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Adam Lesinski6f6ceb72014-11-14 14:48:12 -08001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef AAPT_BINARY_RESOURCE_PARSER_H
18#define AAPT_BINARY_RESOURCE_PARSER_H
19
Adam Lesinski769de982015-04-10 19:43:55 -070020#include "Resolver.h"
Adam Lesinski6f6ceb72014-11-14 14:48:12 -080021#include "ResourceTable.h"
22#include "ResourceValues.h"
23#include "Source.h"
24
25#include <androidfw/ResourceTypes.h>
26#include <string>
27
28namespace aapt {
29
30struct SymbolTable_entry;
31
32/*
33 * Parses a binary resource table (resources.arsc) and adds the entries
34 * to a ResourceTable. This is different than the libandroidfw ResTable
35 * in that it scans the table from top to bottom and doesn't require
36 * support for random access. It is also able to parse non-runtime
37 * chunks and types.
38 */
39class BinaryResourceParser {
40public:
41 /*
42 * Creates a parser, which will read `len` bytes from `data`, and
43 * add any resources parsed to `table`. `source` is for logging purposes.
44 */
Adam Lesinski769de982015-04-10 19:43:55 -070045 BinaryResourceParser(const std::shared_ptr<ResourceTable>& table,
46 const std::shared_ptr<Resolver>& resolver,
47 const Source& source,
Adam Lesinski6f6ceb72014-11-14 14:48:12 -080048 const void* data, size_t len);
49
50 BinaryResourceParser(const BinaryResourceParser&) = delete; // No copy.
51
52 /*
53 * Parses the binary resource table and returns true if successful.
54 */
55 bool parse();
56
57private:
58 // Helper method to retrieve the symbol name for a given table offset specified
59 // as a pointer.
60 bool getSymbol(const void* data, ResourceNameRef* outSymbol);
61
62 bool parseTable(const android::ResChunk_header* chunk);
63 bool parseSymbolTable(const android::ResChunk_header* chunk);
64
65 // Looks up the resource ID in the reference and converts it to a name if available.
66 bool idToName(Reference* reference);
67
68 bool parsePackage(const android::ResChunk_header* chunk);
69 bool parseTypeSpec(const android::ResChunk_header* chunk);
70 bool parseType(const android::ResChunk_header* chunk);
71
72 std::unique_ptr<Item> parseValue(const ResourceNameRef& name,
73 const ConfigDescription& config, const android::Res_value* value, uint16_t flags);
74
75 std::unique_ptr<Value> parseMapEntry(const ResourceNameRef& name,
76 const ConfigDescription& config, const android::ResTable_map_entry* map);
77
78 std::unique_ptr<Style> parseStyle(const ResourceNameRef& name,
79 const ConfigDescription& config, const android::ResTable_map_entry* map);
80
81 std::unique_ptr<Attribute> parseAttr(const ResourceNameRef& name,
82 const ConfigDescription& config, const android::ResTable_map_entry* map);
83
84 std::unique_ptr<Array> parseArray(const ResourceNameRef& name,
85 const ConfigDescription& config, const android::ResTable_map_entry* map);
86
87 std::unique_ptr<Plural> parsePlural(const ResourceNameRef& name,
88 const ConfigDescription& config, const android::ResTable_map_entry* map);
89
90 std::unique_ptr<Styleable> parseStyleable(const ResourceNameRef& name,
91 const ConfigDescription& config, const android::ResTable_map_entry* map);
92
93 std::shared_ptr<ResourceTable> mTable;
94
Adam Lesinski769de982015-04-10 19:43:55 -070095 std::shared_ptr<Resolver> mResolver;
96
Adam Lesinski6f6ceb72014-11-14 14:48:12 -080097 const Source mSource;
98
99 const void* mData;
100 const size_t mDataLen;
101
102 // The package name of the resource table.
103 std::u16string mPackage;
104
105 // The array of symbol entries. Each element points to an offset
106 // in the table and an index into the symbol table string pool.
107 const SymbolTable_entry* mSymbolEntries = nullptr;
108
109 // Number of symbol entries.
110 size_t mSymbolEntryCount = 0;
111
112 // The symbol table string pool. Holds the names of symbols
113 // referenced in this table but not defined nor resolved to an
114 // ID.
115 android::ResStringPool mSymbolPool;
116
117 // The source string pool. Resource entries may have an extra
118 // field that points into this string pool, which denotes where
119 // the resource was parsed from originally.
120 android::ResStringPool mSourcePool;
121
122 // The standard value string pool for resource values.
123 android::ResStringPool mValuePool;
124
125 // The string pool that holds the names of the types defined
126 // in this table.
127 android::ResStringPool mTypePool;
128
129 // The string pool that holds the names of the entries defined
130 // in this table.
131 android::ResStringPool mKeyPool;
132
133 // A mapping of resource ID to resource name. When we finish parsing
134 // we use this to convert all resource IDs to symbolic references.
135 std::map<ResourceId, ResourceName> mIdIndex;
136};
137
138} // namespace aapt
139
140namespace android {
141
142/**
143 * Iterator functionality for ResTable_map_entry.
144 */
145
146inline const ResTable_map* begin(const ResTable_map_entry* map) {
147 return reinterpret_cast<const ResTable_map*>(
148 reinterpret_cast<const uint8_t*>(map) + map->size);
149}
150
151inline const ResTable_map* end(const ResTable_map_entry* map) {
152 return reinterpret_cast<const ResTable_map*>(
153 reinterpret_cast<const uint8_t*>(map) + map->size) + map->count;
154}
155
156} // namespace android
157
158#endif // AAPT_BINARY_RESOURCE_PARSER_H