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Chris Craik14e51302013-12-30 15:32:54 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
18#define ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
19
20#include <utils/RefBase.h>
21
22#include "Renderer.h"
23#include "Snapshot.h"
24
25namespace android {
26namespace uirenderer {
27
28/**
Chris Craikd6b65f62014-01-01 14:45:21 -080029 * Abstract Renderer subclass, which implements Canvas state methods.
Chris Craik14e51302013-12-30 15:32:54 -080030 *
Chris Craikd6b65f62014-01-01 14:45:21 -080031 * Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the
32 * Renderer interface. Drawing and recording classes that extend StatefulBaseRenderer will have
33 * different use cases:
34 *
35 * Drawing subclasses (i.e. OpenGLRenderer) can query attributes (such as transform) or hook into
36 * changes (e.g. save/restore) with minimal surface area for manipulating the stack itself.
37 *
38 * Recording subclasses (i.e. DisplayListRenderer) can both record and pass through state operations
39 * to StatefulBaseRenderer, so that not only will querying operations work (getClip/Matrix), but so
40 * that quickRejection can also be used.
Chris Craik14e51302013-12-30 15:32:54 -080041 */
42class StatefulBaseRenderer : public Renderer {
43public:
44 StatefulBaseRenderer();
45
46 virtual status_t prepare(bool opaque) {
47 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
48 }
Chris Craika64a2be2014-05-14 14:17:01 -070049
50 /**
Chris Craik797b95b2014-05-20 18:10:25 -070051 * Initialize the first snapshot, computing the projection matrix, and stores the dimensions of
52 * the render target.
Chris Craika64a2be2014-05-14 14:17:01 -070053 */
Chris Craik797b95b2014-05-20 18:10:25 -070054 virtual void setViewport(int width, int height);
55 virtual void initializeLight(const Vector3& lightCenter, float lightRadius);
Chris Craik14e51302013-12-30 15:32:54 -080056 void initializeSaveStack(float clipLeft, float clipTop, float clipRight, float clipBottom);
57
58 // getters
59 bool hasRectToRectTransform() const {
Chris Craikd6b65f62014-01-01 14:45:21 -080060 return CC_LIKELY(currentTransform()->rectToRect());
Chris Craik14e51302013-12-30 15:32:54 -080061 }
62
63 // Save (layer)
64 virtual int getSaveCount() const { return mSaveCount; }
65 virtual int save(int flags);
66 virtual void restore();
67 virtual void restoreToCount(int saveCount);
68 //virtual int saveLayer(float left, float top, float right, float bottom,
69 // int alpha, SkXfermode::Mode mode, int flags);
70
71 // Matrix
Chris Craik05f3d6e2014-06-02 16:27:04 -070072 void getMatrix(Matrix4* outMatrix) const;
Chris Craik14e51302013-12-30 15:32:54 -080073 virtual void getMatrix(SkMatrix* outMatrix) const;
74 virtual void translate(float dx, float dy, float dz = 0.0f);
75 virtual void rotate(float degrees);
76 virtual void scale(float sx, float sy);
77 virtual void skew(float sx, float sy);
78
Derek Sollenberger13908822013-12-10 12:28:58 -050079 virtual void setMatrix(const SkMatrix& matrix);
Chris Craik14e51302013-12-30 15:32:54 -080080 void setMatrix(const Matrix4& matrix); // internal only convenience method
Derek Sollenberger13908822013-12-10 12:28:58 -050081 virtual void concatMatrix(const SkMatrix& matrix);
Chris Craik14e51302013-12-30 15:32:54 -080082 void concatMatrix(const Matrix4& matrix); // internal only convenience method
83
84 // Clip
Chris Craik3f0854292014-04-15 16:18:08 -070085 virtual const Rect& getLocalClipBounds() const { return mSnapshot->getLocalClip(); }
86
Chris Craik14e51302013-12-30 15:32:54 -080087 virtual bool quickRejectConservative(float left, float top, float right, float bottom) const;
88
Chris Craikd6b65f62014-01-01 14:45:21 -080089 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Chris Craikd218a922014-01-02 17:13:34 -080090 virtual bool clipPath(const SkPath* path, SkRegion::Op op);
91 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op);
Chris Craik14e51302013-12-30 15:32:54 -080092
Chris Craikdeeda3d2014-05-05 19:09:33 -070093 /**
94 * Does not support different clipping Ops (that is, every call to setClippingOutline is
95 * effectively using SkRegion::kReplaceOp)
96 *
97 * The clipping outline is independent from the regular clip.
98 */
99 void setClippingOutline(LinearAllocator& allocator, const Outline* outline);
100
Chris Craik14e51302013-12-30 15:32:54 -0800101protected:
Chris Craik3f0854292014-04-15 16:18:08 -0700102 const Rect& getRenderTargetClipBounds() const { return mSnapshot->getRenderTargetClip(); }
103
Chris Craik14e51302013-12-30 15:32:54 -0800104 int getWidth() { return mWidth; }
105 int getHeight() { return mHeight; }
106
107 // Save
108 int saveSnapshot(int flags);
109 void restoreSnapshot();
110
111 // allows subclasses to control what value is stored in snapshot's fbo field in
112 // initializeSaveStack
113 virtual GLuint getTargetFbo() const {
114 return -1;
115 }
116
117 // Clip
118 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700119 bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
Chris Craik14e51302013-12-30 15:32:54 -0800120
121 /**
122 * Called just after a restore has occurred. The 'removed' snapshot popped from the stack,
123 * 'restored' snapshot has become the top/current.
124 *
125 * Subclasses can override this method to handle layer restoration
126 */
127 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {};
128
Chris Craik797b95b2014-05-20 18:10:25 -0700129 virtual void onViewportInitialized() {};
130
Chris Craikd6b65f62014-01-01 14:45:21 -0800131 inline const Rect* currentClipRect() const {
132 return mSnapshot->clipRect;
Chris Craik14e51302013-12-30 15:32:54 -0800133 }
134
Chris Craikd6b65f62014-01-01 14:45:21 -0800135 inline const mat4* currentTransform() const {
136 return mSnapshot->transform;
Chris Craik14e51302013-12-30 15:32:54 -0800137 }
138
Chris Craikd6b65f62014-01-01 14:45:21 -0800139 inline const Snapshot* currentSnapshot() const {
140 return mSnapshot != NULL ? mSnapshot.get() : mFirstSnapshot.get();
Chris Craik14e51302013-12-30 15:32:54 -0800141 }
142
Chris Craikd6b65f62014-01-01 14:45:21 -0800143 inline const Snapshot* firstSnapshot() const {
144 return mFirstSnapshot.get();
145 }
146
147 // indicites that the clip has been changed since the last time it was consumed
148 bool mDirtyClip;
149
150private:
151 // Dimensions of the drawing surface
152 int mWidth, mHeight;
Chris Craik14e51302013-12-30 15:32:54 -0800153
154 // Number of saved states
155 int mSaveCount;
156
157 // Base state
158 sp<Snapshot> mFirstSnapshot;
159
Chris Craikd6b65f62014-01-01 14:45:21 -0800160protected:
Chris Craik14e51302013-12-30 15:32:54 -0800161 // Current state
Chris Craikd6b65f62014-01-01 14:45:21 -0800162 // TODO: should become private, once hooks needed by OpenGLRenderer are added
Chris Craik14e51302013-12-30 15:32:54 -0800163 sp<Snapshot> mSnapshot;
164
Chris Craik797b95b2014-05-20 18:10:25 -0700165 Vector3 mLightCenter;
166 float mLightRadius;
167
Chris Craik14e51302013-12-30 15:32:54 -0800168}; // class StatefulBaseRenderer
169
170}; // namespace uirenderer
171}; // namespace android
172
173#endif // ANDROID_HWUI_STATEFUL_BASE_RENDERER_H