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Tom Hudson984162f2014-10-10 13:38:16 -04001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_CANVAS_STATE_H
18#define ANDROID_HWUI_CANVAS_STATE_H
19
John Reckd9ee5502015-10-06 10:06:37 -070020#include "Snapshot.h"
21
Tom Hudson984162f2014-10-10 13:38:16 -040022#include <SkMatrix.h>
23#include <SkPath.h>
24#include <SkRegion.h>
25
Tom Hudson984162f2014-10-10 13:38:16 -040026namespace android {
27namespace uirenderer {
28
29/**
30 * Abstract base class for any class containing CanvasState.
31 * Defines three mandatory callbacks.
32 */
33class CanvasStateClient {
34public:
35 CanvasStateClient() { }
36 virtual ~CanvasStateClient() { }
37
38 /**
39 * Callback allowing embedder to take actions in the middle of a
40 * setViewport() call.
41 */
42 virtual void onViewportInitialized() = 0;
43
44 /**
45 * Callback allowing embedder to take actions in the middle of a
46 * restore() call. May be called several times sequentially.
47 */
48 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) = 0;
49
50 /**
51 * Allows subclasses to control what value is stored in snapshot's
52 * fbo field in * initializeSaveStack.
53 */
Chris Craik6b109c72015-02-27 10:55:28 -080054 virtual GLuint getTargetFbo() const = 0;
Tom Hudson984162f2014-10-10 13:38:16 -040055
56}; // class CanvasStateClient
57
58/**
59 * Implements Canvas state methods on behalf of Renderers.
60 *
61 * Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the
62 * Renderer interface. Drawing and recording classes that include a CanvasState will have
63 * different use cases:
64 *
Chris Craikdb663fe2015-04-20 13:34:45 -070065 * Drawing code maintaining canvas state (i.e. OpenGLRenderer) can query attributes (such as
66 * transform) or hook into changes (e.g. save/restore) with minimal surface area for manipulating
67 * the stack itself.
Tom Hudson984162f2014-10-10 13:38:16 -040068 *
Chris Craikdb663fe2015-04-20 13:34:45 -070069 * Recording code maintaining canvas state (i.e. DisplayListCanvas) can both record and pass
70 * through state operations to CanvasState, so that not only will querying operations work
71 * (getClip/Matrix), but so that quickRejection can also be used.
Tom Hudson984162f2014-10-10 13:38:16 -040072 */
73
Chris Craik64e445b2015-09-02 14:23:49 -070074class CanvasState {
Tom Hudson984162f2014-10-10 13:38:16 -040075public:
Chih-Hung Hsiehfaecb782016-07-21 11:23:06 -070076 explicit CanvasState(CanvasStateClient& renderer);
John Reckd9ee5502015-10-06 10:06:37 -070077 ~CanvasState();
Tom Hudson984162f2014-10-10 13:38:16 -040078
79 /**
80 * Initializes the first snapshot, computing the projection matrix,
81 * and stores the dimensions of the render target.
82 */
Chris Craike4db79d2015-12-22 16:32:23 -080083 void initializeRecordingSaveStack(int viewportWidth, int viewportHeight);
84
85 /**
86 * Initializes the first snapshot, computing the projection matrix,
87 * and stores the dimensions of the render target.
88 */
Chris Craik64e445b2015-09-02 14:23:49 -070089 void initializeSaveStack(int viewportWidth, int viewportHeight,
90 float clipLeft, float clipTop, float clipRight, float clipBottom,
Tom Hudson984162f2014-10-10 13:38:16 -040091 const Vector3& lightCenter);
92
Tom Hudson984162f2014-10-10 13:38:16 -040093 bool hasRectToRectTransform() const {
94 return CC_LIKELY(currentTransform()->rectToRect());
95 }
96
97 // Save (layer)
98 int getSaveCount() const { return mSaveCount; }
99 int save(int flags);
100 void restore();
101 void restoreToCount(int saveCount);
102
103 // Save/Restore without side-effects
104 int saveSnapshot(int flags);
105 void restoreSnapshot();
106
107 // Matrix
108 void getMatrix(SkMatrix* outMatrix) const;
109 void translate(float dx, float dy, float dz = 0.0f);
110 void rotate(float degrees);
111 void scale(float sx, float sy);
112 void skew(float sx, float sy);
113
114 void setMatrix(const SkMatrix& matrix);
115 void setMatrix(const Matrix4& matrix); // internal only convenience method
116 void concatMatrix(const SkMatrix& matrix);
117 void concatMatrix(const Matrix4& matrix); // internal only convenience method
118
119 // Clip
120 const Rect& getLocalClipBounds() const { return mSnapshot->getLocalClip(); }
121 const Rect& getRenderTargetClipBounds() const { return mSnapshot->getRenderTargetClip(); }
122
123 bool quickRejectConservative(float left, float top, float right, float bottom) const;
124
125 bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
126 bool clipPath(const SkPath* path, SkRegion::Op op);
127 bool clipRegion(const SkRegion* region, SkRegion::Op op);
128
Tom Hudson984162f2014-10-10 13:38:16 -0400129 /**
130 * Sets a "clipping outline", which is independent from the regular clip.
131 * Currently only supports rectangles or rounded rectangles; passing in a
132 * more complicated outline fails silently. Replaces any previous clipping
133 * outline.
134 */
135 void setClippingOutline(LinearAllocator& allocator, const Outline* outline);
136 void setClippingRoundRect(LinearAllocator& allocator,
137 const Rect& rect, float radius, bool highPriority = true);
Chris Craikfca52b752015-04-28 11:45:59 -0700138 void setProjectionPathMask(LinearAllocator& allocator, const SkPath* path);
Tom Hudson984162f2014-10-10 13:38:16 -0400139
140 /**
141 * Returns true if drawing in the rectangle (left, top, right, bottom)
142 * will be clipped out. Is conservative: might return false when subpixel-
143 * perfect tests would return true.
144 */
145 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
146 bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
147
148 void setDirtyClip(bool opaque) { mDirtyClip = opaque; }
149 bool getDirtyClip() const { return mDirtyClip; }
150
151 void scaleAlpha(float alpha) { mSnapshot->alpha *= alpha; }
152 void setEmpty(bool value) { mSnapshot->empty = value; }
153 void setInvisible(bool value) { mSnapshot->invisible = value; }
154
155 inline const mat4* currentTransform() const { return currentSnapshot()->transform; }
Chris Craik6fe991e52015-10-20 09:39:42 -0700156 inline const Rect& currentRenderTargetClip() const { return currentSnapshot()->getRenderTargetClip(); }
Tom Hudson984162f2014-10-10 13:38:16 -0400157 inline Region* currentRegion() const { return currentSnapshot()->region; }
158 inline int currentFlags() const { return currentSnapshot()->flags; }
159 const Vector3& currentLightCenter() const { return currentSnapshot()->getRelativeLightCenter(); }
160 inline bool currentlyIgnored() const { return currentSnapshot()->isIgnored(); }
161 int getViewportWidth() const { return currentSnapshot()->getViewportWidth(); }
162 int getViewportHeight() const { return currentSnapshot()->getViewportHeight(); }
Chris Craika766cb22015-06-08 16:49:43 -0700163 int getWidth() const { return mWidth; }
164 int getHeight() const { return mHeight; }
165 bool clipIsSimple() const { return currentSnapshot()->clipIsSimple(); }
Tom Hudson984162f2014-10-10 13:38:16 -0400166
John Reckd9ee5502015-10-06 10:06:37 -0700167 inline const Snapshot* currentSnapshot() const { return mSnapshot; }
168 inline Snapshot* writableSnapshot() { return mSnapshot; }
169 inline const Snapshot* firstSnapshot() const { return &mFirstSnapshot; }
Tom Hudson984162f2014-10-10 13:38:16 -0400170
171private:
John Reckd9ee5502015-10-06 10:06:37 -0700172 Snapshot* allocSnapshot(Snapshot* previous, int savecount);
173 void freeSnapshot(Snapshot* snapshot);
174 void freeAllSnapshots();
175
Tom Hudson984162f2014-10-10 13:38:16 -0400176 /// indicates that the clip has been changed since the last time it was consumed
Chris Craike4db79d2015-12-22 16:32:23 -0800177 // TODO: delete when switching to HWUI_NEW_OPS
Tom Hudson984162f2014-10-10 13:38:16 -0400178 bool mDirtyClip;
179
180 /// Dimensions of the drawing surface
181 int mWidth, mHeight;
182
183 /// Number of saved states
184 int mSaveCount;
185
186 /// Base state
John Reckd9ee5502015-10-06 10:06:37 -0700187 Snapshot mFirstSnapshot;
Tom Hudson984162f2014-10-10 13:38:16 -0400188
189 /// Host providing callbacks
190 CanvasStateClient& mCanvas;
191
192 /// Current state
John Reckd9ee5502015-10-06 10:06:37 -0700193 Snapshot* mSnapshot;
194
195 // Pool of allocated snapshots to re-use
196 // NOTE: The dtors have already been invoked!
197 Snapshot* mSnapshotPool = nullptr;
198 int mSnapshotPoolCount = 0;
Tom Hudson984162f2014-10-10 13:38:16 -0400199
200}; // class CanvasState
201
202}; // namespace uirenderer
203}; // namespace android
204
205#endif // ANDROID_HWUI_CANVAS_STATE_H