetDir.h> |
| 25 | #include <utils/KeyedVector.h> |
| 26 | #include <utils/String8.h> |
| 27 | #include <utils/Vector.h> |
| 28 | #include <utils/String16.h> |
| 29 | #include <utils/ZipFileRO.h> |
| 30 | #include <utils/threads.h> |
| 31 | |
Christopher Tate | 6cce32b | 2010-07-12 18:21:36 -0700 | [diff] [blame] | 32 | /* |
| 33 | * Native-app access is via the opaque typedef struct AAssetManager in the C namespace. |
| 34 | */ |
| 35 | #ifdef __cplusplus |
| 36 | extern "C" { |
| 37 | #endif |
| 38 | |
| 39 | struct AAssetManager { }; |
| 40 | |
| 41 | #ifdef __cplusplus |
| 42 | }; |
| 43 | #endif |
| 44 | |
| 45 | |
| 46 | /* |
| 47 | * Now the proper C++ android-namespace definitions |
| 48 | */ |
| 49 | |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 50 | namespace android { |
| 51 | |
| 52 | class Asset; // fwd decl for things that include Asset.h first |
| 53 | class ResTable; |
| 54 | struct ResTable_config; |
| 55 | |
| 56 | /* |
| 57 | * Every application that uses assets needs one instance of this. A |
| 58 | * single instance may be shared across multiple threads, and a single |
| 59 | * thread may have more than one instance (the latter is discouraged). |
| 60 | * |
| 61 | * The purpose of the AssetManager is to create Asset objects. To do |
| 62 | * this efficiently it may cache information about the locations of |
| 63 | * files it has seen. This can be controlled with the "cacheMode" |
| 64 | * argument. |
| 65 | * |
| 66 | * The asset hierarchy may be examined like a filesystem, using |
| 67 | * AssetDir objects to peruse a single directory. |
| 68 | */ |
Christopher Tate | 6cce32b | 2010-07-12 18:21:36 -0700 | [diff] [blame] | 69 | class AssetManager : public AAssetManager { |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 70 | public: |
| 71 | typedef enum CacheMode { |
| 72 | CACHE_UNKNOWN = 0, |
| 73 | CACHE_OFF, // don't try to cache file locations |
| 74 | CACHE_DEFER, // construct cache as pieces are needed |
| 75 | //CACHE_SCAN, // scan full(!) asset hierarchy at init() time |
| 76 | } CacheMode; |
| 77 | |
| 78 | AssetManager(CacheMode cacheMode = CACHE_OFF); |
| 79 | virtual ~AssetManager(void); |
| 80 | |
| 81 | static int32_t getGlobalCount(); |
| 82 | |
| 83 | /* |
| 84 | * Add a new source for assets. This can be called multiple times to |
| 85 | * look in multiple places for assets. It can be either a directory (for |
| 86 | * finding assets as raw files on the disk) or a ZIP file. This newly |
| 87 | * added asset path will be examined first when searching for assets, |
| 88 | * before any that were previously added. |
| 89 | * |
| 90 | * Returns "true" on success, "false" on failure. If 'cookie' is non-NULL, |
| 91 | * then on success, *cookie is set to the value corresponding to the |
| 92 | * newly-added asset source. |
| 93 | */ |
| 94 | bool addAssetPath(const String8& path, void** cookie); |
| 95 | |
| 96 | /* |
| 97 | * Convenience for adding the standard system assets. Uses the |
| 98 | * ANDROID_ROOT environment variable to find them. |
| 99 | */ |
| 100 | bool addDefaultAssets(); |
| 101 | |
| 102 | /* |
| 103 | * Iterate over the asset paths in this manager. (Previously |
| 104 | * added via addAssetPath() and addDefaultAssets().) On first call, |
| 105 | * 'cookie' must be NULL, resulting in the first cookie being returned. |
| 106 | * Each next cookie will be returned there-after, until NULL indicating |
| 107 | * the end has been reached. |
| 108 | */ |
| 109 | void* nextAssetPath(void* cookie) const; |
| 110 | |
| 111 | /* |
| 112 | * Return an asset path in the manager. 'which' must be between 0 and |
| 113 | * countAssetPaths(). |
| 114 | */ |
| 115 | String8 getAssetPath(void* cookie) const; |
| 116 | |
| 117 | /* |
| 118 | * Set the current locale and vendor. The locale can change during |
| 119 | * the lifetime of an AssetManager if the user updates the device's |
| 120 | * language setting. The vendor is less likely to change. |
| 121 | * |
| 122 | * Pass in NULL to indicate no preference. |
| 123 | */ |
| 124 | void setLocale(const char* locale); |
| 125 | void setVendor(const char* vendor); |
| 126 | |
| 127 | /* |
| 128 | * Choose screen orientation for resources values returned. |
| 129 | */ |
| 130 | void setConfiguration(const ResTable_config& config, const char* locale = NULL); |
| 131 | |
Dianne Hackborn | 08d5b8f | 2010-08-04 11:12:40 -0700 | [diff] [blame] | 132 | void getConfiguration(ResTable_config* outConfig) const; |
| 133 | |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 134 | typedef Asset::AccessMode AccessMode; // typing shortcut |
| 135 | |
| 136 | /* |
| 137 | * Open an asset. |
| 138 | * |
| 139 | * This will search through locale-specific and vendor-specific |
| 140 | * directories and packages to find the file. |
| 141 | * |
| 142 | * The object returned does not depend on the AssetManager. It should |
| 143 | * be freed by calling Asset::close(). |
| 144 | */ |
| 145 | Asset* open(const char* fileName, AccessMode mode); |
| 146 | |
| 147 | /* |
| 148 | * Open a non-asset file as an asset. |
| 149 | * |
| 150 | * This is for opening files that are included in an asset package |
| 151 | * but aren't assets. These sit outside the usual "locale/vendor" |
| 152 | * path hierarchy, and will not be seen by "AssetDir" or included |
| 153 | * in our filename cache. |
| 154 | */ |
| 155 | Asset* openNonAsset(const char* fileName, AccessMode mode); |
| 156 | |
| 157 | /* |
| 158 | * Explicit non-asset file. The file explicitly named by the cookie (the |
| 159 | * resource set to look in) and fileName will be opened and returned. |
| 160 | */ |
| 161 | Asset* openNonAsset(void* cookie, const char* fileName, AccessMode mode); |
| 162 | |
| 163 | /* |
| 164 | * Open a directory within the asset hierarchy. |
| 165 | * |
| 166 | * The contents of the directory are an amalgam of vendor-specific, |
| 167 | * locale-specific, and generic assets stored loosely or in asset |
| 168 | * packages. Depending on the cache setting and previous accesses, |
| 169 | * this call may incur significant disk overhead. |
| 170 | * |
| 171 | * To open the top-level directory, pass in "". |
| 172 | */ |
| 173 | AssetDir* openDir(const char* dirName); |
| 174 | |
| 175 | /* |
Dianne Hackborn | bb9ea30 | 2009-05-18 15:22:00 -0700 | [diff] [blame] | 176 | * Open a directory within a particular path of the asset manager. |
| 177 | * |
| 178 | * The contents of the directory are an amalgam of vendor-specific, |
| 179 | * locale-specific, and generic assets stored loosely or in asset |
| 180 | * packages. Depending on the cache setting and previous accesses, |
| 181 | * this call may incur significant disk overhead. |
| 182 | * |
| 183 | * To open the top-level directory, pass in "". |
| 184 | */ |
| 185 | AssetDir* openNonAssetDir(void* cookie, const char* dirName); |
| 186 | |
| 187 | /* |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 188 | * Get the type of a file in the asset hierarchy. They will either |
| 189 | * be "regular" or "directory". [Currently only works for "regular".] |
| 190 | * |
| 191 | * Can also be used as a quick test for existence of a file. |
| 192 | */ |
| 193 | FileType getFileType(const char* fileName); |
| 194 | |
| 195 | /* |
| 196 | * Return the complete resource table to find things in the package. |
| 197 | */ |
| 198 | const ResTable& getResources(bool required = true) const; |
| 199 | |
| 200 | /* |
| 201 | * Discard cached filename information. This only needs to be called |
| 202 | * if somebody has updated the set of "loose" files, and we want to |
| 203 | * discard our cached notion of what's where. |
| 204 | */ |
| 205 | void purge(void) { purgeFileNameCacheLocked(); } |
| 206 | |
| 207 | /* |
| 208 | * Return true if the files this AssetManager references are all |
| 209 | * up-to-date (have not been changed since it was created). If false |
| 210 | * is returned, you will need to create a new AssetManager to get |
| 211 | * the current data. |
| 212 | */ |
| 213 | bool isUpToDate(); |
| 214 | |
| 215 | /** |
| 216 | * Get the known locales for this asset manager object. |
| 217 | */ |
| 218 | void getLocales(Vector<String8>* locales) const; |
| 219 | |
| 220 | private: |
| 221 | struct asset_path |
| 222 | { |
| 223 | String8 path; |
| 224 | FileType type; |
| 225 | }; |
| 226 | |
| 227 | Asset* openInPathLocked(const char* fileName, AccessMode mode, |
| 228 | const asset_path& path); |
| 229 | Asset* openNonAssetInPathLocked(const char* fileName, AccessMode mode, |
| 230 | const asset_path& path); |
| 231 | Asset* openInLocaleVendorLocked(const char* fileName, AccessMode mode, |
| 232 | const asset_path& path, const char* locale, const char* vendor); |
| 233 | String8 createPathNameLocked(const asset_path& path, const char* locale, |
| 234 | const char* vendor); |
| 235 | String8 createPathNameLocked(const asset_path& path, const char* rootDir); |
| 236 | String8 createZipSourceNameLocked(const String8& zipFileName, |
| 237 | const String8& dirName, const String8& fileName); |
| 238 | |
| 239 | ZipFileRO* getZipFileLocked(const asset_path& path); |
| 240 | Asset* openAssetFromFileLocked(const String8& fileName, AccessMode mode); |
| 241 | Asset* openAssetFromZipLocked(const ZipFileRO* pZipFile, |
| 242 | const ZipEntryRO entry, AccessMode mode, const String8& entryName); |
| 243 | |
| 244 | bool scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, |
| 245 | const asset_path& path, const char* rootDir, const char* dirName); |
| 246 | SortedVector<AssetDir::FileInfo>* scanDirLocked(const String8& path); |
| 247 | bool scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, |
| 248 | const asset_path& path, const char* rootDir, const char* dirName); |
| 249 | void mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, |
| 250 | const SortedVector<AssetDir::FileInfo>* pContents); |
| 251 | |
| 252 | void loadFileNameCacheLocked(void); |
| 253 | void fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, |
| 254 | const char* dirName); |
| 255 | bool fncScanAndMergeDirLocked( |
| 256 | SortedVector<AssetDir::FileInfo>* pMergedInfo, |
| 257 | const asset_path& path, const char* locale, const char* vendor, |
| 258 | const char* dirName); |
| 259 | void purgeFileNameCacheLocked(void); |
| 260 | |
| 261 | const ResTable* getResTable(bool required = true) const; |
| 262 | void setLocaleLocked(const char* locale); |
| 263 | void updateResourceParamsLocked() const; |
| 264 | |
| 265 | class SharedZip : public RefBase { |
| 266 | public: |
| 267 | static sp<SharedZip> get(const String8& path); |
| 268 | |
| 269 | ZipFileRO* getZip(); |
| 270 | |
| 271 | Asset* getResourceTableAsset(); |
| 272 | Asset* setResourceTableAsset(Asset* asset); |
| 273 | |
Dianne Hackborn | 78c4051 | 2009-07-06 11:07:40 -0700 | [diff] [blame] | 274 | ResTable* getResourceTable(); |
| 275 | ResTable* setResourceTable(ResTable* res); |
| 276 | |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 277 | bool isUpToDate(); |
| 278 | |
| 279 | protected: |
| 280 | ~SharedZip(); |
| 281 | |
| 282 | private: |
| 283 | SharedZip(const String8& path, time_t modWhen); |
| 284 | SharedZip(); // <-- not implemented |
| 285 | |
| 286 | String8 mPath; |
| 287 | ZipFileRO* mZipFile; |
| 288 | time_t mModWhen; |
| 289 | |
| 290 | Asset* mResourceTableAsset; |
Dianne Hackborn | 78c4051 | 2009-07-06 11:07:40 -0700 | [diff] [blame] | 291 | ResTable* mResourceTable; |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 292 | |
| 293 | static Mutex gLock; |
| 294 | static DefaultKeyedVector<String8, wp<SharedZip> > gOpen; |
| 295 | }; |
| 296 | |
| 297 | /* |
| 298 | * Manage a set of Zip files. For each file we need a pointer to the |
| 299 | * ZipFile and a time_t with the file's modification date. |
| 300 | * |
| 301 | * We currently only have two zip files (current app, "common" app). |
| 302 | * (This was originally written for 8, based on app/locale/vendor.) |
| 303 | */ |
| 304 | class ZipSet { |
| 305 | public: |
| 306 | ZipSet(void); |
| 307 | ~ZipSet(void); |
| 308 | |
| 309 | /* |
| 310 | * Return a ZipFileRO structure for a ZipFileRO with the specified |
| 311 | * parameters. |
| 312 | */ |
| 313 | ZipFileRO* getZip(const String8& path); |
| 314 | |
Dianne Hackborn | 78c4051 | 2009-07-06 11:07:40 -0700 | [diff] [blame] | 315 | Asset* getZipResourceTableAsset(const String8& path); |
| 316 | Asset* setZipResourceTableAsset(const String8& path, Asset* asset); |
| 317 | |
| 318 | ResTable* getZipResourceTable(const String8& path); |
| 319 | ResTable* setZipResourceTable(const String8& path, ResTable* res); |
The Android Open Source Project | 9066cfe | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 320 | |
| 321 | // generate path, e.g. "common/en-US-noogle.zip" |
| 322 | static String8 getPathName(const char* path); |
| 323 | |
| 324 | bool isUpToDate(); |
| 325 | |
| 326 | private: |
| 327 | void closeZip(int idx); |
| 328 | |
| 329 | int getIndex(const String8& zip) const; |
| 330 | mutable Vector<String8> mZipPath; |
| 331 | mutable Vector<sp<SharedZip> > mZipFile; |
| 332 | }; |
| 333 | |
| 334 | // Protect all internal state. |
| 335 | mutable Mutex mLock; |
| 336 | |
| 337 | ZipSet mZipSet; |
| 338 | |
| 339 | Vector<asset_path> mAssetPaths; |
| 340 | char* mLocale; |
| 341 | char* mVendor; |
| 342 | |
| 343 | mutable ResTable* mResources; |
| 344 | ResTable_config* mConfig; |
| 345 | |
| 346 | /* |
| 347 | * Cached data for "loose" files. This lets us avoid poking at the |
| 348 | * filesystem when searching for loose assets. Each entry is the |
| 349 | * "extended partial" path, e.g. "default/default/foo/bar.txt". The |
| 350 | * full set of files is present, including ".EXCLUDE" entries. |
| 351 | * |
| 352 | * We do not cache directory names. We don't retain the ".gz", |
| 353 | * because to our clients "foo" and "foo.gz" both look like "foo". |
| 354 | */ |
| 355 | CacheMode mCacheMode; // is the cache enabled? |
| 356 | bool mCacheValid; // clear when locale or vendor changes |
| 357 | SortedVector<AssetDir::FileInfo> mCache; |
| 358 | }; |
| 359 | |
| 360 | }; // namespace android |
| 361 | |
| 362 | #endif // __LIBS_ASSETMANAGER_H |