blob: fe8555d209f7b4ad4972e62af0392f004d169473 [file] [log] [blame]
Jeff Brown46b9ac02010-04-22 18:58:52 -07001//
2// Copyright 2010 The Android Open Source Project
3//
4// The input dispatcher.
5//
6#define LOG_TAG "InputDispatcher"
7
8//#define LOG_NDEBUG 0
9
10// Log detailed debug messages about each inbound event notification to the dispatcher.
Jeff Brown349703e2010-06-22 01:27:15 -070011#define DEBUG_INBOUND_EVENT_DETAILS 0
Jeff Brown46b9ac02010-04-22 18:58:52 -070012
13// Log detailed debug messages about each outbound event processed by the dispatcher.
Jeff Brown349703e2010-06-22 01:27:15 -070014#define DEBUG_OUTBOUND_EVENT_DETAILS 0
Jeff Brown46b9ac02010-04-22 18:58:52 -070015
16// Log debug messages about batching.
Jeff Brown349703e2010-06-22 01:27:15 -070017#define DEBUG_BATCHING 0
Jeff Brown46b9ac02010-04-22 18:58:52 -070018
19// Log debug messages about the dispatch cycle.
Jeff Brown349703e2010-06-22 01:27:15 -070020#define DEBUG_DISPATCH_CYCLE 0
Jeff Brown46b9ac02010-04-22 18:58:52 -070021
Jeff Brown9c3cda02010-06-15 01:31:58 -070022// Log debug messages about registrations.
Jeff Brown349703e2010-06-22 01:27:15 -070023#define DEBUG_REGISTRATION 0
Jeff Brown9c3cda02010-06-15 01:31:58 -070024
Jeff Brown46b9ac02010-04-22 18:58:52 -070025// Log debug messages about performance statistics.
Jeff Brown349703e2010-06-22 01:27:15 -070026#define DEBUG_PERFORMANCE_STATISTICS 0
Jeff Brown46b9ac02010-04-22 18:58:52 -070027
Jeff Brown7fbdc842010-06-17 20:52:56 -070028// Log debug messages about input event injection.
Jeff Brown349703e2010-06-22 01:27:15 -070029#define DEBUG_INJECTION 0
Jeff Brown7fbdc842010-06-17 20:52:56 -070030
Jeff Brownae9fc032010-08-18 15:51:08 -070031// Log debug messages about input event throttling.
32#define DEBUG_THROTTLING 0
33
Jeff Brownb88102f2010-09-08 11:49:43 -070034// Log debug messages about input focus tracking.
35#define DEBUG_FOCUS 0
36
37// Log debug messages about the app switch latency optimization.
38#define DEBUG_APP_SWITCH 0
39
Jeff Brown46b9ac02010-04-22 18:58:52 -070040#include <cutils/log.h>
41#include <ui/InputDispatcher.h>
Jeff Brownb88102f2010-09-08 11:49:43 -070042#include <ui/PowerManager.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070043
44#include <stddef.h>
45#include <unistd.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070046#include <errno.h>
47#include <limits.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070048
Jeff Brownf2f48712010-10-01 17:46:21 -070049#define INDENT " "
50#define INDENT2 " "
51
Jeff Brown46b9ac02010-04-22 18:58:52 -070052namespace android {
53
Jeff Brownb88102f2010-09-08 11:49:43 -070054// Delay between reporting long touch events to the power manager.
55const nsecs_t EVENT_IGNORE_DURATION = 300 * 1000000LL; // 300 ms
56
57// Default input dispatching timeout if there is no focused application or paused window
58// from which to determine an appropriate dispatching timeout.
59const nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
60
61// Amount of time to allow for all pending events to be processed when an app switch
62// key is on the way. This is used to preempt input dispatch and drop input events
63// when an application takes too long to respond and the user has pressed an app switch key.
64const nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
65
Jeff Brown46b9ac02010-04-22 18:58:52 -070066
Jeff Brown7fbdc842010-06-17 20:52:56 -070067static inline nsecs_t now() {
68 return systemTime(SYSTEM_TIME_MONOTONIC);
69}
70
Jeff Brownb88102f2010-09-08 11:49:43 -070071static inline const char* toString(bool value) {
72 return value ? "true" : "false";
73}
74
Jeff Brown01ce2e92010-09-26 22:20:12 -070075static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
76 return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
77 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
78}
79
80static bool isValidKeyAction(int32_t action) {
81 switch (action) {
82 case AKEY_EVENT_ACTION_DOWN:
83 case AKEY_EVENT_ACTION_UP:
84 return true;
85 default:
86 return false;
87 }
88}
89
90static bool validateKeyEvent(int32_t action) {
91 if (! isValidKeyAction(action)) {
92 LOGE("Key event has invalid action code 0x%x", action);
93 return false;
94 }
95 return true;
96}
97
98static bool isValidMotionAction(int32_t action) {
99 switch (action & AMOTION_EVENT_ACTION_MASK) {
100 case AMOTION_EVENT_ACTION_DOWN:
101 case AMOTION_EVENT_ACTION_UP:
102 case AMOTION_EVENT_ACTION_CANCEL:
103 case AMOTION_EVENT_ACTION_MOVE:
104 case AMOTION_EVENT_ACTION_POINTER_DOWN:
105 case AMOTION_EVENT_ACTION_POINTER_UP:
106 case AMOTION_EVENT_ACTION_OUTSIDE:
107 return true;
108 default:
109 return false;
110 }
111}
112
113static bool validateMotionEvent(int32_t action, size_t pointerCount,
114 const int32_t* pointerIds) {
115 if (! isValidMotionAction(action)) {
116 LOGE("Motion event has invalid action code 0x%x", action);
117 return false;
118 }
119 if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
120 LOGE("Motion event has invalid pointer count %d; value must be between 1 and %d.",
121 pointerCount, MAX_POINTERS);
122 return false;
123 }
124 for (size_t i = 0; i < pointerCount; i++) {
125 if (pointerIds[i] < 0 || pointerIds[i] > MAX_POINTER_ID) {
126 LOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
127 pointerIds[i], MAX_POINTER_ID);
128 return false;
129 }
130 }
131 return true;
132}
133
Jeff Brownb88102f2010-09-08 11:49:43 -0700134
135// --- InputWindow ---
136
Jeff Brownb88102f2010-09-08 11:49:43 -0700137bool InputWindow::touchableAreaContainsPoint(int32_t x, int32_t y) const {
138 return x >= touchableAreaLeft && x <= touchableAreaRight
139 && y >= touchableAreaTop && y <= touchableAreaBottom;
140}
141
Jeff Brown19dfc832010-10-05 12:26:23 -0700142bool InputWindow::frameContainsPoint(int32_t x, int32_t y) const {
143 return x >= frameLeft && x <= frameRight
144 && y >= frameTop && y <= frameBottom;
145}
146
147bool InputWindow::isTrustedOverlay() const {
148 return layoutParamsType == TYPE_INPUT_METHOD
149 || layoutParamsType == TYPE_INPUT_METHOD_DIALOG;
150}
151
Jeff Brownb88102f2010-09-08 11:49:43 -0700152
Jeff Brown46b9ac02010-04-22 18:58:52 -0700153// --- InputDispatcher ---
154
Jeff Brown9c3cda02010-06-15 01:31:58 -0700155InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
Jeff Brownb88102f2010-09-08 11:49:43 -0700156 mPolicy(policy),
157 mPendingEvent(NULL), mAppSwitchDueTime(LONG_LONG_MAX),
158 mDispatchEnabled(true), mDispatchFrozen(false),
Jeff Brown01ce2e92010-09-26 22:20:12 -0700159 mFocusedWindow(NULL),
Jeff Brownb88102f2010-09-08 11:49:43 -0700160 mFocusedApplication(NULL),
161 mCurrentInputTargetsValid(false),
162 mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700163 mLooper = new Looper(false);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700164
Jeff Brownb88102f2010-09-08 11:49:43 -0700165 mInboundQueue.headSentinel.refCount = -1;
166 mInboundQueue.headSentinel.type = EventEntry::TYPE_SENTINEL;
167 mInboundQueue.headSentinel.eventTime = LONG_LONG_MIN;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700168
Jeff Brownb88102f2010-09-08 11:49:43 -0700169 mInboundQueue.tailSentinel.refCount = -1;
170 mInboundQueue.tailSentinel.type = EventEntry::TYPE_SENTINEL;
171 mInboundQueue.tailSentinel.eventTime = LONG_LONG_MAX;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700172
173 mKeyRepeatState.lastKeyEntry = NULL;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700174
Jeff Brownae9fc032010-08-18 15:51:08 -0700175 int32_t maxEventsPerSecond = policy->getMaxEventsPerSecond();
176 mThrottleState.minTimeBetweenEvents = 1000000000LL / maxEventsPerSecond;
177 mThrottleState.lastDeviceId = -1;
178
179#if DEBUG_THROTTLING
180 mThrottleState.originalSampleCount = 0;
181 LOGD("Throttling - Max events per second = %d", maxEventsPerSecond);
182#endif
Jeff Brown46b9ac02010-04-22 18:58:52 -0700183}
184
185InputDispatcher::~InputDispatcher() {
Jeff Brownb88102f2010-09-08 11:49:43 -0700186 { // acquire lock
187 AutoMutex _l(mLock);
188
189 resetKeyRepeatLocked();
Jeff Brown54a18252010-09-16 14:07:33 -0700190 releasePendingEventLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700191 drainInboundQueueLocked();
192 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700193
194 while (mConnectionsByReceiveFd.size() != 0) {
195 unregisterInputChannel(mConnectionsByReceiveFd.valueAt(0)->inputChannel);
196 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700197}
198
199void InputDispatcher::dispatchOnce() {
Jeff Brown9c3cda02010-06-15 01:31:58 -0700200 nsecs_t keyRepeatTimeout = mPolicy->getKeyRepeatTimeout();
Jeff Brownb21fb102010-09-07 10:44:57 -0700201 nsecs_t keyRepeatDelay = mPolicy->getKeyRepeatDelay();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700202
Jeff Brown46b9ac02010-04-22 18:58:52 -0700203 nsecs_t nextWakeupTime = LONG_LONG_MAX;
204 { // acquire lock
205 AutoMutex _l(mLock);
Jeff Brownb88102f2010-09-08 11:49:43 -0700206 dispatchOnceInnerLocked(keyRepeatTimeout, keyRepeatDelay, & nextWakeupTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700207
Jeff Brownb88102f2010-09-08 11:49:43 -0700208 if (runCommandsLockedInterruptible()) {
209 nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
Jeff Brown46b9ac02010-04-22 18:58:52 -0700210 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700211 } // release lock
212
Jeff Brownb88102f2010-09-08 11:49:43 -0700213 // Wait for callback or timeout or wake. (make sure we round up, not down)
214 nsecs_t currentTime = now();
215 int32_t timeoutMillis;
216 if (nextWakeupTime > currentTime) {
217 uint64_t timeout = uint64_t(nextWakeupTime - currentTime);
218 timeout = (timeout + 999999LL) / 1000000LL;
219 timeoutMillis = timeout > INT_MAX ? -1 : int32_t(timeout);
220 } else {
221 timeoutMillis = 0;
222 }
223
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700224 mLooper->pollOnce(timeoutMillis);
Jeff Brownb88102f2010-09-08 11:49:43 -0700225}
226
227void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout,
228 nsecs_t keyRepeatDelay, nsecs_t* nextWakeupTime) {
229 nsecs_t currentTime = now();
230
231 // Reset the key repeat timer whenever we disallow key events, even if the next event
232 // is not a key. This is to ensure that we abort a key repeat if the device is just coming
233 // out of sleep.
234 if (keyRepeatTimeout < 0) {
235 resetKeyRepeatLocked();
236 }
237
238 // If dispatching is disabled, drop all events in the queue.
239 if (! mDispatchEnabled) {
240 if (mPendingEvent || ! mInboundQueue.isEmpty()) {
241 LOGI("Dropping pending events because input dispatch is disabled.");
Jeff Brown54a18252010-09-16 14:07:33 -0700242 releasePendingEventLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700243 drainInboundQueueLocked();
244 }
Jeff Brown9c3cda02010-06-15 01:31:58 -0700245 return;
246 }
247
Jeff Brownb88102f2010-09-08 11:49:43 -0700248 // If dispatching is frozen, do not process timeouts or try to deliver any new events.
249 if (mDispatchFrozen) {
250#if DEBUG_FOCUS
251 LOGD("Dispatch frozen. Waiting some more.");
252#endif
253 return;
254 }
255
256 // Optimize latency of app switches.
257 // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has
258 // been pressed. When it expires, we preempt dispatch and drop all other pending events.
259 bool isAppSwitchDue = mAppSwitchDueTime <= currentTime;
260 if (mAppSwitchDueTime < *nextWakeupTime) {
261 *nextWakeupTime = mAppSwitchDueTime;
262 }
263
Jeff Brownb88102f2010-09-08 11:49:43 -0700264 // Ready to start a new event.
265 // If we don't already have a pending event, go grab one.
266 if (! mPendingEvent) {
267 if (mInboundQueue.isEmpty()) {
268 if (isAppSwitchDue) {
269 // The inbound queue is empty so the app switch key we were waiting
270 // for will never arrive. Stop waiting for it.
271 resetPendingAppSwitchLocked(false);
272 isAppSwitchDue = false;
273 }
274
275 // Synthesize a key repeat if appropriate.
276 if (mKeyRepeatState.lastKeyEntry) {
277 if (currentTime >= mKeyRepeatState.nextRepeatTime) {
278 mPendingEvent = synthesizeKeyRepeatLocked(currentTime, keyRepeatDelay);
279 } else {
280 if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
281 *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
282 }
283 }
284 }
285 if (! mPendingEvent) {
286 return;
287 }
288 } else {
289 // Inbound queue has at least one entry.
290 EventEntry* entry = mInboundQueue.headSentinel.next;
291
292 // Throttle the entry if it is a move event and there are no
293 // other events behind it in the queue. Due to movement batching, additional
294 // samples may be appended to this event by the time the throttling timeout
295 // expires.
296 // TODO Make this smarter and consider throttling per device independently.
297 if (entry->type == EventEntry::TYPE_MOTION) {
298 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
299 int32_t deviceId = motionEntry->deviceId;
300 uint32_t source = motionEntry->source;
301 if (! isAppSwitchDue
302 && motionEntry->next == & mInboundQueue.tailSentinel // exactly one event
303 && motionEntry->action == AMOTION_EVENT_ACTION_MOVE
304 && deviceId == mThrottleState.lastDeviceId
305 && source == mThrottleState.lastSource) {
306 nsecs_t nextTime = mThrottleState.lastEventTime
307 + mThrottleState.minTimeBetweenEvents;
308 if (currentTime < nextTime) {
309 // Throttle it!
310#if DEBUG_THROTTLING
311 LOGD("Throttling - Delaying motion event for "
312 "device 0x%x, source 0x%08x by up to %0.3fms.",
313 deviceId, source, (nextTime - currentTime) * 0.000001);
314#endif
315 if (nextTime < *nextWakeupTime) {
316 *nextWakeupTime = nextTime;
317 }
318 if (mThrottleState.originalSampleCount == 0) {
319 mThrottleState.originalSampleCount =
320 motionEntry->countSamples();
321 }
322 return;
323 }
324 }
325
326#if DEBUG_THROTTLING
327 if (mThrottleState.originalSampleCount != 0) {
328 uint32_t count = motionEntry->countSamples();
329 LOGD("Throttling - Motion event sample count grew by %d from %d to %d.",
330 count - mThrottleState.originalSampleCount,
331 mThrottleState.originalSampleCount, count);
332 mThrottleState.originalSampleCount = 0;
333 }
334#endif
335
336 mThrottleState.lastEventTime = entry->eventTime < currentTime
337 ? entry->eventTime : currentTime;
338 mThrottleState.lastDeviceId = deviceId;
339 mThrottleState.lastSource = source;
340 }
341
342 mInboundQueue.dequeue(entry);
343 mPendingEvent = entry;
344 }
345 }
346
347 // Now we have an event to dispatch.
348 assert(mPendingEvent != NULL);
Jeff Brown54a18252010-09-16 14:07:33 -0700349 bool done = false;
Jeff Brownb88102f2010-09-08 11:49:43 -0700350 switch (mPendingEvent->type) {
351 case EventEntry::TYPE_CONFIGURATION_CHANGED: {
352 ConfigurationChangedEntry* typedEntry =
353 static_cast<ConfigurationChangedEntry*>(mPendingEvent);
Jeff Brown54a18252010-09-16 14:07:33 -0700354 done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700355 break;
356 }
357
358 case EventEntry::TYPE_KEY: {
359 KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
Jeff Brown54a18252010-09-16 14:07:33 -0700360 bool appSwitchKey = isAppSwitchKey(typedEntry->keyCode);
361 bool dropEvent = isAppSwitchDue && ! appSwitchKey;
362 done = dispatchKeyLocked(currentTime, typedEntry, keyRepeatTimeout, dropEvent,
363 nextWakeupTime);
364 if (done) {
365 if (dropEvent) {
366 LOGI("Dropped key because of pending overdue app switch.");
367 } else if (appSwitchKey) {
Jeff Brownb88102f2010-09-08 11:49:43 -0700368 resetPendingAppSwitchLocked(true);
Jeff Brownb88102f2010-09-08 11:49:43 -0700369 }
370 }
Jeff Brownb88102f2010-09-08 11:49:43 -0700371 break;
372 }
373
374 case EventEntry::TYPE_MOTION: {
375 MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
Jeff Brown54a18252010-09-16 14:07:33 -0700376 bool dropEvent = isAppSwitchDue;
377 done = dispatchMotionLocked(currentTime, typedEntry, dropEvent, nextWakeupTime);
378 if (done) {
379 if (dropEvent) {
380 LOGI("Dropped motion because of pending overdue app switch.");
381 }
Jeff Brownb88102f2010-09-08 11:49:43 -0700382 }
Jeff Brownb88102f2010-09-08 11:49:43 -0700383 break;
384 }
385
386 default:
387 assert(false);
Jeff Brownb88102f2010-09-08 11:49:43 -0700388 break;
389 }
390
Jeff Brown54a18252010-09-16 14:07:33 -0700391 if (done) {
392 releasePendingEventLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700393 *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
394 }
395}
396
397bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
398 bool needWake = mInboundQueue.isEmpty();
399 mInboundQueue.enqueueAtTail(entry);
400
401 switch (entry->type) {
402 case EventEntry::TYPE_KEY:
403 needWake |= detectPendingAppSwitchLocked(static_cast<KeyEntry*>(entry));
404 break;
405 }
406
407 return needWake;
408}
409
410bool InputDispatcher::isAppSwitchKey(int32_t keyCode) {
411 return keyCode == AKEYCODE_HOME || keyCode == AKEYCODE_ENDCALL;
412}
413
414bool InputDispatcher::isAppSwitchPendingLocked() {
415 return mAppSwitchDueTime != LONG_LONG_MAX;
416}
417
418bool InputDispatcher::detectPendingAppSwitchLocked(KeyEntry* inboundKeyEntry) {
419 if (inboundKeyEntry->action == AKEY_EVENT_ACTION_UP
420 && ! (inboundKeyEntry->flags & AKEY_EVENT_FLAG_CANCELED)
421 && isAppSwitchKey(inboundKeyEntry->keyCode)
422 && isEventFromReliableSourceLocked(inboundKeyEntry)) {
423#if DEBUG_APP_SWITCH
424 LOGD("App switch is pending!");
425#endif
426 mAppSwitchDueTime = inboundKeyEntry->eventTime + APP_SWITCH_TIMEOUT;
427 return true; // need wake
428 }
429 return false;
430}
431
432void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
433 mAppSwitchDueTime = LONG_LONG_MAX;
434
435#if DEBUG_APP_SWITCH
436 if (handled) {
437 LOGD("App switch has arrived.");
438 } else {
439 LOGD("App switch was abandoned.");
440 }
441#endif
Jeff Brown46b9ac02010-04-22 18:58:52 -0700442}
443
Jeff Brown9c3cda02010-06-15 01:31:58 -0700444bool InputDispatcher::runCommandsLockedInterruptible() {
445 if (mCommandQueue.isEmpty()) {
446 return false;
447 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700448
Jeff Brown9c3cda02010-06-15 01:31:58 -0700449 do {
450 CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
451
452 Command command = commandEntry->command;
453 (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
454
Jeff Brown7fbdc842010-06-17 20:52:56 -0700455 commandEntry->connection.clear();
Jeff Brown9c3cda02010-06-15 01:31:58 -0700456 mAllocator.releaseCommandEntry(commandEntry);
457 } while (! mCommandQueue.isEmpty());
458 return true;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700459}
460
Jeff Brown9c3cda02010-06-15 01:31:58 -0700461InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) {
462 CommandEntry* commandEntry = mAllocator.obtainCommandEntry(command);
463 mCommandQueue.enqueueAtTail(commandEntry);
464 return commandEntry;
465}
466
Jeff Brownb88102f2010-09-08 11:49:43 -0700467void InputDispatcher::drainInboundQueueLocked() {
468 while (! mInboundQueue.isEmpty()) {
469 EventEntry* entry = mInboundQueue.dequeueAtHead();
Jeff Brown54a18252010-09-16 14:07:33 -0700470 releaseInboundEventLocked(entry);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700471 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700472}
473
Jeff Brown54a18252010-09-16 14:07:33 -0700474void InputDispatcher::releasePendingEventLocked() {
Jeff Brownb88102f2010-09-08 11:49:43 -0700475 if (mPendingEvent) {
Jeff Brown54a18252010-09-16 14:07:33 -0700476 releaseInboundEventLocked(mPendingEvent);
Jeff Brownb88102f2010-09-08 11:49:43 -0700477 mPendingEvent = NULL;
478 }
479}
480
Jeff Brown54a18252010-09-16 14:07:33 -0700481void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
Jeff Brown01ce2e92010-09-26 22:20:12 -0700482 InjectionState* injectionState = entry->injectionState;
483 if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
Jeff Brownb88102f2010-09-08 11:49:43 -0700484#if DEBUG_DISPATCH_CYCLE
Jeff Brown01ce2e92010-09-26 22:20:12 -0700485 LOGD("Injected inbound event was dropped.");
Jeff Brownb88102f2010-09-08 11:49:43 -0700486#endif
487 setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
488 }
489 mAllocator.releaseEventEntry(entry);
490}
491
492bool InputDispatcher::isEventFromReliableSourceLocked(EventEntry* entry) {
Jeff Brown01ce2e92010-09-26 22:20:12 -0700493 InjectionState* injectionState = entry->injectionState;
494 return ! injectionState
495 || injectionState->injectorUid == 0
Jeff Brownb88102f2010-09-08 11:49:43 -0700496 || mPolicy->checkInjectEventsPermissionNonReentrant(
Jeff Brown01ce2e92010-09-26 22:20:12 -0700497 injectionState->injectorPid, injectionState->injectorUid);
Jeff Brownb88102f2010-09-08 11:49:43 -0700498}
499
500void InputDispatcher::resetKeyRepeatLocked() {
501 if (mKeyRepeatState.lastKeyEntry) {
502 mAllocator.releaseKeyEntry(mKeyRepeatState.lastKeyEntry);
503 mKeyRepeatState.lastKeyEntry = NULL;
504 }
505}
506
507InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(
Jeff Brownb21fb102010-09-07 10:44:57 -0700508 nsecs_t currentTime, nsecs_t keyRepeatDelay) {
Jeff Brown349703e2010-06-22 01:27:15 -0700509 KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
510
Jeff Brown349703e2010-06-22 01:27:15 -0700511 // Reuse the repeated key entry if it is otherwise unreferenced.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700512 uint32_t policyFlags = entry->policyFlags & POLICY_FLAG_RAW_MASK;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700513 if (entry->refCount == 1) {
Jeff Brown01ce2e92010-09-26 22:20:12 -0700514 mAllocator.recycleKeyEntry(entry);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700515 entry->eventTime = currentTime;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700516 entry->policyFlags = policyFlags;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700517 entry->repeatCount += 1;
518 } else {
Jeff Brown7fbdc842010-06-17 20:52:56 -0700519 KeyEntry* newEntry = mAllocator.obtainKeyEntry(currentTime,
Jeff Brownc5ed5912010-07-14 18:48:53 -0700520 entry->deviceId, entry->source, policyFlags,
Jeff Brown7fbdc842010-06-17 20:52:56 -0700521 entry->action, entry->flags, entry->keyCode, entry->scanCode,
Jeff Brown00fa7bd2010-07-02 15:37:36 -0700522 entry->metaState, entry->repeatCount + 1, entry->downTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700523
524 mKeyRepeatState.lastKeyEntry = newEntry;
525 mAllocator.releaseKeyEntry(entry);
526
527 entry = newEntry;
528 }
Jeff Brownb88102f2010-09-08 11:49:43 -0700529 entry->syntheticRepeat = true;
530
531 // Increment reference count since we keep a reference to the event in
532 // mKeyRepeatState.lastKeyEntry in addition to the one we return.
533 entry->refCount += 1;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700534
Jeff Brown00fa7bd2010-07-02 15:37:36 -0700535 if (entry->repeatCount == 1) {
Jeff Brownc5ed5912010-07-14 18:48:53 -0700536 entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS;
Jeff Brown00fa7bd2010-07-02 15:37:36 -0700537 }
538
Jeff Brownb21fb102010-09-07 10:44:57 -0700539 mKeyRepeatState.nextRepeatTime = currentTime + keyRepeatDelay;
Jeff Brownb88102f2010-09-08 11:49:43 -0700540 return entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700541}
542
Jeff Brownb88102f2010-09-08 11:49:43 -0700543bool InputDispatcher::dispatchConfigurationChangedLocked(
544 nsecs_t currentTime, ConfigurationChangedEntry* entry) {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700545#if DEBUG_OUTBOUND_EVENT_DETAILS
Jeff Brownb88102f2010-09-08 11:49:43 -0700546 LOGD("dispatchConfigurationChanged - eventTime=%lld", entry->eventTime);
547#endif
548
549 // Reset key repeating in case a keyboard device was added or removed or something.
550 resetKeyRepeatLocked();
551
552 // Enqueue a command to run outside the lock to tell the policy that the configuration changed.
553 CommandEntry* commandEntry = postCommandLocked(
554 & InputDispatcher::doNotifyConfigurationChangedInterruptible);
555 commandEntry->eventTime = entry->eventTime;
556 return true;
557}
558
559bool InputDispatcher::dispatchKeyLocked(
560 nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout,
Jeff Brown54a18252010-09-16 14:07:33 -0700561 bool dropEvent, nsecs_t* nextWakeupTime) {
562 // Give the policy a chance to intercept the key.
563 if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
564 bool trusted;
565 if (! dropEvent && mFocusedWindow) {
Jeff Brown01ce2e92010-09-26 22:20:12 -0700566 trusted = checkInjectionPermission(mFocusedWindow, entry->injectionState);
Jeff Brown54a18252010-09-16 14:07:33 -0700567 } else {
568 trusted = isEventFromReliableSourceLocked(entry);
569 }
570 if (trusted) {
571 CommandEntry* commandEntry = postCommandLocked(
572 & InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
573 if (! dropEvent && mFocusedWindow) {
574 commandEntry->inputChannel = mFocusedWindow->inputChannel;
575 }
576 commandEntry->keyEntry = entry;
577 entry->refCount += 1;
578 return false; // wait for the command to run
579 } else {
580 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
581 }
582 } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
583 resetTargetsLocked();
584 setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_SUCCEEDED);
585 return true;
586 }
587
588 // Clean up if dropping the event.
589 if (dropEvent) {
590 resetTargetsLocked();
591 setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
592 return true;
593 }
594
Jeff Brownb88102f2010-09-08 11:49:43 -0700595 // Preprocessing.
596 if (! entry->dispatchInProgress) {
597 logOutboundKeyDetailsLocked("dispatchKey - ", entry);
598
599 if (entry->repeatCount == 0
600 && entry->action == AKEY_EVENT_ACTION_DOWN
601 && ! entry->isInjected()) {
602 if (mKeyRepeatState.lastKeyEntry
603 && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
604 // We have seen two identical key downs in a row which indicates that the device
605 // driver is automatically generating key repeats itself. We take note of the
606 // repeat here, but we disable our own next key repeat timer since it is clear that
607 // we will not need to synthesize key repeats ourselves.
608 entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
609 resetKeyRepeatLocked();
610 mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
611 } else {
612 // Not a repeat. Save key down state in case we do see a repeat later.
613 resetKeyRepeatLocked();
614 mKeyRepeatState.nextRepeatTime = entry->eventTime + keyRepeatTimeout;
615 }
616 mKeyRepeatState.lastKeyEntry = entry;
617 entry->refCount += 1;
618 } else if (! entry->syntheticRepeat) {
619 resetKeyRepeatLocked();
620 }
621
622 entry->dispatchInProgress = true;
Jeff Brown54a18252010-09-16 14:07:33 -0700623 resetTargetsLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700624 }
625
626 // Identify targets.
627 if (! mCurrentInputTargetsValid) {
Jeff Brown01ce2e92010-09-26 22:20:12 -0700628 int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
629 entry, nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700630 if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
631 return false;
632 }
633
634 setInjectionResultLocked(entry, injectionResult);
635 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
636 return true;
637 }
638
639 addMonitoringTargetsLocked();
Jeff Brown01ce2e92010-09-26 22:20:12 -0700640 commitTargetsLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700641 }
642
643 // Dispatch the key.
644 dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
645
646 // Poke user activity.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700647 if (shouldPokeUserActivityForCurrentInputTargetsLocked()) {
648 pokeUserActivityLocked(entry->eventTime, POWER_MANAGER_BUTTON_EVENT);
649 }
Jeff Brownb88102f2010-09-08 11:49:43 -0700650 return true;
651}
652
653void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry) {
654#if DEBUG_OUTBOUND_EVENT_DETAILS
655 LOGD("%seventTime=%lld, deviceId=0x%x, source=0x%x, policyFlags=0x%x, "
656 "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, "
657 "downTime=%lld",
658 prefix,
659 entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
660 entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
661 entry->downTime);
662#endif
663}
664
665bool InputDispatcher::dispatchMotionLocked(
Jeff Brown54a18252010-09-16 14:07:33 -0700666 nsecs_t currentTime, MotionEntry* entry, bool dropEvent, nsecs_t* nextWakeupTime) {
667 // Clean up if dropping the event.
668 if (dropEvent) {
669 resetTargetsLocked();
670 setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
671 return true;
672 }
673
Jeff Brownb88102f2010-09-08 11:49:43 -0700674 // Preprocessing.
675 if (! entry->dispatchInProgress) {
676 logOutboundMotionDetailsLocked("dispatchMotion - ", entry);
677
678 entry->dispatchInProgress = true;
Jeff Brown54a18252010-09-16 14:07:33 -0700679 resetTargetsLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700680 }
681
682 bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
683
684 // Identify targets.
685 if (! mCurrentInputTargetsValid) {
Jeff Brownb88102f2010-09-08 11:49:43 -0700686 int32_t injectionResult;
687 if (isPointerEvent) {
688 // Pointer event. (eg. touchscreen)
Jeff Brown01ce2e92010-09-26 22:20:12 -0700689 injectionResult = findTouchedWindowTargetsLocked(currentTime,
690 entry, nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700691 } else {
692 // Non touch event. (eg. trackball)
Jeff Brown01ce2e92010-09-26 22:20:12 -0700693 injectionResult = findFocusedWindowTargetsLocked(currentTime,
694 entry, nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700695 }
696 if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
697 return false;
698 }
699
700 setInjectionResultLocked(entry, injectionResult);
701 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
702 return true;
703 }
704
705 addMonitoringTargetsLocked();
Jeff Brown01ce2e92010-09-26 22:20:12 -0700706 commitTargetsLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700707 }
708
709 // Dispatch the motion.
710 dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
711
712 // Poke user activity.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700713 if (shouldPokeUserActivityForCurrentInputTargetsLocked()) {
714 int32_t eventType;
715 if (isPointerEvent) {
716 switch (entry->action) {
717 case AMOTION_EVENT_ACTION_DOWN:
Jeff Brownb88102f2010-09-08 11:49:43 -0700718 eventType = POWER_MANAGER_TOUCH_EVENT;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700719 break;
720 case AMOTION_EVENT_ACTION_UP:
721 eventType = POWER_MANAGER_TOUCH_UP_EVENT;
722 break;
723 default:
724 if (entry->eventTime - entry->downTime >= EVENT_IGNORE_DURATION) {
725 eventType = POWER_MANAGER_TOUCH_EVENT;
726 } else {
727 eventType = POWER_MANAGER_LONG_TOUCH_EVENT;
728 }
729 break;
Jeff Brownb88102f2010-09-08 11:49:43 -0700730 }
Jeff Brown01ce2e92010-09-26 22:20:12 -0700731 } else {
732 eventType = POWER_MANAGER_BUTTON_EVENT;
Jeff Brownb88102f2010-09-08 11:49:43 -0700733 }
Jeff Brown01ce2e92010-09-26 22:20:12 -0700734 pokeUserActivityLocked(entry->eventTime, eventType);
Jeff Brownb88102f2010-09-08 11:49:43 -0700735 }
Jeff Brownb88102f2010-09-08 11:49:43 -0700736 return true;
737}
738
739
740void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry) {
741#if DEBUG_OUTBOUND_EVENT_DETAILS
742 LOGD("%seventTime=%lld, deviceId=0x%x, source=0x%x, policyFlags=0x%x, "
Jeff Brown85a31762010-09-01 17:01:00 -0700743 "action=0x%x, flags=0x%x, "
Jeff Brown46b9ac02010-04-22 18:58:52 -0700744 "metaState=0x%x, edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
Jeff Brownb88102f2010-09-08 11:49:43 -0700745 prefix,
Jeff Brown85a31762010-09-01 17:01:00 -0700746 entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
747 entry->action, entry->flags,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700748 entry->metaState, entry->edgeFlags, entry->xPrecision, entry->yPrecision,
749 entry->downTime);
750
751 // Print the most recent sample that we have available, this may change due to batching.
752 size_t sampleCount = 1;
Jeff Brownb88102f2010-09-08 11:49:43 -0700753 const MotionSample* sample = & entry->firstSample;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700754 for (; sample->next != NULL; sample = sample->next) {
755 sampleCount += 1;
756 }
757 for (uint32_t i = 0; i < entry->pointerCount; i++) {
Jeff Brown8d608662010-08-30 03:02:23 -0700758 LOGD(" Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f, "
Jeff Brown85a31762010-09-01 17:01:00 -0700759 "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
Jeff Brown8d608662010-08-30 03:02:23 -0700760 "orientation=%f",
Jeff Brown46b9ac02010-04-22 18:58:52 -0700761 i, entry->pointerIds[i],
Jeff Brown8d608662010-08-30 03:02:23 -0700762 sample->pointerCoords[i].x, sample->pointerCoords[i].y,
763 sample->pointerCoords[i].pressure, sample->pointerCoords[i].size,
764 sample->pointerCoords[i].touchMajor, sample->pointerCoords[i].touchMinor,
765 sample->pointerCoords[i].toolMajor, sample->pointerCoords[i].toolMinor,
766 sample->pointerCoords[i].orientation);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700767 }
768
769 // Keep in mind that due to batching, it is possible for the number of samples actually
770 // dispatched to change before the application finally consumed them.
Jeff Brownc5ed5912010-07-14 18:48:53 -0700771 if (entry->action == AMOTION_EVENT_ACTION_MOVE) {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700772 LOGD(" ... Total movement samples currently batched %d ...", sampleCount);
773 }
774#endif
Jeff Brown46b9ac02010-04-22 18:58:52 -0700775}
776
777void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTime,
778 EventEntry* eventEntry, bool resumeWithAppendedMotionSample) {
779#if DEBUG_DISPATCH_CYCLE
Jeff Brown9c3cda02010-06-15 01:31:58 -0700780 LOGD("dispatchEventToCurrentInputTargets - "
Jeff Brown46b9ac02010-04-22 18:58:52 -0700781 "resumeWithAppendedMotionSample=%s",
Jeff Brownb88102f2010-09-08 11:49:43 -0700782 toString(resumeWithAppendedMotionSample));
Jeff Brown46b9ac02010-04-22 18:58:52 -0700783#endif
784
Jeff Brown9c3cda02010-06-15 01:31:58 -0700785 assert(eventEntry->dispatchInProgress); // should already have been set to true
786
Jeff Brown46b9ac02010-04-22 18:58:52 -0700787 for (size_t i = 0; i < mCurrentInputTargets.size(); i++) {
788 const InputTarget& inputTarget = mCurrentInputTargets.itemAt(i);
789
Jeff Brown519e0242010-09-15 15:18:56 -0700790 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700791 if (connectionIndex >= 0) {
792 sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700793 prepareDispatchCycleLocked(currentTime, connection, eventEntry, & inputTarget,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700794 resumeWithAppendedMotionSample);
795 } else {
796 LOGW("Framework requested delivery of an input event to channel '%s' but it "
797 "is not registered with the input dispatcher.",
798 inputTarget.inputChannel->getName().string());
799 }
800 }
801}
802
Jeff Brown54a18252010-09-16 14:07:33 -0700803void InputDispatcher::resetTargetsLocked() {
Jeff Brownb88102f2010-09-08 11:49:43 -0700804 mCurrentInputTargetsValid = false;
805 mCurrentInputTargets.clear();
Jeff Brownb88102f2010-09-08 11:49:43 -0700806 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
807}
808
Jeff Brown01ce2e92010-09-26 22:20:12 -0700809void InputDispatcher::commitTargetsLocked() {
Jeff Brownb88102f2010-09-08 11:49:43 -0700810 mCurrentInputTargetsValid = true;
811}
812
813int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime,
814 const EventEntry* entry, const InputApplication* application, const InputWindow* window,
815 nsecs_t* nextWakeupTime) {
816 if (application == NULL && window == NULL) {
817 if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
818#if DEBUG_FOCUS
819 LOGD("Waiting for system to become ready for input.");
820#endif
821 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
822 mInputTargetWaitStartTime = currentTime;
823 mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
824 mInputTargetWaitTimeoutExpired = false;
825 }
826 } else {
827 if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
828#if DEBUG_FOCUS
Jeff Brown519e0242010-09-15 15:18:56 -0700829 LOGD("Waiting for application to become ready for input: %s",
830 getApplicationWindowLabelLocked(application, window).string());
Jeff Brownb88102f2010-09-08 11:49:43 -0700831#endif
832 nsecs_t timeout = window ? window->dispatchingTimeout :
833 application ? application->dispatchingTimeout : DEFAULT_INPUT_DISPATCHING_TIMEOUT;
834
835 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
836 mInputTargetWaitStartTime = currentTime;
837 mInputTargetWaitTimeoutTime = currentTime + timeout;
838 mInputTargetWaitTimeoutExpired = false;
839 }
840 }
841
842 if (mInputTargetWaitTimeoutExpired) {
843 return INPUT_EVENT_INJECTION_TIMED_OUT;
844 }
845
846 if (currentTime >= mInputTargetWaitTimeoutTime) {
Jeff Brown519e0242010-09-15 15:18:56 -0700847 onANRLocked(currentTime, application, window, entry->eventTime, mInputTargetWaitStartTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700848
849 // Force poll loop to wake up immediately on next iteration once we get the
850 // ANR response back from the policy.
851 *nextWakeupTime = LONG_LONG_MIN;
852 return INPUT_EVENT_INJECTION_PENDING;
853 } else {
854 // Force poll loop to wake up when timeout is due.
855 if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
856 *nextWakeupTime = mInputTargetWaitTimeoutTime;
857 }
858 return INPUT_EVENT_INJECTION_PENDING;
859 }
860}
861
Jeff Brown519e0242010-09-15 15:18:56 -0700862void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
863 const sp<InputChannel>& inputChannel) {
Jeff Brownb88102f2010-09-08 11:49:43 -0700864 if (newTimeout > 0) {
865 // Extend the timeout.
866 mInputTargetWaitTimeoutTime = now() + newTimeout;
867 } else {
868 // Give up.
869 mInputTargetWaitTimeoutExpired = true;
Jeff Brown519e0242010-09-15 15:18:56 -0700870
Jeff Brown01ce2e92010-09-26 22:20:12 -0700871 // Release the touch targets.
872 mTouchState.reset();
Jeff Brown2a95c2a2010-09-16 12:31:46 -0700873
Jeff Brown519e0242010-09-15 15:18:56 -0700874 // Input state will not be realistic. Mark it out of sync.
Jeff Browndc3e0052010-09-16 11:02:16 -0700875 if (inputChannel.get()) {
876 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
877 if (connectionIndex >= 0) {
878 sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
879 connection->inputState.setOutOfSync();
880 }
Jeff Brown519e0242010-09-15 15:18:56 -0700881 }
Jeff Brownb88102f2010-09-08 11:49:43 -0700882 }
883}
884
Jeff Brown519e0242010-09-15 15:18:56 -0700885nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(
Jeff Brownb88102f2010-09-08 11:49:43 -0700886 nsecs_t currentTime) {
887 if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
888 return currentTime - mInputTargetWaitStartTime;
889 }
890 return 0;
891}
892
893void InputDispatcher::resetANRTimeoutsLocked() {
894#if DEBUG_FOCUS
895 LOGD("Resetting ANR timeouts.");
896#endif
897
Jeff Brownb88102f2010-09-08 11:49:43 -0700898 // Reset input target wait timeout.
899 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
900}
901
Jeff Brown01ce2e92010-09-26 22:20:12 -0700902int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
903 const EventEntry* entry, nsecs_t* nextWakeupTime) {
Jeff Brownb88102f2010-09-08 11:49:43 -0700904 mCurrentInputTargets.clear();
905
906 int32_t injectionResult;
907
908 // If there is no currently focused window and no focused application
909 // then drop the event.
910 if (! mFocusedWindow) {
911 if (mFocusedApplication) {
912#if DEBUG_FOCUS
913 LOGD("Waiting because there is no focused window but there is a "
Jeff Brown519e0242010-09-15 15:18:56 -0700914 "focused application that may eventually add a window: %s.",
915 getApplicationWindowLabelLocked(mFocusedApplication, NULL).string());
Jeff Brownb88102f2010-09-08 11:49:43 -0700916#endif
917 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
918 mFocusedApplication, NULL, nextWakeupTime);
919 goto Unresponsive;
920 }
921
922 LOGI("Dropping event because there is no focused window or focused application.");
923 injectionResult = INPUT_EVENT_INJECTION_FAILED;
924 goto Failed;
925 }
926
927 // Check permissions.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700928 if (! checkInjectionPermission(mFocusedWindow, entry->injectionState)) {
Jeff Brownb88102f2010-09-08 11:49:43 -0700929 injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
930 goto Failed;
931 }
932
933 // If the currently focused window is paused then keep waiting.
934 if (mFocusedWindow->paused) {
935#if DEBUG_FOCUS
936 LOGD("Waiting because focused window is paused.");
937#endif
938 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
939 mFocusedApplication, mFocusedWindow, nextWakeupTime);
940 goto Unresponsive;
941 }
942
Jeff Brown519e0242010-09-15 15:18:56 -0700943 // If the currently focused window is still working on previous events then keep waiting.
944 if (! isWindowFinishedWithPreviousInputLocked(mFocusedWindow)) {
945#if DEBUG_FOCUS
946 LOGD("Waiting because focused window still processing previous input.");
947#endif
948 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
949 mFocusedApplication, mFocusedWindow, nextWakeupTime);
950 goto Unresponsive;
951 }
952
Jeff Brownb88102f2010-09-08 11:49:43 -0700953 // Success! Output targets.
954 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700955 addWindowTargetLocked(mFocusedWindow, InputTarget::FLAG_FOREGROUND, BitSet32(0));
Jeff Brownb88102f2010-09-08 11:49:43 -0700956
957 // Done.
958Failed:
959Unresponsive:
Jeff Brown519e0242010-09-15 15:18:56 -0700960 nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
961 updateDispatchStatisticsLocked(currentTime, entry,
962 injectionResult, timeSpentWaitingForApplication);
Jeff Brownb88102f2010-09-08 11:49:43 -0700963#if DEBUG_FOCUS
Jeff Brown519e0242010-09-15 15:18:56 -0700964 LOGD("findFocusedWindow finished: injectionResult=%d, "
965 "timeSpendWaitingForApplication=%0.1fms",
966 injectionResult, timeSpentWaitingForApplication / 1000000.0);
Jeff Brownb88102f2010-09-08 11:49:43 -0700967#endif
968 return injectionResult;
969}
970
Jeff Brown01ce2e92010-09-26 22:20:12 -0700971int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
972 const MotionEntry* entry, nsecs_t* nextWakeupTime) {
Jeff Brownb88102f2010-09-08 11:49:43 -0700973 enum InjectionPermission {
974 INJECTION_PERMISSION_UNKNOWN,
975 INJECTION_PERMISSION_GRANTED,
976 INJECTION_PERMISSION_DENIED
977 };
978
Jeff Brownb88102f2010-09-08 11:49:43 -0700979 mCurrentInputTargets.clear();
980
981 nsecs_t startTime = now();
982
983 // For security reasons, we defer updating the touch state until we are sure that
984 // event injection will be allowed.
985 //
986 // FIXME In the original code, screenWasOff could never be set to true.
987 // The reason is that the POLICY_FLAG_WOKE_HERE
988 // and POLICY_FLAG_BRIGHT_HERE flags were set only when preprocessing raw
989 // EV_KEY, EV_REL and EV_ABS events. As it happens, the touch event was
990 // actually enqueued using the policyFlags that appeared in the final EV_SYN
991 // events upon which no preprocessing took place. So policyFlags was always 0.
992 // In the new native input dispatcher we're a bit more careful about event
993 // preprocessing so the touches we receive can actually have non-zero policyFlags.
994 // Unfortunately we obtain undesirable behavior.
995 //
996 // Here's what happens:
997 //
998 // When the device dims in anticipation of going to sleep, touches
999 // in windows which have FLAG_TOUCHABLE_WHEN_WAKING cause
1000 // the device to brighten and reset the user activity timer.
1001 // Touches on other windows (such as the launcher window)
1002 // are dropped. Then after a moment, the device goes to sleep. Oops.
1003 //
1004 // Also notice how screenWasOff was being initialized using POLICY_FLAG_BRIGHT_HERE
1005 // instead of POLICY_FLAG_WOKE_HERE...
1006 //
1007 bool screenWasOff = false; // original policy: policyFlags & POLICY_FLAG_BRIGHT_HERE;
1008
1009 int32_t action = entry->action;
Jeff Brown01ce2e92010-09-26 22:20:12 -07001010 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
Jeff Brownb88102f2010-09-08 11:49:43 -07001011
1012 // Update the touch state as needed based on the properties of the touch event.
Jeff Brown01ce2e92010-09-26 22:20:12 -07001013 int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING;
1014 InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
1015 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1016 mTempTouchState.reset();
1017 mTempTouchState.down = true;
1018 } else {
1019 mTempTouchState.copyFrom(mTouchState);
1020 }
Jeff Brownb88102f2010-09-08 11:49:43 -07001021
Jeff Brown01ce2e92010-09-26 22:20:12 -07001022 bool isSplit = mTempTouchState.split && mTempTouchState.down;
1023 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1024 || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
1025 /* Case 1: New splittable pointer going down. */
Jeff Brownb88102f2010-09-08 11:49:43 -07001026
Jeff Brown01ce2e92010-09-26 22:20:12 -07001027 int32_t pointerIndex = getMotionEventActionPointerIndex(action);
1028 int32_t x = int32_t(entry->firstSample.pointerCoords[pointerIndex].x);
1029 int32_t y = int32_t(entry->firstSample.pointerCoords[pointerIndex].y);
1030 const InputWindow* newTouchedWindow = NULL;
1031 const InputWindow* topErrorWindow = NULL;
Jeff Brownb88102f2010-09-08 11:49:43 -07001032
1033 // Traverse windows from front to back to find touched window and outside targets.
1034 size_t numWindows = mWindows.size();
1035 for (size_t i = 0; i < numWindows; i++) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001036 const InputWindow* window = & mWindows.editItemAt(i);
Jeff Brownb88102f2010-09-08 11:49:43 -07001037 int32_t flags = window->layoutParamsFlags;
1038
1039 if (flags & InputWindow::FLAG_SYSTEM_ERROR) {
1040 if (! topErrorWindow) {
1041 topErrorWindow = window;
1042 }
1043 }
1044
1045 if (window->visible) {
1046 if (! (flags & InputWindow::FLAG_NOT_TOUCHABLE)) {
1047 bool isTouchModal = (flags & (InputWindow::FLAG_NOT_FOCUSABLE
1048 | InputWindow::FLAG_NOT_TOUCH_MODAL)) == 0;
1049 if (isTouchModal || window->touchableAreaContainsPoint(x, y)) {
1050 if (! screenWasOff || flags & InputWindow::FLAG_TOUCHABLE_WHEN_WAKING) {
1051 newTouchedWindow = window;
Jeff Brownb88102f2010-09-08 11:49:43 -07001052 }
1053 break; // found touched window, exit window loop
1054 }
1055 }
1056
Jeff Brown01ce2e92010-09-26 22:20:12 -07001057 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1058 && (flags & InputWindow::FLAG_WATCH_OUTSIDE_TOUCH)) {
Jeff Brown19dfc832010-10-05 12:26:23 -07001059 int32_t outsideTargetFlags = InputTarget::FLAG_OUTSIDE;
1060 if (isWindowObscuredAtPointLocked(window, x, y)) {
1061 outsideTargetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1062 }
1063
1064 mTempTouchState.addOrUpdateWindow(window, outsideTargetFlags, BitSet32(0));
Jeff Brownb88102f2010-09-08 11:49:43 -07001065 }
1066 }
1067 }
1068
1069 // If there is an error window but it is not taking focus (typically because
1070 // it is invisible) then wait for it. Any other focused window may in
1071 // fact be in ANR state.
1072 if (topErrorWindow && newTouchedWindow != topErrorWindow) {
1073#if DEBUG_FOCUS
1074 LOGD("Waiting because system error window is pending.");
1075#endif
1076 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
1077 NULL, NULL, nextWakeupTime);
1078 injectionPermission = INJECTION_PERMISSION_UNKNOWN;
1079 goto Unresponsive;
1080 }
1081
Jeff Brown01ce2e92010-09-26 22:20:12 -07001082 // Figure out whether splitting will be allowed for this window.
Jeff Brownaeec2bf2010-09-28 13:24:41 -07001083 if (newTouchedWindow
1084 && (newTouchedWindow->layoutParamsFlags & InputWindow::FLAG_SPLIT_TOUCH)) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001085 // New window supports splitting.
1086 isSplit = true;
1087 } else if (isSplit) {
1088 // New window does not support splitting but we have already split events.
1089 // Assign the pointer to the first foreground window we find.
1090 // (May be NULL which is why we put this code block before the next check.)
1091 newTouchedWindow = mTempTouchState.getFirstForegroundWindow();
1092 }
Jeff Brown01ce2e92010-09-26 22:20:12 -07001093
Jeff Brownb88102f2010-09-08 11:49:43 -07001094 // If we did not find a touched window then fail.
1095 if (! newTouchedWindow) {
1096 if (mFocusedApplication) {
1097#if DEBUG_FOCUS
1098 LOGD("Waiting because there is no touched window but there is a "
Jeff Brown519e0242010-09-15 15:18:56 -07001099 "focused application that may eventually add a new window: %s.",
1100 getApplicationWindowLabelLocked(mFocusedApplication, NULL).string());
Jeff Brownb88102f2010-09-08 11:49:43 -07001101#endif
1102 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
1103 mFocusedApplication, NULL, nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -07001104 goto Unresponsive;
1105 }
1106
1107 LOGI("Dropping event because there is no touched window or focused application.");
1108 injectionResult = INPUT_EVENT_INJECTION_FAILED;
Jeff Brownb88102f2010-09-08 11:49:43 -07001109 goto Failed;
1110 }
1111
Jeff Brown19dfc832010-10-05 12:26:23 -07001112 // Set target flags.
1113 int32_t targetFlags = InputTarget::FLAG_FOREGROUND;
1114 if (isSplit) {
1115 targetFlags |= InputTarget::FLAG_SPLIT;
1116 }
1117 if (isWindowObscuredAtPointLocked(newTouchedWindow, x, y)) {
1118 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1119 }
1120
Jeff Brown01ce2e92010-09-26 22:20:12 -07001121 // Update the temporary touch state.
1122 BitSet32 pointerIds;
1123 if (isSplit) {
1124 uint32_t pointerId = entry->pointerIds[pointerIndex];
1125 pointerIds.markBit(pointerId);
Jeff Brownb88102f2010-09-08 11:49:43 -07001126 }
Jeff Brown01ce2e92010-09-26 22:20:12 -07001127 mTempTouchState.addOrUpdateWindow(newTouchedWindow, targetFlags, pointerIds);
Jeff Brownb88102f2010-09-08 11:49:43 -07001128 } else {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001129 /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
Jeff Brownb88102f2010-09-08 11:49:43 -07001130
1131 // If the pointer is not currently down, then ignore the event.
Jeff Brown01ce2e92010-09-26 22:20:12 -07001132 if (! mTempTouchState.down) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001133 LOGI("Dropping event because the pointer is not down.");
1134 injectionResult = INPUT_EVENT_INJECTION_FAILED;
Jeff Brownb88102f2010-09-08 11:49:43 -07001135 goto Failed;
1136 }
Jeff Brown01ce2e92010-09-26 22:20:12 -07001137 }
Jeff Brownb88102f2010-09-08 11:49:43 -07001138
Jeff Brown01ce2e92010-09-26 22:20:12 -07001139 // Check permission to inject into all touched foreground windows and ensure there
1140 // is at least one touched foreground window.
1141 {
1142 bool haveForegroundWindow = false;
1143 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1144 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1145 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1146 haveForegroundWindow = true;
1147 if (! checkInjectionPermission(touchedWindow.window, entry->injectionState)) {
1148 injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
1149 injectionPermission = INJECTION_PERMISSION_DENIED;
1150 goto Failed;
1151 }
1152 }
1153 }
1154 if (! haveForegroundWindow) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001155#if DEBUG_INPUT_DISPATCHER_POLICY
Jeff Brown01ce2e92010-09-26 22:20:12 -07001156 LOGD("Dropping event because there is no touched foreground window to receive it.");
Jeff Brownb88102f2010-09-08 11:49:43 -07001157#endif
1158 injectionResult = INPUT_EVENT_INJECTION_FAILED;
Jeff Brownb88102f2010-09-08 11:49:43 -07001159 goto Failed;
1160 }
1161
Jeff Brown01ce2e92010-09-26 22:20:12 -07001162 // Permission granted to injection into all touched foreground windows.
1163 injectionPermission = INJECTION_PERMISSION_GRANTED;
1164 }
Jeff Brown519e0242010-09-15 15:18:56 -07001165
Jeff Brown01ce2e92010-09-26 22:20:12 -07001166 // Ensure all touched foreground windows are ready for new input.
1167 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1168 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1169 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1170 // If the touched window is paused then keep waiting.
1171 if (touchedWindow.window->paused) {
1172#if DEBUG_INPUT_DISPATCHER_POLICY
1173 LOGD("Waiting because touched window is paused.");
Jeff Brown519e0242010-09-15 15:18:56 -07001174#endif
Jeff Brown01ce2e92010-09-26 22:20:12 -07001175 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
1176 NULL, touchedWindow.window, nextWakeupTime);
1177 goto Unresponsive;
1178 }
1179
1180 // If the touched window is still working on previous events then keep waiting.
1181 if (! isWindowFinishedWithPreviousInputLocked(touchedWindow.window)) {
1182#if DEBUG_FOCUS
1183 LOGD("Waiting because touched window still processing previous input.");
1184#endif
1185 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
1186 NULL, touchedWindow.window, nextWakeupTime);
1187 goto Unresponsive;
1188 }
1189 }
1190 }
1191
1192 // If this is the first pointer going down and the touched window has a wallpaper
1193 // then also add the touched wallpaper windows so they are locked in for the duration
1194 // of the touch gesture.
1195 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1196 const InputWindow* foregroundWindow = mTempTouchState.getFirstForegroundWindow();
1197 if (foregroundWindow->hasWallpaper) {
1198 for (size_t i = 0; i < mWindows.size(); i++) {
1199 const InputWindow* window = & mWindows[i];
1200 if (window->layoutParamsType == InputWindow::TYPE_WALLPAPER) {
Jeff Brown19dfc832010-10-05 12:26:23 -07001201 mTempTouchState.addOrUpdateWindow(window,
1202 InputTarget::FLAG_WINDOW_IS_OBSCURED, BitSet32(0));
Jeff Brown01ce2e92010-09-26 22:20:12 -07001203 }
1204 }
1205 }
1206 }
1207
Jeff Brownb88102f2010-09-08 11:49:43 -07001208 // Success! Output targets.
1209 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
Jeff Brownb88102f2010-09-08 11:49:43 -07001210
Jeff Brown01ce2e92010-09-26 22:20:12 -07001211 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1212 const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i);
1213 addWindowTargetLocked(touchedWindow.window, touchedWindow.targetFlags,
1214 touchedWindow.pointerIds);
Jeff Brownb88102f2010-09-08 11:49:43 -07001215 }
1216
Jeff Brown01ce2e92010-09-26 22:20:12 -07001217 // Drop the outside touch window since we will not care about them in the next iteration.
1218 mTempTouchState.removeOutsideTouchWindows();
1219
Jeff Brownb88102f2010-09-08 11:49:43 -07001220Failed:
1221 // Check injection permission once and for all.
1222 if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001223 if (checkInjectionPermission(NULL, entry->injectionState)) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001224 injectionPermission = INJECTION_PERMISSION_GRANTED;
1225 } else {
1226 injectionPermission = INJECTION_PERMISSION_DENIED;
1227 }
1228 }
1229
1230 // Update final pieces of touch state if the injector had permission.
1231 if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001232 if (maskedAction == AMOTION_EVENT_ACTION_UP
1233 || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
1234 // All pointers up or canceled.
1235 mTempTouchState.reset();
1236 } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1237 // First pointer went down.
1238 if (mTouchState.down) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001239 LOGW("Pointer down received while already down.");
Jeff Brownb88102f2010-09-08 11:49:43 -07001240 }
Jeff Brown01ce2e92010-09-26 22:20:12 -07001241 } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
1242 // One pointer went up.
1243 if (isSplit) {
1244 int32_t pointerIndex = getMotionEventActionPointerIndex(action);
1245 uint32_t pointerId = entry->pointerIds[pointerIndex];
Jeff Brownb88102f2010-09-08 11:49:43 -07001246
Jeff Brown01ce2e92010-09-26 22:20:12 -07001247 for (size_t i = 0; i < mTempTouchState.windows.size(); ) {
1248 TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i);
1249 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
1250 touchedWindow.pointerIds.clearBit(pointerId);
1251 if (touchedWindow.pointerIds.isEmpty()) {
1252 mTempTouchState.windows.removeAt(i);
1253 continue;
1254 }
1255 }
1256 i += 1;
1257 }
Jeff Brownb88102f2010-09-08 11:49:43 -07001258 }
Jeff Brownb88102f2010-09-08 11:49:43 -07001259 }
Jeff Brown01ce2e92010-09-26 22:20:12 -07001260
1261 // Save changes to touch state.
1262 mTouchState.copyFrom(mTempTouchState);
Jeff Brownb88102f2010-09-08 11:49:43 -07001263 } else {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001264#if DEBUG_FOCUS
1265 LOGD("Not updating touch focus because injection was denied.");
1266#endif
Jeff Brownb88102f2010-09-08 11:49:43 -07001267 }
1268
1269Unresponsive:
Jeff Brown519e0242010-09-15 15:18:56 -07001270 nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
1271 updateDispatchStatisticsLocked(currentTime, entry,
1272 injectionResult, timeSpentWaitingForApplication);
Jeff Brownb88102f2010-09-08 11:49:43 -07001273#if DEBUG_FOCUS
Jeff Brown01ce2e92010-09-26 22:20:12 -07001274 LOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
1275 "timeSpentWaitingForApplication=%0.1fms",
Jeff Brown519e0242010-09-15 15:18:56 -07001276 injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
Jeff Brownb88102f2010-09-08 11:49:43 -07001277#endif
1278 return injectionResult;
1279}
1280
Jeff Brown01ce2e92010-09-26 22:20:12 -07001281void InputDispatcher::addWindowTargetLocked(const InputWindow* window, int32_t targetFlags,
1282 BitSet32 pointerIds) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001283 mCurrentInputTargets.push();
1284
1285 InputTarget& target = mCurrentInputTargets.editTop();
1286 target.inputChannel = window->inputChannel;
1287 target.flags = targetFlags;
Jeff Brownb88102f2010-09-08 11:49:43 -07001288 target.xOffset = - window->frameLeft;
1289 target.yOffset = - window->frameTop;
Jeff Brown01ce2e92010-09-26 22:20:12 -07001290 target.windowType = window->layoutParamsType;
1291 target.pointerIds = pointerIds;
Jeff Brownb88102f2010-09-08 11:49:43 -07001292}
1293
1294void InputDispatcher::addMonitoringTargetsLocked() {
1295 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
1296 mCurrentInputTargets.push();
1297
1298 InputTarget& target = mCurrentInputTargets.editTop();
1299 target.inputChannel = mMonitoringChannels[i];
1300 target.flags = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -07001301 target.xOffset = 0;
1302 target.yOffset = 0;
Jeff Brown01ce2e92010-09-26 22:20:12 -07001303 target.windowType = InputWindow::TYPE_SYSTEM_OVERLAY;
Jeff Brownb88102f2010-09-08 11:49:43 -07001304 }
1305}
1306
1307bool InputDispatcher::checkInjectionPermission(const InputWindow* window,
Jeff Brown01ce2e92010-09-26 22:20:12 -07001308 const InjectionState* injectionState) {
1309 if (injectionState
1310 && injectionState->injectorUid > 0
1311 && (window == NULL || window->ownerUid != injectionState->injectorUid)) {
1312 bool result = mPolicy->checkInjectEventsPermissionNonReentrant(
1313 injectionState->injectorPid, injectionState->injectorUid);
Jeff Brownb88102f2010-09-08 11:49:43 -07001314 if (! result) {
1315 if (window) {
1316 LOGW("Permission denied: injecting event from pid %d uid %d to window "
1317 "with input channel %s owned by uid %d",
Jeff Brown01ce2e92010-09-26 22:20:12 -07001318 injectionState->injectorPid, injectionState->injectorUid,
1319 window->inputChannel->getName().string(),
Jeff Brownb88102f2010-09-08 11:49:43 -07001320 window->ownerUid);
1321 } else {
1322 LOGW("Permission denied: injecting event from pid %d uid %d",
Jeff Brown01ce2e92010-09-26 22:20:12 -07001323 injectionState->injectorPid, injectionState->injectorUid);
Jeff Brownb88102f2010-09-08 11:49:43 -07001324 }
1325 return false;
1326 }
1327 }
1328 return true;
1329}
1330
Jeff Brown19dfc832010-10-05 12:26:23 -07001331bool InputDispatcher::isWindowObscuredAtPointLocked(
1332 const InputWindow* window, int32_t x, int32_t y) const {
Jeff Brownb88102f2010-09-08 11:49:43 -07001333 size_t numWindows = mWindows.size();
1334 for (size_t i = 0; i < numWindows; i++) {
1335 const InputWindow* other = & mWindows.itemAt(i);
1336 if (other == window) {
1337 break;
1338 }
Jeff Brown19dfc832010-10-05 12:26:23 -07001339 if (other->visible && ! other->isTrustedOverlay() && other->frameContainsPoint(x, y)) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001340 return true;
1341 }
1342 }
1343 return false;
1344}
1345
Jeff Brown519e0242010-09-15 15:18:56 -07001346bool InputDispatcher::isWindowFinishedWithPreviousInputLocked(const InputWindow* window) {
1347 ssize_t connectionIndex = getConnectionIndexLocked(window->inputChannel);
1348 if (connectionIndex >= 0) {
1349 sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
1350 return connection->outboundQueue.isEmpty();
1351 } else {
1352 return true;
1353 }
1354}
1355
1356String8 InputDispatcher::getApplicationWindowLabelLocked(const InputApplication* application,
1357 const InputWindow* window) {
1358 if (application) {
1359 if (window) {
1360 String8 label(application->name);
1361 label.append(" - ");
1362 label.append(window->name);
1363 return label;
1364 } else {
1365 return application->name;
1366 }
1367 } else if (window) {
1368 return window->name;
1369 } else {
1370 return String8("<unknown application or window>");
1371 }
1372}
1373
Jeff Brown01ce2e92010-09-26 22:20:12 -07001374bool InputDispatcher::shouldPokeUserActivityForCurrentInputTargetsLocked() {
1375 for (size_t i = 0; i < mCurrentInputTargets.size(); i++) {
1376 if (mCurrentInputTargets[i].windowType == InputWindow::TYPE_KEYGUARD) {
1377 return false;
1378 }
1379 }
1380 return true;
1381}
1382
1383void InputDispatcher::pokeUserActivityLocked(nsecs_t eventTime, int32_t eventType) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001384 CommandEntry* commandEntry = postCommandLocked(
1385 & InputDispatcher::doPokeUserActivityLockedInterruptible);
1386 commandEntry->eventTime = eventTime;
Jeff Brownb88102f2010-09-08 11:49:43 -07001387 commandEntry->userActivityEventType = eventType;
1388}
1389
Jeff Brown7fbdc842010-06-17 20:52:56 -07001390void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
1391 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001392 bool resumeWithAppendedMotionSample) {
1393#if DEBUG_DISPATCH_CYCLE
Jeff Brown519e0242010-09-15 15:18:56 -07001394 LOGD("channel '%s' ~ prepareDispatchCycle - flags=%d, "
Jeff Brown01ce2e92010-09-26 22:20:12 -07001395 "xOffset=%f, yOffset=%f, "
1396 "windowType=%d, pointerIds=0x%x, "
1397 "resumeWithAppendedMotionSample=%s",
Jeff Brown519e0242010-09-15 15:18:56 -07001398 connection->getInputChannelName(), inputTarget->flags,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001399 inputTarget->xOffset, inputTarget->yOffset,
Jeff Brown01ce2e92010-09-26 22:20:12 -07001400 inputTarget->windowType, inputTarget->pointerIds.value,
Jeff Brownb88102f2010-09-08 11:49:43 -07001401 toString(resumeWithAppendedMotionSample));
Jeff Brown46b9ac02010-04-22 18:58:52 -07001402#endif
1403
Jeff Brown01ce2e92010-09-26 22:20:12 -07001404 // Make sure we are never called for streaming when splitting across multiple windows.
1405 bool isSplit = inputTarget->flags & InputTarget::FLAG_SPLIT;
1406 assert(! (resumeWithAppendedMotionSample && isSplit));
1407
Jeff Brown46b9ac02010-04-22 18:58:52 -07001408 // Skip this event if the connection status is not normal.
Jeff Brown519e0242010-09-15 15:18:56 -07001409 // We don't want to enqueue additional outbound events if the connection is broken.
Jeff Brown46b9ac02010-04-22 18:58:52 -07001410 if (connection->status != Connection::STATUS_NORMAL) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001411 LOGW("channel '%s' ~ Dropping event because the channel status is %s",
1412 connection->getInputChannelName(), connection->getStatusLabel());
Jeff Brown46b9ac02010-04-22 18:58:52 -07001413 return;
1414 }
1415
Jeff Brown01ce2e92010-09-26 22:20:12 -07001416 // Split a motion event if needed.
1417 if (isSplit) {
1418 assert(eventEntry->type == EventEntry::TYPE_MOTION);
1419
1420 MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry);
1421 if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) {
1422 MotionEntry* splitMotionEntry = splitMotionEvent(
1423 originalMotionEntry, inputTarget->pointerIds);
1424#if DEBUG_FOCUS
1425 LOGD("channel '%s' ~ Split motion event.",
1426 connection->getInputChannelName());
1427 logOutboundMotionDetailsLocked(" ", splitMotionEntry);
1428#endif
1429 eventEntry = splitMotionEntry;
1430 }
1431 }
1432
Jeff Brown46b9ac02010-04-22 18:58:52 -07001433 // Resume the dispatch cycle with a freshly appended motion sample.
1434 // First we check that the last dispatch entry in the outbound queue is for the same
1435 // motion event to which we appended the motion sample. If we find such a dispatch
1436 // entry, and if it is currently in progress then we try to stream the new sample.
1437 bool wasEmpty = connection->outboundQueue.isEmpty();
1438
1439 if (! wasEmpty && resumeWithAppendedMotionSample) {
1440 DispatchEntry* motionEventDispatchEntry =
1441 connection->findQueuedDispatchEntryForEvent(eventEntry);
1442 if (motionEventDispatchEntry) {
1443 // If the dispatch entry is not in progress, then we must be busy dispatching an
1444 // earlier event. Not a problem, the motion event is on the outbound queue and will
1445 // be dispatched later.
1446 if (! motionEventDispatchEntry->inProgress) {
1447#if DEBUG_BATCHING
1448 LOGD("channel '%s' ~ Not streaming because the motion event has "
1449 "not yet been dispatched. "
1450 "(Waiting for earlier events to be consumed.)",
1451 connection->getInputChannelName());
1452#endif
1453 return;
1454 }
1455
1456 // If the dispatch entry is in progress but it already has a tail of pending
1457 // motion samples, then it must mean that the shared memory buffer filled up.
1458 // Not a problem, when this dispatch cycle is finished, we will eventually start
1459 // a new dispatch cycle to process the tail and that tail includes the newly
1460 // appended motion sample.
1461 if (motionEventDispatchEntry->tailMotionSample) {
1462#if DEBUG_BATCHING
1463 LOGD("channel '%s' ~ Not streaming because no new samples can "
1464 "be appended to the motion event in this dispatch cycle. "
1465 "(Waiting for next dispatch cycle to start.)",
1466 connection->getInputChannelName());
1467#endif
1468 return;
1469 }
1470
1471 // The dispatch entry is in progress and is still potentially open for streaming.
1472 // Try to stream the new motion sample. This might fail if the consumer has already
1473 // consumed the motion event (or if the channel is broken).
Jeff Brown01ce2e92010-09-26 22:20:12 -07001474 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
1475 MotionSample* appendedMotionSample = motionEntry->lastSample;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001476 status_t status = connection->inputPublisher.appendMotionSample(
1477 appendedMotionSample->eventTime, appendedMotionSample->pointerCoords);
1478 if (status == OK) {
1479#if DEBUG_BATCHING
1480 LOGD("channel '%s' ~ Successfully streamed new motion sample.",
1481 connection->getInputChannelName());
1482#endif
1483 return;
1484 }
1485
1486#if DEBUG_BATCHING
1487 if (status == NO_MEMORY) {
1488 LOGD("channel '%s' ~ Could not append motion sample to currently "
1489 "dispatched move event because the shared memory buffer is full. "
1490 "(Waiting for next dispatch cycle to start.)",
1491 connection->getInputChannelName());
1492 } else if (status == status_t(FAILED_TRANSACTION)) {
1493 LOGD("channel '%s' ~ Could not append motion sample to currently "
Jeff Brown349703e2010-06-22 01:27:15 -07001494 "dispatched move event because the event has already been consumed. "
Jeff Brown46b9ac02010-04-22 18:58:52 -07001495 "(Waiting for next dispatch cycle to start.)",
1496 connection->getInputChannelName());
1497 } else {
1498 LOGD("channel '%s' ~ Could not append motion sample to currently "
1499 "dispatched move event due to an error, status=%d. "
1500 "(Waiting for next dispatch cycle to start.)",
1501 connection->getInputChannelName(), status);
1502 }
1503#endif
1504 // Failed to stream. Start a new tail of pending motion samples to dispatch
1505 // in the next cycle.
1506 motionEventDispatchEntry->tailMotionSample = appendedMotionSample;
1507 return;
1508 }
1509 }
1510
Jeff Brownb88102f2010-09-08 11:49:43 -07001511 // Bring the input state back in line with reality in case it drifted off during an ANR.
1512 if (connection->inputState.isOutOfSync()) {
1513 mTempCancelationEvents.clear();
1514 connection->inputState.synthesizeCancelationEvents(& mAllocator, mTempCancelationEvents);
1515 connection->inputState.resetOutOfSync();
1516
1517 if (! mTempCancelationEvents.isEmpty()) {
1518 LOGI("channel '%s' ~ Generated %d cancelation events to bring channel back in sync "
1519 "with reality.",
1520 connection->getInputChannelName(), mTempCancelationEvents.size());
1521
1522 for (size_t i = 0; i < mTempCancelationEvents.size(); i++) {
1523 EventEntry* cancelationEventEntry = mTempCancelationEvents.itemAt(i);
1524 switch (cancelationEventEntry->type) {
1525 case EventEntry::TYPE_KEY:
1526 logOutboundKeyDetailsLocked(" ",
1527 static_cast<KeyEntry*>(cancelationEventEntry));
1528 break;
1529 case EventEntry::TYPE_MOTION:
1530 logOutboundMotionDetailsLocked(" ",
1531 static_cast<MotionEntry*>(cancelationEventEntry));
1532 break;
1533 }
1534
1535 DispatchEntry* cancelationDispatchEntry =
1536 mAllocator.obtainDispatchEntry(cancelationEventEntry,
Jeff Brown519e0242010-09-15 15:18:56 -07001537 0, inputTarget->xOffset, inputTarget->yOffset); // increments ref
Jeff Brownb88102f2010-09-08 11:49:43 -07001538 connection->outboundQueue.enqueueAtTail(cancelationDispatchEntry);
1539
1540 mAllocator.releaseEventEntry(cancelationEventEntry);
1541 }
1542 }
1543 }
1544
Jeff Brown46b9ac02010-04-22 18:58:52 -07001545 // This is a new event.
1546 // Enqueue a new dispatch entry onto the outbound queue for this connection.
Jeff Brownb88102f2010-09-08 11:49:43 -07001547 DispatchEntry* dispatchEntry = mAllocator.obtainDispatchEntry(eventEntry, // increments ref
Jeff Brown519e0242010-09-15 15:18:56 -07001548 inputTarget->flags, inputTarget->xOffset, inputTarget->yOffset);
1549 if (dispatchEntry->hasForegroundTarget()) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001550 incrementPendingForegroundDispatchesLocked(eventEntry);
Jeff Brown6ec402b2010-07-28 15:48:59 -07001551 }
1552
Jeff Brown46b9ac02010-04-22 18:58:52 -07001553 // Handle the case where we could not stream a new motion sample because the consumer has
1554 // already consumed the motion event (otherwise the corresponding dispatch entry would
1555 // still be in the outbound queue for this connection). We set the head motion sample
1556 // to the list starting with the newly appended motion sample.
1557 if (resumeWithAppendedMotionSample) {
1558#if DEBUG_BATCHING
1559 LOGD("channel '%s' ~ Preparing a new dispatch cycle for additional motion samples "
1560 "that cannot be streamed because the motion event has already been consumed.",
1561 connection->getInputChannelName());
1562#endif
1563 MotionSample* appendedMotionSample = static_cast<MotionEntry*>(eventEntry)->lastSample;
1564 dispatchEntry->headMotionSample = appendedMotionSample;
1565 }
1566
1567 // Enqueue the dispatch entry.
1568 connection->outboundQueue.enqueueAtTail(dispatchEntry);
1569
1570 // If the outbound queue was previously empty, start the dispatch cycle going.
1571 if (wasEmpty) {
Jeff Brown7fbdc842010-06-17 20:52:56 -07001572 activateConnectionLocked(connection.get());
Jeff Brown519e0242010-09-15 15:18:56 -07001573 startDispatchCycleLocked(currentTime, connection);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001574 }
1575}
1576
Jeff Brown7fbdc842010-06-17 20:52:56 -07001577void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
Jeff Brown519e0242010-09-15 15:18:56 -07001578 const sp<Connection>& connection) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001579#if DEBUG_DISPATCH_CYCLE
1580 LOGD("channel '%s' ~ startDispatchCycle",
1581 connection->getInputChannelName());
1582#endif
1583
1584 assert(connection->status == Connection::STATUS_NORMAL);
1585 assert(! connection->outboundQueue.isEmpty());
1586
Jeff Brownb88102f2010-09-08 11:49:43 -07001587 DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001588 assert(! dispatchEntry->inProgress);
1589
Jeff Brownb88102f2010-09-08 11:49:43 -07001590 // Mark the dispatch entry as in progress.
1591 dispatchEntry->inProgress = true;
1592
1593 // Update the connection's input state.
Jeff Brown01ce2e92010-09-26 22:20:12 -07001594 EventEntry* eventEntry = dispatchEntry->eventEntry;
1595 InputState::Consistency consistency = connection->inputState.trackEvent(eventEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001596
1597#if FILTER_INPUT_EVENTS
1598 // Filter out inconsistent sequences of input events.
1599 // The input system may drop or inject events in a way that could violate implicit
1600 // invariants on input state and potentially cause an application to crash
1601 // or think that a key or pointer is stuck down. Technically we make no guarantees
1602 // of consistency but it would be nice to improve on this where possible.
1603 // XXX: This code is a proof of concept only. Not ready for prime time.
1604 if (consistency == InputState::TOLERABLE) {
1605#if DEBUG_DISPATCH_CYCLE
1606 LOGD("channel '%s' ~ Sending an event that is inconsistent with the connection's "
1607 "current input state but that is likely to be tolerated by the application.",
1608 connection->getInputChannelName());
1609#endif
1610 } else if (consistency == InputState::BROKEN) {
1611 LOGI("channel '%s' ~ Dropping an event that is inconsistent with the connection's "
1612 "current input state and that is likely to cause the application to crash.",
1613 connection->getInputChannelName());
1614 startNextDispatchCycleLocked(currentTime, connection);
1615 return;
1616 }
1617#endif
Jeff Brown46b9ac02010-04-22 18:58:52 -07001618
1619 // Publish the event.
1620 status_t status;
Jeff Brown01ce2e92010-09-26 22:20:12 -07001621 switch (eventEntry->type) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001622 case EventEntry::TYPE_KEY: {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001623 KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001624
1625 // Apply target flags.
1626 int32_t action = keyEntry->action;
1627 int32_t flags = keyEntry->flags;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001628
1629 // Publish the key event.
Jeff Brownc5ed5912010-07-14 18:48:53 -07001630 status = connection->inputPublisher.publishKeyEvent(keyEntry->deviceId, keyEntry->source,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001631 action, flags, keyEntry->keyCode, keyEntry->scanCode,
1632 keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime,
1633 keyEntry->eventTime);
1634
1635 if (status) {
1636 LOGE("channel '%s' ~ Could not publish key event, "
1637 "status=%d", connection->getInputChannelName(), status);
1638 abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
1639 return;
1640 }
1641 break;
1642 }
1643
1644 case EventEntry::TYPE_MOTION: {
Jeff Brown01ce2e92010-09-26 22:20:12 -07001645 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001646
1647 // Apply target flags.
1648 int32_t action = motionEntry->action;
Jeff Brown85a31762010-09-01 17:01:00 -07001649 int32_t flags = motionEntry->flags;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001650 if (dispatchEntry->targetFlags & InputTarget::FLAG_OUTSIDE) {
Jeff Brownc5ed5912010-07-14 18:48:53 -07001651 action = AMOTION_EVENT_ACTION_OUTSIDE;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001652 }
Jeff Brown85a31762010-09-01 17:01:00 -07001653 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
1654 flags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
1655 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07001656
1657 // If headMotionSample is non-NULL, then it points to the first new sample that we
1658 // were unable to dispatch during the previous cycle so we resume dispatching from
1659 // that point in the list of motion samples.
1660 // Otherwise, we just start from the first sample of the motion event.
1661 MotionSample* firstMotionSample = dispatchEntry->headMotionSample;
1662 if (! firstMotionSample) {
1663 firstMotionSample = & motionEntry->firstSample;
1664 }
1665
Jeff Brownd3616592010-07-16 17:21:06 -07001666 // Set the X and Y offset depending on the input source.
1667 float xOffset, yOffset;
1668 if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
1669 xOffset = dispatchEntry->xOffset;
1670 yOffset = dispatchEntry->yOffset;
1671 } else {
1672 xOffset = 0.0f;
1673 yOffset = 0.0f;
1674 }
1675
Jeff Brown46b9ac02010-04-22 18:58:52 -07001676 // Publish the motion event and the first motion sample.
1677 status = connection->inputPublisher.publishMotionEvent(motionEntry->deviceId,
Jeff Brown85a31762010-09-01 17:01:00 -07001678 motionEntry->source, action, flags, motionEntry->edgeFlags, motionEntry->metaState,
Jeff Brownd3616592010-07-16 17:21:06 -07001679 xOffset, yOffset,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001680 motionEntry->xPrecision, motionEntry->yPrecision,
1681 motionEntry->downTime, firstMotionSample->eventTime,
1682 motionEntry->pointerCount, motionEntry->pointerIds,
1683 firstMotionSample->pointerCoords);
1684
1685 if (status) {
1686 LOGE("channel '%s' ~ Could not publish motion event, "
1687 "status=%d", connection->getInputChannelName(), status);
1688 abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
1689 return;
1690 }
1691
1692 // Append additional motion samples.
1693 MotionSample* nextMotionSample = firstMotionSample->next;
1694 for (; nextMotionSample != NULL; nextMotionSample = nextMotionSample->next) {
1695 status = connection->inputPublisher.appendMotionSample(
1696 nextMotionSample->eventTime, nextMotionSample->pointerCoords);
1697 if (status == NO_MEMORY) {
1698#if DEBUG_DISPATCH_CYCLE
1699 LOGD("channel '%s' ~ Shared memory buffer full. Some motion samples will "
1700 "be sent in the next dispatch cycle.",
1701 connection->getInputChannelName());
1702#endif
1703 break;
1704 }
1705 if (status != OK) {
1706 LOGE("channel '%s' ~ Could not append motion sample "
1707 "for a reason other than out of memory, status=%d",
1708 connection->getInputChannelName(), status);
1709 abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
1710 return;
1711 }
1712 }
1713
1714 // Remember the next motion sample that we could not dispatch, in case we ran out
1715 // of space in the shared memory buffer.
1716 dispatchEntry->tailMotionSample = nextMotionSample;
1717 break;
1718 }
1719
1720 default: {
1721 assert(false);
1722 }
1723 }
1724
1725 // Send the dispatch signal.
1726 status = connection->inputPublisher.sendDispatchSignal();
1727 if (status) {
1728 LOGE("channel '%s' ~ Could not send dispatch signal, status=%d",
1729 connection->getInputChannelName(), status);
1730 abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
1731 return;
1732 }
1733
1734 // Record information about the newly started dispatch cycle.
Jeff Brown01ce2e92010-09-26 22:20:12 -07001735 connection->lastEventTime = eventEntry->eventTime;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001736 connection->lastDispatchTime = currentTime;
1737
Jeff Brown46b9ac02010-04-22 18:58:52 -07001738 // Notify other system components.
1739 onDispatchCycleStartedLocked(currentTime, connection);
1740}
1741
Jeff Brown7fbdc842010-06-17 20:52:56 -07001742void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
1743 const sp<Connection>& connection) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001744#if DEBUG_DISPATCH_CYCLE
Jeff Brown9c3cda02010-06-15 01:31:58 -07001745 LOGD("channel '%s' ~ finishDispatchCycle - %01.1fms since event, "
Jeff Brown46b9ac02010-04-22 18:58:52 -07001746 "%01.1fms since dispatch",
1747 connection->getInputChannelName(),
1748 connection->getEventLatencyMillis(currentTime),
1749 connection->getDispatchLatencyMillis(currentTime));
1750#endif
1751
Jeff Brown9c3cda02010-06-15 01:31:58 -07001752 if (connection->status == Connection::STATUS_BROKEN
1753 || connection->status == Connection::STATUS_ZOMBIE) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001754 return;
1755 }
1756
Jeff Brown519e0242010-09-15 15:18:56 -07001757 // Notify other system components.
1758 onDispatchCycleFinishedLocked(currentTime, connection);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001759
1760 // Reset the publisher since the event has been consumed.
1761 // We do this now so that the publisher can release some of its internal resources
1762 // while waiting for the next dispatch cycle to begin.
1763 status_t status = connection->inputPublisher.reset();
1764 if (status) {
1765 LOGE("channel '%s' ~ Could not reset publisher, status=%d",
1766 connection->getInputChannelName(), status);
1767 abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
1768 return;
1769 }
1770
Jeff Brownb88102f2010-09-08 11:49:43 -07001771 startNextDispatchCycleLocked(currentTime, connection);
1772}
1773
1774void InputDispatcher::startNextDispatchCycleLocked(nsecs_t currentTime,
1775 const sp<Connection>& connection) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001776 // Start the next dispatch cycle for this connection.
1777 while (! connection->outboundQueue.isEmpty()) {
Jeff Brownb88102f2010-09-08 11:49:43 -07001778 DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001779 if (dispatchEntry->inProgress) {
1780 // Finish or resume current event in progress.
1781 if (dispatchEntry->tailMotionSample) {
1782 // We have a tail of undispatched motion samples.
1783 // Reuse the same DispatchEntry and start a new cycle.
1784 dispatchEntry->inProgress = false;
1785 dispatchEntry->headMotionSample = dispatchEntry->tailMotionSample;
1786 dispatchEntry->tailMotionSample = NULL;
Jeff Brown519e0242010-09-15 15:18:56 -07001787 startDispatchCycleLocked(currentTime, connection);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001788 return;
1789 }
1790 // Finished.
1791 connection->outboundQueue.dequeueAtHead();
Jeff Brown519e0242010-09-15 15:18:56 -07001792 if (dispatchEntry->hasForegroundTarget()) {
1793 decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry);
Jeff Brown6ec402b2010-07-28 15:48:59 -07001794 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07001795 mAllocator.releaseDispatchEntry(dispatchEntry);
1796 } else {
1797 // If the head is not in progress, then we must have already dequeued the in
Jeff Brown519e0242010-09-15 15:18:56 -07001798 // progress event, which means we actually aborted it.
Jeff Brown46b9ac02010-04-22 18:58:52 -07001799 // So just start the next event for this connection.
Jeff Brown519e0242010-09-15 15:18:56 -07001800 startDispatchCycleLocked(currentTime, connection);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001801 return;
1802 }
1803 }
1804
1805 // Outbound queue is empty, deactivate the connection.
Jeff Brown7fbdc842010-06-17 20:52:56 -07001806 deactivateConnectionLocked(connection.get());
Jeff Brown46b9ac02010-04-22 18:58:52 -07001807}
1808
Jeff Brown7fbdc842010-06-17 20:52:56 -07001809void InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime,
1810 const sp<Connection>& connection, bool broken) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001811#if DEBUG_DISPATCH_CYCLE
Jeff Brown9c3cda02010-06-15 01:31:58 -07001812 LOGD("channel '%s' ~ abortDispatchCycle - broken=%s",
Jeff Brownb88102f2010-09-08 11:49:43 -07001813 connection->getInputChannelName(), toString(broken));
Jeff Brown46b9ac02010-04-22 18:58:52 -07001814#endif
1815
Jeff Brownb88102f2010-09-08 11:49:43 -07001816 // Input state will no longer be realistic.
1817 connection->inputState.setOutOfSync();
Jeff Brown46b9ac02010-04-22 18:58:52 -07001818
Jeff Brownb88102f2010-09-08 11:49:43 -07001819 // Clear the outbound queue.
Jeff Brown519e0242010-09-15 15:18:56 -07001820 drainOutboundQueueLocked(connection.get());
Jeff Brown46b9ac02010-04-22 18:58:52 -07001821
1822 // Handle the case where the connection appears to be unrecoverably broken.
Jeff Brown9c3cda02010-06-15 01:31:58 -07001823 // Ignore already broken or zombie connections.
Jeff Brown46b9ac02010-04-22 18:58:52 -07001824 if (broken) {
Jeff Brown519e0242010-09-15 15:18:56 -07001825 if (connection->status == Connection::STATUS_NORMAL) {
Jeff Brown9c3cda02010-06-15 01:31:58 -07001826 connection->status = Connection::STATUS_BROKEN;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001827
Jeff Brown9c3cda02010-06-15 01:31:58 -07001828 // Notify other system components.
1829 onDispatchCycleBrokenLocked(currentTime, connection);
1830 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07001831 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07001832}
1833
Jeff Brown519e0242010-09-15 15:18:56 -07001834void InputDispatcher::drainOutboundQueueLocked(Connection* connection) {
1835 while (! connection->outboundQueue.isEmpty()) {
1836 DispatchEntry* dispatchEntry = connection->outboundQueue.dequeueAtHead();
1837 if (dispatchEntry->hasForegroundTarget()) {
1838 decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001839 }
1840 mAllocator.releaseDispatchEntry(dispatchEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001841 }
1842
Jeff Brown519e0242010-09-15 15:18:56 -07001843 deactivateConnectionLocked(connection);
Jeff Brownb88102f2010-09-08 11:49:43 -07001844}
1845
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001846int InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001847 InputDispatcher* d = static_cast<InputDispatcher*>(data);
1848
1849 { // acquire lock
1850 AutoMutex _l(d->mLock);
1851
1852 ssize_t connectionIndex = d->mConnectionsByReceiveFd.indexOfKey(receiveFd);
1853 if (connectionIndex < 0) {
1854 LOGE("Received spurious receive callback for unknown input channel. "
1855 "fd=%d, events=0x%x", receiveFd, events);
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001856 return 0; // remove the callback
Jeff Brown46b9ac02010-04-22 18:58:52 -07001857 }
1858
Jeff Brown7fbdc842010-06-17 20:52:56 -07001859 nsecs_t currentTime = now();
Jeff Brown46b9ac02010-04-22 18:58:52 -07001860
1861 sp<Connection> connection = d->mConnectionsByReceiveFd.valueAt(connectionIndex);
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001862 if (events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP)) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001863 LOGE("channel '%s' ~ Consumer closed input channel or an error occurred. "
1864 "events=0x%x", connection->getInputChannelName(), events);
Jeff Brown7fbdc842010-06-17 20:52:56 -07001865 d->abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001866 d->runCommandsLockedInterruptible();
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001867 return 0; // remove the callback
Jeff Brown46b9ac02010-04-22 18:58:52 -07001868 }
1869
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001870 if (! (events & ALOOPER_EVENT_INPUT)) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001871 LOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
1872 "events=0x%x", connection->getInputChannelName(), events);
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001873 return 1;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001874 }
1875
1876 status_t status = connection->inputPublisher.receiveFinishedSignal();
1877 if (status) {
1878 LOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
1879 connection->getInputChannelName(), status);
Jeff Brown7fbdc842010-06-17 20:52:56 -07001880 d->abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001881 d->runCommandsLockedInterruptible();
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001882 return 0; // remove the callback
Jeff Brown46b9ac02010-04-22 18:58:52 -07001883 }
1884
Jeff Brown7fbdc842010-06-17 20:52:56 -07001885 d->finishDispatchCycleLocked(currentTime, connection);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001886 d->runCommandsLockedInterruptible();
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001887 return 1;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001888 } // release lock
1889}
1890
Jeff Brown01ce2e92010-09-26 22:20:12 -07001891InputDispatcher::MotionEntry*
1892InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
1893 assert(pointerIds.value != 0);
1894
1895 uint32_t splitPointerIndexMap[MAX_POINTERS];
1896 int32_t splitPointerIds[MAX_POINTERS];
1897 PointerCoords splitPointerCoords[MAX_POINTERS];
1898
1899 uint32_t originalPointerCount = originalMotionEntry->pointerCount;
1900 uint32_t splitPointerCount = 0;
1901
1902 for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
1903 originalPointerIndex++) {
1904 int32_t pointerId = uint32_t(originalMotionEntry->pointerIds[originalPointerIndex]);
1905 if (pointerIds.hasBit(pointerId)) {
1906 splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
1907 splitPointerIds[splitPointerCount] = pointerId;
1908 splitPointerCoords[splitPointerCount] =
1909 originalMotionEntry->firstSample.pointerCoords[originalPointerIndex];
1910 splitPointerCount += 1;
1911 }
1912 }
1913 assert(splitPointerCount == pointerIds.count());
1914
1915 int32_t action = originalMotionEntry->action;
1916 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
1917 if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
1918 || maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
1919 int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
1920 int32_t pointerId = originalMotionEntry->pointerIds[originalPointerIndex];
1921 if (pointerIds.hasBit(pointerId)) {
1922 if (pointerIds.count() == 1) {
1923 // The first/last pointer went down/up.
1924 action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
1925 ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
Jeff Brown9a01d052010-09-27 16:35:11 -07001926 } else {
1927 // A secondary pointer went down/up.
1928 uint32_t splitPointerIndex = 0;
1929 while (pointerId != splitPointerIds[splitPointerIndex]) {
1930 splitPointerIndex += 1;
1931 }
1932 action = maskedAction | (splitPointerIndex
1933 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Jeff Brown01ce2e92010-09-26 22:20:12 -07001934 }
1935 } else {
1936 // An unrelated pointer changed.
1937 action = AMOTION_EVENT_ACTION_MOVE;
1938 }
1939 }
1940
1941 MotionEntry* splitMotionEntry = mAllocator.obtainMotionEntry(
1942 originalMotionEntry->eventTime,
1943 originalMotionEntry->deviceId,
1944 originalMotionEntry->source,
1945 originalMotionEntry->policyFlags,
1946 action,
1947 originalMotionEntry->flags,
1948 originalMotionEntry->metaState,
1949 originalMotionEntry->edgeFlags,
1950 originalMotionEntry->xPrecision,
1951 originalMotionEntry->yPrecision,
1952 originalMotionEntry->downTime,
1953 splitPointerCount, splitPointerIds, splitPointerCoords);
1954
1955 for (MotionSample* originalMotionSample = originalMotionEntry->firstSample.next;
1956 originalMotionSample != NULL; originalMotionSample = originalMotionSample->next) {
1957 for (uint32_t splitPointerIndex = 0; splitPointerIndex < splitPointerCount;
1958 splitPointerIndex++) {
1959 uint32_t originalPointerIndex = splitPointerIndexMap[splitPointerIndex];
1960 splitPointerCoords[splitPointerIndex] =
1961 originalMotionSample->pointerCoords[originalPointerIndex];
1962 }
1963
1964 mAllocator.appendMotionSample(splitMotionEntry, originalMotionSample->eventTime,
1965 splitPointerCoords);
1966 }
1967
1968 return splitMotionEntry;
1969}
1970
Jeff Brown9c3cda02010-06-15 01:31:58 -07001971void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07001972#if DEBUG_INBOUND_EVENT_DETAILS
Jeff Brown9c3cda02010-06-15 01:31:58 -07001973 LOGD("notifyConfigurationChanged - eventTime=%lld", eventTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001974#endif
1975
Jeff Brownb88102f2010-09-08 11:49:43 -07001976 bool needWake;
Jeff Brown46b9ac02010-04-22 18:58:52 -07001977 { // acquire lock
1978 AutoMutex _l(mLock);
1979
Jeff Brown7fbdc842010-06-17 20:52:56 -07001980 ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry(eventTime);
Jeff Brownb88102f2010-09-08 11:49:43 -07001981 needWake = enqueueInboundEventLocked(newEntry);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001982 } // release lock
1983
Jeff Brownb88102f2010-09-08 11:49:43 -07001984 if (needWake) {
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001985 mLooper->wake();
Jeff Brown46b9ac02010-04-22 18:58:52 -07001986 }
1987}
1988
Jeff Brownc5ed5912010-07-14 18:48:53 -07001989void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001990 uint32_t policyFlags, int32_t action, int32_t flags,
1991 int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime) {
1992#if DEBUG_INBOUND_EVENT_DETAILS
Jeff Brownc5ed5912010-07-14 18:48:53 -07001993 LOGD("notifyKey - eventTime=%lld, deviceId=0x%x, source=0x%x, policyFlags=0x%x, action=0x%x, "
Jeff Brown46b9ac02010-04-22 18:58:52 -07001994 "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
Jeff Brownc5ed5912010-07-14 18:48:53 -07001995 eventTime, deviceId, source, policyFlags, action, flags,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001996 keyCode, scanCode, metaState, downTime);
1997#endif
Jeff Brown01ce2e92010-09-26 22:20:12 -07001998 if (! validateKeyEvent(action)) {
1999 return;
2000 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07002001
Jeff Brownb88102f2010-09-08 11:49:43 -07002002 bool needWake;
Jeff Brown46b9ac02010-04-22 18:58:52 -07002003 { // acquire lock
2004 AutoMutex _l(mLock);
2005
Jeff Brown7fbdc842010-06-17 20:52:56 -07002006 int32_t repeatCount = 0;
2007 KeyEntry* newEntry = mAllocator.obtainKeyEntry(eventTime,
Jeff Brownc5ed5912010-07-14 18:48:53 -07002008 deviceId, source, policyFlags, action, flags, keyCode, scanCode,
Jeff Brown7fbdc842010-06-17 20:52:56 -07002009 metaState, repeatCount, downTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002010
Jeff Brownb88102f2010-09-08 11:49:43 -07002011 needWake = enqueueInboundEventLocked(newEntry);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002012 } // release lock
2013
Jeff Brownb88102f2010-09-08 11:49:43 -07002014 if (needWake) {
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002015 mLooper->wake();
Jeff Brown46b9ac02010-04-22 18:58:52 -07002016 }
2017}
2018
Jeff Brownc5ed5912010-07-14 18:48:53 -07002019void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
Jeff Brown85a31762010-09-01 17:01:00 -07002020 uint32_t policyFlags, int32_t action, int32_t flags, int32_t metaState, int32_t edgeFlags,
Jeff Brown46b9ac02010-04-22 18:58:52 -07002021 uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
2022 float xPrecision, float yPrecision, nsecs_t downTime) {
2023#if DEBUG_INBOUND_EVENT_DETAILS
Jeff Brownc5ed5912010-07-14 18:48:53 -07002024 LOGD("notifyMotion - eventTime=%lld, deviceId=0x%x, source=0x%x, policyFlags=0x%x, "
Jeff Brown85a31762010-09-01 17:01:00 -07002025 "action=0x%x, flags=0x%x, metaState=0x%x, edgeFlags=0x%x, "
2026 "xPrecision=%f, yPrecision=%f, downTime=%lld",
2027 eventTime, deviceId, source, policyFlags, action, flags, metaState, edgeFlags,
Jeff Brown46b9ac02010-04-22 18:58:52 -07002028 xPrecision, yPrecision, downTime);
2029 for (uint32_t i = 0; i < pointerCount; i++) {
Jeff Brown8d608662010-08-30 03:02:23 -07002030 LOGD(" Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f, "
Jeff Brown85a31762010-09-01 17:01:00 -07002031 "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
Jeff Brown8d608662010-08-30 03:02:23 -07002032 "orientation=%f",
Jeff Brown46b9ac02010-04-22 18:58:52 -07002033 i, pointerIds[i], pointerCoords[i].x, pointerCoords[i].y,
Jeff Brown8d608662010-08-30 03:02:23 -07002034 pointerCoords[i].pressure, pointerCoords[i].size,
2035 pointerCoords[i].touchMajor, pointerCoords[i].touchMinor,
2036 pointerCoords[i].toolMajor, pointerCoords[i].toolMinor,
2037 pointerCoords[i].orientation);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002038 }
2039#endif
Jeff Brown01ce2e92010-09-26 22:20:12 -07002040 if (! validateMotionEvent(action, pointerCount, pointerIds)) {
2041 return;
2042 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07002043
Jeff Brownb88102f2010-09-08 11:49:43 -07002044 bool needWake;
Jeff Brown46b9ac02010-04-22 18:58:52 -07002045 { // acquire lock
2046 AutoMutex _l(mLock);
2047
2048 // Attempt batching and streaming of move events.
Jeff Brownc5ed5912010-07-14 18:48:53 -07002049 if (action == AMOTION_EVENT_ACTION_MOVE) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002050 // BATCHING CASE
2051 //
2052 // Try to append a move sample to the tail of the inbound queue for this device.
2053 // Give up if we encounter a non-move motion event for this device since that
2054 // means we cannot append any new samples until a new motion event has started.
Jeff Brownb88102f2010-09-08 11:49:43 -07002055 for (EventEntry* entry = mInboundQueue.tailSentinel.prev;
2056 entry != & mInboundQueue.headSentinel; entry = entry->prev) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002057 if (entry->type != EventEntry::TYPE_MOTION) {
2058 // Keep looking for motion events.
2059 continue;
2060 }
2061
2062 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
2063 if (motionEntry->deviceId != deviceId) {
2064 // Keep looking for this device.
2065 continue;
2066 }
2067
Jeff Brownc5ed5912010-07-14 18:48:53 -07002068 if (motionEntry->action != AMOTION_EVENT_ACTION_MOVE
Jeff Brown7fbdc842010-06-17 20:52:56 -07002069 || motionEntry->pointerCount != pointerCount
2070 || motionEntry->isInjected()) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002071 // Last motion event in the queue for this device is not compatible for
2072 // appending new samples. Stop here.
2073 goto NoBatchingOrStreaming;
2074 }
2075
2076 // The last motion event is a move and is compatible for appending.
Jeff Brown9c3cda02010-06-15 01:31:58 -07002077 // Do the batching magic.
Jeff Brown7fbdc842010-06-17 20:52:56 -07002078 mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002079#if DEBUG_BATCHING
2080 LOGD("Appended motion sample onto batch for most recent "
2081 "motion event for this device in the inbound queue.");
2082#endif
Jeff Brown9c3cda02010-06-15 01:31:58 -07002083 return; // done!
Jeff Brown46b9ac02010-04-22 18:58:52 -07002084 }
2085
2086 // STREAMING CASE
2087 //
2088 // There is no pending motion event (of any kind) for this device in the inbound queue.
Jeff Brown519e0242010-09-15 15:18:56 -07002089 // Search the outbound queue for the current foreground targets to find a dispatched
2090 // motion event that is still in progress. If found, then, appen the new sample to
2091 // that event and push it out to all current targets. The logic in
2092 // prepareDispatchCycleLocked takes care of the case where some targets may
2093 // already have consumed the motion event by starting a new dispatch cycle if needed.
Jeff Brown9c3cda02010-06-15 01:31:58 -07002094 if (mCurrentInputTargetsValid) {
Jeff Brown519e0242010-09-15 15:18:56 -07002095 for (size_t i = 0; i < mCurrentInputTargets.size(); i++) {
2096 const InputTarget& inputTarget = mCurrentInputTargets[i];
2097 if ((inputTarget.flags & InputTarget::FLAG_FOREGROUND) == 0) {
2098 // Skip non-foreground targets. We only want to stream if there is at
2099 // least one foreground target whose dispatch is still in progress.
2100 continue;
Jeff Brown46b9ac02010-04-22 18:58:52 -07002101 }
Jeff Brown519e0242010-09-15 15:18:56 -07002102
2103 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
2104 if (connectionIndex < 0) {
2105 // Connection must no longer be valid.
2106 continue;
2107 }
2108
2109 sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
2110 if (connection->outboundQueue.isEmpty()) {
2111 // This foreground target has an empty outbound queue.
2112 continue;
2113 }
2114
2115 DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
2116 if (! dispatchEntry->inProgress
Jeff Brown01ce2e92010-09-26 22:20:12 -07002117 || dispatchEntry->eventEntry->type != EventEntry::TYPE_MOTION
2118 || dispatchEntry->isSplit()) {
2119 // No motion event is being dispatched, or it is being split across
2120 // windows in which case we cannot stream.
Jeff Brown519e0242010-09-15 15:18:56 -07002121 continue;
2122 }
2123
2124 MotionEntry* motionEntry = static_cast<MotionEntry*>(
2125 dispatchEntry->eventEntry);
2126 if (motionEntry->action != AMOTION_EVENT_ACTION_MOVE
2127 || motionEntry->deviceId != deviceId
2128 || motionEntry->pointerCount != pointerCount
2129 || motionEntry->isInjected()) {
2130 // The motion event is not compatible with this move.
2131 continue;
2132 }
2133
2134 // Hurray! This foreground target is currently dispatching a move event
2135 // that we can stream onto. Append the motion sample and resume dispatch.
2136 mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
2137#if DEBUG_BATCHING
2138 LOGD("Appended motion sample onto batch for most recently dispatched "
2139 "motion event for this device in the outbound queues. "
2140 "Attempting to stream the motion sample.");
2141#endif
2142 nsecs_t currentTime = now();
2143 dispatchEventToCurrentInputTargetsLocked(currentTime, motionEntry,
2144 true /*resumeWithAppendedMotionSample*/);
2145
2146 runCommandsLockedInterruptible();
2147 return; // done!
Jeff Brown46b9ac02010-04-22 18:58:52 -07002148 }
2149 }
2150
2151NoBatchingOrStreaming:;
2152 }
2153
2154 // Just enqueue a new motion event.
Jeff Brown7fbdc842010-06-17 20:52:56 -07002155 MotionEntry* newEntry = mAllocator.obtainMotionEntry(eventTime,
Jeff Brown85a31762010-09-01 17:01:00 -07002156 deviceId, source, policyFlags, action, flags, metaState, edgeFlags,
Jeff Brown7fbdc842010-06-17 20:52:56 -07002157 xPrecision, yPrecision, downTime,
2158 pointerCount, pointerIds, pointerCoords);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002159
Jeff Brownb88102f2010-09-08 11:49:43 -07002160 needWake = enqueueInboundEventLocked(newEntry);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002161 } // release lock
2162
Jeff Brownb88102f2010-09-08 11:49:43 -07002163 if (needWake) {
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002164 mLooper->wake();
Jeff Brown46b9ac02010-04-22 18:58:52 -07002165 }
2166}
2167
Jeff Brown7fbdc842010-06-17 20:52:56 -07002168int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
Jeff Brown6ec402b2010-07-28 15:48:59 -07002169 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) {
Jeff Brown7fbdc842010-06-17 20:52:56 -07002170#if DEBUG_INBOUND_EVENT_DETAILS
2171 LOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
Jeff Brown6ec402b2010-07-28 15:48:59 -07002172 "syncMode=%d, timeoutMillis=%d",
2173 event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis);
Jeff Brown7fbdc842010-06-17 20:52:56 -07002174#endif
2175
2176 nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
2177
Jeff Brown01ce2e92010-09-26 22:20:12 -07002178 InjectionState* injectionState;
Jeff Brownb88102f2010-09-08 11:49:43 -07002179 bool needWake;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002180 { // acquire lock
2181 AutoMutex _l(mLock);
2182
Jeff Brown01ce2e92010-09-26 22:20:12 -07002183 EventEntry* injectedEntry = createEntryFromInjectedInputEventLocked(event);
Jeff Brownb88102f2010-09-08 11:49:43 -07002184 if (! injectedEntry) {
2185 return INPUT_EVENT_INJECTION_FAILED;
2186 }
2187
Jeff Brown01ce2e92010-09-26 22:20:12 -07002188 injectionState = mAllocator.obtainInjectionState(injectorPid, injectorUid);
Jeff Brown6ec402b2010-07-28 15:48:59 -07002189 if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002190 injectionState->injectionIsAsync = true;
Jeff Brown6ec402b2010-07-28 15:48:59 -07002191 }
2192
Jeff Brown01ce2e92010-09-26 22:20:12 -07002193 injectionState->refCount += 1;
2194 injectedEntry->injectionState = injectionState;
2195
Jeff Brownb88102f2010-09-08 11:49:43 -07002196 needWake = enqueueInboundEventLocked(injectedEntry);
Jeff Brown7fbdc842010-06-17 20:52:56 -07002197 } // release lock
2198
Jeff Brownb88102f2010-09-08 11:49:43 -07002199 if (needWake) {
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002200 mLooper->wake();
Jeff Brown7fbdc842010-06-17 20:52:56 -07002201 }
2202
2203 int32_t injectionResult;
2204 { // acquire lock
2205 AutoMutex _l(mLock);
2206
Jeff Brown6ec402b2010-07-28 15:48:59 -07002207 if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
2208 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
2209 } else {
2210 for (;;) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002211 injectionResult = injectionState->injectionResult;
Jeff Brown6ec402b2010-07-28 15:48:59 -07002212 if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
2213 break;
2214 }
Jeff Brown7fbdc842010-06-17 20:52:56 -07002215
Jeff Brown7fbdc842010-06-17 20:52:56 -07002216 nsecs_t remainingTimeout = endTime - now();
2217 if (remainingTimeout <= 0) {
Jeff Brown6ec402b2010-07-28 15:48:59 -07002218#if DEBUG_INJECTION
2219 LOGD("injectInputEvent - Timed out waiting for injection result "
2220 "to become available.");
2221#endif
Jeff Brown7fbdc842010-06-17 20:52:56 -07002222 injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
2223 break;
2224 }
2225
Jeff Brown6ec402b2010-07-28 15:48:59 -07002226 mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout);
2227 }
2228
2229 if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED
2230 && syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002231 while (injectionState->pendingForegroundDispatches != 0) {
Jeff Brown6ec402b2010-07-28 15:48:59 -07002232#if DEBUG_INJECTION
Jeff Brown519e0242010-09-15 15:18:56 -07002233 LOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
Jeff Brown01ce2e92010-09-26 22:20:12 -07002234 injectionState->pendingForegroundDispatches);
Jeff Brown6ec402b2010-07-28 15:48:59 -07002235#endif
2236 nsecs_t remainingTimeout = endTime - now();
2237 if (remainingTimeout <= 0) {
2238#if DEBUG_INJECTION
Jeff Brown519e0242010-09-15 15:18:56 -07002239 LOGD("injectInputEvent - Timed out waiting for pending foreground "
Jeff Brown6ec402b2010-07-28 15:48:59 -07002240 "dispatches to finish.");
2241#endif
2242 injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
2243 break;
2244 }
2245
2246 mInjectionSyncFinishedCondition.waitRelative(mLock, remainingTimeout);
2247 }
Jeff Brown7fbdc842010-06-17 20:52:56 -07002248 }
2249 }
2250
Jeff Brown01ce2e92010-09-26 22:20:12 -07002251 mAllocator.releaseInjectionState(injectionState);
Jeff Brown7fbdc842010-06-17 20:52:56 -07002252 } // release lock
2253
Jeff Brown6ec402b2010-07-28 15:48:59 -07002254#if DEBUG_INJECTION
2255 LOGD("injectInputEvent - Finished with result %d. "
2256 "injectorPid=%d, injectorUid=%d",
2257 injectionResult, injectorPid, injectorUid);
2258#endif
2259
Jeff Brown7fbdc842010-06-17 20:52:56 -07002260 return injectionResult;
2261}
2262
2263void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002264 InjectionState* injectionState = entry->injectionState;
2265 if (injectionState) {
Jeff Brown7fbdc842010-06-17 20:52:56 -07002266#if DEBUG_INJECTION
2267 LOGD("Setting input event injection result to %d. "
2268 "injectorPid=%d, injectorUid=%d",
Jeff Brown01ce2e92010-09-26 22:20:12 -07002269 injectionResult, injectionState->injectorPid, injectionState->injectorUid);
Jeff Brown7fbdc842010-06-17 20:52:56 -07002270#endif
2271
Jeff Brown01ce2e92010-09-26 22:20:12 -07002272 if (injectionState->injectionIsAsync) {
Jeff Brown6ec402b2010-07-28 15:48:59 -07002273 // Log the outcome since the injector did not wait for the injection result.
2274 switch (injectionResult) {
2275 case INPUT_EVENT_INJECTION_SUCCEEDED:
2276 LOGV("Asynchronous input event injection succeeded.");
2277 break;
2278 case INPUT_EVENT_INJECTION_FAILED:
2279 LOGW("Asynchronous input event injection failed.");
2280 break;
2281 case INPUT_EVENT_INJECTION_PERMISSION_DENIED:
2282 LOGW("Asynchronous input event injection permission denied.");
2283 break;
2284 case INPUT_EVENT_INJECTION_TIMED_OUT:
2285 LOGW("Asynchronous input event injection timed out.");
2286 break;
2287 }
2288 }
2289
Jeff Brown01ce2e92010-09-26 22:20:12 -07002290 injectionState->injectionResult = injectionResult;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002291 mInjectionResultAvailableCondition.broadcast();
2292 }
2293}
2294
Jeff Brown01ce2e92010-09-26 22:20:12 -07002295void InputDispatcher::incrementPendingForegroundDispatchesLocked(EventEntry* entry) {
2296 InjectionState* injectionState = entry->injectionState;
2297 if (injectionState) {
2298 injectionState->pendingForegroundDispatches += 1;
2299 }
2300}
2301
Jeff Brown519e0242010-09-15 15:18:56 -07002302void InputDispatcher::decrementPendingForegroundDispatchesLocked(EventEntry* entry) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002303 InjectionState* injectionState = entry->injectionState;
2304 if (injectionState) {
2305 injectionState->pendingForegroundDispatches -= 1;
Jeff Brown6ec402b2010-07-28 15:48:59 -07002306
Jeff Brown01ce2e92010-09-26 22:20:12 -07002307 if (injectionState->pendingForegroundDispatches == 0) {
2308 mInjectionSyncFinishedCondition.broadcast();
2309 }
Jeff Brownb88102f2010-09-08 11:49:43 -07002310 }
2311}
2312
2313InputDispatcher::EventEntry* InputDispatcher::createEntryFromInjectedInputEventLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07002314 const InputEvent* event) {
2315 switch (event->getType()) {
Jeff Brownc5ed5912010-07-14 18:48:53 -07002316 case AINPUT_EVENT_TYPE_KEY: {
Jeff Brown7fbdc842010-06-17 20:52:56 -07002317 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event);
Jeff Brown01ce2e92010-09-26 22:20:12 -07002318 if (! validateKeyEvent(keyEvent->getAction())) {
Jeff Brownb88102f2010-09-08 11:49:43 -07002319 return NULL;
2320 }
2321
Jeff Brown85a31762010-09-01 17:01:00 -07002322 uint32_t policyFlags = POLICY_FLAG_INJECTED;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002323
2324 KeyEntry* keyEntry = mAllocator.obtainKeyEntry(keyEvent->getEventTime(),
Jeff Brownc5ed5912010-07-14 18:48:53 -07002325 keyEvent->getDeviceId(), keyEvent->getSource(), policyFlags,
Jeff Brown7fbdc842010-06-17 20:52:56 -07002326 keyEvent->getAction(), keyEvent->getFlags(),
2327 keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(),
2328 keyEvent->getRepeatCount(), keyEvent->getDownTime());
2329 return keyEntry;
2330 }
2331
Jeff Brownc5ed5912010-07-14 18:48:53 -07002332 case AINPUT_EVENT_TYPE_MOTION: {
Jeff Brown7fbdc842010-06-17 20:52:56 -07002333 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
Jeff Brown01ce2e92010-09-26 22:20:12 -07002334 if (! validateMotionEvent(motionEvent->getAction(),
2335 motionEvent->getPointerCount(), motionEvent->getPointerIds())) {
Jeff Brownb88102f2010-09-08 11:49:43 -07002336 return NULL;
2337 }
Jeff Brownb88102f2010-09-08 11:49:43 -07002338
Jeff Brown85a31762010-09-01 17:01:00 -07002339 uint32_t policyFlags = POLICY_FLAG_INJECTED;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002340
2341 const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
2342 const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
2343 size_t pointerCount = motionEvent->getPointerCount();
2344
2345 MotionEntry* motionEntry = mAllocator.obtainMotionEntry(*sampleEventTimes,
Jeff Brownc5ed5912010-07-14 18:48:53 -07002346 motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
Jeff Brown85a31762010-09-01 17:01:00 -07002347 motionEvent->getAction(), motionEvent->getFlags(),
2348 motionEvent->getMetaState(), motionEvent->getEdgeFlags(),
Jeff Brown7fbdc842010-06-17 20:52:56 -07002349 motionEvent->getXPrecision(), motionEvent->getYPrecision(),
2350 motionEvent->getDownTime(), uint32_t(pointerCount),
2351 motionEvent->getPointerIds(), samplePointerCoords);
2352 for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
2353 sampleEventTimes += 1;
2354 samplePointerCoords += pointerCount;
2355 mAllocator.appendMotionSample(motionEntry, *sampleEventTimes, samplePointerCoords);
2356 }
2357 return motionEntry;
2358 }
2359
2360 default:
2361 assert(false);
2362 return NULL;
2363 }
2364}
2365
Jeff Brown01ce2e92010-09-26 22:20:12 -07002366const InputWindow* InputDispatcher::getWindowLocked(const sp<InputChannel>& inputChannel) {
2367 for (size_t i = 0; i < mWindows.size(); i++) {
2368 const InputWindow* window = & mWindows[i];
2369 if (window->inputChannel == inputChannel) {
2370 return window;
2371 }
2372 }
2373 return NULL;
2374}
2375
Jeff Brownb88102f2010-09-08 11:49:43 -07002376void InputDispatcher::setInputWindows(const Vector<InputWindow>& inputWindows) {
2377#if DEBUG_FOCUS
2378 LOGD("setInputWindows");
2379#endif
2380 { // acquire lock
2381 AutoMutex _l(mLock);
2382
Jeff Brown01ce2e92010-09-26 22:20:12 -07002383 // Clear old window pointers.
Jeff Brown2a95c2a2010-09-16 12:31:46 -07002384 mFocusedWindow = NULL;
Jeff Brownb88102f2010-09-08 11:49:43 -07002385 mWindows.clear();
Jeff Brown2a95c2a2010-09-16 12:31:46 -07002386
2387 // Loop over new windows and rebuild the necessary window pointers for
2388 // tracking focus and touch.
Jeff Brownb88102f2010-09-08 11:49:43 -07002389 mWindows.appendVector(inputWindows);
2390
2391 size_t numWindows = mWindows.size();
2392 for (size_t i = 0; i < numWindows; i++) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002393 const InputWindow* window = & mWindows.itemAt(i);
Jeff Brownb88102f2010-09-08 11:49:43 -07002394 if (window->hasFocus) {
2395 mFocusedWindow = window;
Jeff Brown01ce2e92010-09-26 22:20:12 -07002396 break;
Jeff Brownb88102f2010-09-08 11:49:43 -07002397 }
2398 }
Jeff Brown01ce2e92010-09-26 22:20:12 -07002399
2400 for (size_t i = 0; i < mTouchState.windows.size(); ) {
2401 TouchedWindow& touchedWindow = mTouchState.windows.editItemAt(i);
2402 const InputWindow* window = getWindowLocked(touchedWindow.channel);
2403 if (window) {
2404 touchedWindow.window = window;
2405 i += 1;
2406 } else {
2407 mTouchState.windows.removeAt(i);
2408 }
2409 }
Jeff Brownb88102f2010-09-08 11:49:43 -07002410
Jeff Brownb88102f2010-09-08 11:49:43 -07002411#if DEBUG_FOCUS
2412 logDispatchStateLocked();
2413#endif
2414 } // release lock
2415
2416 // Wake up poll loop since it may need to make new input dispatching choices.
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002417 mLooper->wake();
Jeff Brownb88102f2010-09-08 11:49:43 -07002418}
2419
2420void InputDispatcher::setFocusedApplication(const InputApplication* inputApplication) {
2421#if DEBUG_FOCUS
2422 LOGD("setFocusedApplication");
2423#endif
2424 { // acquire lock
2425 AutoMutex _l(mLock);
2426
2427 releaseFocusedApplicationLocked();
2428
2429 if (inputApplication) {
2430 mFocusedApplicationStorage = *inputApplication;
2431 mFocusedApplication = & mFocusedApplicationStorage;
2432 }
2433
2434#if DEBUG_FOCUS
2435 logDispatchStateLocked();
2436#endif
2437 } // release lock
2438
2439 // Wake up poll loop since it may need to make new input dispatching choices.
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002440 mLooper->wake();
Jeff Brownb88102f2010-09-08 11:49:43 -07002441}
2442
2443void InputDispatcher::releaseFocusedApplicationLocked() {
2444 if (mFocusedApplication) {
2445 mFocusedApplication = NULL;
2446 mFocusedApplicationStorage.handle.clear();
2447 }
2448}
2449
2450void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
2451#if DEBUG_FOCUS
2452 LOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
2453#endif
2454
2455 bool changed;
2456 { // acquire lock
2457 AutoMutex _l(mLock);
2458
2459 if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
2460 if (mDispatchFrozen && ! frozen) {
2461 resetANRTimeoutsLocked();
2462 }
2463
2464 mDispatchEnabled = enabled;
2465 mDispatchFrozen = frozen;
2466 changed = true;
2467 } else {
2468 changed = false;
2469 }
2470
2471#if DEBUG_FOCUS
2472 logDispatchStateLocked();
2473#endif
2474 } // release lock
2475
2476 if (changed) {
2477 // Wake up poll loop since it may need to make new input dispatching choices.
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002478 mLooper->wake();
Jeff Brown46b9ac02010-04-22 18:58:52 -07002479 }
2480}
2481
Jeff Brownb88102f2010-09-08 11:49:43 -07002482void InputDispatcher::logDispatchStateLocked() {
2483 String8 dump;
2484 dumpDispatchStateLocked(dump);
Jeff Brown2a95c2a2010-09-16 12:31:46 -07002485
2486 char* text = dump.lockBuffer(dump.size());
2487 char* start = text;
2488 while (*start != '\0') {
2489 char* end = strchr(start, '\n');
2490 if (*end == '\n') {
2491 *(end++) = '\0';
2492 }
2493 LOGD("%s", start);
2494 start = end;
2495 }
Jeff Brownb88102f2010-09-08 11:49:43 -07002496}
2497
2498void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
Jeff Brownf2f48712010-10-01 17:46:21 -07002499 dump.appendFormat(INDENT "DispatchEnabled: %d\n", mDispatchEnabled);
2500 dump.appendFormat(INDENT "DispatchFrozen: %d\n", mDispatchFrozen);
Jeff Brownb88102f2010-09-08 11:49:43 -07002501
2502 if (mFocusedApplication) {
Jeff Brownf2f48712010-10-01 17:46:21 -07002503 dump.appendFormat(INDENT "FocusedApplication: name='%s', dispatchingTimeout=%0.3fms\n",
Jeff Brownb88102f2010-09-08 11:49:43 -07002504 mFocusedApplication->name.string(),
2505 mFocusedApplication->dispatchingTimeout / 1000000.0);
2506 } else {
Jeff Brownf2f48712010-10-01 17:46:21 -07002507 dump.append(INDENT "FocusedApplication: <null>\n");
Jeff Brownb88102f2010-09-08 11:49:43 -07002508 }
Jeff Brownf2f48712010-10-01 17:46:21 -07002509 dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
Jeff Brown2a95c2a2010-09-16 12:31:46 -07002510 mFocusedWindow != NULL ? mFocusedWindow->name.string() : "<null>");
Jeff Brownf2f48712010-10-01 17:46:21 -07002511
2512 dump.appendFormat(INDENT "TouchDown: %s\n", toString(mTouchState.down));
2513 dump.appendFormat(INDENT "TouchSplit: %s\n", toString(mTouchState.split));
2514 if (!mTouchState.windows.isEmpty()) {
2515 dump.append(INDENT "TouchedWindows:\n");
2516 for (size_t i = 0; i < mTouchState.windows.size(); i++) {
2517 const TouchedWindow& touchedWindow = mTouchState.windows[i];
2518 dump.appendFormat(INDENT2 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
2519 i, touchedWindow.window->name.string(), touchedWindow.pointerIds.value,
2520 touchedWindow.targetFlags);
2521 }
2522 } else {
2523 dump.append(INDENT "TouchedWindows: <none>\n");
Jeff Brownb88102f2010-09-08 11:49:43 -07002524 }
2525
Jeff Brownf2f48712010-10-01 17:46:21 -07002526 if (!mWindows.isEmpty()) {
2527 dump.append(INDENT "Windows:\n");
2528 for (size_t i = 0; i < mWindows.size(); i++) {
2529 const InputWindow& window = mWindows[i];
2530 dump.appendFormat(INDENT2 "%d: name='%s', paused=%s, hasFocus=%s, hasWallpaper=%s, "
2531 "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
2532 "frame=[%d,%d][%d,%d], "
2533 "visibleFrame=[%d,%d][%d,%d], "
2534 "touchableArea=[%d,%d][%d,%d], "
2535 "ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
2536 i, window.name.string(),
2537 toString(window.paused),
2538 toString(window.hasFocus),
2539 toString(window.hasWallpaper),
2540 toString(window.visible),
2541 toString(window.canReceiveKeys),
2542 window.layoutParamsFlags, window.layoutParamsType,
2543 window.layer,
2544 window.frameLeft, window.frameTop,
2545 window.frameRight, window.frameBottom,
2546 window.visibleFrameLeft, window.visibleFrameTop,
2547 window.visibleFrameRight, window.visibleFrameBottom,
2548 window.touchableAreaLeft, window.touchableAreaTop,
2549 window.touchableAreaRight, window.touchableAreaBottom,
2550 window.ownerPid, window.ownerUid,
2551 window.dispatchingTimeout / 1000000.0);
2552 }
2553 } else {
2554 dump.append(INDENT "Windows: <none>\n");
Jeff Brownb88102f2010-09-08 11:49:43 -07002555 }
2556
Jeff Brownf2f48712010-10-01 17:46:21 -07002557 if (!mMonitoringChannels.isEmpty()) {
2558 dump.append(INDENT "MonitoringChannels:\n");
2559 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
2560 const sp<InputChannel>& channel = mMonitoringChannels[i];
2561 dump.appendFormat(INDENT2 "%d: '%s'\n", i, channel->getName().string());
2562 }
2563 } else {
2564 dump.append(INDENT "MonitoringChannels: <none>\n");
2565 }
Jeff Brown519e0242010-09-15 15:18:56 -07002566
Jeff Brownf2f48712010-10-01 17:46:21 -07002567 dump.appendFormat(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
2568
2569 if (!mActiveConnections.isEmpty()) {
2570 dump.append(INDENT "ActiveConnections:\n");
2571 for (size_t i = 0; i < mActiveConnections.size(); i++) {
2572 const Connection* connection = mActiveConnections[i];
2573 dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u"
2574 "inputState.isNeutral=%s, inputState.isOutOfSync=%s\n",
2575 i, connection->getInputChannelName(), connection->getStatusLabel(),
2576 connection->outboundQueue.count(),
2577 toString(connection->inputState.isNeutral()),
2578 toString(connection->inputState.isOutOfSync()));
2579 }
2580 } else {
2581 dump.append(INDENT "ActiveConnections: <none>\n");
Jeff Brownb88102f2010-09-08 11:49:43 -07002582 }
2583
2584 if (isAppSwitchPendingLocked()) {
Jeff Brownf2f48712010-10-01 17:46:21 -07002585 dump.appendFormat(INDENT "AppSwitch: pending, due in %01.1fms\n",
Jeff Brownb88102f2010-09-08 11:49:43 -07002586 (mAppSwitchDueTime - now()) / 1000000.0);
2587 } else {
Jeff Brownf2f48712010-10-01 17:46:21 -07002588 dump.append(INDENT "AppSwitch: not pending\n");
Jeff Brownb88102f2010-09-08 11:49:43 -07002589 }
2590}
2591
2592status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) {
Jeff Brown9c3cda02010-06-15 01:31:58 -07002593#if DEBUG_REGISTRATION
Jeff Brownb88102f2010-09-08 11:49:43 -07002594 LOGD("channel '%s' ~ registerInputChannel - monitor=%s", inputChannel->getName().string(),
2595 toString(monitor));
Jeff Brown9c3cda02010-06-15 01:31:58 -07002596#endif
2597
Jeff Brown46b9ac02010-04-22 18:58:52 -07002598 { // acquire lock
2599 AutoMutex _l(mLock);
2600
Jeff Brown519e0242010-09-15 15:18:56 -07002601 if (getConnectionIndexLocked(inputChannel) >= 0) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002602 LOGW("Attempted to register already registered input channel '%s'",
2603 inputChannel->getName().string());
2604 return BAD_VALUE;
2605 }
2606
2607 sp<Connection> connection = new Connection(inputChannel);
2608 status_t status = connection->initialize();
2609 if (status) {
2610 LOGE("Failed to initialize input publisher for input channel '%s', status=%d",
2611 inputChannel->getName().string(), status);
2612 return status;
2613 }
2614
Jeff Brown2cbecea2010-08-17 15:59:26 -07002615 int32_t receiveFd = inputChannel->getReceivePipeFd();
Jeff Brown46b9ac02010-04-22 18:58:52 -07002616 mConnectionsByReceiveFd.add(receiveFd, connection);
Jeff Brown9c3cda02010-06-15 01:31:58 -07002617
Jeff Brownb88102f2010-09-08 11:49:43 -07002618 if (monitor) {
2619 mMonitoringChannels.push(inputChannel);
2620 }
2621
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002622 mLooper->addFd(receiveFd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
Jeff Brown2cbecea2010-08-17 15:59:26 -07002623
Jeff Brown9c3cda02010-06-15 01:31:58 -07002624 runCommandsLockedInterruptible();
Jeff Brown46b9ac02010-04-22 18:58:52 -07002625 } // release lock
Jeff Brown46b9ac02010-04-22 18:58:52 -07002626 return OK;
2627}
2628
2629status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
Jeff Brown9c3cda02010-06-15 01:31:58 -07002630#if DEBUG_REGISTRATION
Jeff Brown349703e2010-06-22 01:27:15 -07002631 LOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().string());
Jeff Brown9c3cda02010-06-15 01:31:58 -07002632#endif
2633
Jeff Brown46b9ac02010-04-22 18:58:52 -07002634 { // acquire lock
2635 AutoMutex _l(mLock);
2636
Jeff Brown519e0242010-09-15 15:18:56 -07002637 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002638 if (connectionIndex < 0) {
2639 LOGW("Attempted to unregister already unregistered input channel '%s'",
2640 inputChannel->getName().string());
2641 return BAD_VALUE;
2642 }
2643
2644 sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
2645 mConnectionsByReceiveFd.removeItemsAt(connectionIndex);
2646
2647 connection->status = Connection::STATUS_ZOMBIE;
2648
Jeff Brownb88102f2010-09-08 11:49:43 -07002649 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
2650 if (mMonitoringChannels[i] == inputChannel) {
2651 mMonitoringChannels.removeAt(i);
2652 break;
2653 }
2654 }
2655
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002656 mLooper->removeFd(inputChannel->getReceivePipeFd());
Jeff Brown2cbecea2010-08-17 15:59:26 -07002657
Jeff Brown7fbdc842010-06-17 20:52:56 -07002658 nsecs_t currentTime = now();
2659 abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
Jeff Brown9c3cda02010-06-15 01:31:58 -07002660
2661 runCommandsLockedInterruptible();
Jeff Brown46b9ac02010-04-22 18:58:52 -07002662 } // release lock
2663
Jeff Brown46b9ac02010-04-22 18:58:52 -07002664 // Wake the poll loop because removing the connection may have changed the current
2665 // synchronization state.
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07002666 mLooper->wake();
Jeff Brown46b9ac02010-04-22 18:58:52 -07002667 return OK;
2668}
2669
Jeff Brown519e0242010-09-15 15:18:56 -07002670ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) {
Jeff Brown2cbecea2010-08-17 15:59:26 -07002671 ssize_t connectionIndex = mConnectionsByReceiveFd.indexOfKey(inputChannel->getReceivePipeFd());
2672 if (connectionIndex >= 0) {
2673 sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
2674 if (connection->inputChannel.get() == inputChannel.get()) {
2675 return connectionIndex;
2676 }
2677 }
2678
2679 return -1;
2680}
2681
Jeff Brown46b9ac02010-04-22 18:58:52 -07002682void InputDispatcher::activateConnectionLocked(Connection* connection) {
2683 for (size_t i = 0; i < mActiveConnections.size(); i++) {
2684 if (mActiveConnections.itemAt(i) == connection) {
2685 return;
2686 }
2687 }
2688 mActiveConnections.add(connection);
2689}
2690
2691void InputDispatcher::deactivateConnectionLocked(Connection* connection) {
2692 for (size_t i = 0; i < mActiveConnections.size(); i++) {
2693 if (mActiveConnections.itemAt(i) == connection) {
2694 mActiveConnections.removeAt(i);
2695 return;
2696 }
2697 }
2698}
2699
Jeff Brown9c3cda02010-06-15 01:31:58 -07002700void InputDispatcher::onDispatchCycleStartedLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07002701 nsecs_t currentTime, const sp<Connection>& connection) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002702}
2703
Jeff Brown9c3cda02010-06-15 01:31:58 -07002704void InputDispatcher::onDispatchCycleFinishedLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07002705 nsecs_t currentTime, const sp<Connection>& connection) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002706}
2707
Jeff Brown9c3cda02010-06-15 01:31:58 -07002708void InputDispatcher::onDispatchCycleBrokenLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07002709 nsecs_t currentTime, const sp<Connection>& connection) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002710 LOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
2711 connection->getInputChannelName());
2712
Jeff Brown9c3cda02010-06-15 01:31:58 -07002713 CommandEntry* commandEntry = postCommandLocked(
2714 & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
Jeff Brown7fbdc842010-06-17 20:52:56 -07002715 commandEntry->connection = connection;
Jeff Brown46b9ac02010-04-22 18:58:52 -07002716}
2717
Jeff Brown519e0242010-09-15 15:18:56 -07002718void InputDispatcher::onANRLocked(
2719 nsecs_t currentTime, const InputApplication* application, const InputWindow* window,
2720 nsecs_t eventTime, nsecs_t waitStartTime) {
2721 LOGI("Application is not responding: %s. "
2722 "%01.1fms since event, %01.1fms since wait started",
2723 getApplicationWindowLabelLocked(application, window).string(),
2724 (currentTime - eventTime) / 1000000.0,
2725 (currentTime - waitStartTime) / 1000000.0);
2726
2727 CommandEntry* commandEntry = postCommandLocked(
2728 & InputDispatcher::doNotifyANRLockedInterruptible);
2729 if (application) {
2730 commandEntry->inputApplicationHandle = application->handle;
2731 }
2732 if (window) {
2733 commandEntry->inputChannel = window->inputChannel;
2734 }
2735}
2736
Jeff Brownb88102f2010-09-08 11:49:43 -07002737void InputDispatcher::doNotifyConfigurationChangedInterruptible(
2738 CommandEntry* commandEntry) {
2739 mLock.unlock();
2740
2741 mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
2742
2743 mLock.lock();
2744}
2745
Jeff Brown9c3cda02010-06-15 01:31:58 -07002746void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
2747 CommandEntry* commandEntry) {
Jeff Brown7fbdc842010-06-17 20:52:56 -07002748 sp<Connection> connection = commandEntry->connection;
Jeff Brown9c3cda02010-06-15 01:31:58 -07002749
Jeff Brown7fbdc842010-06-17 20:52:56 -07002750 if (connection->status != Connection::STATUS_ZOMBIE) {
2751 mLock.unlock();
Jeff Brown9c3cda02010-06-15 01:31:58 -07002752
Jeff Brown7fbdc842010-06-17 20:52:56 -07002753 mPolicy->notifyInputChannelBroken(connection->inputChannel);
2754
2755 mLock.lock();
2756 }
Jeff Brown9c3cda02010-06-15 01:31:58 -07002757}
2758
Jeff Brown519e0242010-09-15 15:18:56 -07002759void InputDispatcher::doNotifyANRLockedInterruptible(
Jeff Brown9c3cda02010-06-15 01:31:58 -07002760 CommandEntry* commandEntry) {
Jeff Brown519e0242010-09-15 15:18:56 -07002761 mLock.unlock();
Jeff Brown9c3cda02010-06-15 01:31:58 -07002762
Jeff Brown519e0242010-09-15 15:18:56 -07002763 nsecs_t newTimeout = mPolicy->notifyANR(
2764 commandEntry->inputApplicationHandle, commandEntry->inputChannel);
Jeff Brown9c3cda02010-06-15 01:31:58 -07002765
Jeff Brown519e0242010-09-15 15:18:56 -07002766 mLock.lock();
Jeff Brown7fbdc842010-06-17 20:52:56 -07002767
Jeff Brown519e0242010-09-15 15:18:56 -07002768 resumeAfterTargetsNotReadyTimeoutLocked(newTimeout, commandEntry->inputChannel);
Jeff Brown9c3cda02010-06-15 01:31:58 -07002769}
2770
Jeff Brownb88102f2010-09-08 11:49:43 -07002771void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
2772 CommandEntry* commandEntry) {
2773 KeyEntry* entry = commandEntry->keyEntry;
2774 mReusableKeyEvent.initialize(entry->deviceId, entry->source, entry->action, entry->flags,
2775 entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
2776 entry->downTime, entry->eventTime);
2777
2778 mLock.unlock();
2779
2780 bool consumed = mPolicy->interceptKeyBeforeDispatching(commandEntry->inputChannel,
2781 & mReusableKeyEvent, entry->policyFlags);
2782
2783 mLock.lock();
2784
2785 entry->interceptKeyResult = consumed
2786 ? KeyEntry::INTERCEPT_KEY_RESULT_SKIP
2787 : KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
2788 mAllocator.releaseKeyEntry(entry);
2789}
2790
2791void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
2792 mLock.unlock();
2793
Jeff Brown01ce2e92010-09-26 22:20:12 -07002794 mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
Jeff Brownb88102f2010-09-08 11:49:43 -07002795
2796 mLock.lock();
2797}
2798
Jeff Brown519e0242010-09-15 15:18:56 -07002799void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
2800 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) {
2801 // TODO Write some statistics about how long we spend waiting.
Jeff Brownb88102f2010-09-08 11:49:43 -07002802}
2803
2804void InputDispatcher::dump(String8& dump) {
Jeff Brownf2f48712010-10-01 17:46:21 -07002805 dump.append("Input Dispatcher State:\n");
Jeff Brownb88102f2010-09-08 11:49:43 -07002806 dumpDispatchStateLocked(dump);
2807}
2808
Jeff Brown9c3cda02010-06-15 01:31:58 -07002809
Jeff Brown519e0242010-09-15 15:18:56 -07002810// --- InputDispatcher::Queue ---
2811
2812template <typename T>
2813uint32_t InputDispatcher::Queue<T>::count() const {
2814 uint32_t result = 0;
2815 for (const T* entry = headSentinel.next; entry != & tailSentinel; entry = entry->next) {
2816 result += 1;
2817 }
2818 return result;
2819}
2820
2821
Jeff Brown46b9ac02010-04-22 18:58:52 -07002822// --- InputDispatcher::Allocator ---
2823
2824InputDispatcher::Allocator::Allocator() {
2825}
2826
Jeff Brown01ce2e92010-09-26 22:20:12 -07002827InputDispatcher::InjectionState*
2828InputDispatcher::Allocator::obtainInjectionState(int32_t injectorPid, int32_t injectorUid) {
2829 InjectionState* injectionState = mInjectionStatePool.alloc();
2830 injectionState->refCount = 1;
2831 injectionState->injectorPid = injectorPid;
2832 injectionState->injectorUid = injectorUid;
2833 injectionState->injectionIsAsync = false;
2834 injectionState->injectionResult = INPUT_EVENT_INJECTION_PENDING;
2835 injectionState->pendingForegroundDispatches = 0;
2836 return injectionState;
2837}
2838
Jeff Brown7fbdc842010-06-17 20:52:56 -07002839void InputDispatcher::Allocator::initializeEventEntry(EventEntry* entry, int32_t type,
2840 nsecs_t eventTime) {
2841 entry->type = type;
2842 entry->refCount = 1;
2843 entry->dispatchInProgress = false;
Christopher Tatee91a5db2010-06-23 16:50:30 -07002844 entry->eventTime = eventTime;
Jeff Brown01ce2e92010-09-26 22:20:12 -07002845 entry->injectionState = NULL;
2846}
2847
2848void InputDispatcher::Allocator::releaseEventEntryInjectionState(EventEntry* entry) {
2849 if (entry->injectionState) {
2850 releaseInjectionState(entry->injectionState);
2851 entry->injectionState = NULL;
2852 }
Jeff Brown7fbdc842010-06-17 20:52:56 -07002853}
2854
Jeff Brown46b9ac02010-04-22 18:58:52 -07002855InputDispatcher::ConfigurationChangedEntry*
Jeff Brown7fbdc842010-06-17 20:52:56 -07002856InputDispatcher::Allocator::obtainConfigurationChangedEntry(nsecs_t eventTime) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002857 ConfigurationChangedEntry* entry = mConfigurationChangeEntryPool.alloc();
Jeff Brown7fbdc842010-06-17 20:52:56 -07002858 initializeEventEntry(entry, EventEntry::TYPE_CONFIGURATION_CHANGED, eventTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002859 return entry;
2860}
2861
Jeff Brown7fbdc842010-06-17 20:52:56 -07002862InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry(nsecs_t eventTime,
Jeff Brownc5ed5912010-07-14 18:48:53 -07002863 int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
Jeff Brown7fbdc842010-06-17 20:52:56 -07002864 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
2865 int32_t repeatCount, nsecs_t downTime) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002866 KeyEntry* entry = mKeyEntryPool.alloc();
Jeff Brown7fbdc842010-06-17 20:52:56 -07002867 initializeEventEntry(entry, EventEntry::TYPE_KEY, eventTime);
2868
2869 entry->deviceId = deviceId;
Jeff Brownc5ed5912010-07-14 18:48:53 -07002870 entry->source = source;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002871 entry->policyFlags = policyFlags;
2872 entry->action = action;
2873 entry->flags = flags;
2874 entry->keyCode = keyCode;
2875 entry->scanCode = scanCode;
2876 entry->metaState = metaState;
2877 entry->repeatCount = repeatCount;
2878 entry->downTime = downTime;
Jeff Brownb88102f2010-09-08 11:49:43 -07002879 entry->syntheticRepeat = false;
2880 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
Jeff Brown46b9ac02010-04-22 18:58:52 -07002881 return entry;
2882}
2883
Jeff Brown7fbdc842010-06-17 20:52:56 -07002884InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry(nsecs_t eventTime,
Jeff Brown85a31762010-09-01 17:01:00 -07002885 int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action, int32_t flags,
Jeff Brown7fbdc842010-06-17 20:52:56 -07002886 int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision,
2887 nsecs_t downTime, uint32_t pointerCount,
2888 const int32_t* pointerIds, const PointerCoords* pointerCoords) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002889 MotionEntry* entry = mMotionEntryPool.alloc();
Jeff Brown7fbdc842010-06-17 20:52:56 -07002890 initializeEventEntry(entry, EventEntry::TYPE_MOTION, eventTime);
2891
2892 entry->eventTime = eventTime;
2893 entry->deviceId = deviceId;
Jeff Brownc5ed5912010-07-14 18:48:53 -07002894 entry->source = source;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002895 entry->policyFlags = policyFlags;
2896 entry->action = action;
Jeff Brown85a31762010-09-01 17:01:00 -07002897 entry->flags = flags;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002898 entry->metaState = metaState;
2899 entry->edgeFlags = edgeFlags;
2900 entry->xPrecision = xPrecision;
2901 entry->yPrecision = yPrecision;
2902 entry->downTime = downTime;
2903 entry->pointerCount = pointerCount;
2904 entry->firstSample.eventTime = eventTime;
Jeff Brown46b9ac02010-04-22 18:58:52 -07002905 entry->firstSample.next = NULL;
Jeff Brown7fbdc842010-06-17 20:52:56 -07002906 entry->lastSample = & entry->firstSample;
2907 for (uint32_t i = 0; i < pointerCount; i++) {
2908 entry->pointerIds[i] = pointerIds[i];
2909 entry->firstSample.pointerCoords[i] = pointerCoords[i];
2910 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07002911 return entry;
2912}
2913
2914InputDispatcher::DispatchEntry* InputDispatcher::Allocator::obtainDispatchEntry(
Jeff Brownb88102f2010-09-08 11:49:43 -07002915 EventEntry* eventEntry,
Jeff Brown519e0242010-09-15 15:18:56 -07002916 int32_t targetFlags, float xOffset, float yOffset) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07002917 DispatchEntry* entry = mDispatchEntryPool.alloc();
2918 entry->eventEntry = eventEntry;
2919 eventEntry->refCount += 1;
Jeff Brownb88102f2010-09-08 11:49:43 -07002920 entry->targetFlags = targetFlags;
2921 entry->xOffset = xOffset;
2922 entry->yOffset = yOffset;
Jeff Brownb88102f2010-09-08 11:49:43 -07002923 entry->inProgress = false;
2924 entry->headMotionSample = NULL;
2925 entry->tailMotionSample = NULL;
Jeff Brown46b9ac02010-04-22 18:58:52 -07002926 return entry;
2927}
2928
Jeff Brown9c3cda02010-06-15 01:31:58 -07002929InputDispatcher::CommandEntry* InputDispatcher::Allocator::obtainCommandEntry(Command command) {
2930 CommandEntry* entry = mCommandEntryPool.alloc();
2931 entry->command = command;
2932 return entry;
2933}
2934
Jeff Brown01ce2e92010-09-26 22:20:12 -07002935void InputDispatcher::Allocator::releaseInjectionState(InjectionState* injectionState) {
2936 injectionState->refCount -= 1;
2937 if (injectionState->refCount == 0) {
2938 mInjectionStatePool.free(injectionState);
2939 } else {
2940 assert(injectionState->refCount > 0);
2941 }
2942}
2943
Jeff Brown46b9ac02010-04-22 18:58:52 -07002944void InputDispatcher::Allocator::releaseEventEntry(EventEntry* entry) {
2945 switch (entry->type) {
2946 case EventEntry::TYPE_CONFIGURATION_CHANGED:
2947 releaseConfigurationChangedEntry(static_cast<ConfigurationChangedEntry*>(entry));
2948 break;
2949 case EventEntry::TYPE_KEY:
2950 releaseKeyEntry(static_cast<KeyEntry*>(entry));
2951 break;
2952 case EventEntry::TYPE_MOTION:
2953 releaseMotionEntry(static_cast<MotionEntry*>(entry));
2954 break;
2955 default:
2956 assert(false);
2957 break;
2958 }
2959}
2960
2961void InputDispatcher::Allocator::releaseConfigurationChangedEntry(
2962 ConfigurationChangedEntry* entry) {
2963 entry->refCount -= 1;
2964 if (entry->refCount == 0) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002965 releaseEventEntryInjectionState(entry);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002966 mConfigurationChangeEntryPool.free(entry);
2967 } else {
2968 assert(entry->refCount > 0);
2969 }
2970}
2971
2972void InputDispatcher::Allocator::releaseKeyEntry(KeyEntry* entry) {
2973 entry->refCount -= 1;
2974 if (entry->refCount == 0) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002975 releaseEventEntryInjectionState(entry);
Jeff Brown46b9ac02010-04-22 18:58:52 -07002976 mKeyEntryPool.free(entry);
2977 } else {
2978 assert(entry->refCount > 0);
2979 }
2980}
2981
2982void InputDispatcher::Allocator::releaseMotionEntry(MotionEntry* entry) {
2983 entry->refCount -= 1;
2984 if (entry->refCount == 0) {
Jeff Brown01ce2e92010-09-26 22:20:12 -07002985 releaseEventEntryInjectionState(entry);
Jeff Brown9c3cda02010-06-15 01:31:58 -07002986 for (MotionSample* sample = entry->firstSample.next; sample != NULL; ) {
2987 MotionSample* next = sample->next;
2988 mMotionSamplePool.free(sample);
2989 sample = next;
2990 }
Jeff Brown46b9ac02010-04-22 18:58:52 -07002991 mMotionEntryPool.free(entry);
2992 } else {
2993 assert(entry->refCount > 0);
2994 }
2995}
2996
2997void InputDispatcher::Allocator::releaseDispatchEntry(DispatchEntry* entry) {
2998 releaseEventEntry(entry->eventEntry);
2999 mDispatchEntryPool.free(entry);
3000}
3001
Jeff Brown9c3cda02010-06-15 01:31:58 -07003002void InputDispatcher::Allocator::releaseCommandEntry(CommandEntry* entry) {
3003 mCommandEntryPool.free(entry);
3004}
3005
Jeff Brown46b9ac02010-04-22 18:58:52 -07003006void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry,
Jeff Brown7fbdc842010-06-17 20:52:56 -07003007 nsecs_t eventTime, const PointerCoords* pointerCoords) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07003008 MotionSample* sample = mMotionSamplePool.alloc();
3009 sample->eventTime = eventTime;
Jeff Brown7fbdc842010-06-17 20:52:56 -07003010 uint32_t pointerCount = motionEntry->pointerCount;
3011 for (uint32_t i = 0; i < pointerCount; i++) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07003012 sample->pointerCoords[i] = pointerCoords[i];
3013 }
3014
3015 sample->next = NULL;
3016 motionEntry->lastSample->next = sample;
3017 motionEntry->lastSample = sample;
3018}
3019
Jeff Brown01ce2e92010-09-26 22:20:12 -07003020void InputDispatcher::Allocator::recycleKeyEntry(KeyEntry* keyEntry) {
3021 releaseEventEntryInjectionState(keyEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07003022
Jeff Brown01ce2e92010-09-26 22:20:12 -07003023 keyEntry->dispatchInProgress = false;
3024 keyEntry->syntheticRepeat = false;
3025 keyEntry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
Jeff Brownb88102f2010-09-08 11:49:43 -07003026}
3027
3028
Jeff Brownae9fc032010-08-18 15:51:08 -07003029// --- InputDispatcher::MotionEntry ---
3030
3031uint32_t InputDispatcher::MotionEntry::countSamples() const {
3032 uint32_t count = 1;
3033 for (MotionSample* sample = firstSample.next; sample != NULL; sample = sample->next) {
3034 count += 1;
3035 }
3036 return count;
3037}
3038
Jeff Brownb88102f2010-09-08 11:49:43 -07003039
3040// --- InputDispatcher::InputState ---
3041
3042InputDispatcher::InputState::InputState() :
3043 mIsOutOfSync(false) {
3044}
3045
3046InputDispatcher::InputState::~InputState() {
3047}
3048
3049bool InputDispatcher::InputState::isNeutral() const {
3050 return mKeyMementos.isEmpty() && mMotionMementos.isEmpty();
3051}
3052
3053bool InputDispatcher::InputState::isOutOfSync() const {
3054 return mIsOutOfSync;
3055}
3056
3057void InputDispatcher::InputState::setOutOfSync() {
3058 if (! isNeutral()) {
3059 mIsOutOfSync = true;
3060 }
3061}
3062
3063void InputDispatcher::InputState::resetOutOfSync() {
3064 mIsOutOfSync = false;
3065}
3066
3067InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackEvent(
3068 const EventEntry* entry) {
3069 switch (entry->type) {
3070 case EventEntry::TYPE_KEY:
3071 return trackKey(static_cast<const KeyEntry*>(entry));
3072
3073 case EventEntry::TYPE_MOTION:
3074 return trackMotion(static_cast<const MotionEntry*>(entry));
3075
3076 default:
3077 return CONSISTENT;
3078 }
3079}
3080
3081InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackKey(
3082 const KeyEntry* entry) {
3083 int32_t action = entry->action;
3084 for (size_t i = 0; i < mKeyMementos.size(); i++) {
3085 KeyMemento& memento = mKeyMementos.editItemAt(i);
3086 if (memento.deviceId == entry->deviceId
3087 && memento.source == entry->source
3088 && memento.keyCode == entry->keyCode
3089 && memento.scanCode == entry->scanCode) {
3090 switch (action) {
3091 case AKEY_EVENT_ACTION_UP:
3092 mKeyMementos.removeAt(i);
3093 if (isNeutral()) {
3094 mIsOutOfSync = false;
3095 }
3096 return CONSISTENT;
3097
3098 case AKEY_EVENT_ACTION_DOWN:
3099 return TOLERABLE;
3100
3101 default:
3102 return BROKEN;
3103 }
3104 }
3105 }
3106
3107 switch (action) {
3108 case AKEY_EVENT_ACTION_DOWN: {
3109 mKeyMementos.push();
3110 KeyMemento& memento = mKeyMementos.editTop();
3111 memento.deviceId = entry->deviceId;
3112 memento.source = entry->source;
3113 memento.keyCode = entry->keyCode;
3114 memento.scanCode = entry->scanCode;
3115 memento.downTime = entry->downTime;
3116 return CONSISTENT;
3117 }
3118
3119 default:
3120 return BROKEN;
3121 }
3122}
3123
3124InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackMotion(
3125 const MotionEntry* entry) {
3126 int32_t action = entry->action & AMOTION_EVENT_ACTION_MASK;
3127 for (size_t i = 0; i < mMotionMementos.size(); i++) {
3128 MotionMemento& memento = mMotionMementos.editItemAt(i);
3129 if (memento.deviceId == entry->deviceId
3130 && memento.source == entry->source) {
3131 switch (action) {
3132 case AMOTION_EVENT_ACTION_UP:
3133 case AMOTION_EVENT_ACTION_CANCEL:
3134 mMotionMementos.removeAt(i);
3135 if (isNeutral()) {
3136 mIsOutOfSync = false;
3137 }
3138 return CONSISTENT;
3139
3140 case AMOTION_EVENT_ACTION_DOWN:
3141 return TOLERABLE;
3142
3143 case AMOTION_EVENT_ACTION_POINTER_DOWN:
3144 if (entry->pointerCount == memento.pointerCount + 1) {
3145 memento.setPointers(entry);
3146 return CONSISTENT;
3147 }
3148 return BROKEN;
3149
3150 case AMOTION_EVENT_ACTION_POINTER_UP:
3151 if (entry->pointerCount == memento.pointerCount - 1) {
3152 memento.setPointers(entry);
3153 return CONSISTENT;
3154 }
3155 return BROKEN;
3156
3157 case AMOTION_EVENT_ACTION_MOVE:
3158 if (entry->pointerCount == memento.pointerCount) {
3159 return CONSISTENT;
3160 }
3161 return BROKEN;
3162
3163 default:
3164 return BROKEN;
3165 }
3166 }
3167 }
3168
3169 switch (action) {
3170 case AMOTION_EVENT_ACTION_DOWN: {
3171 mMotionMementos.push();
3172 MotionMemento& memento = mMotionMementos.editTop();
3173 memento.deviceId = entry->deviceId;
3174 memento.source = entry->source;
3175 memento.xPrecision = entry->xPrecision;
3176 memento.yPrecision = entry->yPrecision;
3177 memento.downTime = entry->downTime;
3178 memento.setPointers(entry);
3179 return CONSISTENT;
3180 }
3181
3182 default:
3183 return BROKEN;
3184 }
3185}
3186
3187void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
3188 pointerCount = entry->pointerCount;
3189 for (uint32_t i = 0; i < entry->pointerCount; i++) {
3190 pointerIds[i] = entry->pointerIds[i];
3191 pointerCoords[i] = entry->lastSample->pointerCoords[i];
3192 }
3193}
3194
3195void InputDispatcher::InputState::synthesizeCancelationEvents(
3196 Allocator* allocator, Vector<EventEntry*>& outEvents) const {
3197 for (size_t i = 0; i < mKeyMementos.size(); i++) {
3198 const KeyMemento& memento = mKeyMementos.itemAt(i);
3199 outEvents.push(allocator->obtainKeyEntry(now(),
3200 memento.deviceId, memento.source, 0,
3201 AKEY_EVENT_ACTION_UP, AKEY_EVENT_FLAG_CANCELED,
3202 memento.keyCode, memento.scanCode, 0, 0, memento.downTime));
3203 }
3204
3205 for (size_t i = 0; i < mMotionMementos.size(); i++) {
3206 const MotionMemento& memento = mMotionMementos.itemAt(i);
3207 outEvents.push(allocator->obtainMotionEntry(now(),
3208 memento.deviceId, memento.source, 0,
3209 AMOTION_EVENT_ACTION_CANCEL, 0, 0, 0,
3210 memento.xPrecision, memento.yPrecision, memento.downTime,
3211 memento.pointerCount, memento.pointerIds, memento.pointerCoords));
3212 }
3213}
3214
3215void InputDispatcher::InputState::clear() {
3216 mKeyMementos.clear();
3217 mMotionMementos.clear();
3218 mIsOutOfSync = false;
3219}
3220
3221
Jeff Brown46b9ac02010-04-22 18:58:52 -07003222// --- InputDispatcher::Connection ---
3223
3224InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel) :
3225 status(STATUS_NORMAL), inputChannel(inputChannel), inputPublisher(inputChannel),
Jeff Brown519e0242010-09-15 15:18:56 -07003226 lastEventTime(LONG_LONG_MAX), lastDispatchTime(LONG_LONG_MAX) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07003227}
3228
3229InputDispatcher::Connection::~Connection() {
3230}
3231
3232status_t InputDispatcher::Connection::initialize() {
3233 return inputPublisher.initialize();
3234}
3235
Jeff Brown9c3cda02010-06-15 01:31:58 -07003236const char* InputDispatcher::Connection::getStatusLabel() const {
3237 switch (status) {
3238 case STATUS_NORMAL:
3239 return "NORMAL";
3240
3241 case STATUS_BROKEN:
3242 return "BROKEN";
3243
Jeff Brown9c3cda02010-06-15 01:31:58 -07003244 case STATUS_ZOMBIE:
3245 return "ZOMBIE";
3246
3247 default:
3248 return "UNKNOWN";
3249 }
3250}
3251
Jeff Brown46b9ac02010-04-22 18:58:52 -07003252InputDispatcher::DispatchEntry* InputDispatcher::Connection::findQueuedDispatchEntryForEvent(
3253 const EventEntry* eventEntry) const {
Jeff Brownb88102f2010-09-08 11:49:43 -07003254 for (DispatchEntry* dispatchEntry = outboundQueue.tailSentinel.prev;
3255 dispatchEntry != & outboundQueue.headSentinel; dispatchEntry = dispatchEntry->prev) {
Jeff Brown46b9ac02010-04-22 18:58:52 -07003256 if (dispatchEntry->eventEntry == eventEntry) {
3257 return dispatchEntry;
3258 }
3259 }
3260 return NULL;
3261}
3262
Jeff Brownb88102f2010-09-08 11:49:43 -07003263
Jeff Brown9c3cda02010-06-15 01:31:58 -07003264// --- InputDispatcher::CommandEntry ---
3265
Jeff Brownb88102f2010-09-08 11:49:43 -07003266InputDispatcher::CommandEntry::CommandEntry() :
3267 keyEntry(NULL) {
Jeff Brown9c3cda02010-06-15 01:31:58 -07003268}
3269
3270InputDispatcher::CommandEntry::~CommandEntry() {
3271}
3272
Jeff Brown46b9ac02010-04-22 18:58:52 -07003273
Jeff Brown01ce2e92010-09-26 22:20:12 -07003274// --- InputDispatcher::TouchState ---
3275
3276InputDispatcher::TouchState::TouchState() :
3277 down(false), split(false) {
3278}
3279
3280InputDispatcher::TouchState::~TouchState() {
3281}
3282
3283void InputDispatcher::TouchState::reset() {
3284 down = false;
3285 split = false;
3286 windows.clear();
3287}
3288
3289void InputDispatcher::TouchState::copyFrom(const TouchState& other) {
3290 down = other.down;
3291 split = other.split;
3292 windows.clear();
3293 windows.appendVector(other.windows);
3294}
3295
3296void InputDispatcher::TouchState::addOrUpdateWindow(const InputWindow* window,
3297 int32_t targetFlags, BitSet32 pointerIds) {
3298 if (targetFlags & InputTarget::FLAG_SPLIT) {
3299 split = true;
3300 }
3301
3302 for (size_t i = 0; i < windows.size(); i++) {
3303 TouchedWindow& touchedWindow = windows.editItemAt(i);
3304 if (touchedWindow.window == window) {
3305 touchedWindow.targetFlags |= targetFlags;
3306 touchedWindow.pointerIds.value |= pointerIds.value;
3307 return;
3308 }
3309 }
3310
3311 windows.push();
3312
3313 TouchedWindow& touchedWindow = windows.editTop();
3314 touchedWindow.window = window;
3315 touchedWindow.targetFlags = targetFlags;
3316 touchedWindow.pointerIds = pointerIds;
3317 touchedWindow.channel = window->inputChannel;
3318}
3319
3320void InputDispatcher::TouchState::removeOutsideTouchWindows() {
3321 for (size_t i = 0 ; i < windows.size(); ) {
3322 if (windows[i].targetFlags & InputTarget::FLAG_OUTSIDE) {
3323 windows.removeAt(i);
3324 } else {
3325 i += 1;
3326 }
3327 }
3328}
3329
3330const InputWindow* InputDispatcher::TouchState::getFirstForegroundWindow() {
3331 for (size_t i = 0; i < windows.size(); i++) {
3332 if (windows[i].targetFlags & InputTarget::FLAG_FOREGROUND) {
3333 return windows[i].window;
3334 }
3335 }
3336 return NULL;
3337}
3338
3339
Jeff Brown46b9ac02010-04-22 18:58:52 -07003340// --- InputDispatcherThread ---
3341
3342InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) :
3343 Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {
3344}
3345
3346InputDispatcherThread::~InputDispatcherThread() {
3347}
3348
3349bool InputDispatcherThread::threadLoop() {
3350 mDispatcher->dispatchOnce();
3351 return true;
3352}
3353
3354} // namespace android