blob: 1354f161c74cb9bcad489a176b079a493e605f9f [file] [log] [blame]
Chris Craik710f46d2012-09-17 17:25:49 -07001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_PATH_RENDERER_H
18#define ANDROID_HWUI_PATH_RENDERER_H
19
20#include <utils/Vector.h>
21
22#include "Vertex.h"
23
24namespace android {
25namespace uirenderer {
26
27class Matrix4;
28typedef Matrix4 mat4;
29
30class VertexBuffer {
31public:
32 VertexBuffer():
33 mBuffer(0),
34 mSize(0),
35 mCleanupMethod(0)
36 {}
37
38 ~VertexBuffer()
39 {
40 if (mCleanupMethod)
41 mCleanupMethod(mBuffer);
42 }
43
44 template <class TYPE>
45 TYPE* alloc(int size)
46 {
47 mSize = size;
48 mBuffer = (void*)new TYPE[size];
49 mCleanupMethod = &(cleanup<TYPE>);
50
51 return (TYPE*)mBuffer;
52 }
53
54 void* getBuffer() { return mBuffer; }
55 unsigned int getSize() { return mSize; }
56
57private:
58 template <class TYPE>
59 static void cleanup(void* buffer)
60 {
61 delete[] (TYPE*)buffer;
62 }
63
64 void* mBuffer;
65 unsigned int mSize;
66 void (*mCleanupMethod)(void*);
67};
68
69class PathRenderer {
70public:
71 static void computeInverseScales(
72 const mat4 *transform, float &inverseScaleX, float& inverseScaleY);
73
74 static void convexPathFillVertices(
75 const SkPath &path, const mat4 *transform,
76 VertexBuffer &vertexBuffer, bool isAA);
77
78private:
79 static void convexPathVertices(
80 const SkPath &path,
81 float thresholdx, float thresholdy,
82 Vector<Vertex> &outputVertices);
83
84/*
85 endpoints a & b,
86 control c
87 */
88 static void recursiveQuadraticBezierVertices(
89 float ax, float ay,
90 float bx, float by,
91 float cx, float cy,
92 float thresholdx, float thresholdy,
93 Vector<Vertex> &outputVertices);
94
95/*
96 endpoints p1, p2
97 control c1, c2
98 */
99 static void recursiveCubicBezierVertices(
100 float p1x, float p1y,
101 float c1x, float c1y,
102 float p2x, float p2y,
103 float c2x, float c2y,
104 float thresholdx, float thresholdy,
105 Vector<Vertex> &outputVertices);
106};
107
108}; // namespace uirenderer
109}; // namespace android
110
111#endif // ANDROID_HWUI_PATH_RENDERER_H