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Jamie Gennis68e4a7a2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_ISURFACETEXTURE_H
18#define ANDROID_GUI_ISURFACETEXTURE_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25
26#include <binder/IInterface.h>
27
28#include <ui/GraphicBuffer.h>
29#include <ui/Rect.h>
30
31namespace android {
32// ----------------------------------------------------------------------------
33
34class ISurfaceTexture : public IInterface
35{
36public:
37 DECLARE_META_INTERFACE(SurfaceTexture);
38
39 // requestBuffer requests a new buffer for the given index. The server (i.e.
40 // the ISurfaceTexture implementation) assigns the newly created buffer to
41 // the given slot index, and the client is expected to mirror the
42 // slot->buffer mapping so that it's not necessary to transfer a
43 // GraphicBuffer for every dequeue operation.
44 virtual sp<GraphicBuffer> requestBuffer(int slot, uint32_t w, uint32_t h,
45 uint32_t format, uint32_t usage) = 0;
46
47 // setBufferCount sets the number of buffer slots available. Calling this
48 // will also cause all buffer slots to be emptied. The caller should empty
49 // its mirrored copy of the buffer slots when calling this method.
50 virtual status_t setBufferCount(int bufferCount) = 0;
51
52 // dequeueBuffer requests a new buffer slot for the client to use. Ownership
53 // of the slot is transfered to the client, meaning that the server will not
54 // use the contents of the buffer associated with that slot. The slot index
55 // returned may or may not contain a buffer. If the slot is empty the client
56 // should call requestBuffer to assign a new buffer to that slot. The client
57 // is expected to either call cancelBuffer on the dequeued slot or to fill
58 // in the contents of its associated buffer contents and call queueBuffer.
59 virtual status_t dequeueBuffer(int *slot) = 0;
60
61 // queueBuffer indicates that the client has finished filling in the
62 // contents of the buffer associated with slot and transfers ownership of
63 // that slot back to the server. It is not valid to call queueBuffer on a
64 // slot that is not owned by the client or one for which a buffer associated
Eino-Ville Talvalac5f94d82011-02-18 11:02:42 -080065 // via requestBuffer. In addition, a timestamp must be provided by the
66 // client for this buffer. The timestamp is measured in nanoseconds, and
67 // must be monotonically increasing. Its other properties (zero point, etc)
68 // are client-dependent, and should be documented by the client.
69 virtual status_t queueBuffer(int slot, int64_t timestamp) = 0;
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080070
71 // cancelBuffer indicates that the client does not wish to fill in the
72 // buffer associated with slot and transfers ownership of the slot back to
73 // the server.
74 virtual void cancelBuffer(int slot) = 0;
75
76 virtual status_t setCrop(const Rect& reg) = 0;
77 virtual status_t setTransform(uint32_t transform) = 0;
Jamie Gennis83bac212011-02-02 15:31:47 -080078
79 // getAllocator retrieves the binder object that must be referenced as long
80 // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced.
81 // Holding this binder reference prevents SurfaceFlinger from freeing the
82 // buffers before the client is done with them.
83 virtual sp<IBinder> getAllocator() = 0;
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080084};
85
86// ----------------------------------------------------------------------------
87
88class BnSurfaceTexture : public BnInterface<ISurfaceTexture>
89{
90public:
91 virtual status_t onTransact( uint32_t code,
92 const Parcel& data,
93 Parcel* reply,
94 uint32_t flags = 0);
95};
96
97// ----------------------------------------------------------------------------
98}; // namespace android
99
100#endif // ANDROID_GUI_ISURFACETEXTURE_H