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Derek Sollenberger0e3cba32016-11-09 11:58:36 -05001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef VULKANMANAGER_H
18#define VULKANMANAGER_H
19
20#include <SkSurface.h>
21#include <vk/GrVkBackendContext.h>
22
23#include <vulkan/vulkan.h>
24
25namespace android {
26namespace uirenderer {
27namespace renderthread {
28
29class RenderThread;
30
31class VulkanSurface {
32public:
33 VulkanSurface() {}
34
35 sk_sp<SkSurface> getBackBufferSurface() { return mBackbuffer; }
36
37private:
38 friend class VulkanManager;
39 struct BackbufferInfo {
40 uint32_t mImageIndex; // image this is associated with
41 VkSemaphore mAcquireSemaphore; // we signal on this for acquisition of image
42 VkSemaphore mRenderSemaphore; // we wait on this for rendering to be done
43 VkCommandBuffer mTransitionCmdBuffers[2]; // to transition layout between present and render
44 // We use these fences to make sure the above Command buffers have finished their work
45 // before attempting to reuse them or destroy them.
46 VkFence mUsageFences[2];
47 };
48
Greg Danielcd558522016-11-17 13:31:40 -050049 struct ImageInfo {
50 VkImageLayout mImageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
51 sk_sp<SkSurface> mSurface;
52 uint16_t mLastUsed = 0;
53 bool mInvalid = true;
54 };
55
Derek Sollenberger0e3cba32016-11-09 11:58:36 -050056 sk_sp<SkSurface> mBackbuffer;
57
58 VkSurfaceKHR mVkSurface = VK_NULL_HANDLE;
59 VkSwapchainKHR mSwapchain = VK_NULL_HANDLE;
60
61 BackbufferInfo* mBackbuffers;
62 uint32_t mCurrentBackbufferIndex;
63
64 uint32_t mImageCount;
65 VkImage* mImages;
Greg Danielcd558522016-11-17 13:31:40 -050066 ImageInfo* mImageInfos;
67 uint16_t mCurrentTime = 0;
Derek Sollenberger0e3cba32016-11-09 11:58:36 -050068};
69
70// This class contains the shared global Vulkan objects, such as VkInstance, VkDevice and VkQueue,
71// which are re-used by CanvasContext. This class is created once and should be used by all vulkan
72// windowing contexts. The VulkanManager must be initialized before use.
73class VulkanManager {
74public:
75 // Sets up the vulkan context that is shared amonst all clients of the VulkanManager. This must
76 // be call once before use of the VulkanManager. Multiple calls after the first will simiply
77 // return.
78 void initialize();
79
80 // Quick check to see if the VulkanManager has been initialized.
81 bool hasVkContext() { return mBackendContext.get() != nullptr; }
82
83 // Given a window this creates a new VkSurfaceKHR and VkSwapchain and stores them inside a new
84 // VulkanSurface object which is returned.
85 VulkanSurface* createSurface(ANativeWindow* window);
86
87 // Destroy the VulkanSurface and all associated vulkan objects.
88 void destroySurface(VulkanSurface* surface);
89
90 // Cleans up all the global state in the VulkanManger.
91 void destroy();
92
93 // No work is needed to make a VulkanSurface current, and all functions require that a
94 // VulkanSurface is passed into them so we just return true here.
95 bool isCurrent(VulkanSurface* surface) { return true; }
96
Greg Danielcd558522016-11-17 13:31:40 -050097 int getAge(VulkanSurface* surface);
98
Derek Sollenberger0e3cba32016-11-09 11:58:36 -050099 // Returns an SkSurface which wraps the next image returned from vkAcquireNextImageKHR. It also
100 // will transition the VkImage from a present layout to color attachment so that it can be used
101 // by the client for drawing.
102 SkSurface* getBackbufferSurface(VulkanSurface* surface);
103
104 // Presents the current VkImage.
105 void swapBuffers(VulkanSurface* surface);
106
107private:
108 friend class RenderThread;
109
110 explicit VulkanManager(RenderThread& thread);
111 ~VulkanManager() { destroy(); }
112
113 void destroyBuffers(VulkanSurface* surface);
114
115 bool createSwapchain(VulkanSurface* surface);
116 void createBuffers(VulkanSurface* surface, VkFormat format, VkExtent2D extent);
117
118 VulkanSurface::BackbufferInfo* getAvailableBackbuffer(VulkanSurface* surface);
119
120 // simple wrapper class that exists only to initialize a pointer to NULL
121 template <typename FNPTR_TYPE> class VkPtr {
122 public:
123 VkPtr() : fPtr(NULL) {}
124 VkPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; }
125 operator FNPTR_TYPE() const { return fPtr; }
126 private:
127 FNPTR_TYPE fPtr;
128 };
129
130 // WSI interface functions
131 VkPtr<PFN_vkCreateAndroidSurfaceKHR> mCreateAndroidSurfaceKHR;
132 VkPtr<PFN_vkDestroySurfaceKHR> mDestroySurfaceKHR;
133 VkPtr<PFN_vkGetPhysicalDeviceSurfaceSupportKHR> mGetPhysicalDeviceSurfaceSupportKHR;
134 VkPtr<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR> mGetPhysicalDeviceSurfaceCapabilitiesKHR;
135 VkPtr<PFN_vkGetPhysicalDeviceSurfaceFormatsKHR> mGetPhysicalDeviceSurfaceFormatsKHR;
136 VkPtr<PFN_vkGetPhysicalDeviceSurfacePresentModesKHR> mGetPhysicalDeviceSurfacePresentModesKHR;
137
138 VkPtr<PFN_vkCreateSwapchainKHR> mCreateSwapchainKHR;
139 VkPtr<PFN_vkDestroySwapchainKHR> mDestroySwapchainKHR;
140 VkPtr<PFN_vkGetSwapchainImagesKHR> mGetSwapchainImagesKHR;
141 VkPtr<PFN_vkAcquireNextImageKHR> mAcquireNextImageKHR;
142 VkPtr<PFN_vkQueuePresentKHR> mQueuePresentKHR;
143 VkPtr<PFN_vkCreateSharedSwapchainsKHR> mCreateSharedSwapchainsKHR;
144
145 // Additional vulkan functions
146 VkPtr<PFN_vkCreateCommandPool> mCreateCommandPool;
147 VkPtr<PFN_vkDestroyCommandPool> mDestroyCommandPool;
148 VkPtr<PFN_vkAllocateCommandBuffers> mAllocateCommandBuffers;
149 VkPtr<PFN_vkFreeCommandBuffers> mFreeCommandBuffers;
150 VkPtr<PFN_vkResetCommandBuffer> mResetCommandBuffer;
151 VkPtr<PFN_vkBeginCommandBuffer> mBeginCommandBuffer;
152 VkPtr<PFN_vkEndCommandBuffer> mEndCommandBuffer;
153 VkPtr<PFN_vkCmdPipelineBarrier> mCmdPipelineBarrier;
154
155 VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue;
156 VkPtr<PFN_vkQueueSubmit> mQueueSubmit;
157 VkPtr<PFN_vkQueueWaitIdle> mQueueWaitIdle;
158 VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle;
159
160 VkPtr<PFN_vkCreateSemaphore> mCreateSemaphore;
161 VkPtr<PFN_vkDestroySemaphore> mDestroySemaphore;
162 VkPtr<PFN_vkCreateFence> mCreateFence;
163 VkPtr<PFN_vkDestroyFence> mDestroyFence;
164 VkPtr<PFN_vkWaitForFences> mWaitForFences;
165 VkPtr<PFN_vkResetFences> mResetFences;
166
167 RenderThread& mRenderThread;
168
169 sk_sp<const GrVkBackendContext> mBackendContext;
170 uint32_t mPresentQueueIndex;
171 VkQueue mPresentQueue = VK_NULL_HANDLE;
172 VkCommandPool mCommandPool = VK_NULL_HANDLE;
Greg Danielcd558522016-11-17 13:31:40 -0500173
174 enum class SwapBehavior {
175 Discard,
176 BufferAge,
177 };
178 SwapBehavior mSwapBehavior = SwapBehavior::Discard;
Derek Sollenberger0e3cba32016-11-09 11:58:36 -0500179};
180
181} /* namespace renderthread */
182} /* namespace uirenderer */
183} /* namespace android */
184
185#endif /* VULKANMANAGER_H */
186