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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _LIBS_UTILS_THREADS_H
18#define _LIBS_UTILS_THREADS_H
19
20#include <stdint.h>
21#include <sys/types.h>
22#include <time.h>
23
24// ------------------------------------------------------------------
25// C API
26
27#ifdef __cplusplus
28extern "C" {
29#endif
30
31typedef void* android_thread_id_t;
32
33typedef int (*android_thread_func_t)(void*);
34
35enum {
36 /*
37 * ***********************************************
38 * ** Keep in sync with android.os.Process.java **
39 * ***********************************************
40 *
41 * This maps directly to the "nice" priorites we use in Android.
42 * A thread priority should be chosen inverse-proportinally to
43 * the amount of work the thread is expected to do. The more work
44 * a thread will do, the less favorable priority it should get so that
45 * it doesn't starve the system. Threads not behaving properly might
46 * be "punished" by the kernel.
47 * Use the levels below when appropriate. Intermediate values are
48 * acceptable, preferably use the {MORE|LESS}_FAVORABLE constants below.
49 */
50 ANDROID_PRIORITY_LOWEST = 19,
51
52 /* use for background tasks */
53 ANDROID_PRIORITY_BACKGROUND = 10,
54
55 /* most threads run at normal priority */
56 ANDROID_PRIORITY_NORMAL = 0,
57
58 /* threads currently running a UI that the user is interacting with */
59 ANDROID_PRIORITY_FOREGROUND = -2,
60
61 /* the main UI thread has a slightly more favorable priority */
62 ANDROID_PRIORITY_DISPLAY = -4,
63
64 /* ui service treads might want to run at a urgent display (uncommon) */
65 ANDROID_PRIORITY_URGENT_DISPLAY = -8,
66
67 /* all normal audio threads */
68 ANDROID_PRIORITY_AUDIO = -16,
69
70 /* service audio threads (uncommon) */
71 ANDROID_PRIORITY_URGENT_AUDIO = -19,
72
73 /* should never be used in practice. regular process might not
74 * be allowed to use this level */
75 ANDROID_PRIORITY_HIGHEST = -20,
76
77 ANDROID_PRIORITY_DEFAULT = ANDROID_PRIORITY_NORMAL,
78 ANDROID_PRIORITY_MORE_FAVORABLE = -1,
79 ANDROID_PRIORITY_LESS_FAVORABLE = +1,
80};
81
San Mehate9d376b2009-04-21 14:06:36 -070082enum {
83 ANDROID_TGROUP_DEFAULT = 0,
84 ANDROID_TGROUP_BG_NONINTERACT = 1,
85 ANDROID_TGROUP_FG_BOOST = 2,
86 ANDROID_TGROUP_MAX = ANDROID_TGROUP_FG_BOOST,
87};
88
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080089// Create and run a new thread.
90extern int androidCreateThread(android_thread_func_t, void *);
91
92// Create thread with lots of parameters
93extern int androidCreateThreadEtc(android_thread_func_t entryFunction,
94 void *userData,
95 const char* threadName,
96 int32_t threadPriority,
97 size_t threadStackSize,
98 android_thread_id_t *threadId);
99
100// Get some sort of unique identifier for the current thread.
101extern android_thread_id_t androidGetThreadId();
102
103// Low-level thread creation -- never creates threads that can
104// interact with the Java VM.
105extern int androidCreateRawThreadEtc(android_thread_func_t entryFunction,
106 void *userData,
107 const char* threadName,
108 int32_t threadPriority,
109 size_t threadStackSize,
110 android_thread_id_t *threadId);
111
112// Used by the Java Runtime to control how threads are created, so that
113// they can be proper and lovely Java threads.
114typedef int (*android_create_thread_fn)(android_thread_func_t entryFunction,
115 void *userData,
116 const char* threadName,
117 int32_t threadPriority,
118 size_t threadStackSize,
119 android_thread_id_t *threadId);
120
121extern void androidSetCreateThreadFunc(android_create_thread_fn func);
122
123#ifdef __cplusplus
124}
125#endif
126
127// ------------------------------------------------------------------
128// C++ API
129
130#ifdef __cplusplus
131
132#include <utils/Errors.h>
133#include <utils/RefBase.h>
134#include <utils/Timers.h>
135
136namespace android {
137
138typedef android_thread_id_t thread_id_t;
139
140typedef android_thread_func_t thread_func_t;
141
142enum {
143 PRIORITY_LOWEST = ANDROID_PRIORITY_LOWEST,
144 PRIORITY_BACKGROUND = ANDROID_PRIORITY_BACKGROUND,
145 PRIORITY_NORMAL = ANDROID_PRIORITY_NORMAL,
146 PRIORITY_FOREGROUND = ANDROID_PRIORITY_FOREGROUND,
147 PRIORITY_DISPLAY = ANDROID_PRIORITY_DISPLAY,
148 PRIORITY_URGENT_DISPLAY = ANDROID_PRIORITY_URGENT_DISPLAY,
149 PRIORITY_AUDIO = ANDROID_PRIORITY_AUDIO,
150 PRIORITY_URGENT_AUDIO = ANDROID_PRIORITY_URGENT_AUDIO,
151 PRIORITY_HIGHEST = ANDROID_PRIORITY_HIGHEST,
152 PRIORITY_DEFAULT = ANDROID_PRIORITY_DEFAULT,
153 PRIORITY_MORE_FAVORABLE = ANDROID_PRIORITY_MORE_FAVORABLE,
154 PRIORITY_LESS_FAVORABLE = ANDROID_PRIORITY_LESS_FAVORABLE,
155};
156
157// Create and run a new thread.
158inline bool createThread(thread_func_t f, void *a) {
159 return androidCreateThread(f, a) ? true : false;
160}
161
162// Create thread with lots of parameters
163inline bool createThreadEtc(thread_func_t entryFunction,
164 void *userData,
165 const char* threadName = "android:unnamed_thread",
166 int32_t threadPriority = PRIORITY_DEFAULT,
167 size_t threadStackSize = 0,
168 thread_id_t *threadId = 0)
169{
170 return androidCreateThreadEtc(entryFunction, userData, threadName,
171 threadPriority, threadStackSize, threadId) ? true : false;
172}
173
174// Get some sort of unique identifier for the current thread.
175inline thread_id_t getThreadId() {
176 return androidGetThreadId();
177}
178
179/*
180 * Simple mutex class. The implementation is system-dependent.
181 *
182 * The mutex must be unlocked by the thread that locked it. They are not
183 * recursive, i.e. the same thread can't lock it multiple times.
184 */
185class Mutex {
186public:
187 Mutex();
188 Mutex(const char* name);
189 ~Mutex();
190
191 // lock or unlock the mutex
192 status_t lock();
193 void unlock();
194
195 // lock if possible; returns 0 on success, error otherwise
196 status_t tryLock();
197
198 // Manages the mutex automatically. It'll be locked when Autolock is
199 // constructed and released when Autolock goes out of scope.
200 class Autolock {
201 public:
202 inline Autolock(Mutex& mutex) : mpMutex(&mutex) { mutex.lock(); }
203 inline Autolock(Mutex* mutex) : mpMutex(mutex) { mutex->lock(); }
204 inline ~Autolock() { mpMutex->unlock(); }
205 private:
206 Mutex* mpMutex;
207 };
208
209private:
210 friend class Condition;
211
212 // A mutex cannot be copied
213 Mutex(const Mutex&);
214 Mutex& operator = (const Mutex&);
215 void _init();
216
217 void* mState;
218};
219
220/*
221 * Automatic mutex. Declare one of these at the top of a function.
222 * When the function returns, it will go out of scope, and release the
223 * mutex.
224 */
225
226typedef Mutex::Autolock AutoMutex;
227
228
229/*
230 * Condition variable class. The implementation is system-dependent.
231 *
232 * Condition variables are paired up with mutexes. Lock the mutex,
233 * call wait(), then either re-wait() if things aren't quite what you want,
234 * or unlock the mutex and continue. All threads calling wait() must
235 * use the same mutex for a given Condition.
236 */
237class Condition {
238public:
239 Condition();
240 ~Condition();
241 // Wait on the condition variable. Lock the mutex before calling.
242 status_t wait(Mutex& mutex);
243 // Wait on the condition variable until the given time. Lock the mutex
244 // before calling.
245 status_t wait(Mutex& mutex, nsecs_t abstime);
246 // same with relative timeout
247 status_t waitRelative(Mutex& mutex, nsecs_t reltime);
248 // Signal the condition variable, allowing one thread to continue.
249 void signal();
250 // Signal the condition variable, allowing all threads to continue.
251 void broadcast();
252
253private:
254 void* mState;
255};
256
257
258/*
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800259 * This is our spiffy thread object!
260 */
261
262class Thread : virtual public RefBase
263{
264public:
265 // Create a Thread object, but doesn't create or start the associated
266 // thread. See the run() method.
267 Thread(bool canCallJava = true);
268 virtual ~Thread();
269
270 // Start the thread in threadLoop() which needs to be implemented.
271 virtual status_t run( const char* name = 0,
272 int32_t priority = PRIORITY_DEFAULT,
273 size_t stack = 0);
274
275 // Ask this object's thread to exit. This function is asynchronous, when the
276 // function returns the thread might still be running. Of course, this
277 // function can be called from a different thread.
278 virtual void requestExit();
279
280 // Good place to do one-time initializations
281 virtual status_t readyToRun();
282
283 // Call requestExit() and wait until this object's thread exits.
284 // BE VERY CAREFUL of deadlocks. In particular, it would be silly to call
285 // this function from this object's thread. Will return WOULD_BLOCK in
286 // that case.
287 status_t requestExitAndWait();
288
289protected:
290 // exitPending() returns true if requestExit() has been called.
291 bool exitPending() const;
292
293private:
294 // Derived class must implemtent threadLoop(). The thread starts its life
295 // here. There are two ways of using the Thread object:
296 // 1) loop: if threadLoop() returns true, it will be called again if
297 // requestExit() wasn't called.
298 // 2) once: if threadLoop() returns false, the thread will exit upon return.
299 virtual bool threadLoop() = 0;
300
301private:
302 Thread& operator=(const Thread&);
303 static int _threadLoop(void* user);
304 const bool mCanCallJava;
305 thread_id_t mThread;
306 Mutex mLock;
307 Condition mThreadExitedCondition;
308 status_t mStatus;
309 volatile bool mExitPending;
310 volatile bool mRunning;
311 sp<Thread> mHoldSelf;
312};
313
314
315}; // namespace android
316
317#endif // __cplusplus
318
319#endif // _LIBS_UTILS_THREADS_H