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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "BootAnimation"
18
19#include <stdint.h>
20#include <sys/types.h>
21#include <math.h>
22#include <fcntl.h>
23#include <utils/misc.h>
24
Mathias Agopianac31a3b2009-05-21 19:59:24 -070025#include <binder/IPCThreadState.h>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080026#include <utils/threads.h>
27#include <utils/Atomic.h>
28#include <utils/Errors.h>
29#include <utils/Log.h>
30#include <utils/AssetManager.h>
31
32#include <ui/PixelFormat.h>
33#include <ui/Rect.h>
34#include <ui/Region.h>
35#include <ui/DisplayInfo.h>
36#include <ui/ISurfaceComposer.h>
37#include <ui/ISurfaceFlingerClient.h>
38#include <ui/EGLNativeWindowSurface.h>
39
40#include <core/SkBitmap.h>
41#include <images/SkImageDecoder.h>
42
43#include <GLES/gl.h>
44#include <GLES/glext.h>
45#include <EGL/eglext.h>
46
47#include "BootAnimation.h"
48
49namespace android {
50
51// ---------------------------------------------------------------------------
52
Mathias Agopian627e7b52009-05-21 19:21:59 -070053BootAnimation::BootAnimation() : Thread(false)
54{
55 mSession = new SurfaceComposerClient();
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080056}
57
58BootAnimation::~BootAnimation() {
59}
60
61void BootAnimation::onFirstRef() {
62 run("BootAnimation", PRIORITY_DISPLAY);
63}
64
65const sp<SurfaceComposerClient>& BootAnimation::session() const {
66 return mSession;
67}
68
69status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
70 const char* name) {
71 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
72 if (!asset)
73 return NO_INIT;
74 SkBitmap bitmap;
75 SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(),
76 &bitmap, SkBitmap::kNo_Config, SkImageDecoder::kDecodePixels_Mode);
77 asset->close();
78 delete asset;
79
80 // ensure we can call getPixels(). No need to call unlock, since the
81 // bitmap will go out of scope when we return from this method.
82 bitmap.lockPixels();
83
84 const int w = bitmap.width();
85 const int h = bitmap.height();
86 const void* p = bitmap.getPixels();
87
88 GLint crop[4] = { 0, h, w, -h };
89 texture->w = w;
90 texture->h = h;
91
92 glGenTextures(1, &texture->name);
93 glBindTexture(GL_TEXTURE_2D, texture->name);
94
95 switch (bitmap.getConfig()) {
96 case SkBitmap::kA8_Config:
97 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA,
98 GL_UNSIGNED_BYTE, p);
99 break;
100 case SkBitmap::kARGB_4444_Config:
101 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
102 GL_UNSIGNED_SHORT_4_4_4_4, p);
103 break;
104 case SkBitmap::kARGB_8888_Config:
105 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
106 GL_UNSIGNED_BYTE, p);
107 break;
108 case SkBitmap::kRGB_565_Config:
109 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
110 GL_UNSIGNED_SHORT_5_6_5, p);
111 break;
112 default:
113 break;
114 }
115
116 glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
117 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
118 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
119 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
120 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
121 return NO_ERROR;
122}
123
124status_t BootAnimation::readyToRun() {
125 mAssets.addDefaultAssets();
126
127 DisplayInfo dinfo;
128 status_t status = session()->getDisplayInfo(0, &dinfo);
129 if (status)
130 return -1;
131
132 // create the native surface
133 sp<Surface> s = session()->createSurface(getpid(), 0, dinfo.w, dinfo.h,
Mathias Agopian627e7b52009-05-21 19:21:59 -0700134 PIXEL_FORMAT_RGB_565, ISurfaceComposer::eGPU);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800135 session()->openTransaction();
136 s->setLayer(0x40000000);
137 session()->closeTransaction();
138
139 // initialize opengl and egl
140 const EGLint attribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6,
141 EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 0, EGL_NONE };
142 EGLint w, h, dummy;
143 EGLint numConfigs;
144 EGLConfig config;
145 EGLSurface surface;
146 EGLContext context;
Mathias Agopian627e7b52009-05-21 19:21:59 -0700147
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800148 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
Mathias Agopian627e7b52009-05-21 19:21:59 -0700149
150 eglInitialize(display, 0, 0);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800151 eglChooseConfig(display, attribs, &config, 1, &numConfigs);
152
153 mNativeWindowSurface = new EGLNativeWindowSurface(s);
154 surface = eglCreateWindowSurface(display, config,
155 mNativeWindowSurface.get(), NULL);
156
157 context = eglCreateContext(display, config, NULL, NULL);
158 eglQuerySurface(display, surface, EGL_WIDTH, &w);
159 eglQuerySurface(display, surface, EGL_HEIGHT, &h);
160 eglMakeCurrent(display, surface, surface, context);
161 mDisplay = display;
162 mContext = context;
163 mSurface = surface;
164 mWidth = w;
165 mHeight = h;
166 mFlingerSurface = s;
167
168 // initialize GL
169 glShadeModel(GL_FLAT);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800170 glEnable(GL_TEXTURE_2D);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800171 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
172
173 return NO_ERROR;
174}
175
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800176bool BootAnimation::threadLoop() {
177 bool r = android();
178 eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
179 eglDestroyContext(mDisplay, mContext);
180 eglDestroySurface(mDisplay, mSurface);
181 mNativeWindowSurface.clear();
Mathias Agopian627e7b52009-05-21 19:21:59 -0700182 mFlingerSurface.clear();
183 eglTerminate(mDisplay);
184 IPCThreadState::self()->stopProcess();
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800185 return r;
186}
187
188bool BootAnimation::android() {
Mathias Agopianb24b2972009-03-24 18:34:22 -0700189 initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
190 initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800191
192 // clear screen
Mathias Agopianb24b2972009-03-24 18:34:22 -0700193 glDisable(GL_DITHER);
194 glDisable(GL_SCISSOR_TEST);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800195 glClear(GL_COLOR_BUFFER_BIT);
196 eglSwapBuffers(mDisplay, mSurface);
197
Mathias Agopianb24b2972009-03-24 18:34:22 -0700198 const GLint xc = (mWidth - mAndroid[0].w) / 2;
199 const GLint yc = (mHeight - mAndroid[0].h) / 2;
200 const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800201
202 // draw and update only what we need
203 mNativeWindowSurface->setSwapRectangle(updateRect.left,
204 updateRect.top, updateRect.width(), updateRect.height());
205
206 glEnable(GL_SCISSOR_TEST);
207 glScissor(updateRect.left, mHeight - updateRect.bottom, updateRect.width(),
208 updateRect.height());
209
Mathias Agopianb24b2972009-03-24 18:34:22 -0700210 // Blend state
211 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
212 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
213
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800214 const nsecs_t startTime = systemTime();
215 do {
Mathias Agopian00f5eca2009-03-24 22:42:15 -0700216 nsecs_t now = systemTime();
217 double time = now - startTime;
Mathias Agopianb24b2972009-03-24 18:34:22 -0700218 float t = 4.0f * float(time / us2ns(16667)) / mAndroid[1].w;
219 GLint offset = (1 - (t - floorf(t))) * mAndroid[1].w;
220 GLint x = xc - offset;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800221
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800222 glDisable(GL_BLEND);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800223 glBindTexture(GL_TEXTURE_2D, mAndroid[1].name);
Mathias Agopianb24b2972009-03-24 18:34:22 -0700224 glDrawTexiOES(x, yc, 0, mAndroid[1].w, mAndroid[1].h);
225 glDrawTexiOES(x + mAndroid[1].w, yc, 0, mAndroid[1].w, mAndroid[1].h);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800226
Mathias Agopianb24b2972009-03-24 18:34:22 -0700227 glEnable(GL_BLEND);
228 glBindTexture(GL_TEXTURE_2D, mAndroid[0].name);
229 glDrawTexiOES(xc, yc, 0, mAndroid[0].w, mAndroid[0].h);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800230
Mathias Agopian627e7b52009-05-21 19:21:59 -0700231 EGLBoolean res = eglSwapBuffers(mDisplay, mSurface);
232 if (res == EGL_FALSE)
233 break;
234
Mathias Agopian00f5eca2009-03-24 22:42:15 -0700235 // 12fps: don't animate too fast to preserve CPU
236 const nsecs_t sleepTime = 83333 - ns2us(systemTime() - now);
237 if (sleepTime > 0)
238 usleep(sleepTime);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800239 } while (!exitPending());
240
241 glDeleteTextures(1, &mAndroid[0].name);
242 glDeleteTextures(1, &mAndroid[1].name);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800243 return false;
244}
245
246// ---------------------------------------------------------------------------
247
248}
249; // namespace android