blob: 3583b86582541791be3c4c9a8a17e0a068a91c35 [file] [log] [blame]
Romain Guy6c319ca2011-01-11 14:29:25 -08001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include "LayerRenderer.h"
20
21namespace android {
22namespace uirenderer {
23
24///////////////////////////////////////////////////////////////////////////////
25// Rendering
26///////////////////////////////////////////////////////////////////////////////
27
28void LayerRenderer::prepare(bool opaque) {
29 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &mPreviousFbo);
30 glBindFramebuffer(GL_FRAMEBUFFER, mFbo);
31 OpenGLRenderer::prepare(opaque);
32}
33
34void LayerRenderer::finish() {
35 OpenGLRenderer::finish();
36 glBindFramebuffer(GL_FRAMEBUFFER, mPreviousFbo);
37}
38
39///////////////////////////////////////////////////////////////////////////////
40// Static functions
41///////////////////////////////////////////////////////////////////////////////
42
43GLuint LayerRenderer::createLayer(uint32_t width, uint32_t height,
44 uint32_t* layerWidth, uint32_t* layerHeight, GLuint* texture) {
45 GLuint previousFbo;
46 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
47
48 GLuint fbo = 0;
49 glGenFramebuffers(1, &fbo);
50 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
51
52 glActiveTexture(GL_TEXTURE0);
53 glGenTextures(1, texture);
54 glBindTexture(GL_TEXTURE_2D, *texture);
55
56 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
57
58 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
59 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
60
61 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
62 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
63
64 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
65 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
66
67 if (glGetError() != GL_NO_ERROR) {
68 glDeleteBuffers(1, &fbo);
69 glDeleteTextures(1, texture);
70 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
71 return 0;
72 }
73
74 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
75 *texture, 0);
76
77 if (glGetError() != GL_NO_ERROR) {
78 glDeleteBuffers(1, &fbo);
79 glDeleteTextures(1, texture);
80 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
81 return 0;
82 }
83
84 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
85
86 *layerWidth = width;
87 *layerHeight = height;
88
89 return fbo;
90}
91
92void LayerRenderer::resizeLayer(GLuint fbo, GLuint texture, uint32_t width, uint32_t height,
93 uint32_t* layerWidth, uint32_t* layerHeight) {
94 glActiveTexture(GL_TEXTURE0);
95 glBindTexture(GL_TEXTURE_2D, texture);
96
97 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
98 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
99
100 if (glGetError() != GL_NO_ERROR) {
101 glDeleteBuffers(1, &fbo);
102 glDeleteTextures(1, texture);
103 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
104
105 *layerWidth = 0;
106 *layerHeight = 0;
107
108 return;
109 }
110
111 *layerWidth = width;
112 *layerHeight = height;
113}
114
115void LayerRenderer::destroyLayer(GLuint fbo, GLuint texture) {
116 if (fbo) glDeleteFramebuffers(1, &fbo);
117 if (texture) glDeleteTextures(1, &texture);
118}
119
120}; // namespace uirenderer
121}; // namespace android