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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaOpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050020#include "LayerDrawable.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040021#include "renderthread/EglManager.h"
22#include "renderstate/RenderState.h"
Matt Sarettcf2c05c2016-10-26 11:03:23 -040023#include "SkiaPipeline.h"
24#include "SkiaProfileRenderer.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040025#include "utils/TraceUtils.h"
26
27#include <android/native_window.h>
28#include <cutils/properties.h>
29#include <strings.h>
30
31using namespace android::uirenderer::renderthread;
32
33namespace android {
34namespace uirenderer {
35namespace skiapipeline {
36
37SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread)
38 : SkiaPipeline(thread)
39 , mEglManager(thread.eglManager()) {
40}
41
42MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
43 // TODO: Figure out why this workaround is needed, see b/13913604
44 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
45 EGLint error = 0;
46 if (!mEglManager.makeCurrent(mEglSurface, &error)) {
47 return MakeCurrentResult::AlreadyCurrent;
48 }
49 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
50}
51
52Frame SkiaOpenGLPipeline::getFrame() {
53 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
54 "drawRenderNode called on a context with no surface!");
55 return mEglManager.beginFrame(mEglSurface);
56}
57
58bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty,
59 const SkRect& dirty,
60 const FrameBuilder::LightGeometry& lightGeometry,
61 LayerUpdateQueue* layerUpdateQueue,
62 const Rect& contentDrawBounds, bool opaque,
63 const BakedOpRenderer::LightInfo& lightInfo,
64 const std::vector<sp<RenderNode>>& renderNodes,
65 FrameInfoVisualizer* profiler) {
66
67 mEglManager.damageFrame(frame, dirty);
68
69 // setup surface for fbo0
70 GrBackendRenderTargetDesc renderTargetDesc;
71 renderTargetDesc.fWidth = frame.width();
72 renderTargetDesc.fHeight = frame.height();
73 renderTargetDesc.fConfig = kRGBA_8888_GrPixelConfig;
74 renderTargetDesc.fOrigin = kBottomLeft_GrSurfaceOrigin;
75 renderTargetDesc.fSampleCnt = 0;
76 renderTargetDesc.fStencilBits = STENCIL_BUFFER_SIZE;
77 renderTargetDesc.fRenderTargetHandle = 0;
78
79 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
80
81 SkASSERT(mRenderThread.getGrContext() != nullptr);
82 sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
83 mRenderThread.getGrContext(), renderTargetDesc, &props));
84
85 SkiaPipeline::updateLighting(lightGeometry, lightInfo);
86 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
87 layerUpdateQueue->clear();
Matt Sarettcf2c05c2016-10-26 11:03:23 -040088
89 // Draw visual debugging features
90 if (CC_UNLIKELY(Properties::showDirtyRegions
Matt Sarett4c9bbf42016-11-07 14:23:12 -050091 || ProfileType::None != Properties::getProfileType())) {
Matt Sarettcf2c05c2016-10-26 11:03:23 -040092 SkCanvas* profileCanvas = surface->getCanvas();
93 SkiaProfileRenderer profileRenderer(profileCanvas);
94 profiler->draw(profileRenderer);
95 profileCanvas->flush();
96 }
97
Matt Sarett4bda6bf2016-11-07 15:43:41 -050098 // Log memory statistics
99 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
100 dumpResourceCacheUsage();
101 }
102
Stan Iliev500a0c32016-10-26 10:30:09 -0400103 return true;
104}
105
106bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew,
107 const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) {
108
109 GL_CHECKPOINT(LOW);
110
111 // Even if we decided to cancel the frame, from the perspective of jank
112 // metrics the frame was swapped at this point
113 currentFrameInfo->markSwapBuffers();
114
115 *requireSwap = drew || mEglManager.damageRequiresSwap();
116
117 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
118 return false;
119 }
120
121 return *requireSwap;
122}
123
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500124bool SkiaOpenGLPipeline::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) {
125 if (!mRenderThread.getGrContext()) {
126 return false;
127 }
128
129 deferredLayer->apply();
130
131 SkCanvas canvas(*bitmap);
132 Layer* layer = deferredLayer->backingLayer();
133 return LayerDrawable::DrawLayer(mRenderThread.getGrContext(), &canvas, layer);
Stan Iliev500a0c32016-10-26 10:30:09 -0400134}
135
136DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() {
137 mEglManager.initialize();
138 Layer* layer = new Layer(mRenderThread.renderState(), 0, 0);
139 layer->generateTexture();
140 return new DeferredLayerUpdater(layer);
141}
142
143void SkiaOpenGLPipeline::onStop() {
144 if (mEglManager.isCurrent(mEglSurface)) {
145 mEglManager.makeCurrent(EGL_NO_SURFACE);
146 }
147}
148
149bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) {
150
151 if (mEglSurface != EGL_NO_SURFACE) {
152 mEglManager.destroySurface(mEglSurface);
153 mEglSurface = EGL_NO_SURFACE;
154 }
155
156 if (surface) {
157 mEglSurface = mEglManager.createSurface(surface);
158 }
159
160 if (mEglSurface != EGL_NO_SURFACE) {
161 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
162 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
163 return true;
164 }
165
166 return false;
167}
168
169bool SkiaOpenGLPipeline::isSurfaceReady() {
170 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
171}
172
173bool SkiaOpenGLPipeline::isContextReady() {
174 return CC_LIKELY(mEglManager.hasEglContext());
175}
176
177void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
178 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
179 if (thread.eglManager().hasEglContext()) {
180 mode = DrawGlInfo::kModeProcess;
181 }
182
183 (*functor)(mode, nullptr);
184
185 // If there's no context we don't need to reset as there's no gl state to save/restore
186 if (mode != DrawGlInfo::kModeProcessNoContext) {
187 thread.getGrContext()->resetContext();
188 }
189}
190
191} /* namespace skiapipeline */
192} /* namespace uirenderer */
193} /* namespace android */