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Derek Sollenbergercae05e02014-07-24 15:22:13 -04001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GRAPHICS_CANVAS_H
18#define ANDROID_GRAPHICS_CANVAS_H
19
20#include "SkBitmap.h"
21#include "SkCanvas.h"
22#include "SkMatrix.h"
23
24namespace android {
25
26class Canvas {
27public:
28 virtual ~Canvas() {};
29
30 static Canvas* create_canvas(SkBitmap* bitmap);
31 static Canvas* create_canvas(SkCanvas* skiaCanvas);
32
33 // TODO: enable HWUI to either create similar canvas wrapper or subclass
34 // directly from Canvas
35 //static Canvas* create_canvas(uirenderer::Renderer* renderer);
36
37 // TODO: this is a temporary affordance until all necessary logic can be
38 // moved within this interface! Further, the return value should
39 // NOT be unref'd and is valid until this canvas is destroyed or a
40 // new bitmap is set.
41 virtual SkCanvas* getSkCanvas() = 0;
42
43 virtual void setBitmap(SkBitmap* bitmap, bool copyState) = 0;
44
45 virtual bool isOpaque() = 0;
46 virtual int width() = 0;
47 virtual int height() = 0;
48
49// ----------------------------------------------------------------------------
50// Canvas state operations
51// ----------------------------------------------------------------------------
52 // Save (layer)
53 virtual int getSaveCount() const = 0;
54 virtual int save(SkCanvas::SaveFlags flags) = 0;
55 virtual void restore() = 0;
56 virtual void restoreToCount(int saveCount) = 0;
57
58 virtual int saveLayer(float left, float top, float right, float bottom,
59 const SkPaint* paint, SkCanvas::SaveFlags flags) = 0;
60 virtual int saveLayerAlpha(float left, float top, float right, float bottom,
61 int alpha, SkCanvas::SaveFlags flags) = 0;
62
63 // Matrix
64 virtual void getMatrix(SkMatrix* outMatrix) const = 0;
65 virtual void setMatrix(const SkMatrix& matrix) = 0;
66
67 virtual void concat(const SkMatrix& matrix) = 0;
68 virtual void rotate(float degrees) = 0;
69 virtual void scale(float sx, float sy) = 0;
70 virtual void skew(float sx, float sy) = 0;
71 virtual void translate(float dx, float dy) = 0;
72
73 // clip
74 virtual bool getClipBounds(SkRect* outRect) const = 0;
75 virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
76 virtual bool quickRejectPath(const SkPath& path) const = 0;
77
78 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0;
79 virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
80 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
81
82 // filters
83 virtual SkDrawFilter* getDrawFilter() = 0;
84 virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0;
85
86// ----------------------------------------------------------------------------
87// Canvas draw operations
88// ----------------------------------------------------------------------------
89 virtual void drawColor(int color, SkXfermode::Mode mode) = 0;
90 virtual void drawPaint(const SkPaint& paint) = 0;
91
92 // Geometry
93 virtual void drawPoint(float x, float y, const SkPaint& paint) = 0;
94 virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0;
95 virtual void drawLine(float startX, float startY, float stopX, float stopY,
96 const SkPaint& paint) = 0;
97 virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0;
98 virtual void drawRect(float left, float top, float right, float bottom,
99 const SkPaint& paint) = 0;
100 virtual void drawRoundRect(float left, float top, float right, float bottom,
101 float rx, float ry, const SkPaint& paint) = 0;
102 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0;
103 virtual void drawOval(float left, float top, float right, float bottom,
104 const SkPaint& paint) = 0;
105 virtual void drawArc(float left, float top, float right, float bottom,
106 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0;
107 virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0;
108 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
109 const float* verts, const float* tex, const int* colors,
110 const uint16_t* indices, int indexCount, const SkPaint& paint) = 0;
111
112 // Bitmap-based
113 virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
114 const SkPaint* paint) = 0;
115 virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
116 const SkPaint* paint) = 0;
117 virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
118 float srcRight, float srcBottom, float dstLeft, float dstTop,
119 float dstRight, float dstBottom, const SkPaint* paint) = 0;
120 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
121 const float* vertices, const int* colors, const SkPaint* paint) = 0;
122
123 // Text
124 virtual void drawText(const uint16_t* text, const float* positions, int count,
125 const SkPaint& paint, float x, float y,
126 float boundsLeft, float boundsTop, float boundsRight, float boundsBottom) = 0;
127 virtual void drawPosText(const uint16_t* text, const float* positions, int count,
128 int posCount, const SkPaint& paint) = 0;
129 virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
130 float hOffset, float vOffset, const SkPaint& paint) = 0;
131
132 /*
133 * Specifies if the positions passed to ::drawText are absolute or relative
134 * to the (x,y) value provided.
135 *
136 * If true the (x,y) values are ignored. Otherwise, those (x,y) values need
137 * to be added to each glyph's position to get its absolute position.
138 */
139 virtual bool drawTextAbsolutePos() const = 0;
140};
141
142}; // namespace android
143#endif // ANDROID_GRAPHICS_CANVAS_H