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Jeff Brown46b9ac02010-04-22 18:58:52 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
20#include <ui/Input.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070021#include <ui/InputTransport.h>
22#include <utils/KeyedVector.h>
23#include <utils/Vector.h>
24#include <utils/threads.h>
25#include <utils/Timers.h>
26#include <utils/RefBase.h>
27#include <utils/String8.h>
Jeff Brown4fe6c3e2010-09-13 23:17:30 -070028#include <utils/Looper.h>
Jeff Brown01ce2e92010-09-26 22:20:12 -070029#include <utils/BitSet.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070030
31#include <stddef.h>
32#include <unistd.h>
Jeff Brownb88102f2010-09-08 11:49:43 -070033#include <limits.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070034
Jeff Brown928e0542011-01-10 11:17:36 -080035#include "InputWindow.h"
36#include "InputApplication.h"
Jeff Brownbe1aa822011-07-27 16:04:54 -070037#include "InputListener.h"
Jeff Brown928e0542011-01-10 11:17:36 -080038
Jeff Brown46b9ac02010-04-22 18:58:52 -070039
40namespace android {
41
Jeff Brown9c3cda02010-06-15 01:31:58 -070042/*
Jeff Brown7fbdc842010-06-17 20:52:56 -070043 * Constants used to report the outcome of input event injection.
44 */
45enum {
46 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
47 INPUT_EVENT_INJECTION_PENDING = -1,
48
49 /* Injection succeeded. */
50 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
51
52 /* Injection failed because the injector did not have permission to inject
53 * into the application with input focus. */
54 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
55
56 /* Injection failed because there were no available input targets. */
57 INPUT_EVENT_INJECTION_FAILED = 2,
58
59 /* Injection failed due to a timeout. */
60 INPUT_EVENT_INJECTION_TIMED_OUT = 3
61};
62
Jeff Brown6ec402b2010-07-28 15:48:59 -070063/*
64 * Constants used to determine the input event injection synchronization mode.
65 */
66enum {
67 /* Injection is asynchronous and is assumed always to be successful. */
68 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
69
70 /* Waits for previous events to be dispatched so that the input dispatcher can determine
71 * whether input event injection willbe permitted based on the current input focus.
72 * Does not wait for the input event to finish processing. */
73 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
74
75 /* Waits for the input event to be completely processed. */
76 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
77};
78
Jeff Brown7fbdc842010-06-17 20:52:56 -070079
80/*
Jeff Brown9c3cda02010-06-15 01:31:58 -070081 * An input target specifies how an input event is to be dispatched to a particular window
82 * including the window's input channel, control flags, a timeout, and an X / Y offset to
83 * be added to input event coordinates to compensate for the absolute position of the
84 * window area.
85 */
86struct InputTarget {
87 enum {
Jeff Brown519e0242010-09-15 15:18:56 -070088 /* This flag indicates that the event is being delivered to a foreground application. */
Jeff Browna032cc02011-03-07 16:56:21 -080089 FLAG_FOREGROUND = 1 << 0,
Jeff Brown9c3cda02010-06-15 01:31:58 -070090
Jeff Brown85a31762010-09-01 17:01:00 -070091 /* This flag indicates that the target of a MotionEvent is partly or wholly
92 * obscured by another visible window above it. The motion event should be
93 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
Jeff Browna032cc02011-03-07 16:56:21 -080094 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
Jeff Brown01ce2e92010-09-26 22:20:12 -070095
96 /* This flag indicates that a motion event is being split across multiple windows. */
Jeff Browna032cc02011-03-07 16:56:21 -080097 FLAG_SPLIT = 1 << 2,
98
Kenny Root7a9db182011-06-02 15:16:05 -070099 /* This flag indicates that the pointer coordinates dispatched to the application
100 * will be zeroed out to avoid revealing information to an application. This is
101 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
102 * the same UID from watching all touches. */
103 FLAG_ZERO_COORDS = 1 << 3,
104
Jeff Browna032cc02011-03-07 16:56:21 -0800105 /* This flag indicates that the event should be sent as is.
106 * Should always be set unless the event is to be transmuted. */
107 FLAG_DISPATCH_AS_IS = 1 << 8,
108
109 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
110 * of the area of this target and so should instead be delivered as an
111 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
112 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
113
114 /* This flag indicates that a hover sequence is starting in the given window.
115 * The event is transmuted into ACTION_HOVER_ENTER. */
116 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
117
118 /* This flag indicates that a hover event happened outside of a window which handled
119 * previous hover events, signifying the end of the current hover sequence for that
120 * window.
121 * The event is transmuted into ACTION_HOVER_ENTER. */
122 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
123
Jeff Brown98db5fa2011-06-08 15:37:10 -0700124 /* This flag indicates that the event should be canceled.
125 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
126 * outside of a window. */
127 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
128
129 /* This flag indicates that the event should be dispatched as an initial down.
130 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
131 * into a new window. */
132 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
133
Jeff Browna032cc02011-03-07 16:56:21 -0800134 /* Mask for all dispatch modes. */
135 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
136 | FLAG_DISPATCH_AS_OUTSIDE
137 | FLAG_DISPATCH_AS_HOVER_ENTER
Jeff Brown98db5fa2011-06-08 15:37:10 -0700138 | FLAG_DISPATCH_AS_HOVER_EXIT
139 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
140 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Jeff Brown9c3cda02010-06-15 01:31:58 -0700141 };
142
143 // The input channel to be targeted.
144 sp<InputChannel> inputChannel;
145
146 // Flags for the input target.
147 int32_t flags;
148
Jeff Brown9c3cda02010-06-15 01:31:58 -0700149 // The x and y offset to add to a MotionEvent as it is delivered.
150 // (ignored for KeyEvents)
151 float xOffset, yOffset;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700152
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400153 // Scaling factor to apply to MotionEvent as it is delivered.
154 // (ignored for KeyEvents)
155 float scaleFactor;
156
Jeff Brown01ce2e92010-09-26 22:20:12 -0700157 // The subset of pointer ids to include in motion events dispatched to this input target
158 // if FLAG_SPLIT is set.
159 BitSet32 pointerIds;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700160};
161
Jeff Brown7fbdc842010-06-17 20:52:56 -0700162
Jeff Brown9c3cda02010-06-15 01:31:58 -0700163/*
Jeff Brown214eaf42011-05-26 19:17:02 -0700164 * Input dispatcher configuration.
165 *
166 * Specifies various options that modify the behavior of the input dispatcher.
167 */
168struct InputDispatcherConfiguration {
169 // The key repeat initial timeout.
170 nsecs_t keyRepeatTimeout;
171
172 // The key repeat inter-key delay.
173 nsecs_t keyRepeatDelay;
174
175 // The maximum suggested event delivery rate per second.
176 // This value is used to throttle motion event movement actions on a per-device
177 // basis. It is not intended to be a hard limit.
178 int32_t maxEventsPerSecond;
179
180 InputDispatcherConfiguration() :
181 keyRepeatTimeout(500 * 1000000LL),
182 keyRepeatDelay(50 * 1000000LL),
183 maxEventsPerSecond(60) { }
184};
185
186
187/*
Jeff Brown9c3cda02010-06-15 01:31:58 -0700188 * Input dispatcher policy interface.
189 *
190 * The input reader policy is used by the input reader to interact with the Window Manager
191 * and other system components.
192 *
193 * The actual implementation is partially supported by callbacks into the DVM
194 * via JNI. This interface is also mocked in the unit tests.
195 */
196class InputDispatcherPolicyInterface : public virtual RefBase {
197protected:
198 InputDispatcherPolicyInterface() { }
199 virtual ~InputDispatcherPolicyInterface() { }
200
201public:
202 /* Notifies the system that a configuration change has occurred. */
203 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
204
Jeff Brownb88102f2010-09-08 11:49:43 -0700205 /* Notifies the system that an application is not responding.
206 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
Jeff Brown519e0242010-09-15 15:18:56 -0700207 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Jeff Brown928e0542011-01-10 11:17:36 -0800208 const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700209
Jeff Brown9c3cda02010-06-15 01:31:58 -0700210 /* Notifies the system that an input channel is unrecoverably broken. */
Jeff Brown928e0542011-01-10 11:17:36 -0800211 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700212
Jeff Brown214eaf42011-05-26 19:17:02 -0700213 /* Gets the input dispatcher configuration. */
214 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700215
Jeff Brown214eaf42011-05-26 19:17:02 -0700216 /* Returns true if automatic key repeating is enabled. */
217 virtual bool isKeyRepeatEnabled() = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700218
Jeff Brown0029c662011-03-30 02:25:18 -0700219 /* Filters an input event.
220 * Return true to dispatch the event unmodified, false to consume the event.
221 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
222 * to injectInputEvent.
223 */
224 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
225
Jeff Brownb6997262010-10-08 22:31:17 -0700226 /* Intercepts a key event immediately before queueing it.
227 * The policy can use this method as an opportunity to perform power management functions
228 * and early event preprocessing such as updating policy flags.
229 *
230 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
231 * should be dispatched to applications.
232 */
Jeff Brown1f245102010-11-18 20:53:46 -0800233 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700234
Jeff Brown56194eb2011-03-02 19:23:13 -0800235 /* Intercepts a touch, trackball or other motion event before queueing it.
Jeff Brownb6997262010-10-08 22:31:17 -0700236 * The policy can use this method as an opportunity to perform power management functions
237 * and early event preprocessing such as updating policy flags.
238 *
239 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
240 * should be dispatched to applications.
241 */
Jeff Brown56194eb2011-03-02 19:23:13 -0800242 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700243
Jeff Brownb88102f2010-09-08 11:49:43 -0700244 /* Allows the policy a chance to intercept a key before dispatching. */
Jeff Brown928e0542011-01-10 11:17:36 -0800245 virtual bool interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -0700246 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
247
Jeff Brown49ed71d2010-12-06 17:13:33 -0800248 /* Allows the policy a chance to perform default processing for an unhandled key.
249 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Jeff Brown928e0542011-01-10 11:17:36 -0800250 virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800251 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
Jeff Brown3915bb82010-11-05 15:02:16 -0700252
Jeff Brownb6997262010-10-08 22:31:17 -0700253 /* Notifies the policy about switch events.
254 */
255 virtual void notifySwitch(nsecs_t when,
256 int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
257
Jeff Brownb88102f2010-09-08 11:49:43 -0700258 /* Poke user activity for an event dispatched to a window. */
Jeff Brown01ce2e92010-09-26 22:20:12 -0700259 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700260
261 /* Checks whether a given application pid/uid has permission to inject input events
262 * into other applications.
263 *
264 * This method is special in that its implementation promises to be non-reentrant and
265 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
266 */
267 virtual bool checkInjectEventsPermissionNonReentrant(
268 int32_t injectorPid, int32_t injectorUid) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700269};
270
271
Jeff Brown46b9ac02010-04-22 18:58:52 -0700272/* Notifies the system about input events generated by the input reader.
273 * The dispatcher is expected to be mostly asynchronous. */
Jeff Brownbe1aa822011-07-27 16:04:54 -0700274class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700275protected:
276 InputDispatcherInterface() { }
277 virtual ~InputDispatcherInterface() { }
278
279public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700280 /* Dumps the state of the input dispatcher.
281 *
282 * This method may be called on any thread (usually by the input manager). */
283 virtual void dump(String8& dump) = 0;
284
Jeff Brown46b9ac02010-04-22 18:58:52 -0700285 /* Runs a single iteration of the dispatch loop.
286 * Nominally processes one queued event, a timeout, or a response from an input consumer.
287 *
288 * This method should only be called on the input dispatcher thread.
289 */
290 virtual void dispatchOnce() = 0;
291
Jeff Brown7fbdc842010-06-17 20:52:56 -0700292 /* Injects an input event and optionally waits for sync.
Jeff Brown6ec402b2010-07-28 15:48:59 -0700293 * The synchronization mode determines whether the method blocks while waiting for
294 * input injection to proceed.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700295 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
296 *
297 * This method may be called on any thread (usually by the input manager).
298 */
299 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700300 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
301 uint32_t policyFlags) = 0;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700302
Jeff Brownb88102f2010-09-08 11:49:43 -0700303 /* Sets the list of input windows.
304 *
305 * This method may be called on any thread (usually by the input manager).
306 */
Jeff Brown9302c872011-07-13 22:51:29 -0700307 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700308
309 /* Sets the focused application.
310 *
311 * This method may be called on any thread (usually by the input manager).
312 */
Jeff Brown9302c872011-07-13 22:51:29 -0700313 virtual void setFocusedApplication(
314 const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700315
316 /* Sets the input dispatching mode.
317 *
318 * This method may be called on any thread (usually by the input manager).
319 */
320 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
321
Jeff Brown0029c662011-03-30 02:25:18 -0700322 /* Sets whether input event filtering is enabled.
323 * When enabled, incoming input events are sent to the policy's filterInputEvent
324 * method instead of being dispatched. The filter is expected to use
325 * injectInputEvent to inject the events it would like to have dispatched.
326 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
327 */
328 virtual void setInputFilterEnabled(bool enabled) = 0;
329
Jeff Browne6504122010-09-27 14:52:15 -0700330 /* Transfers touch focus from the window associated with one channel to the
331 * window associated with the other channel.
332 *
333 * Returns true on success. False if the window did not actually have touch focus.
334 */
335 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
336 const sp<InputChannel>& toChannel) = 0;
337
Jeff Brown46b9ac02010-04-22 18:58:52 -0700338 /* Registers or unregister input channels that may be used as targets for input events.
Jeff Brownb88102f2010-09-08 11:49:43 -0700339 * If monitor is true, the channel will receive a copy of all input events.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700340 *
341 * These methods may be called on any thread (usually by the input manager).
342 */
Jeff Brown928e0542011-01-10 11:17:36 -0800343 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
344 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700345 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
346};
347
Jeff Brown9c3cda02010-06-15 01:31:58 -0700348/* Dispatches events to input targets. Some functions of the input dispatcher, such as
349 * identifying input targets, are controlled by a separate policy object.
350 *
351 * IMPORTANT INVARIANT:
352 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
353 * the input dispatcher never calls into the policy while holding its internal locks.
354 * The implementation is also carefully designed to recover from scenarios such as an
355 * input channel becoming unregistered while identifying input targets or processing timeouts.
356 *
357 * Methods marked 'Locked' must be called with the lock acquired.
358 *
359 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
360 * may during the course of their execution release the lock, call into the policy, and
361 * then reacquire the lock. The caller is responsible for recovering gracefully.
362 *
363 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
364 */
Jeff Brown46b9ac02010-04-22 18:58:52 -0700365class InputDispatcher : public InputDispatcherInterface {
366protected:
367 virtual ~InputDispatcher();
368
369public:
Jeff Brown9c3cda02010-06-15 01:31:58 -0700370 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700371
Jeff Brownb88102f2010-09-08 11:49:43 -0700372 virtual void dump(String8& dump);
373
Jeff Brown46b9ac02010-04-22 18:58:52 -0700374 virtual void dispatchOnce();
375
Jeff Brownbe1aa822011-07-27 16:04:54 -0700376 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
377 virtual void notifyKey(const NotifyKeyArgs* args);
378 virtual void notifyMotion(const NotifyMotionArgs* args);
379 virtual void notifySwitch(const NotifySwitchArgs* args);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700380
Jeff Brown7fbdc842010-06-17 20:52:56 -0700381 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700382 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
383 uint32_t policyFlags);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700384
Jeff Brown9302c872011-07-13 22:51:29 -0700385 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles);
386 virtual void setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -0700387 virtual void setInputDispatchMode(bool enabled, bool frozen);
Jeff Brown0029c662011-03-30 02:25:18 -0700388 virtual void setInputFilterEnabled(bool enabled);
Jeff Brown349703e2010-06-22 01:27:15 -0700389
Jeff Browne6504122010-09-27 14:52:15 -0700390 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
391 const sp<InputChannel>& toChannel);
392
Jeff Brown928e0542011-01-10 11:17:36 -0800393 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
394 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700395 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
396
397private:
398 template <typename T>
399 struct Link {
400 T* next;
401 T* prev;
402 };
403
Jeff Brown01ce2e92010-09-26 22:20:12 -0700404 struct InjectionState {
405 mutable int32_t refCount;
406
407 int32_t injectorPid;
408 int32_t injectorUid;
409 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
410 bool injectionIsAsync; // set to true if injection is not waiting for the result
411 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
Jeff Brownac386072011-07-20 15:19:50 -0700412
413 InjectionState(int32_t injectorPid, int32_t injectorUid);
414 void release();
415
416 private:
417 ~InjectionState();
Jeff Brown01ce2e92010-09-26 22:20:12 -0700418 };
419
Jeff Brown46b9ac02010-04-22 18:58:52 -0700420 struct EventEntry : Link<EventEntry> {
421 enum {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700422 TYPE_CONFIGURATION_CHANGED,
423 TYPE_KEY,
424 TYPE_MOTION
425 };
426
Jeff Brown01ce2e92010-09-26 22:20:12 -0700427 mutable int32_t refCount;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700428 int32_t type;
429 nsecs_t eventTime;
Jeff Brownb6997262010-10-08 22:31:17 -0700430 uint32_t policyFlags;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700431 InjectionState* injectionState;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700432
Jeff Brown9c3cda02010-06-15 01:31:58 -0700433 bool dispatchInProgress; // initially false, set to true while dispatching
Jeff Brown7fbdc842010-06-17 20:52:56 -0700434
Jeff Brown4e91a182011-04-07 11:38:09 -0700435 inline bool isInjected() const { return injectionState != NULL; }
Jeff Brownac386072011-07-20 15:19:50 -0700436
437 void release();
438
439 protected:
440 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
441 virtual ~EventEntry();
442 void releaseInjectionState();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700443 };
444
445 struct ConfigurationChangedEntry : EventEntry {
Jeff Brownac386072011-07-20 15:19:50 -0700446 ConfigurationChangedEntry(nsecs_t eventTime);
447
448 protected:
449 virtual ~ConfigurationChangedEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700450 };
451
452 struct KeyEntry : EventEntry {
453 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800454 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700455 int32_t action;
456 int32_t flags;
457 int32_t keyCode;
458 int32_t scanCode;
459 int32_t metaState;
460 int32_t repeatCount;
461 nsecs_t downTime;
Jeff Brownb88102f2010-09-08 11:49:43 -0700462
463 bool syntheticRepeat; // set to true for synthetic key repeats
464
465 enum InterceptKeyResult {
466 INTERCEPT_KEY_RESULT_UNKNOWN,
467 INTERCEPT_KEY_RESULT_SKIP,
468 INTERCEPT_KEY_RESULT_CONTINUE,
469 };
470 InterceptKeyResult interceptKeyResult; // set based on the interception result
Jeff Brownac386072011-07-20 15:19:50 -0700471
472 KeyEntry(nsecs_t eventTime,
473 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
474 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
475 int32_t repeatCount, nsecs_t downTime);
476 void recycle();
477
478 protected:
479 virtual ~KeyEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700480 };
481
482 struct MotionSample {
483 MotionSample* next;
484
Jeff Brown4e91a182011-04-07 11:38:09 -0700485 nsecs_t eventTime; // may be updated during coalescing
486 nsecs_t eventTimeBeforeCoalescing; // not updated during coalescing
Jeff Brown46b9ac02010-04-22 18:58:52 -0700487 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Brownac386072011-07-20 15:19:50 -0700488
489 MotionSample(nsecs_t eventTime, const PointerCoords* pointerCoords,
490 uint32_t pointerCount);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700491 };
492
493 struct MotionEntry : EventEntry {
494 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800495 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700496 int32_t action;
Jeff Brown85a31762010-09-01 17:01:00 -0700497 int32_t flags;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700498 int32_t metaState;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700499 int32_t buttonState;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700500 int32_t edgeFlags;
501 float xPrecision;
502 float yPrecision;
503 nsecs_t downTime;
504 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700505 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brown46b9ac02010-04-22 18:58:52 -0700506
507 // Linked list of motion samples associated with this motion event.
508 MotionSample firstSample;
509 MotionSample* lastSample;
Jeff Brownae9fc032010-08-18 15:51:08 -0700510
Jeff Brownac386072011-07-20 15:19:50 -0700511 MotionEntry(nsecs_t eventTime,
512 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
513 int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
514 float xPrecision, float yPrecision,
515 nsecs_t downTime, uint32_t pointerCount,
516 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
517
Jeff Brownae9fc032010-08-18 15:51:08 -0700518 uint32_t countSamples() const;
Jeff Brown4e91a182011-04-07 11:38:09 -0700519
520 // Checks whether we can append samples, assuming the device id and source are the same.
521 bool canAppendSamples(int32_t action, uint32_t pointerCount,
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700522 const PointerProperties* pointerProperties) const;
Jeff Brownac386072011-07-20 15:19:50 -0700523
524 void appendSample(nsecs_t eventTime, const PointerCoords* pointerCoords);
525
526 protected:
527 virtual ~MotionEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700528 };
529
Jeff Brown9c3cda02010-06-15 01:31:58 -0700530 // Tracks the progress of dispatching a particular event to a particular connection.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700531 struct DispatchEntry : Link<DispatchEntry> {
532 EventEntry* eventEntry; // the event to dispatch
533 int32_t targetFlags;
534 float xOffset;
535 float yOffset;
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400536 float scaleFactor;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700537
538 // True if dispatch has started.
539 bool inProgress;
540
Jeff Brown81346812011-06-28 20:08:48 -0700541 // Set to the resolved action and flags when the event is enqueued.
542 int32_t resolvedAction;
543 int32_t resolvedFlags;
544
Jeff Brown46b9ac02010-04-22 18:58:52 -0700545 // For motion events:
546 // Pointer to the first motion sample to dispatch in this cycle.
547 // Usually NULL to indicate that the list of motion samples begins at
548 // MotionEntry::firstSample. Otherwise, some samples were dispatched in a previous
549 // cycle and this pointer indicates the location of the first remainining sample
550 // to dispatch during the current cycle.
551 MotionSample* headMotionSample;
552 // Pointer to a motion sample to dispatch in the next cycle if the dispatcher was
553 // unable to send all motion samples during this cycle. On the next cycle,
554 // headMotionSample will be initialized to tailMotionSample and tailMotionSample
555 // will be set to NULL.
556 MotionSample* tailMotionSample;
Jeff Brown6ec402b2010-07-28 15:48:59 -0700557
Jeff Brownac386072011-07-20 15:19:50 -0700558 DispatchEntry(EventEntry* eventEntry,
559 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
560 ~DispatchEntry();
561
Jeff Brown519e0242010-09-15 15:18:56 -0700562 inline bool hasForegroundTarget() const {
563 return targetFlags & InputTarget::FLAG_FOREGROUND;
Jeff Brownb88102f2010-09-08 11:49:43 -0700564 }
Jeff Brown01ce2e92010-09-26 22:20:12 -0700565
566 inline bool isSplit() const {
567 return targetFlags & InputTarget::FLAG_SPLIT;
568 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700569 };
570
Jeff Brown9c3cda02010-06-15 01:31:58 -0700571 // A command entry captures state and behavior for an action to be performed in the
572 // dispatch loop after the initial processing has taken place. It is essentially
573 // a kind of continuation used to postpone sensitive policy interactions to a point
574 // in the dispatch loop where it is safe to release the lock (generally after finishing
575 // the critical parts of the dispatch cycle).
576 //
577 // The special thing about commands is that they can voluntarily release and reacquire
578 // the dispatcher lock at will. Initially when the command starts running, the
579 // dispatcher lock is held. However, if the command needs to call into the policy to
580 // do some work, it can release the lock, do the work, then reacquire the lock again
581 // before returning.
582 //
583 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
584 // never calls into the policy while holding its lock.
585 //
586 // Commands are implicitly 'LockedInterruptible'.
587 struct CommandEntry;
588 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
589
Jeff Brown7fbdc842010-06-17 20:52:56 -0700590 class Connection;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700591 struct CommandEntry : Link<CommandEntry> {
Jeff Brownac386072011-07-20 15:19:50 -0700592 CommandEntry(Command command);
Jeff Brown9c3cda02010-06-15 01:31:58 -0700593 ~CommandEntry();
594
595 Command command;
596
597 // parameters for the command (usage varies by command)
Jeff Brown7fbdc842010-06-17 20:52:56 -0700598 sp<Connection> connection;
Jeff Brownb88102f2010-09-08 11:49:43 -0700599 nsecs_t eventTime;
600 KeyEntry* keyEntry;
Jeff Brownb88102f2010-09-08 11:49:43 -0700601 sp<InputApplicationHandle> inputApplicationHandle;
Jeff Brown928e0542011-01-10 11:17:36 -0800602 sp<InputWindowHandle> inputWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700603 int32_t userActivityEventType;
Jeff Brown3915bb82010-11-05 15:02:16 -0700604 bool handled;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700605 };
606
607 // Generic queue implementation.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700608 template <typename T>
609 struct Queue {
Jeff Brownac386072011-07-20 15:19:50 -0700610 T* head;
611 T* tail;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700612
Jeff Brownac386072011-07-20 15:19:50 -0700613 inline Queue() : head(NULL), tail(NULL) {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700614 }
615
Jeff Brownb88102f2010-09-08 11:49:43 -0700616 inline bool isEmpty() const {
Jeff Brownac386072011-07-20 15:19:50 -0700617 return !head;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700618 }
619
620 inline void enqueueAtTail(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700621 entry->prev = tail;
622 if (tail) {
623 tail->next = entry;
624 } else {
625 head = entry;
626 }
627 entry->next = NULL;
628 tail = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700629 }
630
631 inline void enqueueAtHead(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700632 entry->next = head;
633 if (head) {
634 head->prev = entry;
635 } else {
636 tail = entry;
637 }
638 entry->prev = NULL;
639 head = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700640 }
641
642 inline void dequeue(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700643 if (entry->prev) {
644 entry->prev->next = entry->next;
645 } else {
646 head = entry->next;
647 }
648 if (entry->next) {
649 entry->next->prev = entry->prev;
650 } else {
651 tail = entry->prev;
652 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700653 }
654
655 inline T* dequeueAtHead() {
Jeff Brownac386072011-07-20 15:19:50 -0700656 T* entry = head;
657 head = entry->next;
658 if (head) {
659 head->prev = NULL;
660 } else {
661 tail = NULL;
662 }
663 return entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700664 }
Jeff Brown519e0242010-09-15 15:18:56 -0700665
666 uint32_t count() const;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700667 };
668
Jeff Brownda3d5a92011-03-29 15:11:34 -0700669 /* Specifies which events are to be canceled and why. */
670 struct CancelationOptions {
671 enum Mode {
Jeff Brownb6997262010-10-08 22:31:17 -0700672 CANCEL_ALL_EVENTS = 0,
673 CANCEL_POINTER_EVENTS = 1,
674 CANCEL_NON_POINTER_EVENTS = 2,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800675 CANCEL_FALLBACK_EVENTS = 3,
Jeff Brownb6997262010-10-08 22:31:17 -0700676 };
677
Jeff Brownda3d5a92011-03-29 15:11:34 -0700678 // The criterion to use to determine which events should be canceled.
679 Mode mode;
680
681 // Descriptive reason for the cancelation.
682 const char* reason;
683
684 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
685 int32_t keyCode;
686
687 CancelationOptions(Mode mode, const char* reason) :
688 mode(mode), reason(reason), keyCode(-1) { }
689 };
690
691 /* Tracks dispatched key and motion event state so that cancelation events can be
692 * synthesized when events are dropped. */
693 class InputState {
694 public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700695 InputState();
696 ~InputState();
697
698 // Returns true if there is no state to be canceled.
699 bool isNeutral() const;
700
Jeff Brown81346812011-06-28 20:08:48 -0700701 // Returns true if the specified source is known to have received a hover enter
702 // motion event.
703 bool isHovering(int32_t deviceId, uint32_t source) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700704
705 // Records tracking information for a key event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700706 // Returns true if the event should be delivered, false if it is inconsistent
707 // and should be skipped.
708 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700709
710 // Records tracking information for a motion event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700711 // Returns true if the event should be delivered, false if it is inconsistent
712 // and should be skipped.
713 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700714
Jeff Brownb6997262010-10-08 22:31:17 -0700715 // Synthesizes cancelation events for the current state and resets the tracked state.
Jeff Brownac386072011-07-20 15:19:50 -0700716 void synthesizeCancelationEvents(nsecs_t currentTime,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700717 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700718
719 // Clears the current state.
720 void clear();
721
Jeff Brown9c9f1a32010-10-11 18:32:20 -0700722 // Copies pointer-related parts of the input state to another instance.
723 void copyPointerStateTo(InputState& other) const;
724
Jeff Brownda3d5a92011-03-29 15:11:34 -0700725 // Gets the fallback key associated with a keycode.
726 // Returns -1 if none.
727 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
728 int32_t getFallbackKey(int32_t originalKeyCode);
729
730 // Sets the fallback key for a particular keycode.
731 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
732
733 // Removes the fallback key for a particular keycode.
734 void removeFallbackKey(int32_t originalKeyCode);
735
736 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
737 return mFallbackKeys;
738 }
739
Jeff Brownb88102f2010-09-08 11:49:43 -0700740 private:
Jeff Brownb88102f2010-09-08 11:49:43 -0700741 struct KeyMemento {
742 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800743 uint32_t source;
Jeff Brownb88102f2010-09-08 11:49:43 -0700744 int32_t keyCode;
745 int32_t scanCode;
Jeff Brown49ed71d2010-12-06 17:13:33 -0800746 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700747 nsecs_t downTime;
748 };
749
750 struct MotionMemento {
751 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800752 uint32_t source;
Jeff Brown81346812011-06-28 20:08:48 -0700753 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700754 float xPrecision;
755 float yPrecision;
756 nsecs_t downTime;
757 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700758 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brownb88102f2010-09-08 11:49:43 -0700759 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Browna032cc02011-03-07 16:56:21 -0800760 bool hovering;
Jeff Brownb88102f2010-09-08 11:49:43 -0700761
762 void setPointers(const MotionEntry* entry);
763 };
764
765 Vector<KeyMemento> mKeyMementos;
766 Vector<MotionMemento> mMotionMementos;
Jeff Brownda3d5a92011-03-29 15:11:34 -0700767 KeyedVector<int32_t, int32_t> mFallbackKeys;
Jeff Brownb6997262010-10-08 22:31:17 -0700768
Jeff Brown81346812011-06-28 20:08:48 -0700769 ssize_t findKeyMemento(const KeyEntry* entry) const;
770 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
771
772 void addKeyMemento(const KeyEntry* entry, int32_t flags);
773 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
774
Jeff Brown49ed71d2010-12-06 17:13:33 -0800775 static bool shouldCancelKey(const KeyMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700776 const CancelationOptions& options);
Jeff Brown49ed71d2010-12-06 17:13:33 -0800777 static bool shouldCancelMotion(const MotionMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700778 const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700779 };
780
Jeff Brown46b9ac02010-04-22 18:58:52 -0700781 /* Manages the dispatch state associated with a single input channel. */
782 class Connection : public RefBase {
783 protected:
784 virtual ~Connection();
785
786 public:
787 enum Status {
788 // Everything is peachy.
789 STATUS_NORMAL,
790 // An unrecoverable communication error has occurred.
791 STATUS_BROKEN,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700792 // The input channel has been unregistered.
793 STATUS_ZOMBIE
794 };
795
796 Status status;
Jeff Brown928e0542011-01-10 11:17:36 -0800797 sp<InputChannel> inputChannel; // never null
798 sp<InputWindowHandle> inputWindowHandle; // may be null
Jeff Brown46b9ac02010-04-22 18:58:52 -0700799 InputPublisher inputPublisher;
Jeff Brownb88102f2010-09-08 11:49:43 -0700800 InputState inputState;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700801 Queue<DispatchEntry> outboundQueue;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700802
803 nsecs_t lastEventTime; // the time when the event was originally captured
804 nsecs_t lastDispatchTime; // the time when the last event was dispatched
Jeff Brown46b9ac02010-04-22 18:58:52 -0700805
Jeff Brown928e0542011-01-10 11:17:36 -0800806 explicit Connection(const sp<InputChannel>& inputChannel,
807 const sp<InputWindowHandle>& inputWindowHandle);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700808
Jeff Brown9c3cda02010-06-15 01:31:58 -0700809 inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
810
811 const char* getStatusLabel() const;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700812
813 // Finds a DispatchEntry in the outbound queue associated with the specified event.
814 // Returns NULL if not found.
815 DispatchEntry* findQueuedDispatchEntryForEvent(const EventEntry* eventEntry) const;
816
Jeff Brown46b9ac02010-04-22 18:58:52 -0700817 // Gets the time since the current event was originally obtained from the input driver.
Jeff Brownb88102f2010-09-08 11:49:43 -0700818 inline double getEventLatencyMillis(nsecs_t currentTime) const {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700819 return (currentTime - lastEventTime) / 1000000.0;
820 }
821
822 // Gets the time since the current event entered the outbound dispatch queue.
Jeff Brownb88102f2010-09-08 11:49:43 -0700823 inline double getDispatchLatencyMillis(nsecs_t currentTime) const {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700824 return (currentTime - lastDispatchTime) / 1000000.0;
825 }
826
Jeff Brown46b9ac02010-04-22 18:58:52 -0700827 status_t initialize();
828 };
829
Jeff Brownb6997262010-10-08 22:31:17 -0700830 enum DropReason {
831 DROP_REASON_NOT_DROPPED = 0,
832 DROP_REASON_POLICY = 1,
833 DROP_REASON_APP_SWITCH = 2,
834 DROP_REASON_DISABLED = 3,
Jeff Brown928e0542011-01-10 11:17:36 -0800835 DROP_REASON_BLOCKED = 4,
836 DROP_REASON_STALE = 5,
Jeff Brownb6997262010-10-08 22:31:17 -0700837 };
838
Jeff Brown9c3cda02010-06-15 01:31:58 -0700839 sp<InputDispatcherPolicyInterface> mPolicy;
Jeff Brown214eaf42011-05-26 19:17:02 -0700840 InputDispatcherConfiguration mConfig;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700841
842 Mutex mLock;
843
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700844 sp<Looper> mLooper;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700845
Jeff Brownb88102f2010-09-08 11:49:43 -0700846 EventEntry* mPendingEvent;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700847 Queue<EventEntry> mInboundQueue;
848 Queue<CommandEntry> mCommandQueue;
849
Jeff Brownb88102f2010-09-08 11:49:43 -0700850 Vector<EventEntry*> mTempCancelationEvents;
851
Jeff Brown214eaf42011-05-26 19:17:02 -0700852 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700853
Jeff Brown4e91a182011-04-07 11:38:09 -0700854 // Batches a new sample onto a motion entry.
855 // Assumes that the we have already checked that we can append samples.
856 void batchMotionLocked(MotionEntry* entry, nsecs_t eventTime, int32_t metaState,
857 const PointerCoords* pointerCoords, const char* eventDescription);
858
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700859 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
Jeff Brownb88102f2010-09-08 11:49:43 -0700860 bool enqueueInboundEventLocked(EventEntry* entry);
861
Jeff Brownb6997262010-10-08 22:31:17 -0700862 // Cleans up input state when dropping an inbound event.
863 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
864
Jeff Brownb88102f2010-09-08 11:49:43 -0700865 // App switch latency optimization.
Jeff Brownb6997262010-10-08 22:31:17 -0700866 bool mAppSwitchSawKeyDown;
Jeff Brownb88102f2010-09-08 11:49:43 -0700867 nsecs_t mAppSwitchDueTime;
868
Jeff Brownb6997262010-10-08 22:31:17 -0700869 static bool isAppSwitchKeyCode(int32_t keyCode);
870 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700871 bool isAppSwitchPendingLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700872 void resetPendingAppSwitchLocked(bool handled);
873
Jeff Brown928e0542011-01-10 11:17:36 -0800874 // Stale event latency optimization.
875 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
876
877 // Blocked event latency optimization. Drops old events when the user intends
878 // to transfer focus to a new application.
879 EventEntry* mNextUnblockedEvent;
880
Jeff Brown9302c872011-07-13 22:51:29 -0700881 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t x, int32_t y);
Jeff Brown928e0542011-01-10 11:17:36 -0800882
Jeff Brown46b9ac02010-04-22 18:58:52 -0700883 // All registered connections mapped by receive pipe file descriptor.
884 KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
885
Jeff Brown519e0242010-09-15 15:18:56 -0700886 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
Jeff Brown2cbecea2010-08-17 15:59:26 -0700887
Jeff Brown46b9ac02010-04-22 18:58:52 -0700888 // Active connections are connections that have a non-empty outbound queue.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700889 // We don't use a ref-counted pointer here because we explicitly abort connections
890 // during unregistration which causes the connection's outbound queue to be cleared
891 // and the connection itself to be deactivated.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700892 Vector<Connection*> mActiveConnections;
893
Jeff Brownb88102f2010-09-08 11:49:43 -0700894 // Input channels that will receive a copy of all input events.
895 Vector<sp<InputChannel> > mMonitoringChannels;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700896
Jeff Brown7fbdc842010-06-17 20:52:56 -0700897 // Event injection and synchronization.
898 Condition mInjectionResultAvailableCondition;
Jeff Brownb6997262010-10-08 22:31:17 -0700899 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700900 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
901
Jeff Brown6ec402b2010-07-28 15:48:59 -0700902 Condition mInjectionSyncFinishedCondition;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700903 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -0700904 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown6ec402b2010-07-28 15:48:59 -0700905
Jeff Brownae9fc032010-08-18 15:51:08 -0700906 // Throttling state.
907 struct ThrottleState {
908 nsecs_t minTimeBetweenEvents;
909
910 nsecs_t lastEventTime;
911 int32_t lastDeviceId;
912 uint32_t lastSource;
913
914 uint32_t originalSampleCount; // only collected during debugging
915 } mThrottleState;
916
Jeff Brown46b9ac02010-04-22 18:58:52 -0700917 // Key repeat tracking.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700918 struct KeyRepeatState {
919 KeyEntry* lastKeyEntry; // or null if no repeat
920 nsecs_t nextRepeatTime;
921 } mKeyRepeatState;
922
923 void resetKeyRepeatLocked();
Jeff Brown214eaf42011-05-26 19:17:02 -0700924 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700925
Jeff Brown9c3cda02010-06-15 01:31:58 -0700926 // Deferred command processing.
927 bool runCommandsLockedInterruptible();
928 CommandEntry* postCommandLocked(Command command);
929
Jeff Brownb88102f2010-09-08 11:49:43 -0700930 // Inbound event processing.
931 void drainInboundQueueLocked();
Jeff Brown54a18252010-09-16 14:07:33 -0700932 void releasePendingEventLocked();
933 void releaseInboundEventLocked(EventEntry* entry);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700934
Jeff Brownb88102f2010-09-08 11:49:43 -0700935 // Dispatch state.
936 bool mDispatchEnabled;
937 bool mDispatchFrozen;
Jeff Brown0029c662011-03-30 02:25:18 -0700938 bool mInputFilterEnabled;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700939
Jeff Brown9302c872011-07-13 22:51:29 -0700940 Vector<sp<InputWindowHandle> > mWindowHandles;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700941
Jeff Brown9302c872011-07-13 22:51:29 -0700942 sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
943 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700944
945 // Focus tracking for keys, trackball, etc.
Jeff Brown9302c872011-07-13 22:51:29 -0700946 sp<InputWindowHandle> mFocusedWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700947
948 // Focus tracking for touch.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700949 struct TouchedWindow {
Jeff Brown9302c872011-07-13 22:51:29 -0700950 sp<InputWindowHandle> windowHandle;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700951 int32_t targetFlags;
Jeff Brown46e75292010-11-10 16:53:45 -0800952 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
Jeff Brownb88102f2010-09-08 11:49:43 -0700953 };
Jeff Brown01ce2e92010-09-26 22:20:12 -0700954 struct TouchState {
955 bool down;
956 bool split;
Jeff Brown95712852011-01-04 19:41:59 -0800957 int32_t deviceId; // id of the device that is currently down, others are rejected
Jeff Brown58a2da82011-01-25 16:02:22 -0800958 uint32_t source; // source of the device that is current down, others are rejected
Jeff Brown01ce2e92010-09-26 22:20:12 -0700959 Vector<TouchedWindow> windows;
960
961 TouchState();
962 ~TouchState();
963 void reset();
964 void copyFrom(const TouchState& other);
Jeff Brown9302c872011-07-13 22:51:29 -0700965 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
966 int32_t targetFlags, BitSet32 pointerIds);
Jeff Browna032cc02011-03-07 16:56:21 -0800967 void filterNonAsIsTouchWindows();
Jeff Brown9302c872011-07-13 22:51:29 -0700968 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
Jeff Brown98db5fa2011-06-08 15:37:10 -0700969 bool isSlippery() const;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700970 };
971
972 TouchState mTouchState;
973 TouchState mTempTouchState;
Jeff Brownb88102f2010-09-08 11:49:43 -0700974
975 // Focused application.
Jeff Brown9302c872011-07-13 22:51:29 -0700976 sp<InputApplicationHandle> mFocusedApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700977
978 // Dispatch inbound events.
979 bool dispatchConfigurationChangedLocked(
980 nsecs_t currentTime, ConfigurationChangedEntry* entry);
981 bool dispatchKeyLocked(
Jeff Brown214eaf42011-05-26 19:17:02 -0700982 nsecs_t currentTime, KeyEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700983 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700984 bool dispatchMotionLocked(
985 nsecs_t currentTime, MotionEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700986 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brown9c3cda02010-06-15 01:31:58 -0700987 void dispatchEventToCurrentInputTargetsLocked(
988 nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700989
Jeff Brownb88102f2010-09-08 11:49:43 -0700990 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
991 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
992
993 // The input targets that were most recently identified for dispatch.
Jeff Brownb88102f2010-09-08 11:49:43 -0700994 bool mCurrentInputTargetsValid; // false while targets are being recomputed
995 Vector<InputTarget> mCurrentInputTargets;
Jeff Brownb88102f2010-09-08 11:49:43 -0700996
997 enum InputTargetWaitCause {
998 INPUT_TARGET_WAIT_CAUSE_NONE,
999 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
1000 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
1001 };
1002
1003 InputTargetWaitCause mInputTargetWaitCause;
1004 nsecs_t mInputTargetWaitStartTime;
1005 nsecs_t mInputTargetWaitTimeoutTime;
1006 bool mInputTargetWaitTimeoutExpired;
Jeff Brown9302c872011-07-13 22:51:29 -07001007 sp<InputApplicationHandle> mInputTargetWaitApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -07001008
Jeff Browna032cc02011-03-07 16:56:21 -08001009 // Contains the last window which received a hover event.
Jeff Brown9302c872011-07-13 22:51:29 -07001010 sp<InputWindowHandle> mLastHoverWindowHandle;
Jeff Browna032cc02011-03-07 16:56:21 -08001011
Jeff Brownb88102f2010-09-08 11:49:43 -07001012 // Finding targets for input events.
Jeff Brown54a18252010-09-16 14:07:33 -07001013 void resetTargetsLocked();
Jeff Brown01ce2e92010-09-26 22:20:12 -07001014 void commitTargetsLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -07001015 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
Jeff Brown9302c872011-07-13 22:51:29 -07001016 const sp<InputApplicationHandle>& applicationHandle,
1017 const sp<InputWindowHandle>& windowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -07001018 nsecs_t* nextWakeupTime);
Jeff Brown519e0242010-09-15 15:18:56 -07001019 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1020 const sp<InputChannel>& inputChannel);
1021 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
Jeff Brownb88102f2010-09-08 11:49:43 -07001022 void resetANRTimeoutsLocked();
1023
Jeff Brown01ce2e92010-09-26 22:20:12 -07001024 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
1025 nsecs_t* nextWakeupTime);
1026 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
Jeff Browna032cc02011-03-07 16:56:21 -08001027 nsecs_t* nextWakeupTime, bool* outConflictingPointerActions,
1028 const MotionSample** outSplitBatchAfterSample);
Jeff Brownb88102f2010-09-08 11:49:43 -07001029
Jeff Brown9302c872011-07-13 22:51:29 -07001030 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1031 int32_t targetFlags, BitSet32 pointerIds);
Jeff Brownb88102f2010-09-08 11:49:43 -07001032 void addMonitoringTargetsLocked();
Jeff Browne2fe69e2010-10-18 13:21:23 -07001033 void pokeUserActivityLocked(const EventEntry* eventEntry);
Jeff Brown9302c872011-07-13 22:51:29 -07001034 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1035 const InjectionState* injectionState);
1036 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1037 int32_t x, int32_t y) const;
1038 bool isWindowFinishedWithPreviousInputLocked(const sp<InputWindowHandle>& windowHandle);
1039 String8 getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
1040 const sp<InputWindowHandle>& windowHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -07001041
Jeff Brown46b9ac02010-04-22 18:58:52 -07001042 // Manage the dispatch cycle for a single connection.
Jeff Brown7fbdc842010-06-17 20:52:56 -07001043 // These methods are deliberately not Interruptible because doing all of the work
1044 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1045 // If needed, the methods post commands to run later once the critical bits are done.
1046 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001047 EventEntry* eventEntry, const InputTarget* inputTarget,
1048 bool resumeWithAppendedMotionSample);
Jeff Browna032cc02011-03-07 16:56:21 -08001049 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1050 EventEntry* eventEntry, const InputTarget* inputTarget,
1051 bool resumeWithAppendedMotionSample, int32_t dispatchMode);
Jeff Brown519e0242010-09-15 15:18:56 -07001052 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown3915bb82010-11-05 15:02:16 -07001053 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1054 bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001055 void startNextDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brownb6997262010-10-08 22:31:17 -07001056 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown519e0242010-09-15 15:18:56 -07001057 void drainOutboundQueueLocked(Connection* connection);
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001058 static int handleReceiveCallback(int receiveFd, int events, void* data);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001059
Jeff Brownb6997262010-10-08 22:31:17 -07001060 void synthesizeCancelationEventsForAllConnectionsLocked(
Jeff Brownda3d5a92011-03-29 15:11:34 -07001061 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001062 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001063 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001064 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001065 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001066
Jeff Brown01ce2e92010-09-26 22:20:12 -07001067 // Splitting motion events across windows.
1068 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1069
Jeff Brown120a4592010-10-27 18:43:51 -07001070 // Reset and drop everything the dispatcher is doing.
1071 void resetAndDropEverythingLocked(const char* reason);
1072
Jeff Brownb88102f2010-09-08 11:49:43 -07001073 // Dump state.
1074 void dumpDispatchStateLocked(String8& dump);
1075 void logDispatchStateLocked();
1076
Jeff Brown46b9ac02010-04-22 18:58:52 -07001077 // Add or remove a connection to the mActiveConnections vector.
1078 void activateConnectionLocked(Connection* connection);
1079 void deactivateConnectionLocked(Connection* connection);
1080
1081 // Interesting events that we might like to log or tell the framework about.
Jeff Brown9c3cda02010-06-15 01:31:58 -07001082 void onDispatchCycleStartedLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001083 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001084 void onDispatchCycleFinishedLocked(
Jeff Brown3915bb82010-11-05 15:02:16 -07001085 nsecs_t currentTime, const sp<Connection>& connection, bool handled);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001086 void onDispatchCycleBrokenLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001087 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown519e0242010-09-15 15:18:56 -07001088 void onANRLocked(
Jeff Brown9302c872011-07-13 22:51:29 -07001089 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1090 const sp<InputWindowHandle>& windowHandle,
Jeff Brown519e0242010-09-15 15:18:56 -07001091 nsecs_t eventTime, nsecs_t waitStartTime);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001092
Jeff Brown7fbdc842010-06-17 20:52:56 -07001093 // Outbound policy interactions.
Jeff Brownb88102f2010-09-08 11:49:43 -07001094 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001095 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown519e0242010-09-15 15:18:56 -07001096 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001097 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001098 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownfe9f8ab2011-05-06 18:20:01 -07001099 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1100 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1101 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1102 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001103 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001104 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -07001105
1106 // Statistics gathering.
1107 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1108 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001109};
1110
1111/* Enqueues and dispatches input events, endlessly. */
1112class InputDispatcherThread : public Thread {
1113public:
1114 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1115 ~InputDispatcherThread();
1116
1117private:
1118 virtual bool threadLoop();
1119
1120 sp<InputDispatcherInterface> mDispatcher;
1121};
1122
1123} // namespace android
1124
Jeff Brownb88102f2010-09-08 11:49:43 -07001125#endif // _UI_INPUT_DISPATCHER_H