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Adam Powell637d3372010-08-25 14:37:03 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
19import android.content.Context;
Gilles Debunnefff4ab02010-11-23 15:34:37 -080020import android.hardware.SensorManager;
21import android.util.FloatMath;
22import android.util.Log;
Adam Powell637d3372010-08-25 14:37:03 -070023import android.view.ViewConfiguration;
24import android.view.animation.AnimationUtils;
Gilles Debunnefff4ab02010-11-23 15:34:37 -080025import android.view.animation.Interpolator;
Adam Powell637d3372010-08-25 14:37:03 -070026
27/**
28 * This class encapsulates scrolling with the ability to overshoot the bounds
29 * of a scrolling operation. This class is a drop-in replacement for
30 * {@link android.widget.Scroller} in most cases.
31 */
32public class OverScroller {
Gilles Debunnefff4ab02010-11-23 15:34:37 -080033 private int mMode;
Adam Powell637d3372010-08-25 14:37:03 -070034
Gilles Debunnefff4ab02010-11-23 15:34:37 -080035 private final SplineOverScroller mScrollerX;
36 private final SplineOverScroller mScrollerY;
Adam Powell637d3372010-08-25 14:37:03 -070037
Adam Powell0b8acd82012-04-25 20:29:23 -070038 private Interpolator mInterpolator;
Gilles Debunnefff4ab02010-11-23 15:34:37 -080039
Adam Powell637d3372010-08-25 14:37:03 -070040 private final boolean mFlywheel;
41
Adam Powell637d3372010-08-25 14:37:03 -070042 private static final int DEFAULT_DURATION = 250;
43 private static final int SCROLL_MODE = 0;
44 private static final int FLING_MODE = 1;
45
Gilles Debunnefff4ab02010-11-23 15:34:37 -080046 /**
Gilles Debunnec35a8292010-12-10 14:36:17 -080047 * Creates an OverScroller with a viscous fluid scroll interpolator and flywheel.
Gilles Debunnefff4ab02010-11-23 15:34:37 -080048 * @param context
49 */
50 public OverScroller(Context context) {
51 this(context, null);
Adam Powell637d3372010-08-25 14:37:03 -070052 }
53
Gilles Debunnefff4ab02010-11-23 15:34:37 -080054 /**
Gilles Debunnec35a8292010-12-10 14:36:17 -080055 * Creates an OverScroller with flywheel enabled.
Gilles Debunnefff4ab02010-11-23 15:34:37 -080056 * @param context The context of this application.
57 * @param interpolator The scroll interpolator. If null, a default (viscous) interpolator will
58 * be used.
59 */
60 public OverScroller(Context context, Interpolator interpolator) {
Gilles Debunnec35a8292010-12-10 14:36:17 -080061 this(context, interpolator, true);
62 }
63
64 /**
65 * Creates an OverScroller.
66 * @param context The context of this application.
67 * @param interpolator The scroll interpolator. If null, a default (viscous) interpolator will
68 * be used.
69 * @param flywheel If true, successive fling motions will keep on increasing scroll speed.
Wink Saville086c0612010-12-11 09:01:31 -080070 * @hide
Gilles Debunnec35a8292010-12-10 14:36:17 -080071 */
72 public OverScroller(Context context, Interpolator interpolator, boolean flywheel) {
Alan Viverette79a5fef2013-09-04 16:37:57 -070073 if (interpolator == null) {
74 mInterpolator = new Scroller.ViscousFluidInterpolator();
75 } else {
76 mInterpolator = interpolator;
77 }
Gilles Debunnec35a8292010-12-10 14:36:17 -080078 mFlywheel = flywheel;
Adam Powell990dfc6f2012-08-09 16:45:59 -070079 mScrollerX = new SplineOverScroller(context);
80 mScrollerY = new SplineOverScroller(context);
Gilles Debunnefff4ab02010-11-23 15:34:37 -080081 }
82
83 /**
84 * Creates an OverScroller with flywheel enabled.
85 * @param context The context of this application.
86 * @param interpolator The scroll interpolator. If null, a default (viscous) interpolator will
87 * be used.
88 * @param bounceCoefficientX A value between 0 and 1 that will determine the proportion of the
89 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
Gilles Debunnec35a8292010-12-10 14:36:17 -080090 * means no bounce. This behavior is no longer supported and this coefficient has no effect.
91 * @param bounceCoefficientY Same as bounceCoefficientX but for the vertical direction. This
92 * behavior is no longer supported and this coefficient has no effect.
Wink Saville086c0612010-12-11 09:01:31 -080093 * !deprecated Use {!link #OverScroller(Context, Interpolator, boolean)} instead.
Gilles Debunnefff4ab02010-11-23 15:34:37 -080094 */
95 public OverScroller(Context context, Interpolator interpolator,
96 float bounceCoefficientX, float bounceCoefficientY) {
Gilles Debunnec35a8292010-12-10 14:36:17 -080097 this(context, interpolator, true);
Adam Powell637d3372010-08-25 14:37:03 -070098 }
99
100 /**
101 * Creates an OverScroller.
102 * @param context The context of this application.
103 * @param interpolator The scroll interpolator. If null, a default (viscous) interpolator will
104 * be used.
105 * @param bounceCoefficientX A value between 0 and 1 that will determine the proportion of the
106 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
Gilles Debunnec35a8292010-12-10 14:36:17 -0800107 * means no bounce. This behavior is no longer supported and this coefficient has no effect.
108 * @param bounceCoefficientY Same as bounceCoefficientX but for the vertical direction. This
109 * behavior is no longer supported and this coefficient has no effect.
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800110 * @param flywheel If true, successive fling motions will keep on increasing scroll speed.
Wink Saville086c0612010-12-11 09:01:31 -0800111 * !deprecated Use {!link OverScroller(Context, Interpolator, boolean)} instead.
Adam Powell637d3372010-08-25 14:37:03 -0700112 */
113 public OverScroller(Context context, Interpolator interpolator,
114 float bounceCoefficientX, float bounceCoefficientY, boolean flywheel) {
Gilles Debunnec35a8292010-12-10 14:36:17 -0800115 this(context, interpolator, flywheel);
Adam Powell637d3372010-08-25 14:37:03 -0700116 }
117
Adam Powell0b8acd82012-04-25 20:29:23 -0700118 void setInterpolator(Interpolator interpolator) {
Alan Viverette79a5fef2013-09-04 16:37:57 -0700119 if (interpolator == null) {
120 mInterpolator = new Scroller.ViscousFluidInterpolator();
121 } else {
122 mInterpolator = interpolator;
123 }
Adam Powell0b8acd82012-04-25 20:29:23 -0700124 }
125
Adam Powell637d3372010-08-25 14:37:03 -0700126 /**
127 * The amount of friction applied to flings. The default value
128 * is {@link ViewConfiguration#getScrollFriction}.
129 *
130 * @param friction A scalar dimension-less value representing the coefficient of
131 * friction.
132 */
133 public final void setFriction(float friction) {
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800134 mScrollerX.setFriction(friction);
135 mScrollerY.setFriction(friction);
Adam Powell637d3372010-08-25 14:37:03 -0700136 }
137
138 /**
139 *
140 * Returns whether the scroller has finished scrolling.
141 *
142 * @return True if the scroller has finished scrolling, false otherwise.
143 */
144 public final boolean isFinished() {
145 return mScrollerX.mFinished && mScrollerY.mFinished;
146 }
147
148 /**
149 * Force the finished field to a particular value. Contrary to
150 * {@link #abortAnimation()}, forcing the animation to finished
151 * does NOT cause the scroller to move to the final x and y
152 * position.
153 *
154 * @param finished The new finished value.
155 */
156 public final void forceFinished(boolean finished) {
157 mScrollerX.mFinished = mScrollerY.mFinished = finished;
158 }
159
160 /**
161 * Returns the current X offset in the scroll.
162 *
163 * @return The new X offset as an absolute distance from the origin.
164 */
165 public final int getCurrX() {
166 return mScrollerX.mCurrentPosition;
167 }
168
169 /**
170 * Returns the current Y offset in the scroll.
171 *
172 * @return The new Y offset as an absolute distance from the origin.
173 */
174 public final int getCurrY() {
175 return mScrollerY.mCurrentPosition;
176 }
177
178 /**
Gilles Debunnec35a8292010-12-10 14:36:17 -0800179 * Returns the absolute value of the current velocity.
Adam Powell637d3372010-08-25 14:37:03 -0700180 *
181 * @return The original velocity less the deceleration, norm of the X and Y velocity vector.
182 */
183 public float getCurrVelocity() {
184 float squaredNorm = mScrollerX.mCurrVelocity * mScrollerX.mCurrVelocity;
185 squaredNorm += mScrollerY.mCurrVelocity * mScrollerY.mCurrVelocity;
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800186 return FloatMath.sqrt(squaredNorm);
Adam Powell637d3372010-08-25 14:37:03 -0700187 }
188
189 /**
190 * Returns the start X offset in the scroll.
191 *
192 * @return The start X offset as an absolute distance from the origin.
193 */
194 public final int getStartX() {
195 return mScrollerX.mStart;
196 }
197
198 /**
199 * Returns the start Y offset in the scroll.
200 *
201 * @return The start Y offset as an absolute distance from the origin.
202 */
203 public final int getStartY() {
204 return mScrollerY.mStart;
205 }
206
207 /**
208 * Returns where the scroll will end. Valid only for "fling" scrolls.
209 *
210 * @return The final X offset as an absolute distance from the origin.
211 */
212 public final int getFinalX() {
213 return mScrollerX.mFinal;
214 }
215
216 /**
217 * Returns where the scroll will end. Valid only for "fling" scrolls.
218 *
219 * @return The final Y offset as an absolute distance from the origin.
220 */
221 public final int getFinalY() {
222 return mScrollerY.mFinal;
223 }
224
225 /**
226 * Returns how long the scroll event will take, in milliseconds.
227 *
228 * @return The duration of the scroll in milliseconds.
229 *
230 * @hide Pending removal once nothing depends on it
231 * @deprecated OverScrollers don't necessarily have a fixed duration.
232 * This function will lie to the best of its ability.
233 */
234 @Deprecated
235 public final int getDuration() {
236 return Math.max(mScrollerX.mDuration, mScrollerY.mDuration);
237 }
238
239 /**
240 * Extend the scroll animation. This allows a running animation to scroll
241 * further and longer, when used with {@link #setFinalX(int)} or {@link #setFinalY(int)}.
242 *
243 * @param extend Additional time to scroll in milliseconds.
244 * @see #setFinalX(int)
245 * @see #setFinalY(int)
246 *
247 * @hide Pending removal once nothing depends on it
248 * @deprecated OverScrollers don't necessarily have a fixed duration.
249 * Instead of setting a new final position and extending
250 * the duration of an existing scroll, use startScroll
251 * to begin a new animation.
252 */
253 @Deprecated
254 public void extendDuration(int extend) {
255 mScrollerX.extendDuration(extend);
256 mScrollerY.extendDuration(extend);
257 }
258
259 /**
260 * Sets the final position (X) for this scroller.
261 *
262 * @param newX The new X offset as an absolute distance from the origin.
263 * @see #extendDuration(int)
264 * @see #setFinalY(int)
265 *
266 * @hide Pending removal once nothing depends on it
267 * @deprecated OverScroller's final position may change during an animation.
268 * Instead of setting a new final position and extending
269 * the duration of an existing scroll, use startScroll
270 * to begin a new animation.
271 */
272 @Deprecated
273 public void setFinalX(int newX) {
274 mScrollerX.setFinalPosition(newX);
275 }
276
277 /**
278 * Sets the final position (Y) for this scroller.
279 *
280 * @param newY The new Y offset as an absolute distance from the origin.
281 * @see #extendDuration(int)
282 * @see #setFinalX(int)
283 *
284 * @hide Pending removal once nothing depends on it
285 * @deprecated OverScroller's final position may change during an animation.
286 * Instead of setting a new final position and extending
287 * the duration of an existing scroll, use startScroll
288 * to begin a new animation.
289 */
290 @Deprecated
291 public void setFinalY(int newY) {
292 mScrollerY.setFinalPosition(newY);
293 }
294
295 /**
296 * Call this when you want to know the new location. If it returns true, the
297 * animation is not yet finished.
298 */
299 public boolean computeScrollOffset() {
300 if (isFinished()) {
301 return false;
302 }
303
304 switch (mMode) {
305 case SCROLL_MODE:
306 long time = AnimationUtils.currentAnimationTimeMillis();
307 // Any scroller can be used for time, since they were started
308 // together in scroll mode. We use X here.
309 final long elapsedTime = time - mScrollerX.mStartTime;
310
311 final int duration = mScrollerX.mDuration;
312 if (elapsedTime < duration) {
Alan Viverette79a5fef2013-09-04 16:37:57 -0700313 final float q = mInterpolator.getInterpolation(elapsedTime / (float) duration);
Adam Powell637d3372010-08-25 14:37:03 -0700314 mScrollerX.updateScroll(q);
315 mScrollerY.updateScroll(q);
316 } else {
317 abortAnimation();
318 }
319 break;
320
321 case FLING_MODE:
322 if (!mScrollerX.mFinished) {
323 if (!mScrollerX.update()) {
324 if (!mScrollerX.continueWhenFinished()) {
325 mScrollerX.finish();
326 }
327 }
328 }
329
330 if (!mScrollerY.mFinished) {
331 if (!mScrollerY.update()) {
332 if (!mScrollerY.continueWhenFinished()) {
333 mScrollerY.finish();
334 }
335 }
336 }
337
338 break;
339 }
340
341 return true;
342 }
343
344 /**
345 * Start scrolling by providing a starting point and the distance to travel.
346 * The scroll will use the default value of 250 milliseconds for the
347 * duration.
348 *
349 * @param startX Starting horizontal scroll offset in pixels. Positive
350 * numbers will scroll the content to the left.
351 * @param startY Starting vertical scroll offset in pixels. Positive numbers
352 * will scroll the content up.
353 * @param dx Horizontal distance to travel. Positive numbers will scroll the
354 * content to the left.
355 * @param dy Vertical distance to travel. Positive numbers will scroll the
356 * content up.
357 */
358 public void startScroll(int startX, int startY, int dx, int dy) {
359 startScroll(startX, startY, dx, dy, DEFAULT_DURATION);
360 }
361
362 /**
363 * Start scrolling by providing a starting point and the distance to travel.
364 *
365 * @param startX Starting horizontal scroll offset in pixels. Positive
366 * numbers will scroll the content to the left.
367 * @param startY Starting vertical scroll offset in pixels. Positive numbers
368 * will scroll the content up.
369 * @param dx Horizontal distance to travel. Positive numbers will scroll the
370 * content to the left.
371 * @param dy Vertical distance to travel. Positive numbers will scroll the
372 * content up.
373 * @param duration Duration of the scroll in milliseconds.
374 */
375 public void startScroll(int startX, int startY, int dx, int dy, int duration) {
376 mMode = SCROLL_MODE;
377 mScrollerX.startScroll(startX, dx, duration);
378 mScrollerY.startScroll(startY, dy, duration);
379 }
380
381 /**
382 * Call this when you want to 'spring back' into a valid coordinate range.
383 *
384 * @param startX Starting X coordinate
385 * @param startY Starting Y coordinate
386 * @param minX Minimum valid X value
387 * @param maxX Maximum valid X value
388 * @param minY Minimum valid Y value
389 * @param maxY Minimum valid Y value
390 * @return true if a springback was initiated, false if startX and startY were
391 * already within the valid range.
392 */
393 public boolean springBack(int startX, int startY, int minX, int maxX, int minY, int maxY) {
394 mMode = FLING_MODE;
395
396 // Make sure both methods are called.
397 final boolean spingbackX = mScrollerX.springback(startX, minX, maxX);
398 final boolean spingbackY = mScrollerY.springback(startY, minY, maxY);
399 return spingbackX || spingbackY;
400 }
401
402 public void fling(int startX, int startY, int velocityX, int velocityY,
403 int minX, int maxX, int minY, int maxY) {
404 fling(startX, startY, velocityX, velocityY, minX, maxX, minY, maxY, 0, 0);
405 }
406
407 /**
408 * Start scrolling based on a fling gesture. The distance traveled will
409 * depend on the initial velocity of the fling.
410 *
411 * @param startX Starting point of the scroll (X)
412 * @param startY Starting point of the scroll (Y)
413 * @param velocityX Initial velocity of the fling (X) measured in pixels per
414 * second.
415 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
416 * second
417 * @param minX Minimum X value. The scroller will not scroll past this point
418 * unless overX > 0. If overfling is allowed, it will use minX as
419 * a springback boundary.
420 * @param maxX Maximum X value. The scroller will not scroll past this point
421 * unless overX > 0. If overfling is allowed, it will use maxX as
422 * a springback boundary.
423 * @param minY Minimum Y value. The scroller will not scroll past this point
424 * unless overY > 0. If overfling is allowed, it will use minY as
425 * a springback boundary.
426 * @param maxY Maximum Y value. The scroller will not scroll past this point
427 * unless overY > 0. If overfling is allowed, it will use maxY as
428 * a springback boundary.
429 * @param overX Overfling range. If > 0, horizontal overfling in either
430 * direction will be possible.
431 * @param overY Overfling range. If > 0, vertical overfling in either
432 * direction will be possible.
433 */
434 public void fling(int startX, int startY, int velocityX, int velocityY,
435 int minX, int maxX, int minY, int maxY, int overX, int overY) {
436 // Continue a scroll or fling in progress
437 if (mFlywheel && !isFinished()) {
438 float oldVelocityX = mScrollerX.mCurrVelocity;
439 float oldVelocityY = mScrollerY.mCurrVelocity;
440 if (Math.signum(velocityX) == Math.signum(oldVelocityX) &&
441 Math.signum(velocityY) == Math.signum(oldVelocityY)) {
442 velocityX += oldVelocityX;
443 velocityY += oldVelocityY;
444 }
445 }
446
447 mMode = FLING_MODE;
448 mScrollerX.fling(startX, velocityX, minX, maxX, overX);
449 mScrollerY.fling(startY, velocityY, minY, maxY, overY);
450 }
451
452 /**
453 * Notify the scroller that we've reached a horizontal boundary.
454 * Normally the information to handle this will already be known
455 * when the animation is started, such as in a call to one of the
456 * fling functions. However there are cases where this cannot be known
457 * in advance. This function will transition the current motion and
458 * animate from startX to finalX as appropriate.
459 *
460 * @param startX Starting/current X position
461 * @param finalX Desired final X position
462 * @param overX Magnitude of overscroll allowed. This should be the maximum
463 * desired distance from finalX. Absolute value - must be positive.
464 */
465 public void notifyHorizontalEdgeReached(int startX, int finalX, int overX) {
466 mScrollerX.notifyEdgeReached(startX, finalX, overX);
467 }
468
469 /**
470 * Notify the scroller that we've reached a vertical boundary.
471 * Normally the information to handle this will already be known
472 * when the animation is started, such as in a call to one of the
473 * fling functions. However there are cases where this cannot be known
474 * in advance. This function will animate a parabolic motion from
475 * startY to finalY.
476 *
477 * @param startY Starting/current Y position
478 * @param finalY Desired final Y position
479 * @param overY Magnitude of overscroll allowed. This should be the maximum
480 * desired distance from finalY. Absolute value - must be positive.
481 */
482 public void notifyVerticalEdgeReached(int startY, int finalY, int overY) {
483 mScrollerY.notifyEdgeReached(startY, finalY, overY);
484 }
485
486 /**
487 * Returns whether the current Scroller is currently returning to a valid position.
488 * Valid bounds were provided by the
489 * {@link #fling(int, int, int, int, int, int, int, int, int, int)} method.
490 *
491 * One should check this value before calling
492 * {@link #startScroll(int, int, int, int)} as the interpolation currently in progress
493 * to restore a valid position will then be stopped. The caller has to take into account
494 * the fact that the started scroll will start from an overscrolled position.
495 *
496 * @return true when the current position is overscrolled and in the process of
497 * interpolating back to a valid value.
498 */
499 public boolean isOverScrolled() {
500 return ((!mScrollerX.mFinished &&
Gilles Debunnec35a8292010-12-10 14:36:17 -0800501 mScrollerX.mState != SplineOverScroller.SPLINE) ||
Adam Powell637d3372010-08-25 14:37:03 -0700502 (!mScrollerY.mFinished &&
Gilles Debunnec35a8292010-12-10 14:36:17 -0800503 mScrollerY.mState != SplineOverScroller.SPLINE));
Adam Powell637d3372010-08-25 14:37:03 -0700504 }
505
506 /**
507 * Stops the animation. Contrary to {@link #forceFinished(boolean)},
508 * aborting the animating causes the scroller to move to the final x and y
509 * positions.
510 *
511 * @see #forceFinished(boolean)
512 */
513 public void abortAnimation() {
514 mScrollerX.finish();
515 mScrollerY.finish();
516 }
517
518 /**
519 * Returns the time elapsed since the beginning of the scrolling.
520 *
521 * @return The elapsed time in milliseconds.
522 *
523 * @hide
524 */
525 public int timePassed() {
526 final long time = AnimationUtils.currentAnimationTimeMillis();
527 final long startTime = Math.min(mScrollerX.mStartTime, mScrollerY.mStartTime);
528 return (int) (time - startTime);
529 }
530
531 /**
532 * @hide
533 */
534 public boolean isScrollingInDirection(float xvel, float yvel) {
535 final int dx = mScrollerX.mFinal - mScrollerX.mStart;
536 final int dy = mScrollerY.mFinal - mScrollerY.mStart;
537 return !isFinished() && Math.signum(xvel) == Math.signum(dx) &&
Jeff Brownb0c71eb2011-09-16 21:40:49 -0700538 Math.signum(yvel) == Math.signum(dy);
Adam Powell637d3372010-08-25 14:37:03 -0700539 }
540
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800541 static class SplineOverScroller {
Adam Powell637d3372010-08-25 14:37:03 -0700542 // Initial position
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800543 private int mStart;
Adam Powell637d3372010-08-25 14:37:03 -0700544
545 // Current position
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800546 private int mCurrentPosition;
Adam Powell637d3372010-08-25 14:37:03 -0700547
548 // Final position
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800549 private int mFinal;
Adam Powell637d3372010-08-25 14:37:03 -0700550
551 // Initial velocity
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800552 private int mVelocity;
Adam Powell637d3372010-08-25 14:37:03 -0700553
554 // Current velocity
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800555 private float mCurrVelocity;
Adam Powell637d3372010-08-25 14:37:03 -0700556
557 // Constant current deceleration
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800558 private float mDeceleration;
Adam Powell637d3372010-08-25 14:37:03 -0700559
560 // Animation starting time, in system milliseconds
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800561 private long mStartTime;
Adam Powell637d3372010-08-25 14:37:03 -0700562
563 // Animation duration, in milliseconds
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800564 private int mDuration;
Adam Powell637d3372010-08-25 14:37:03 -0700565
566 // Duration to complete spline component of animation
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800567 private int mSplineDuration;
Adam Powell637d3372010-08-25 14:37:03 -0700568
569 // Distance to travel along spline animation
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800570 private int mSplineDistance;
Adam Powell637d3372010-08-25 14:37:03 -0700571
572 // Whether the animation is currently in progress
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800573 private boolean mFinished;
574
575 // The allowed overshot distance before boundary is reached.
576 private int mOver;
577
578 // Fling friction
579 private float mFlingFriction = ViewConfiguration.getScrollFriction();
580
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800581 // Current state of the animation.
Gilles Debunnec35a8292010-12-10 14:36:17 -0800582 private int mState = SPLINE;
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800583
584 // Constant gravity value, used in the deceleration phase.
585 private static final float GRAVITY = 2000.0f;
586
Adam Powell990dfc6f2012-08-09 16:45:59 -0700587 // A context-specific coefficient adjusted to physical values.
588 private float mPhysicalCoeff;
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800589
Justin Hoa181bb42011-09-19 17:52:06 -0700590 private static float DECELERATION_RATE = (float) (Math.log(0.78) / Math.log(0.9));
591 private static final float INFLEXION = 0.35f; // Tension lines cross at (INFLEXION, 1)
592 private static final float START_TENSION = 0.5f;
593 private static final float END_TENSION = 1.0f;
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800594 private static final float P1 = START_TENSION * INFLEXION;
595 private static final float P2 = 1.0f - END_TENSION * (1.0f - INFLEXION);
596
597 private static final int NB_SAMPLES = 100;
598 private static final float[] SPLINE_POSITION = new float[NB_SAMPLES + 1];
599 private static final float[] SPLINE_TIME = new float[NB_SAMPLES + 1];
Adam Powell637d3372010-08-25 14:37:03 -0700600
Gilles Debunnec35a8292010-12-10 14:36:17 -0800601 private static final int SPLINE = 0;
602 private static final int CUBIC = 1;
603 private static final int BALLISTIC = 2;
Adam Powell637d3372010-08-25 14:37:03 -0700604
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800605 static {
606 float x_min = 0.0f;
607 float y_min = 0.0f;
608 for (int i = 0; i < NB_SAMPLES; i++) {
609 final float alpha = (float) i / NB_SAMPLES;
Adam Powell637d3372010-08-25 14:37:03 -0700610
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800611 float x_max = 1.0f;
612 float x, tx, coef;
613 while (true) {
614 x = x_min + (x_max - x_min) / 2.0f;
615 coef = 3.0f * x * (1.0f - x);
616 tx = coef * ((1.0f - x) * P1 + x * P2) + x * x * x;
617 if (Math.abs(tx - alpha) < 1E-5) break;
618 if (tx > alpha) x_max = x;
619 else x_min = x;
620 }
621 SPLINE_POSITION[i] = coef * ((1.0f - x) * START_TENSION + x) + x * x * x;
622
623 float y_max = 1.0f;
624 float y, dy;
625 while (true) {
626 y = y_min + (y_max - y_min) / 2.0f;
627 coef = 3.0f * y * (1.0f - y);
628 dy = coef * ((1.0f - y) * START_TENSION + y) + y * y * y;
629 if (Math.abs(dy - alpha) < 1E-5) break;
630 if (dy > alpha) y_max = y;
631 else y_min = y;
632 }
633 SPLINE_TIME[i] = coef * ((1.0f - y) * P1 + y * P2) + y * y * y;
634 }
635 SPLINE_POSITION[NB_SAMPLES] = SPLINE_TIME[NB_SAMPLES] = 1.0f;
636 }
637
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800638 void setFriction(float friction) {
639 mFlingFriction = friction;
640 }
641
Adam Powell990dfc6f2012-08-09 16:45:59 -0700642 SplineOverScroller(Context context) {
Adam Powell637d3372010-08-25 14:37:03 -0700643 mFinished = true;
Adam Powell990dfc6f2012-08-09 16:45:59 -0700644 final float ppi = context.getResources().getDisplayMetrics().density * 160.0f;
645 mPhysicalCoeff = SensorManager.GRAVITY_EARTH // g (m/s^2)
646 * 39.37f // inch/meter
647 * ppi
648 * 0.84f; // look and feel tuning
Adam Powell637d3372010-08-25 14:37:03 -0700649 }
650
651 void updateScroll(float q) {
652 mCurrentPosition = mStart + Math.round(q * (mFinal - mStart));
653 }
654
655 /*
656 * Get a signed deceleration that will reduce the velocity.
657 */
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800658 static private float getDeceleration(int velocity) {
659 return velocity > 0 ? -GRAVITY : GRAVITY;
Adam Powell637d3372010-08-25 14:37:03 -0700660 }
661
662 /*
663 * Modifies mDuration to the duration it takes to get from start to newFinal using the
664 * spline interpolation. The previous duration was needed to get to oldFinal.
665 */
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800666 private void adjustDuration(int start, int oldFinal, int newFinal) {
Adam Powell637d3372010-08-25 14:37:03 -0700667 final int oldDistance = oldFinal - start;
668 final int newDistance = newFinal - start;
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800669 final float x = Math.abs((float) newDistance / oldDistance);
Adam Powell637d3372010-08-25 14:37:03 -0700670 final int index = (int) (NB_SAMPLES * x);
671 if (index < NB_SAMPLES) {
672 final float x_inf = (float) index / NB_SAMPLES;
673 final float x_sup = (float) (index + 1) / NB_SAMPLES;
674 final float t_inf = SPLINE_TIME[index];
675 final float t_sup = SPLINE_TIME[index + 1];
676 final float timeCoef = t_inf + (x - x_inf) / (x_sup - x_inf) * (t_sup - t_inf);
Adam Powell637d3372010-08-25 14:37:03 -0700677 mDuration *= timeCoef;
678 }
679 }
680
681 void startScroll(int start, int distance, int duration) {
682 mFinished = false;
683
684 mStart = start;
685 mFinal = start + distance;
686
687 mStartTime = AnimationUtils.currentAnimationTimeMillis();
688 mDuration = duration;
689
690 // Unused
691 mDeceleration = 0.0f;
692 mVelocity = 0;
693 }
694
695 void finish() {
696 mCurrentPosition = mFinal;
697 // Not reset since WebView relies on this value for fast fling.
698 // TODO: restore when WebView uses the fast fling implemented in this class.
699 // mCurrVelocity = 0.0f;
700 mFinished = true;
701 }
702
703 void setFinalPosition(int position) {
704 mFinal = position;
705 mFinished = false;
706 }
707
708 void extendDuration(int extend) {
709 final long time = AnimationUtils.currentAnimationTimeMillis();
710 final int elapsedTime = (int) (time - mStartTime);
711 mDuration = elapsedTime + extend;
712 mFinished = false;
713 }
714
Adam Powell637d3372010-08-25 14:37:03 -0700715 boolean springback(int start, int min, int max) {
716 mFinished = true;
717
718 mStart = mFinal = start;
719 mVelocity = 0;
720
721 mStartTime = AnimationUtils.currentAnimationTimeMillis();
722 mDuration = 0;
723
724 if (start < min) {
725 startSpringback(start, min, 0);
726 } else if (start > max) {
727 startSpringback(start, max, 0);
728 }
729
730 return !mFinished;
731 }
732
733 private void startSpringback(int start, int end, int velocity) {
Gilles Debunnec35a8292010-12-10 14:36:17 -0800734 // mStartTime has been set
Adam Powell637d3372010-08-25 14:37:03 -0700735 mFinished = false;
Gilles Debunnec35a8292010-12-10 14:36:17 -0800736 mState = CUBIC;
737 mStart = start;
738 mFinal = end;
739 final int delta = start - end;
740 mDeceleration = getDeceleration(delta);
741 // TODO take velocity into account
742 mVelocity = -delta; // only sign is used
743 mOver = Math.abs(delta);
744 mDuration = (int) (1000.0 * Math.sqrt(-2.0 * delta / mDeceleration));
Adam Powell637d3372010-08-25 14:37:03 -0700745 }
746
747 void fling(int start, int velocity, int min, int max, int over) {
748 mOver = over;
749 mFinished = false;
750 mCurrVelocity = mVelocity = velocity;
751 mDuration = mSplineDuration = 0;
752 mStartTime = AnimationUtils.currentAnimationTimeMillis();
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800753 mCurrentPosition = mStart = start;
Adam Powell637d3372010-08-25 14:37:03 -0700754
755 if (start > max || start < min) {
756 startAfterEdge(start, min, max, velocity);
757 return;
758 }
759
Gilles Debunnec35a8292010-12-10 14:36:17 -0800760 mState = SPLINE;
Adam Powell637d3372010-08-25 14:37:03 -0700761 double totalDistance = 0.0;
762
763 if (velocity != 0) {
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800764 mDuration = mSplineDuration = getSplineFlingDuration(velocity);
765 totalDistance = getSplineFlingDistance(velocity);
Adam Powell637d3372010-08-25 14:37:03 -0700766 }
767
768 mSplineDistance = (int) (totalDistance * Math.signum(velocity));
769 mFinal = start + mSplineDistance;
770
771 // Clamp to a valid final position
772 if (mFinal < min) {
773 adjustDuration(mStart, mFinal, min);
774 mFinal = min;
775 }
776
777 if (mFinal > max) {
778 adjustDuration(mStart, mFinal, max);
779 mFinal = max;
780 }
781 }
782
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800783 private double getSplineDeceleration(int velocity) {
Adam Powell990dfc6f2012-08-09 16:45:59 -0700784 return Math.log(INFLEXION * Math.abs(velocity) / (mFlingFriction * mPhysicalCoeff));
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800785 }
786
787 private double getSplineFlingDistance(int velocity) {
788 final double l = getSplineDeceleration(velocity);
789 final double decelMinusOne = DECELERATION_RATE - 1.0;
Adam Powell990dfc6f2012-08-09 16:45:59 -0700790 return mFlingFriction * mPhysicalCoeff * Math.exp(DECELERATION_RATE / decelMinusOne * l);
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800791 }
792
793 /* Returns the duration, expressed in milliseconds */
794 private int getSplineFlingDuration(int velocity) {
795 final double l = getSplineDeceleration(velocity);
796 final double decelMinusOne = DECELERATION_RATE - 1.0;
797 return (int) (1000.0 * Math.exp(l / decelMinusOne));
798 }
799
Adam Powell637d3372010-08-25 14:37:03 -0700800 private void fitOnBounceCurve(int start, int end, int velocity) {
801 // Simulate a bounce that started from edge
802 final float durationToApex = - velocity / mDeceleration;
803 final float distanceToApex = velocity * velocity / 2.0f / Math.abs(mDeceleration);
804 final float distanceToEdge = Math.abs(end - start);
805 final float totalDuration = (float) Math.sqrt(
806 2.0 * (distanceToApex + distanceToEdge) / Math.abs(mDeceleration));
807 mStartTime -= (int) (1000.0f * (totalDuration - durationToApex));
808 mStart = end;
809 mVelocity = (int) (- mDeceleration * totalDuration);
810 }
811
812 private void startBounceAfterEdge(int start, int end, int velocity) {
813 mDeceleration = getDeceleration(velocity == 0 ? start - end : velocity);
814 fitOnBounceCurve(start, end, velocity);
815 onEdgeReached();
816 }
817
818 private void startAfterEdge(int start, int min, int max, int velocity) {
819 if (start > min && start < max) {
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800820 Log.e("OverScroller", "startAfterEdge called from a valid position");
Adam Powell637d3372010-08-25 14:37:03 -0700821 mFinished = true;
822 return;
823 }
824 final boolean positive = start > max;
825 final int edge = positive ? max : min;
826 final int overDistance = start - edge;
827 boolean keepIncreasing = overDistance * velocity >= 0;
828 if (keepIncreasing) {
829 // Will result in a bounce or a to_boundary depending on velocity.
830 startBounceAfterEdge(start, edge, velocity);
831 } else {
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800832 final double totalDistance = getSplineFlingDistance(velocity);
Adam Powell637d3372010-08-25 14:37:03 -0700833 if (totalDistance > Math.abs(overDistance)) {
834 fling(start, velocity, positive ? min : start, positive ? start : max, mOver);
835 } else {
836 startSpringback(start, edge, velocity);
837 }
838 }
839 }
840
841 void notifyEdgeReached(int start, int end, int over) {
Gilles Debunnec35a8292010-12-10 14:36:17 -0800842 // mState is used to detect successive notifications
843 if (mState == SPLINE) {
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800844 mOver = over;
845 mStartTime = AnimationUtils.currentAnimationTimeMillis();
846 // We were in fling/scroll mode before: current velocity is such that distance to
Gilles Debunnec35a8292010-12-10 14:36:17 -0800847 // edge is increasing. This ensures that startAfterEdge will not start a new fling.
Gilles Debunnefff4ab02010-11-23 15:34:37 -0800848 startAfterEdge(start, end, end, (int) mCurrVelocity);
849 }
Adam Powell637d3372010-08-25 14:37:03 -0700850 }
851
852 private void onEdgeReached() {
853 // mStart, mVelocity and mStartTime were adjusted to their values when edge was reached.
Gilles Debunnec35a8292010-12-10 14:36:17 -0800854 float distance = mVelocity * mVelocity / (2.0f * Math.abs(mDeceleration));
855 final float sign = Math.signum(mVelocity);
Adam Powell637d3372010-08-25 14:37:03 -0700856
Gilles Debunnec35a8292010-12-10 14:36:17 -0800857 if (distance > mOver) {
858 // Default deceleration is not sufficient to slow us down before boundary
859 mDeceleration = - sign * mVelocity * mVelocity / (2.0f * mOver);
860 distance = mOver;
Adam Powell637d3372010-08-25 14:37:03 -0700861 }
Gilles Debunnec35a8292010-12-10 14:36:17 -0800862
863 mOver = (int) distance;
864 mState = BALLISTIC;
865 mFinal = mStart + (int) (mVelocity > 0 ? distance : -distance);
866 mDuration = - (int) (1000.0f * mVelocity / mDeceleration);
Adam Powell637d3372010-08-25 14:37:03 -0700867 }
868
869 boolean continueWhenFinished() {
870 switch (mState) {
Gilles Debunnec35a8292010-12-10 14:36:17 -0800871 case SPLINE:
Adam Powell637d3372010-08-25 14:37:03 -0700872 // Duration from start to null velocity
873 if (mDuration < mSplineDuration) {
874 // If the animation was clamped, we reached the edge
875 mStart = mFinal;
Gilles Debunnec35a8292010-12-10 14:36:17 -0800876 // TODO Better compute speed when edge was reached
Adam Powell637d3372010-08-25 14:37:03 -0700877 mVelocity = (int) mCurrVelocity;
878 mDeceleration = getDeceleration(mVelocity);
879 mStartTime += mDuration;
880 onEdgeReached();
881 } else {
882 // Normal stop, no need to continue
883 return false;
884 }
885 break;
Gilles Debunnec35a8292010-12-10 14:36:17 -0800886 case BALLISTIC:
Adam Powell637d3372010-08-25 14:37:03 -0700887 mStartTime += mDuration;
Gilles Debunnec35a8292010-12-10 14:36:17 -0800888 startSpringback(mFinal, mStart, 0);
Adam Powell637d3372010-08-25 14:37:03 -0700889 break;
Gilles Debunnec35a8292010-12-10 14:36:17 -0800890 case CUBIC:
891 return false;
Adam Powell637d3372010-08-25 14:37:03 -0700892 }
893
894 update();
895 return true;
896 }
897
898 /*
899 * Update the current position and velocity for current time. Returns
900 * true if update has been done and false if animation duration has been
901 * reached.
902 */
903 boolean update() {
904 final long time = AnimationUtils.currentAnimationTimeMillis();
905 final long currentTime = time - mStartTime;
906
907 if (currentTime > mDuration) {
908 return false;
909 }
910
911 double distance = 0.0;
912 switch (mState) {
Gilles Debunnec35a8292010-12-10 14:36:17 -0800913 case SPLINE: {
Adam Powell637d3372010-08-25 14:37:03 -0700914 final float t = (float) currentTime / mSplineDuration;
915 final int index = (int) (NB_SAMPLES * t);
916 float distanceCoef = 1.f;
917 float velocityCoef = 0.f;
918 if (index < NB_SAMPLES) {
919 final float t_inf = (float) index / NB_SAMPLES;
920 final float t_sup = (float) (index + 1) / NB_SAMPLES;
921 final float d_inf = SPLINE_POSITION[index];
922 final float d_sup = SPLINE_POSITION[index + 1];
923 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf);
924 distanceCoef = d_inf + (t - t_inf) * velocityCoef;
925 }
926
927 distance = distanceCoef * mSplineDistance;
Gilles Debunnec35a8292010-12-10 14:36:17 -0800928 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f;
Adam Powell637d3372010-08-25 14:37:03 -0700929 break;
930 }
931
Gilles Debunnec35a8292010-12-10 14:36:17 -0800932 case BALLISTIC: {
Adam Powell637d3372010-08-25 14:37:03 -0700933 final float t = currentTime / 1000.0f;
934 mCurrVelocity = mVelocity + mDeceleration * t;
935 distance = mVelocity * t + mDeceleration * t * t / 2.0f;
936 break;
937 }
938
Gilles Debunnec35a8292010-12-10 14:36:17 -0800939 case CUBIC: {
940 final float t = (float) (currentTime) / mDuration;
941 final float t2 = t * t;
942 final float sign = Math.signum(mVelocity);
943 distance = sign * mOver * (3.0f * t2 - 2.0f * t * t2);
944 mCurrVelocity = sign * mOver * 6.0f * (- t + t2);
Adam Powell637d3372010-08-25 14:37:03 -0700945 break;
946 }
947 }
948
949 mCurrentPosition = mStart + (int) Math.round(distance);
Gilles Debunne34961cc2010-12-14 15:25:36 -0800950
Adam Powell637d3372010-08-25 14:37:03 -0700951 return true;
952 }
953 }
954}