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Pannag Sanketi26a19712011-06-10 18:30:30 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Pannag Sanketif48987d2011-06-30 15:30:03 -070017#ifndef ANDROID_GUI_SURFACEMEDIASOURCE_H
18#define ANDROID_GUI_SURFACEMEDIASOURCE_H
Pannag Sanketi26a19712011-06-10 18:30:30 -070019
20#include <gui/ISurfaceTexture.h>
21
22#include <utils/threads.h>
23#include <utils/Vector.h>
24#include <media/stagefright/MediaSource.h>
25#include <media/stagefright/MediaBuffer.h>
26
27namespace android {
28// ----------------------------------------------------------------------------
29
30class IGraphicBufferAlloc;
31class String8;
32class GraphicBuffer;
33
Pannag Sanketif48987d2011-06-30 15:30:03 -070034class SurfaceMediaSource : public BnSurfaceTexture, public MediaSource,
Pannag Sanketi26a19712011-06-10 18:30:30 -070035 public MediaBufferObserver {
36public:
Pannag Sanketiffd056f2011-08-29 19:53:51 -070037 enum { MIN_UNDEQUEUED_BUFFERS = 4 };
Pannag Sanketi26a19712011-06-10 18:30:30 -070038 enum {
39 MIN_ASYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1,
40 MIN_SYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS
41 };
42 enum { NUM_BUFFER_SLOTS = 32 };
43 enum { NO_CONNECTED_API = 0 };
44
45 struct FrameAvailableListener : public virtual RefBase {
46 // onFrameAvailable() is called from queueBuffer() is the FIFO is
Pannag Sanketif48987d2011-06-30 15:30:03 -070047 // empty. You can use SurfaceMediaSource::getQueuedCount() to
Pannag Sanketi26a19712011-06-10 18:30:30 -070048 // figure out if there are more frames waiting.
49 // This is called without any lock held can be called concurrently by
50 // multiple threads.
51 virtual void onFrameAvailable() = 0;
52 };
53
Pannag Sanketif48987d2011-06-30 15:30:03 -070054 SurfaceMediaSource(uint32_t bufW, uint32_t bufH);
Pannag Sanketi26a19712011-06-10 18:30:30 -070055
Pannag Sanketif48987d2011-06-30 15:30:03 -070056 virtual ~SurfaceMediaSource();
Pannag Sanketi26a19712011-06-10 18:30:30 -070057
58
59 // For the MediaSource interface for use by StageFrightRecorder:
60 virtual status_t start(MetaData *params = NULL);
James Dongf5a9f432012-02-04 06:19:50 -080061 virtual status_t stop() { return reset(); }
Pannag Sanketi26a19712011-06-10 18:30:30 -070062 virtual status_t read(
63 MediaBuffer **buffer, const ReadOptions *options = NULL);
64 virtual sp<MetaData> getFormat();
65
Pannag Sanketib1f8c262011-07-14 14:37:47 -070066 // Pass the metadata over to the buffer, call when you have the lock
67 void passMetadataBufferLocked(MediaBuffer **buffer);
68 bool checkBufferMatchesSlot(int slot, MediaBuffer *buffer);
69
Pannag Sanketi26a19712011-06-10 18:30:30 -070070 // Get / Set the frame rate used for encoding. Default fps = 30
Pannag Sanketi897e27b2011-07-01 17:39:39 -070071 status_t setFrameRate(int32_t fps) ;
72 int32_t getFrameRate( ) const;
Pannag Sanketi26a19712011-06-10 18:30:30 -070073
74 // The call for the StageFrightRecorder to tell us that
75 // it is done using the MediaBuffer data so that its state
76 // can be set to FREE for dequeuing
77 virtual void signalBufferReturned(MediaBuffer* buffer);
78 // end of MediaSource interface
79
80 uint32_t getBufferCount( ) const { return mBufferCount;}
81
82
83 // setBufferCount updates the number of available buffer slots. After
84 // calling this all buffer slots are both unallocated and owned by the
Pannag Sanketif48987d2011-06-30 15:30:03 -070085 // SurfaceMediaSource object (i.e. they are not owned by the client).
Pannag Sanketi26a19712011-06-10 18:30:30 -070086 virtual status_t setBufferCount(int bufferCount);
87
Jamie Gennis5ef59bc2011-07-19 12:08:33 -070088 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
Pannag Sanketi26a19712011-06-10 18:30:30 -070089
90 // dequeueBuffer gets the next buffer slot index for the client to use. If a
91 // buffer slot is available then that slot index is written to the location
92 // pointed to by the buf argument and a status of OK is returned. If no
93 // slot is available then a status of -EBUSY is returned and buf is
94 // unmodified.
95 virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
96 uint32_t format, uint32_t usage);
97
Pannag Sanketif48987d2011-06-30 15:30:03 -070098 // queueBuffer returns a filled buffer to the SurfaceMediaSource. In addition, a
Pannag Sanketi26a19712011-06-10 18:30:30 -070099 // timestamp must be provided for the buffer. The timestamp is in
100 // nanoseconds, and must be monotonically increasing. Its other semantics
101 // (zero point, etc) are client-dependent and should be documented by the
102 // client.
103 virtual status_t queueBuffer(int buf, int64_t timestamp,
104 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
105 virtual void cancelBuffer(int buf);
106
107 // onFrameReceivedLocked informs the buffer consumers (StageFrightRecorder)
108 // or listeners that a frame has been received
109 // The buffer is not made available for dequeueing immediately. We need to
110 // wait to hear from StageFrightRecorder to set the buffer FREE
111 // Make sure this is called when the mutex is locked
112 virtual status_t onFrameReceivedLocked();
113
114 virtual status_t setScalingMode(int mode) { } // no op for encoding
115 virtual int query(int what, int* value);
116
117 // Just confirming to the ISurfaceTexture interface as of now
118 virtual status_t setCrop(const Rect& reg) { return OK; }
119 virtual status_t setTransform(uint32_t transform) {return OK;}
120
121 // setSynchronousMode set whether dequeueBuffer is synchronous or
122 // asynchronous. In synchronous mode, dequeueBuffer blocks until
123 // a buffer is available, the currently bound buffer can be dequeued and
124 // queued buffers will be retired in order.
125 // The default mode is synchronous.
126 // TODO: Clarify the minute differences bet sycn /async
127 // modes (S.Encoder vis-a-vis SurfaceTexture)
128 virtual status_t setSynchronousMode(bool enabled);
129
Pannag Sanketif48987d2011-06-30 15:30:03 -0700130 // connect attempts to connect a client API to the SurfaceMediaSource. This
Pannag Sanketi26a19712011-06-10 18:30:30 -0700131 // must be called before any other ISurfaceTexture methods are called except
132 // for getAllocator.
133 //
134 // This method will fail if the connect was previously called on the
Pannag Sanketif48987d2011-06-30 15:30:03 -0700135 // SurfaceMediaSource and no corresponding disconnect call was made.
Mathias Agopian053b02d2011-08-08 19:14:03 -0700136 virtual status_t connect(int api,
137 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
Pannag Sanketi26a19712011-06-10 18:30:30 -0700138
Pannag Sanketif48987d2011-06-30 15:30:03 -0700139 // disconnect attempts to disconnect a client API from the SurfaceMediaSource.
Pannag Sanketi26a19712011-06-10 18:30:30 -0700140 // Calling this method will cause any subsequent calls to other
141 // ISurfaceTexture methods to fail except for getAllocator and connect.
142 // Successfully calling connect after this will allow the other methods to
143 // succeed again.
144 //
Pannag Sanketif48987d2011-06-30 15:30:03 -0700145 // This method will fail if the the SurfaceMediaSource is not currently
Pannag Sanketi26a19712011-06-10 18:30:30 -0700146 // connected to the specified client API.
147 virtual status_t disconnect(int api);
148
149 // getqueuedCount returns the number of queued frames waiting in the
150 // FIFO. In asynchronous mode, this always returns 0 or 1 since
151 // frames are not accumulating in the FIFO.
152 size_t getQueuedCount() const;
153
154 // setBufferCountServer set the buffer count. If the client has requested
155 // a buffer count using setBufferCount, the server-buffer count will
156 // take effect once the client sets the count back to zero.
157 status_t setBufferCountServer(int bufferCount);
158
159 // getTimestamp retrieves the timestamp associated with the image
Pannag Sanketib1f8c262011-07-14 14:37:47 -0700160 // set by the most recent call to read()
Pannag Sanketi26a19712011-06-10 18:30:30 -0700161 //
162 // The timestamp is in nanoseconds, and is monotonically increasing. Its
163 // other semantics (zero point, etc) are source-dependent and should be
164 // documented by the source.
165 int64_t getTimestamp();
166
167 // setFrameAvailableListener sets the listener object that will be notified
168 // when a new frame becomes available.
169 void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
170
Pannag Sanketi26a19712011-06-10 18:30:30 -0700171 // getCurrentBuffer returns the buffer associated with the current image.
172 sp<GraphicBuffer> getCurrentBuffer() const;
173
174 // dump our state in a String
175 void dump(String8& result) const;
176 void dump(String8& result, const char* prefix, char* buffer,
177 size_t SIZE) const;
178
Pannag Sanketi897e27b2011-07-01 17:39:39 -0700179 // isMetaDataStoredInVideoBuffers tells the encoder whether we will
180 // pass metadata through the buffers. Currently, it is force set to true
181 bool isMetaDataStoredInVideoBuffers() const;
182
183protected:
Pannag Sanketi26a19712011-06-10 18:30:30 -0700184
Pannag Sanketi557b7092011-08-18 21:53:02 -0700185 // freeAllBuffersLocked frees the resources (both GraphicBuffer and EGLImage) for
Pannag Sanketi26a19712011-06-10 18:30:30 -0700186 // all slots.
Pannag Sanketi557b7092011-08-18 21:53:02 -0700187 void freeAllBuffersLocked();
Pannag Sanketi26a19712011-06-10 18:30:30 -0700188 static bool isExternalFormat(uint32_t format);
189
190private:
191
192 status_t setBufferCountServerLocked(int bufferCount);
193
194 enum { INVALID_BUFFER_SLOT = -1 };
195
196 struct BufferSlot {
197
198 BufferSlot()
199 : mBufferState(BufferSlot::FREE),
200 mRequestBufferCalled(false),
201 mTimestamp(0) {
202 }
203
204 // mGraphicBuffer points to the buffer allocated for this slot or is
205 // NULL if no buffer has been allocated.
206 sp<GraphicBuffer> mGraphicBuffer;
207
208 // BufferState represents the different states in which a buffer slot
209 // can be.
210 enum BufferState {
211 // FREE indicates that the buffer is not currently being used and
212 // will not be used in the future until it gets dequeued and
213 // subseqently queued by the client.
214 FREE = 0,
215
216 // DEQUEUED indicates that the buffer has been dequeued by the
217 // client, but has not yet been queued or canceled. The buffer is
218 // considered 'owned' by the client, and the server should not use
219 // it for anything.
220 //
221 // Note that when in synchronous-mode (mSynchronousMode == true),
222 // the buffer that's currently attached to the texture may be
223 // dequeued by the client. That means that the current buffer can
224 // be in either the DEQUEUED or QUEUED state. In asynchronous mode,
225 // however, the current buffer is always in the QUEUED state.
226 DEQUEUED = 1,
227
228 // QUEUED indicates that the buffer has been queued by the client,
229 // and has not since been made available for the client to dequeue.
230 // Attaching the buffer to the texture does NOT transition the
231 // buffer away from the QUEUED state. However, in Synchronous mode
232 // the current buffer may be dequeued by the client under some
233 // circumstances. See the note about the current buffer in the
234 // documentation for DEQUEUED.
235 QUEUED = 2,
236 };
237
238 // mBufferState is the current state of this buffer slot.
239 BufferState mBufferState;
240
241 // mRequestBufferCalled is used for validating that the client did
242 // call requestBuffer() when told to do so. Technically this is not
243 // needed but useful for debugging and catching client bugs.
244 bool mRequestBufferCalled;
245
246 // mTimestamp is the current timestamp for this buffer slot. This gets
247 // to set by queueBuffer each time this slot is queued.
248 int64_t mTimestamp;
249 };
250
251 // mSlots is the array of buffer slots that must be mirrored on the client
252 // side. This allows buffer ownership to be transferred between the client
253 // and server without sending a GraphicBuffer over binder. The entire array
254 // is initialized to NULL at construction time, and buffers are allocated
255 // for a slot when requestBuffer is called with that slot's index.
256 BufferSlot mSlots[NUM_BUFFER_SLOTS];
257
258 // mDefaultWidth holds the default width of allocated buffers. It is used
259 // in requestBuffers() if a width and height of zero is specified.
260 uint32_t mDefaultWidth;
261
262 // mDefaultHeight holds the default height of allocated buffers. It is used
263 // in requestBuffers() if a width and height of zero is specified.
264 uint32_t mDefaultHeight;
265
266 // mPixelFormat holds the pixel format of allocated buffers. It is used
267 // in requestBuffers() if a format of zero is specified.
268 uint32_t mPixelFormat;
269
270 // mBufferCount is the number of buffer slots that the client and server
271 // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
272 // by calling setBufferCount or setBufferCountServer
273 int mBufferCount;
274
275 // mClientBufferCount is the number of buffer slots requested by the
276 // client. The default is zero, which means the client doesn't care how
277 // many buffers there are
278 int mClientBufferCount;
279
280 // mServerBufferCount buffer count requested by the server-side
281 int mServerBufferCount;
282
283 // mCurrentSlot is the buffer slot index of the buffer that is currently
284 // being used by buffer consumer
Pannag Sanketif48987d2011-06-30 15:30:03 -0700285 // (e.g. StageFrightRecorder in the case of SurfaceMediaSource or GLTexture
Pannag Sanketi26a19712011-06-10 18:30:30 -0700286 // in the case of SurfaceTexture).
287 // It is initialized to INVALID_BUFFER_SLOT,
288 // indicating that no buffer slot is currently bound to the texture. Note,
289 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
290 // that no buffer is bound to the texture. A call to setBufferCount will
291 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
292 int mCurrentSlot;
293
294
295 // mCurrentBuf is the graphic buffer of the current slot to be used by
296 // buffer consumer. It's possible that this buffer is not associated
297 // with any buffer slot, so we must track it separately in order to
298 // properly use IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
299 sp<GraphicBuffer> mCurrentBuf;
300
301
302 // mCurrentTimestamp is the timestamp for the current texture. It
303 // gets set to mLastQueuedTimestamp each time updateTexImage is called.
304 int64_t mCurrentTimestamp;
305
306 // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
307 // allocate new GraphicBuffer objects.
308 sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
309
310 // mFrameAvailableListener is the listener object that will be called when a
311 // new frame becomes available. If it is not NULL it will be called from
312 // queueBuffer.
313 sp<FrameAvailableListener> mFrameAvailableListener;
314
315 // mSynchronousMode whether we're in synchronous mode or not
316 bool mSynchronousMode;
317
318 // mConnectedApi indicates the API that is currently connected to this
319 // SurfaceTexture. It defaults to NO_CONNECTED_API (= 0), and gets updated
320 // by the connect and disconnect methods.
321 int mConnectedApi;
322
323 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
324 mutable Condition mDequeueCondition;
325
326
327 // mQueue is a FIFO of queued buffers used in synchronous mode
328 typedef Vector<int> Fifo;
329 Fifo mQueue;
330
331 // mMutex is the mutex used to prevent concurrent access to the member
Pannag Sanketif48987d2011-06-30 15:30:03 -0700332 // variables of SurfaceMediaSource objects. It must be locked whenever the
Pannag Sanketi26a19712011-06-10 18:30:30 -0700333 // member variables are accessed.
334 mutable Mutex mMutex;
335
336 ////////////////////////// For MediaSource
337 // Set to a default of 30 fps if not specified by the client side
338 int32_t mFrameRate;
339
Pannag Sanketi557b7092011-08-18 21:53:02 -0700340 // mStopped is a flag to check if the recording is going on
341 bool mStopped;
342
343 // mNumFramesReceived indicates the number of frames recieved from
344 // the client side
345 int mNumFramesReceived;
346 // mNumFramesEncoded indicates the number of frames passed on to the
347 // encoder
348 int mNumFramesEncoded;
Pannag Sanketi26a19712011-06-10 18:30:30 -0700349
Eino-Ville Talvala728e08bc2011-08-29 18:16:03 -0700350 // mFirstFrameTimestamp is the timestamp of the first received frame.
351 // It is used to offset the output timestamps so recording starts at time 0.
352 int64_t mFirstFrameTimestamp;
353 // mStartTimeNs is the start time passed into the source at start, used to
354 // offset timestamps.
355 int64_t mStartTimeNs;
356
Pannag Sanketi26a19712011-06-10 18:30:30 -0700357 // mFrameAvailableCondition condition used to indicate whether there
358 // is a frame available for dequeuing
359 Condition mFrameAvailableCondition;
360 Condition mFrameCompleteCondition;
361
James Dongf5a9f432012-02-04 06:19:50 -0800362 status_t reset();
363
Pannag Sanketi26a19712011-06-10 18:30:30 -0700364 // Avoid copying and equating and default constructor
Pannag Sanketif48987d2011-06-30 15:30:03 -0700365 DISALLOW_IMPLICIT_CONSTRUCTORS(SurfaceMediaSource);
Pannag Sanketi26a19712011-06-10 18:30:30 -0700366};
367
368// ----------------------------------------------------------------------------
369}; // namespace android
370
Pannag Sanketif48987d2011-06-30 15:30:03 -0700371#endif // ANDROID_GUI_SURFACEMEDIASOURCE_H