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Chet Haasedd78cca2010-10-22 18:59:26 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
Romain Guyc15008e2010-11-10 11:59:15 -080019#include <utils/Log.h>
20
Chet Haasedd78cca2010-10-22 18:59:26 -070021#include "Caches.h"
22
23namespace android {
24
25#ifdef USE_OPENGL_RENDERER
26using namespace uirenderer;
27ANDROID_SINGLETON_STATIC_INSTANCE(Caches);
28#endif
29
30namespace uirenderer {
31
32///////////////////////////////////////////////////////////////////////////////
33// Constructors/destructor
34///////////////////////////////////////////////////////////////////////////////
35
36Caches::Caches(): Singleton<Caches>(), blend(false), lastSrcMode(GL_ZERO),
37 lastDstMode(GL_ZERO), currentProgram(NULL) {
38 GLint maxTextureUnits;
39 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
40 if (maxTextureUnits < REQUIRED_TEXTURE_UNITS_COUNT) {
41 LOGW("At least %d texture units are required!", REQUIRED_TEXTURE_UNITS_COUNT);
42 }
43
44 glGenBuffers(1, &meshBuffer);
45 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer);
46 glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW);
47
Romain Guy746b7402010-10-26 16:27:31 -070048 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
49
Romain Guy9bca4792010-10-25 18:42:25 -070050 mCurrentBuffer = meshBuffer;
Romain Guy5b3b3522010-10-27 18:57:51 -070051 mRegionMesh = NULL;
Chet Haasedd78cca2010-10-22 18:59:26 -070052}
53
Romain Guy5b3b3522010-10-27 18:57:51 -070054Caches::~Caches() {
55 delete[] mRegionMesh;
56}
57
58///////////////////////////////////////////////////////////////////////////////
Romain Guyc15008e2010-11-10 11:59:15 -080059// Debug
60///////////////////////////////////////////////////////////////////////////////
61
62void Caches::dumpMemoryUsage() {
63 LOGD("Current memory usage / total memory usage (bytes):");
64 LOGD(" TextureCache %8d / %8d", textureCache.getSize(), textureCache.getMaxSize());
65 LOGD(" LayerCache %8d / %8d", layerCache.getSize(), layerCache.getMaxSize());
66 LOGD(" GradientCache %8d / %8d", gradientCache.getSize(), gradientCache.getMaxSize());
67 LOGD(" PathCache %8d / %8d", pathCache.getSize(), pathCache.getMaxSize());
68 LOGD(" TextDropShadowCache %8d / %8d", dropShadowCache.getSize(),
69 dropShadowCache.getMaxSize());
70 for (uint32_t i = 0; i < fontRenderer.getFontRendererCount(); i++) {
71 const uint32_t size = fontRenderer.getFontRendererSize(i);
72 LOGD(" FontRenderer %d %8d / %8d", i, size, size);
73 }
74 LOGD("Other:");
75 LOGD(" FboCache %8d / %8d", fboCache.getSize(), fboCache.getMaxSize());
76 LOGD(" PatchCache %8d / %8d", patchCache.getSize(), patchCache.getMaxSize());
77
78 uint32_t total = 0;
79 total += textureCache.getSize();
80 total += layerCache.getSize();
81 total += gradientCache.getSize();
82 total += pathCache.getSize();
83 total += dropShadowCache.getSize();
84 for (uint32_t i = 0; i < fontRenderer.getFontRendererCount(); i++) {
85 total += fontRenderer.getFontRendererSize(i);
86 }
87
88 LOGD("Total memory usage:");
89 LOGD(" %d bytes, %.2f MB", total, total / 1024.0f / 1024.0f);
90 LOGD("\n");
91}
92
93///////////////////////////////////////////////////////////////////////////////
Romain Guy5b3b3522010-10-27 18:57:51 -070094// VBO
95///////////////////////////////////////////////////////////////////////////////
96
Chet Haasedd78cca2010-10-22 18:59:26 -070097void Caches::bindMeshBuffer() {
98 bindMeshBuffer(meshBuffer);
99}
100
Chet Haasedd78cca2010-10-22 18:59:26 -0700101void Caches::bindMeshBuffer(const GLuint buffer) {
Romain Guy9bca4792010-10-25 18:42:25 -0700102 if (mCurrentBuffer != buffer) {
Chet Haasedd78cca2010-10-22 18:59:26 -0700103 glBindBuffer(GL_ARRAY_BUFFER, buffer);
Romain Guy9bca4792010-10-25 18:42:25 -0700104 mCurrentBuffer = buffer;
Chet Haasedd78cca2010-10-22 18:59:26 -0700105 }
106}
107
Chet Haasedd78cca2010-10-22 18:59:26 -0700108void Caches::unbindMeshBuffer() {
Romain Guy9bca4792010-10-25 18:42:25 -0700109 if (mCurrentBuffer) {
Chet Haasedd78cca2010-10-22 18:59:26 -0700110 glBindBuffer(GL_ARRAY_BUFFER, 0);
Romain Guy9bca4792010-10-25 18:42:25 -0700111 mCurrentBuffer = 0;
Chet Haasedd78cca2010-10-22 18:59:26 -0700112 }
113}
114
Romain Guy5b3b3522010-10-27 18:57:51 -0700115TextureVertex* Caches::getRegionMesh() {
116 // Create the mesh, 2 triangles and 4 vertices per rectangle in the region
117 if (!mRegionMesh) {
118 mRegionMesh = new TextureVertex[REGION_MESH_QUAD_COUNT * 4];
119
120 uint16_t* regionIndices = new uint16_t[REGION_MESH_QUAD_COUNT * 6];
121 for (int i = 0; i < REGION_MESH_QUAD_COUNT; i++) {
122 uint16_t quad = i * 4;
123 int index = i * 6;
124 regionIndices[index ] = quad; // top-left
125 regionIndices[index + 1] = quad + 1; // top-right
126 regionIndices[index + 2] = quad + 2; // bottom-left
127 regionIndices[index + 3] = quad + 2; // bottom-left
128 regionIndices[index + 4] = quad + 1; // top-right
129 regionIndices[index + 5] = quad + 3; // bottom-right
130 }
131
132 glGenBuffers(1, &mRegionMeshIndices);
133 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mRegionMeshIndices);
134 glBufferData(GL_ELEMENT_ARRAY_BUFFER, REGION_MESH_QUAD_COUNT * 6 * sizeof(uint16_t),
135 regionIndices, GL_STATIC_DRAW);
136
137 delete[] regionIndices;
138 } else {
139 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mRegionMeshIndices);
140 }
141
142 return mRegionMesh;
143}
144
Chet Haasedd78cca2010-10-22 18:59:26 -0700145}; // namespace uirenderer
146}; // namespace android