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Romain Guy694b5192010-07-21 21:33:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_UI_FONT_RENDERER_H
18#define ANDROID_UI_FONT_RENDERER_H
19
20#include <utils/String8.h>
21#include <utils/Vector.h>
22#include <utils/KeyedVector.h>
23
24#include <SkScalerContext.h>
25#include <SkPaint.h>
26
27#include <GLES2/gl2.h>
28
29namespace android {
30namespace uirenderer {
31
32class FontRenderer;
33
34class Font {
35public:
36 ~Font();
37
38 // Pointer to the utf data, length of data, where to start, number of glyphs ot read
39 // (each glyph may be longer than a char because we are dealing with utf data)
40 // Last two variables are the initial pen position
41 void renderUTF(SkPaint* paint, const char *text, uint32_t len, uint32_t start,
42 int numGlyphs, int x, int y);
43
44 static Font* create(FontRenderer* state, uint32_t fontId, float fontSize);
45
46protected:
47
48 friend class FontRenderer;
49
50 void invalidateTextureCache();
51 struct CachedGlyphInfo {
52 // Has the cache been invalidated?
53 bool mIsValid;
54 // Location of the cached glyph in the bitmap
55 // in case we need to resize the texture
56 uint32_t mBitmapWidth;
57 uint32_t mBitmapHeight;
58 // Also cache texture coords for the quad
59 float mBitmapMinU;
60 float mBitmapMinV;
61 float mBitmapMaxU;
62 float mBitmapMaxV;
63 // Minimize how much we call freetype
64 uint32_t mGlyphIndex;
65 uint32_t mAdvanceX;
66 uint32_t mAdvanceY;
67 // Values below contain a glyph's origin in the bitmap
68 uint32_t mBitmapLeft;
69 uint32_t mBitmapTop;
70 };
71
72 FontRenderer* mState;
73 uint32_t mFontId;
74 float mFontSize;
75
76 Font(FontRenderer* state, uint32_t fontId, float fontSize);
77
78 DefaultKeyedVector<int32_t, CachedGlyphInfo*> mCachedGlyphs;
79
80 CachedGlyphInfo *cacheGlyph(SkPaint* paint, int32_t glyph);
81 void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo *glyph);
82 void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y);
83};
84
85class FontRenderer {
86public:
87 FontRenderer();
88 ~FontRenderer();
89
90 void init();
91 void deinit();
92
93 void setFont(uint32_t fontId, float fontSize);
94 void renderText(SkPaint* paint, const char *text, uint32_t len, uint32_t startIndex,
95 int numGlyphs, int x, int y);
96 void renderText(SkPaint* paint, const char *text, int x, int y);
97
98 GLuint getTexture() {
99 checkInit();
100 return mTextureId;
101 }
102
103protected:
104 friend class Font;
105
106 struct CacheTextureLine {
107 uint16_t mMaxHeight;
108 uint16_t mMaxWidth;
109 uint32_t mCurrentRow;
110 uint32_t mCurrentCol;
111
112 CacheTextureLine(uint16_t maxHeight, uint16_t maxWidth, uint32_t currentRow,
113 uint32_t currentCol):
114 mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow),
115 mCurrentCol(currentCol) {
116 }
117
118 bool fitBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY) {
119 if (glyph.fHeight > mMaxHeight) {
120 return false;
121 }
122
123 if (mCurrentCol + glyph.fWidth < mMaxWidth) {
124 *retOriginX = mCurrentCol;
125 *retOriginY = mCurrentRow;
126 mCurrentCol += glyph.fWidth;
127 return true;
128 }
129
130 return false;
131 }
132 };
133
134 uint32_t getCacheWidth() const {
135 return mCacheWidth;
136 }
137
138 uint32_t getCacheHeight() const {
139 return mCacheHeight;
140 }
141
142 void initTextTexture();
143
144 bool cacheBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY);
145
146 void flushAllAndInvalidate();
147 void initVertexArrayBuffers();
148
149 void checkInit();
150
151 void issueDrawCommand();
152
153 void appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2,
154 float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
155 float x4, float y4, float z4, float u4, float v4);
156
157 uint32_t mCacheWidth;
158 uint32_t mCacheHeight;
159
160 Font* mCurrentFont;
161
162 Vector<CacheTextureLine*> mCacheLines;
163
164 Vector<Font*> mActiveFonts;
165
166 // Texture to cache glyph bitmaps
167 unsigned char* mTextTexture;
168 GLuint mTextureId;
169 bool mUploadTexture;
170
171 // Pointer to vertex data to speed up frame to frame work
172 float *mTextMeshPtr;
173 uint32_t mCurrentQuadIndex;
174 uint32_t mMaxNumberOfQuads;
175
176 uint32_t mIndexBufferID;
177
178 bool mInitialized;
179};
180
181}; // namespace uirenderer
182}; // namespace android
183
184#endif // ANDROID_UI_FONT_RENDERER_H