blob: 783bc4a29cc0a23282f50688de2fec88b3cd9b10 [file] [log] [blame]
Jason Sams4a45de82012-07-20 15:40:45 -07001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma version(1)
18#pragma rs java_package_name(com.android.rs.image)
19#pragma rs_fp_relaxed
20
21void genRand(uchar *out) {
22 *out = (uchar)rsRand(0xff);
23}
24
25/*
26 * Convolution matrix of distance 2 with fixed point of 'kShiftBits' bits
27 * shifted. Thus the sum of this matrix should be 'kShiftValue'. Entries of
28 * small values are not calculated to gain efficiency.
29 * The order ot pixels represented in this matrix is:
30 * 1 2 3
31 * 4 0 5
32 * 6 7 8
33 * and the matrix should be: {230, 56, 114, 56, 114, 114, 56, 114, 56}.
34 * However, since most of the valus are identical, we only use the first three
35 * entries and the entries corresponding to the pixels is:
36 * 1 2 1
37 * 2 0 2
38 * 1 2 1
39 */
40
41int32_t gWidth;
42int32_t gHeight;
43
44rs_allocation gBlendSource;
45void blend9(uchar *out, uint32_t x, uint32_t y) {
Jason Sams8a958032012-09-13 11:07:33 -070046 uint32_t x1 = min((int32_t)x+1, (int32_t)(gWidth -1));
Jason Samsf1c051b2012-08-21 15:54:07 -070047 uint32_t x2 = max((int32_t)x-1, (int32_t)0);
Jason Sams8a958032012-09-13 11:07:33 -070048 uint32_t y1 = min((int32_t)y+1, (int32_t)(gHeight -1));
Jason Samsf1c051b2012-08-21 15:54:07 -070049 uint32_t y2 = max((int32_t)y-1, (int32_t)0);
Jason Sams4a45de82012-07-20 15:40:45 -070050
51 uint p00 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y1))[0];
52 uint p01 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x, y1))[0];
53 uint p02 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x2, y1))[0];
54 uint p10 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x1, y))[0];
55 uint p11 = 230 * ((uchar *)rsGetElementAt(gBlendSource, x, y))[0];
56 uint p12 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x2, y))[0];
57 uint p20 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y2))[0];
58 uint p21 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x, y2))[0];
59 uint p22 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x2, y2))[0];
60
61 p00 += p01;
62 p02 += p10;
63 p11 += p12;
64 p20 += p21;
65
66 p22 += p00;
67 p02 += p11;
68
69 p20 += p22;
70 p20 += p02;
71
Jason Sams8a958032012-09-13 11:07:33 -070072 p20 = min(p20 >> 10, (uint)255);
73 *out = (uchar)p20;
Jason Sams4a45de82012-07-20 15:40:45 -070074}
75
76float gNoiseStrength;
77
78rs_allocation gNoise;
79void root(const uchar4 *in, uchar4 *out, uint32_t x, uint32_t y) {
80 float4 ip = convert_float4(*in);
81 float pnoise = (float) ((uchar *)rsGetElementAt(gNoise, x, y))[0];
82
83 float energy_level = ip.r + ip.g + ip.b;
84 float energy_mask = (28.f - sqrt(energy_level)) * 0.03571f;
85 pnoise = (pnoise - 128.f) * energy_mask;
86
87 ip += pnoise * gNoiseStrength;
88 ip = clamp(ip, 0.f, 255.f);
89
90 uchar4 p = convert_uchar4(ip);
91 p.a = 0xff;
92 *out = p;
93}