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Chris Craikb565df12015-10-05 13:00:52 -07001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Chris Craik419a1e72016-03-08 16:24:12 -080017#pragma once
Chris Craikb565df12015-10-05 13:00:52 -070018
19#include "BakedOpState.h"
20#include "Matrix.h"
Chris Craik7435eb12016-01-07 17:41:40 -080021#include "utils/Macros.h"
Chris Craikb565df12015-10-05 13:00:52 -070022
23namespace android {
24namespace uirenderer {
25
26class Caches;
27struct Glop;
Chris Craik818c9fb2015-10-23 14:33:42 -070028class Layer;
Chris Craikb565df12015-10-05 13:00:52 -070029class RenderState;
Chris Craike4db79d2015-12-22 16:32:23 -080030struct ClipBase;
Chris Craikb565df12015-10-05 13:00:52 -070031
Chris Craik5854b342015-10-26 15:49:56 -070032/**
Chris Craik5854b342015-10-26 15:49:56 -070033 * Main rendering manager for a collection of work - one frame + any contained FBOs.
34 *
35 * Manages frame and FBO lifecycle, binding the GL framebuffer as appropriate. This is the only
36 * place where FBOs are bound, created, and destroyed.
37 *
38 * All rendering operations will be sent by the Dispatcher, a collection of static methods,
39 * which has intentionally limited access to the renderer functionality.
40 */
Chris Craikb565df12015-10-05 13:00:52 -070041class BakedOpRenderer {
42public:
Chris Craik419a1e72016-03-08 16:24:12 -080043 typedef void (*GlopReceiver)(BakedOpRenderer&, const Rect*, const ClipBase*, const Glop&);
Chris Craik98787e62015-11-13 10:55:30 -080044 /**
45 * Position agnostic shadow lighting info. Used with all shadow ops in scene.
46 */
47 struct LightInfo {
Chris Craik6e068c012016-01-15 16:15:30 -080048 LightInfo() : LightInfo(0, 0) {}
John Reck1bcacfd2017-11-03 10:12:19 -070049 LightInfo(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha)
50 : ambientShadowAlpha(ambientShadowAlpha), spotShadowAlpha(spotShadowAlpha) {}
John Reck7db5ffb2016-01-15 13:17:09 -080051 uint8_t ambientShadowAlpha;
52 uint8_t spotShadowAlpha;
Chris Craik98787e62015-11-13 10:55:30 -080053 };
54
Romain Guy07ae5052017-06-13 18:25:32 -070055 BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque, bool wideColorGamut,
John Reck1bcacfd2017-11-03 10:12:19 -070056 const LightInfo& lightInfo)
Chris Craik419a1e72016-03-08 16:24:12 -080057 : mGlopReceiver(DefaultGlopReceiver)
58 , mRenderState(renderState)
Chris Craik5854b342015-10-26 15:49:56 -070059 , mCaches(caches)
Chris Craik98787e62015-11-13 10:55:30 -080060 , mOpaque(opaque)
Romain Guy07ae5052017-06-13 18:25:32 -070061 , mWideColorGamut(wideColorGamut)
John Reck1bcacfd2017-11-03 10:12:19 -070062 , mLightInfo(lightInfo) {}
Chris Craikb565df12015-10-05 13:00:52 -070063
Chris Craik5854b342015-10-26 15:49:56 -070064 RenderState& renderState() { return mRenderState; }
65 Caches& caches() { return mCaches; }
Chris Craik818c9fb2015-10-23 14:33:42 -070066
Chris Craik98787e62015-11-13 10:55:30 -080067 void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect);
Chris Craike4db79d2015-12-22 16:32:23 -080068 void endFrame(const Rect& repaintRect);
Chris Craik7435eb12016-01-07 17:41:40 -080069 WARN_UNUSED_RESULT OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height);
Chris Craik74af6e22016-04-05 13:18:56 -070070 void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer);
Chris Craik98787e62015-11-13 10:55:30 -080071 void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect);
Chris Craik5854b342015-10-26 15:49:56 -070072 void endLayer();
Chris Craik7435eb12016-01-07 17:41:40 -080073 WARN_UNUSED_RESULT OffscreenBuffer* copyToLayer(const Rect& area);
Chris Craikb565df12015-10-05 13:00:52 -070074
sergeyvec4a4b12016-10-20 18:39:04 -070075 Texture* getTexture(Bitmap* bitmap);
Chris Craike29ce6f2015-12-10 16:25:13 -080076 const LightInfo& getLightInfo() const { return mLightInfo; }
Chris Craikb565df12015-10-05 13:00:52 -070077
Chris Craik15c3f192015-12-03 12:16:56 -080078 void renderGlop(const BakedOpState& state, const Glop& glop) {
John Reck1bcacfd2017-11-03 10:12:19 -070079 renderGlop(&state.computedState.clippedBounds, state.computedState.getClipIfNeeded(), glop);
Chris Craik15c3f192015-12-03 12:16:56 -080080 }
Chris Craike29ce6f2015-12-10 16:25:13 -080081 void renderFunctor(const FunctorOp& op, const BakedOpState& state);
Chris Craik15c3f192015-12-03 12:16:56 -080082
Chris Craik419a1e72016-03-08 16:24:12 -080083 void renderGlop(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop) {
84 mGlopReceiver(*this, dirtyBounds, clip, glop);
85 }
Chris Craik15c3f192015-12-03 12:16:56 -080086 bool offscreenRenderTarget() { return mRenderTarget.offscreenBuffer != nullptr; }
87 void dirtyRenderTarget(const Rect& dirtyRect);
Chris Craike29ce6f2015-12-10 16:25:13 -080088 bool didDraw() const { return mHasDrawn; }
Chris Craik1dfa0702016-03-04 15:59:24 -080089
90 uint32_t getViewportWidth() const { return mRenderTarget.viewportWidth; }
91 uint32_t getViewportHeight() const { return mRenderTarget.viewportHeight; }
92
93 // simple draw methods, to be used for end frame decoration
94 void drawRect(float left, float top, float right, float bottom, const SkPaint* paint) {
John Reck1bcacfd2017-11-03 10:12:19 -070095 float ltrb[4] = {left, top, right, bottom};
Chris Craik1dfa0702016-03-04 15:59:24 -080096 drawRects(ltrb, 4, paint);
97 }
98 void drawRects(const float* rects, int count, const SkPaint* paint);
John Reck1bcacfd2017-11-03 10:12:19 -070099
Chris Craik419a1e72016-03-08 16:24:12 -0800100protected:
101 GlopReceiver mGlopReceiver;
John Reck1bcacfd2017-11-03 10:12:19 -0700102
Chris Craik5854b342015-10-26 15:49:56 -0700103private:
Chris Craik419a1e72016-03-08 16:24:12 -0800104 static void DefaultGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds,
John Reck1bcacfd2017-11-03 10:12:19 -0700105 const ClipBase* clip, const Glop& glop) {
Chris Craik419a1e72016-03-08 16:24:12 -0800106 renderer.renderGlopImpl(dirtyBounds, clip, glop);
107 }
108 void renderGlopImpl(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop);
Chris Craik5854b342015-10-26 15:49:56 -0700109 void setViewport(uint32_t width, uint32_t height);
Chris Craik98787e62015-11-13 10:55:30 -0800110 void clearColorBuffer(const Rect& clearRect);
Chris Craike4db79d2015-12-22 16:32:23 -0800111 void prepareRender(const Rect* dirtyBounds, const ClipBase* clip);
112 void setupStencilRectList(const ClipBase* clip);
113 void setupStencilRegion(const ClipBase* clip);
114 void setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold);
Chris Craikb565df12015-10-05 13:00:52 -0700115
Chris Craik5854b342015-10-26 15:49:56 -0700116 RenderState& mRenderState;
117 Caches& mCaches;
118 bool mOpaque;
Romain Guy07ae5052017-06-13 18:25:32 -0700119 bool mWideColorGamut;
Chris Craik5854b342015-10-26 15:49:56 -0700120 bool mHasDrawn = false;
Chris Craikb565df12015-10-05 13:00:52 -0700121
Chris Craik5854b342015-10-26 15:49:56 -0700122 // render target state - setup by start/end layer/frame
123 // only valid to use in between start/end pairs.
124 struct {
Chris Craike5b50192016-01-04 15:09:19 -0800125 // If not drawing to a layer: fbo = 0, offscreenBuffer = null,
126 // Otherwise these refer to currently painting layer's state
Chris Craik5854b342015-10-26 15:49:56 -0700127 GLuint frameBufferId = 0;
128 OffscreenBuffer* offscreenBuffer = nullptr;
Chris Craike5b50192016-01-04 15:09:19 -0800129
130 // Used when drawing to a layer and using stencil clipping. otherwise null.
131 RenderBuffer* stencil = nullptr;
132
133 // value representing the ClipRectList* or ClipRegion* currently stored in
134 // the stencil of the current render target
135 const ClipBase* lastStencilClip = nullptr;
136
137 // Size of renderable region in current render target - for layers, may not match actual
138 // bounds of FBO texture. offscreenBuffer->texture has this information.
Chris Craik818c9fb2015-10-23 14:33:42 -0700139 uint32_t viewportWidth = 0;
140 uint32_t viewportHeight = 0;
Chris Craike5b50192016-01-04 15:09:19 -0800141
Chris Craikb565df12015-10-05 13:00:52 -0700142 Matrix4 orthoMatrix;
Chris Craik5854b342015-10-26 15:49:56 -0700143 } mRenderTarget;
Chris Craik98787e62015-11-13 10:55:30 -0800144
145 const LightInfo mLightInfo;
Chris Craik5854b342015-10-26 15:49:56 -0700146};
Chris Craikb565df12015-10-05 13:00:52 -0700147
John Reck1bcacfd2017-11-03 10:12:19 -0700148}; // namespace uirenderer
149}; // namespace android