Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2014 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "OpenGLRenderer" |
| 18 | #define ATRACE_TAG ATRACE_TAG_VIEW |
| 19 | |
| 20 | #include <utils/JenkinsHash.h> |
| 21 | #include <utils/Trace.h> |
| 22 | |
| 23 | #include "Caches.h" |
| 24 | #include "OpenGLRenderer.h" |
| 25 | #include "PathTessellator.h" |
| 26 | #include "ShadowTessellator.h" |
| 27 | #include "TessellationCache.h" |
| 28 | |
| 29 | #include "thread/Signal.h" |
| 30 | #include "thread/Task.h" |
| 31 | #include "thread/TaskProcessor.h" |
| 32 | |
| 33 | namespace android { |
| 34 | namespace uirenderer { |
| 35 | |
| 36 | /////////////////////////////////////////////////////////////////////////////// |
| 37 | // Cache entries |
| 38 | /////////////////////////////////////////////////////////////////////////////// |
| 39 | |
| 40 | TessellationCache::Description::Description() |
| 41 | : type(kNone) |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 42 | , scaleX(1.0f) |
| 43 | , scaleY(1.0f) |
Chris Craik | ed4ef0b | 2014-06-12 13:27:30 -0700 | [diff] [blame] | 44 | , aa(false) |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 45 | , cap(SkPaint::kDefault_Cap) |
| 46 | , style(SkPaint::kFill_Style) |
| 47 | , strokeWidth(1.0f) { |
| 48 | memset(&shape, 0, sizeof(Shape)); |
| 49 | } |
| 50 | |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 51 | TessellationCache::Description::Description(Type type, const Matrix4& transform, const SkPaint& paint) |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 52 | : type(type) |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 53 | , aa(paint.isAntiAlias()) |
| 54 | , cap(paint.getStrokeCap()) |
| 55 | , style(paint.getStyle()) |
| 56 | , strokeWidth(paint.getStrokeWidth()) { |
| 57 | PathTessellator::extractTessellationScales(transform, &scaleX, &scaleY); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 58 | memset(&shape, 0, sizeof(Shape)); |
| 59 | } |
| 60 | |
| 61 | hash_t TessellationCache::Description::hash() const { |
| 62 | uint32_t hash = JenkinsHashMix(0, type); |
Chris Craik | ed4ef0b | 2014-06-12 13:27:30 -0700 | [diff] [blame] | 63 | hash = JenkinsHashMix(hash, aa); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 64 | hash = JenkinsHashMix(hash, cap); |
| 65 | hash = JenkinsHashMix(hash, style); |
| 66 | hash = JenkinsHashMix(hash, android::hash_type(strokeWidth)); |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 67 | hash = JenkinsHashMix(hash, android::hash_type(scaleX)); |
| 68 | hash = JenkinsHashMix(hash, android::hash_type(scaleY)); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 69 | hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape)); |
| 70 | return JenkinsHashWhiten(hash); |
| 71 | } |
| 72 | |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 73 | void TessellationCache::Description::setupMatrixAndPaint(Matrix4* matrix, SkPaint* paint) const { |
| 74 | matrix->loadScale(scaleX, scaleY, 1.0f); |
| 75 | paint->setAntiAlias(aa); |
| 76 | paint->setStrokeCap(cap); |
| 77 | paint->setStyle(style); |
| 78 | paint->setStrokeWidth(strokeWidth); |
| 79 | } |
| 80 | |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 81 | TessellationCache::ShadowDescription::ShadowDescription() |
| 82 | : nodeKey(NULL) { |
| 83 | memset(&matrixData, 0, 16 * sizeof(float)); |
| 84 | } |
| 85 | |
| 86 | TessellationCache::ShadowDescription::ShadowDescription(const void* nodeKey, const Matrix4* drawTransform) |
| 87 | : nodeKey(nodeKey) { |
| 88 | memcpy(&matrixData, drawTransform->data, 16 * sizeof(float)); |
| 89 | } |
| 90 | |
| 91 | hash_t TessellationCache::ShadowDescription::hash() const { |
| 92 | uint32_t hash = JenkinsHashMixBytes(0, (uint8_t*) &nodeKey, sizeof(const void*)); |
| 93 | hash = JenkinsHashMixBytes(hash, (uint8_t*) &matrixData, 16 * sizeof(float)); |
| 94 | return JenkinsHashWhiten(hash); |
| 95 | } |
| 96 | |
| 97 | /////////////////////////////////////////////////////////////////////////////// |
| 98 | // General purpose tessellation task processing |
| 99 | /////////////////////////////////////////////////////////////////////////////// |
| 100 | |
| 101 | class TessellationCache::TessellationTask : public Task<VertexBuffer*> { |
| 102 | public: |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 103 | TessellationTask(Tessellator tessellator, const Description& description) |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 104 | : tessellator(tessellator) |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 105 | , description(description) { |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 106 | } |
| 107 | |
| 108 | ~TessellationTask() {} |
| 109 | |
| 110 | Tessellator tessellator; |
| 111 | Description description; |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 112 | }; |
| 113 | |
| 114 | class TessellationCache::TessellationProcessor : public TaskProcessor<VertexBuffer*> { |
| 115 | public: |
| 116 | TessellationProcessor(Caches& caches) |
| 117 | : TaskProcessor<VertexBuffer*>(&caches.tasks) {} |
| 118 | ~TessellationProcessor() {} |
| 119 | |
| 120 | virtual void onProcess(const sp<Task<VertexBuffer*> >& task) { |
| 121 | TessellationTask* t = static_cast<TessellationTask*>(task.get()); |
| 122 | ATRACE_NAME("shape tessellation"); |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 123 | VertexBuffer* buffer = t->tessellator(t->description); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 124 | t->setResult(buffer); |
| 125 | } |
| 126 | }; |
| 127 | |
| 128 | struct TessellationCache::Buffer { |
| 129 | public: |
| 130 | Buffer(const sp<Task<VertexBuffer*> >& task) |
| 131 | : mTask(task) |
| 132 | , mBuffer(NULL) { |
| 133 | } |
| 134 | |
| 135 | ~Buffer() { |
| 136 | mTask.clear(); |
| 137 | delete mBuffer; |
| 138 | } |
| 139 | |
| 140 | unsigned int getSize() { |
| 141 | blockOnPrecache(); |
| 142 | return mBuffer->getSize(); |
| 143 | } |
| 144 | |
| 145 | const VertexBuffer* getVertexBuffer() { |
| 146 | blockOnPrecache(); |
| 147 | return mBuffer; |
| 148 | } |
| 149 | |
| 150 | private: |
| 151 | void blockOnPrecache() { |
| 152 | if (mTask != NULL) { |
| 153 | mBuffer = mTask->getResult(); |
| 154 | LOG_ALWAYS_FATAL_IF(mBuffer == NULL, "Failed to precache"); |
| 155 | mTask.clear(); |
| 156 | } |
| 157 | } |
| 158 | sp<Task<VertexBuffer*> > mTask; |
| 159 | VertexBuffer* mBuffer; |
| 160 | }; |
| 161 | |
| 162 | /////////////////////////////////////////////////////////////////////////////// |
| 163 | // Shadow tessellation task processing |
| 164 | /////////////////////////////////////////////////////////////////////////////// |
| 165 | |
| 166 | class ShadowTask : public Task<TessellationCache::vertexBuffer_pair_t*> { |
| 167 | public: |
| 168 | ShadowTask(const Matrix4* drawTransform, const Rect& localClip, bool opaque, |
| 169 | const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, |
| 170 | const Vector3& lightCenter, float lightRadius) |
Chris Craik | 1b3be08 | 2014-06-11 13:44:19 -0700 | [diff] [blame] | 171 | : drawTransform(*drawTransform) |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 172 | , localClip(localClip) |
| 173 | , opaque(opaque) |
Chris Craik | 1b3be08 | 2014-06-11 13:44:19 -0700 | [diff] [blame] | 174 | , casterPerimeter(*casterPerimeter) |
| 175 | , transformXY(*transformXY) |
| 176 | , transformZ(*transformZ) |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 177 | , lightCenter(lightCenter) |
| 178 | , lightRadius(lightRadius) { |
| 179 | } |
| 180 | |
| 181 | ~ShadowTask() { |
| 182 | TessellationCache::vertexBuffer_pair_t* bufferPair = getResult(); |
| 183 | delete bufferPair->getFirst(); |
| 184 | delete bufferPair->getSecond(); |
| 185 | delete bufferPair; |
| 186 | } |
| 187 | |
Chris Craik | 1b3be08 | 2014-06-11 13:44:19 -0700 | [diff] [blame] | 188 | /* Note - we deep copy all task parameters, because *even though* pointers into Allocator |
| 189 | * controlled objects (like the SkPath and Matrix4s) should be safe for the entire frame, |
| 190 | * certain Allocators are destroyed before trim() is called to flush incomplete tasks. |
| 191 | * |
| 192 | * These deep copies could be avoided, long term, by cancelling or flushing outstanding tasks |
| 193 | * before tearning down single-frame LinearAllocators. |
| 194 | */ |
| 195 | const Matrix4 drawTransform; |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 196 | const Rect localClip; |
| 197 | bool opaque; |
Chris Craik | 1b3be08 | 2014-06-11 13:44:19 -0700 | [diff] [blame] | 198 | const SkPath casterPerimeter; |
| 199 | const Matrix4 transformXY; |
| 200 | const Matrix4 transformZ; |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 201 | const Vector3 lightCenter; |
| 202 | const float lightRadius; |
| 203 | }; |
| 204 | |
| 205 | static void mapPointFakeZ(Vector3& point, const mat4* transformXY, const mat4* transformZ) { |
| 206 | // map z coordinate with true 3d matrix |
| 207 | point.z = transformZ->mapZ(point); |
| 208 | |
| 209 | // map x,y coordinates with draw/Skia matrix |
| 210 | transformXY->mapPoint(point.x, point.y); |
| 211 | } |
| 212 | |
| 213 | static void tessellateShadows( |
| 214 | const Matrix4* drawTransform, const Rect* localClip, |
| 215 | bool isCasterOpaque, const SkPath* casterPerimeter, |
| 216 | const Matrix4* casterTransformXY, const Matrix4* casterTransformZ, |
| 217 | const Vector3& lightCenter, float lightRadius, |
| 218 | VertexBuffer& ambientBuffer, VertexBuffer& spotBuffer) { |
| 219 | |
| 220 | // tessellate caster outline into a 2d polygon |
| 221 | Vector<Vertex> casterVertices2d; |
| 222 | const float casterRefinementThresholdSquared = 20.0f; // TODO: experiment with this value |
| 223 | PathTessellator::approximatePathOutlineVertices(*casterPerimeter, |
| 224 | casterRefinementThresholdSquared, casterVertices2d); |
| 225 | if (!ShadowTessellator::isClockwisePath(*casterPerimeter)) { |
| 226 | ShadowTessellator::reverseVertexArray(casterVertices2d.editArray(), |
| 227 | casterVertices2d.size()); |
| 228 | } |
| 229 | |
| 230 | if (casterVertices2d.size() == 0) return; |
| 231 | |
| 232 | // map 2d caster poly into 3d |
| 233 | const int casterVertexCount = casterVertices2d.size(); |
| 234 | Vector3 casterPolygon[casterVertexCount]; |
| 235 | float minZ = FLT_MAX; |
| 236 | float maxZ = -FLT_MAX; |
| 237 | for (int i = 0; i < casterVertexCount; i++) { |
| 238 | const Vertex& point2d = casterVertices2d[i]; |
| 239 | casterPolygon[i] = Vector3(point2d.x, point2d.y, 0); |
| 240 | mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ); |
| 241 | minZ = fmin(minZ, casterPolygon[i].z); |
| 242 | maxZ = fmax(maxZ, casterPolygon[i].z); |
| 243 | } |
| 244 | |
| 245 | // map the centroid of the caster into 3d |
| 246 | Vector2 centroid = ShadowTessellator::centroid2d( |
| 247 | reinterpret_cast<const Vector2*>(casterVertices2d.array()), |
| 248 | casterVertexCount); |
| 249 | Vector3 centroid3d(centroid.x, centroid.y, 0); |
| 250 | mapPointFakeZ(centroid3d, casterTransformXY, casterTransformZ); |
| 251 | |
| 252 | // if the caster intersects the z=0 plane, lift it in Z so it doesn't |
| 253 | if (minZ < SHADOW_MIN_CASTER_Z) { |
| 254 | float casterLift = SHADOW_MIN_CASTER_Z - minZ; |
| 255 | for (int i = 0; i < casterVertexCount; i++) { |
| 256 | casterPolygon[i].z += casterLift; |
| 257 | } |
| 258 | centroid3d.z += casterLift; |
| 259 | } |
| 260 | |
| 261 | // Check whether we want to draw the shadow at all by checking the caster's bounds against clip. |
| 262 | // We only have ortho projection, so we can just ignore the Z in caster for |
| 263 | // simple rejection calculation. |
| 264 | Rect casterBounds(casterPerimeter->getBounds()); |
| 265 | casterTransformXY->mapRect(casterBounds); |
| 266 | |
| 267 | // actual tessellation of both shadows |
| 268 | ShadowTessellator::tessellateAmbientShadow( |
| 269 | isCasterOpaque, casterPolygon, casterVertexCount, centroid3d, |
| 270 | casterBounds, *localClip, maxZ, ambientBuffer); |
| 271 | |
| 272 | ShadowTessellator::tessellateSpotShadow( |
| 273 | isCasterOpaque, casterPolygon, casterVertexCount, |
| 274 | *drawTransform, lightCenter, lightRadius, casterBounds, *localClip, |
| 275 | spotBuffer); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 276 | } |
| 277 | |
| 278 | class ShadowProcessor : public TaskProcessor<TessellationCache::vertexBuffer_pair_t*> { |
| 279 | public: |
| 280 | ShadowProcessor(Caches& caches) |
| 281 | : TaskProcessor<TessellationCache::vertexBuffer_pair_t*>(&caches.tasks) {} |
| 282 | ~ShadowProcessor() {} |
| 283 | |
| 284 | virtual void onProcess(const sp<Task<TessellationCache::vertexBuffer_pair_t*> >& task) { |
| 285 | ShadowTask* t = static_cast<ShadowTask*>(task.get()); |
| 286 | ATRACE_NAME("shadow tessellation"); |
| 287 | |
| 288 | VertexBuffer* ambientBuffer = new VertexBuffer; |
| 289 | VertexBuffer* spotBuffer = new VertexBuffer; |
Chris Craik | 1b3be08 | 2014-06-11 13:44:19 -0700 | [diff] [blame] | 290 | tessellateShadows(&t->drawTransform, &t->localClip, t->opaque, &t->casterPerimeter, |
| 291 | &t->transformXY, &t->transformZ, t->lightCenter, t->lightRadius, |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 292 | *ambientBuffer, *spotBuffer); |
| 293 | |
| 294 | t->setResult(new TessellationCache::vertexBuffer_pair_t(ambientBuffer, spotBuffer)); |
| 295 | } |
| 296 | }; |
| 297 | |
| 298 | /////////////////////////////////////////////////////////////////////////////// |
| 299 | // Cache constructor/destructor |
| 300 | /////////////////////////////////////////////////////////////////////////////// |
| 301 | |
| 302 | TessellationCache::TessellationCache() |
| 303 | : mSize(0) |
| 304 | , mMaxSize(MB(DEFAULT_VERTEX_CACHE_SIZE)) |
| 305 | , mCache(LruCache<Description, Buffer*>::kUnlimitedCapacity) |
| 306 | , mShadowCache(LruCache<ShadowDescription, Task<vertexBuffer_pair_t*>*>::kUnlimitedCapacity) { |
| 307 | char property[PROPERTY_VALUE_MAX]; |
| 308 | if (property_get(PROPERTY_VERTEX_CACHE_SIZE, property, NULL) > 0) { |
| 309 | INIT_LOGD(" Setting %s cache size to %sMB", name, property); |
| 310 | setMaxSize(MB(atof(property))); |
| 311 | } else { |
| 312 | INIT_LOGD(" Using default %s cache size of %.2fMB", name, DEFAULT_VERTEX_CACHE_SIZE); |
| 313 | } |
| 314 | |
| 315 | mCache.setOnEntryRemovedListener(&mBufferRemovedListener); |
| 316 | mShadowCache.setOnEntryRemovedListener(&mBufferPairRemovedListener); |
| 317 | mDebugEnabled = readDebugLevel() & kDebugCaches; |
| 318 | } |
| 319 | |
| 320 | TessellationCache::~TessellationCache() { |
| 321 | mCache.clear(); |
| 322 | } |
| 323 | |
| 324 | /////////////////////////////////////////////////////////////////////////////// |
| 325 | // Size management |
| 326 | /////////////////////////////////////////////////////////////////////////////// |
| 327 | |
| 328 | uint32_t TessellationCache::getSize() { |
| 329 | LruCache<Description, Buffer*>::Iterator iter(mCache); |
| 330 | uint32_t size = 0; |
| 331 | while (iter.next()) { |
| 332 | size += iter.value()->getSize(); |
| 333 | } |
| 334 | return size; |
| 335 | } |
| 336 | |
| 337 | uint32_t TessellationCache::getMaxSize() { |
| 338 | return mMaxSize; |
| 339 | } |
| 340 | |
| 341 | void TessellationCache::setMaxSize(uint32_t maxSize) { |
| 342 | mMaxSize = maxSize; |
| 343 | while (mSize > mMaxSize) { |
| 344 | mCache.removeOldest(); |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | /////////////////////////////////////////////////////////////////////////////// |
| 349 | // Caching |
| 350 | /////////////////////////////////////////////////////////////////////////////// |
| 351 | |
| 352 | |
| 353 | void TessellationCache::trim() { |
| 354 | uint32_t size = getSize(); |
| 355 | while (size > mMaxSize) { |
| 356 | size -= mCache.peekOldestValue()->getSize(); |
| 357 | mCache.removeOldest(); |
| 358 | } |
| 359 | mShadowCache.clear(); |
| 360 | } |
| 361 | |
| 362 | void TessellationCache::clear() { |
| 363 | mCache.clear(); |
| 364 | mShadowCache.clear(); |
| 365 | } |
| 366 | |
| 367 | /////////////////////////////////////////////////////////////////////////////// |
| 368 | // Callbacks |
| 369 | /////////////////////////////////////////////////////////////////////////////// |
| 370 | |
| 371 | void TessellationCache::BufferRemovedListener::operator()(Description& description, |
| 372 | Buffer*& buffer) { |
| 373 | delete buffer; |
| 374 | } |
| 375 | |
| 376 | /////////////////////////////////////////////////////////////////////////////// |
| 377 | // Shadows |
| 378 | /////////////////////////////////////////////////////////////////////////////// |
| 379 | |
| 380 | void TessellationCache::precacheShadows(const Matrix4* drawTransform, const Rect& localClip, |
| 381 | bool opaque, const SkPath* casterPerimeter, |
| 382 | const Matrix4* transformXY, const Matrix4* transformZ, |
| 383 | const Vector3& lightCenter, float lightRadius) { |
| 384 | ShadowDescription key(casterPerimeter, drawTransform); |
| 385 | |
| 386 | sp<ShadowTask> task = new ShadowTask(drawTransform, localClip, opaque, |
| 387 | casterPerimeter, transformXY, transformZ, lightCenter, lightRadius); |
| 388 | if (mShadowProcessor == NULL) { |
| 389 | mShadowProcessor = new ShadowProcessor(Caches::getInstance()); |
| 390 | } |
| 391 | mShadowProcessor->add(task); |
| 392 | |
| 393 | task->incStrong(NULL); // not using sp<>s, so manually ref while in the cache |
| 394 | mShadowCache.put(key, task.get()); |
| 395 | } |
| 396 | |
| 397 | void TessellationCache::getShadowBuffers(const Matrix4* drawTransform, const Rect& localClip, |
| 398 | bool opaque, const SkPath* casterPerimeter, |
| 399 | const Matrix4* transformXY, const Matrix4* transformZ, |
| 400 | const Vector3& lightCenter, float lightRadius, vertexBuffer_pair_t& outBuffers) { |
| 401 | ShadowDescription key(casterPerimeter, drawTransform); |
| 402 | ShadowTask* task = static_cast<ShadowTask*>(mShadowCache.get(key)); |
| 403 | if (!task) { |
| 404 | precacheShadows(drawTransform, localClip, opaque, casterPerimeter, |
| 405 | transformXY, transformZ, lightCenter, lightRadius); |
| 406 | task = static_cast<ShadowTask*>(mShadowCache.get(key)); |
| 407 | } |
| 408 | LOG_ALWAYS_FATAL_IF(task == NULL, "shadow not precached"); |
| 409 | outBuffers = *(task->getResult()); |
| 410 | } |
| 411 | |
| 412 | /////////////////////////////////////////////////////////////////////////////// |
| 413 | // Tessellation precaching |
| 414 | /////////////////////////////////////////////////////////////////////////////// |
| 415 | |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 416 | TessellationCache::Buffer* TessellationCache::getOrCreateBuffer( |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 417 | const Description& entry, Tessellator tessellator) { |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 418 | Buffer* buffer = mCache.get(entry); |
| 419 | if (!buffer) { |
| 420 | // not cached, enqueue a task to fill the buffer |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 421 | sp<TessellationTask> task = new TessellationTask(tessellator, entry); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 422 | buffer = new Buffer(task); |
| 423 | |
| 424 | if (mProcessor == NULL) { |
| 425 | mProcessor = new TessellationProcessor(Caches::getInstance()); |
| 426 | } |
| 427 | mProcessor->add(task); |
| 428 | mCache.put(entry, buffer); |
| 429 | } |
| 430 | return buffer; |
| 431 | } |
| 432 | |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 433 | static VertexBuffer* tessellatePath(const TessellationCache::Description& description, |
| 434 | const SkPath& path) { |
| 435 | Matrix4 matrix; |
| 436 | SkPaint paint; |
| 437 | description.setupMatrixAndPaint(&matrix, &paint); |
| 438 | VertexBuffer* buffer = new VertexBuffer(); |
| 439 | PathTessellator::tessellatePath(path, &paint, matrix, *buffer); |
| 440 | return buffer; |
| 441 | } |
| 442 | |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 443 | /////////////////////////////////////////////////////////////////////////////// |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 444 | // RoundRect |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 445 | /////////////////////////////////////////////////////////////////////////////// |
| 446 | |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 447 | static VertexBuffer* tessellateRoundRect(const TessellationCache::Description& description) { |
| 448 | SkRect rect = SkRect::MakeWH(description.shape.roundRect.width, |
| 449 | description.shape.roundRect.height); |
| 450 | float rx = description.shape.roundRect.rx; |
| 451 | float ry = description.shape.roundRect.ry; |
| 452 | if (description.style == SkPaint::kStrokeAndFill_Style) { |
| 453 | float outset = description.strokeWidth / 2; |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 454 | rect.outset(outset, outset); |
| 455 | rx += outset; |
| 456 | ry += outset; |
| 457 | } |
| 458 | SkPath path; |
| 459 | path.addRoundRect(rect, rx, ry); |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 460 | return tessellatePath(description, path); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 461 | } |
| 462 | |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 463 | TessellationCache::Buffer* TessellationCache::getRoundRectBuffer( |
| 464 | const Matrix4& transform, const SkPaint& paint, |
| 465 | float width, float height, float rx, float ry) { |
| 466 | Description entry(Description::kRoundRect, transform, paint); |
| 467 | entry.shape.roundRect.width = width; |
| 468 | entry.shape.roundRect.height = height; |
| 469 | entry.shape.roundRect.rx = rx; |
| 470 | entry.shape.roundRect.ry = ry; |
| 471 | return getOrCreateBuffer(entry, &tessellateRoundRect); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 472 | } |
Chris Craik | 6ac174b | 2014-06-17 13:47:05 -0700 | [diff] [blame] | 473 | const VertexBuffer* TessellationCache::getRoundRect(const Matrix4& transform, const SkPaint& paint, |
| 474 | float width, float height, float rx, float ry) { |
| 475 | return getRoundRectBuffer(transform, paint, width, height, rx, ry)->getVertexBuffer(); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 476 | } |
| 477 | |
| 478 | }; // namespace uirenderer |
| 479 | }; // namespace android |