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Scott Maind41ff8e2011-01-21 14:51:33 -08001page.title=Android 3.0 Platform Preview
Scott Mainea723292011-02-09 16:01:04 -08002sdk.platform.version=3.0
3sdk.platform.apiLevel=11
Scott Main7fb538c2011-01-19 21:11:50 -08004@jd:body
5
6<div id="qv-wrapper">
7<div id="qv">
8
9<h2>In this document</h2>
10<ol>
Scott Mainea723292011-02-09 16:01:04 -080011 <li><a href="#relnotes">Revisions</a></li>
Scott Main7fb538c2011-01-19 21:11:50 -080012 <li><a href="#api">API Overview</a></li>
13 <li><a href="#api-level">API Level</a></li>
14 <li><a href="#apps">Built-in Applications</a></li>
15 <li><a href="#locs">Locales</a></li>
16 <li><a href="#skins">Emulator Skins</a></li>
17</ol>
18
19<h2>Reference</h2>
20<ol>
21<li><a
Scott Mainea723292011-02-09 16:01:04 -080022href="{@docRoot}sdk/api_diff/11/changes.html">API
Scott Main7fb538c2011-01-19 21:11:50 -080023Differences Report &raquo;</a> </li>
24</ol>
25
26<h2>See Also</h2>
27<ol>
28 <li><a href="{@docRoot}sdk/preview/start.html">Getting Started</a></li>
29</ol>
30
31</div>
32</div>
33
Scott Main7fb538c2011-01-19 21:11:50 -080034
Scott Mainea723292011-02-09 16:01:04 -080035<p><em>API Level:</em>&nbsp;<strong>{@sdkPlatformApiLevel}</strong></p>
Scott Maind41ff8e2011-01-21 14:51:33 -080036
Scott Mainea723292011-02-09 16:01:04 -080037<p>For developers, the Android {@sdkPlatformVersion} platform is available as a downloadable
38component for the Android SDK. The downloadable platform includes an Android library and system
39image, as well as a set of emulator skins and more. The downloadable platform includes no external
40libraries.</p>
41
42<p>To get started developing or testing against Android {@sdkPlatformVersion}, use the Android SDK
43Manager to download the platform into your SDK. For more information, see <a
44href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a>. If you are new to Android, <a
45href="{@docRoot}sdk/index.html">download the SDK Starter Package</a> first.</p>
46
47<p>For a high-level introduction to Android {@sdkPlatformVersion}, see the <a
48href="{@docRoot}sdk/android-{@sdkPlatformVersion}-highlights.html">Platform
49Highlights</a>.</p>
Scott Maind41ff8e2011-01-21 14:51:33 -080050
51
52
Scott Mainea723292011-02-09 16:01:04 -080053<h2 id="relnotes">Revisions</h2>
Scott Main7fb538c2011-01-19 21:11:50 -080054
Scott Mainea723292011-02-09 16:01:04 -080055<p>To determine what revision of the Android {@sdkPlatformVersion} platform you have installed,
56refer to the "Installed Packages" listing in the Android SDK and AVD Manager.</p>
57
58
59<div class="toggle-content opened" style="padding-left:1em;">
60
61 <p><a href="#" onclick="return toggleContent(this)">
62 <img src="{@docRoot}assets/images/triangle-opened.png" class="toggle-content-img" alt="" />
63 Android {@sdkPlatformVersion}, Revision 1</a> <em>(February 2011)</em>
64 </a></p>
65
66 <div class="toggle-content-toggleme" style="padding-left:2em;">
67
68<dl>
69
70<dt>Dependencies:</dt>
71<dd>
72<p>Requires <a href="{@docRoot}sdk/tools-notes.html">SDK Tools r10</a> or higher.</p>
73</dd>
74
75</dl>
76
77 </div>
78</div>
Scott Main7fb538c2011-01-19 21:11:50 -080079
80
81
82<h2 id="#api">API Overview</h2>
83
84<p>The sections below provide a technical overview of what's new for developers in Android 3.0,
85including new features and changes in the framework API since the previous version.</p>
86
87
Scott Mainea723292011-02-09 16:01:04 -080088
89
90
Scott Main7fb538c2011-01-19 21:11:50 -080091<h3>Fragments</h3>
92
93<p>A fragment is a new framework component that allows you to separate distinct elements of an
94activity into self-contained modules that define their own UI and lifecycle. To create a
95fragment, you must extend the {@link android.app.Fragment} class and implement several lifecycle
96callback methods, similar to an {@link android.app.Activity}. You can then combine multiple
97fragments in a single activity to build a multi-pane UI in which each
98pane manages its own lifecycle and user inputs.</p>
99
100<p>You can also use a fragment without providing a UI and instead use the fragment as a worker
101for the activity, such as to manage the progress of a download that occurs only while the
102activity is running.</p>
103
104<p>Additionally:</p>
105
106<ul>
Scott Mainea723292011-02-09 16:01:04 -0800107 <li>Fragments are self-contained and you can reuse them in multiple activities</li>
108 <li>You can add, remove, replace and animate fragments inside the activity</li>
109 <li>You can add fragments to a back stack managed by the activity, preserving the state of
Scott Main7fb538c2011-01-19 21:11:50 -0800110fragments as they are changed and allowing the user to navigate backward through the different
111states</li>
112 <li>By <a
113href="{@docRoot}guide/topics/resources/providing-resources.html#AlternativeResources">providing
Scott Main7afdaf02011-01-25 13:03:30 -0800114alternative layouts</a>, you can mix and match fragments, based
Scott Main7fb538c2011-01-19 21:11:50 -0800115on the screen size and orientation</li>
116 <li>Fragments have direct access to their container activity and can contribute items to the
117activity's Action Bar (discussed next)</li>
118</ul>
119
120<p>To manage the fragments in your activity, you must use the {@link
121android.app.FragmentManager}, which provides several APIs for interacting with fragments, such
Scott Mainea723292011-02-09 16:01:04 -0800122as finding fragments in the activity and popping fragments off the back stack to restore their
123previous state.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800124
Scott Main7afdaf02011-01-25 13:03:30 -0800125<p>To perform a transaction, such as add or remove a fragment, you must create a {@link
Scott Main7fb538c2011-01-19 21:11:50 -0800126android.app.FragmentTransaction}. You can then call methods such as {@link
127android.app.FragmentTransaction#add add()} {@link android.app.FragmentTransaction#remove
Scott Main7afdaf02011-01-25 13:03:30 -0800128remove()}, or {@link android.app.FragmentTransaction#replace replace()}. Once you've applied all
Scott Main7fb538c2011-01-19 21:11:50 -0800129the changes you want to perform for the transaction, you must call {@link
Scott Main7afdaf02011-01-25 13:03:30 -0800130android.app.FragmentTransaction#commit commit()} and the system applies the fragment transaction to
Scott Main7fb538c2011-01-19 21:11:50 -0800131the activity.</p>
132
Scott Main7afdaf02011-01-25 13:03:30 -0800133<p>For more information about using fragments, read the <a
Scott Mainea723292011-02-09 16:01:04 -0800134href="{@docRoot}guide/topics/fundamentals/fragments.html">Fragments</a> documentation.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800135
136
137
138
139<h3>Action Bar</h3>
140
Scott Main7afdaf02011-01-25 13:03:30 -0800141<p>The Action Bar is a replacement for the traditional title bar at the top of the activity window.
142It includes the application logo in the left corner and provides a new interface for items in the
Scott Mainea723292011-02-09 16:01:04 -0800143<a href="{@docRoot}guide/topics/ui/menus.html#options-menu">Options Menu</a>. Additionally, the
144Action Bar allows you to:</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800145
146<ul>
Scott Mainea723292011-02-09 16:01:04 -0800147 <li>Add menu items directly in the Action Bar&mdash;as "action items."
148 <p>In your XML declaration for the menu item, include the {@code
149android:showAsAction} attribute with a value of {@code "ifRoom"}. When there's enough room, the menu
150item appears directly in the Action Bar. Otherwise, the item is placed in the
151overflow menu, revealed by the menu icon on the right side of the Action Bar.</p></li>
Scott Main7afdaf02011-01-25 13:03:30 -0800152
Scott Mainea723292011-02-09 16:01:04 -0800153 <li>Replace an action item with a widget (such as a search box)&mdash;creating an
154"action view."
155 <p>In the XML declaration for the menu item, add the {@code android:actionViewLayout} attribute
156with a layout resource or the {@code android:actionViewClass} attribute with the class name of a
157widget. (You must also declare the {@code android:showAsAction} attribute so that the item appears
158in the Action Bar.) If there's not enough room in the Action Bar and the item appears in the
159overflow menu, it behaves like a regular menu item and does not show the widget.</p></li>
Scott Main7afdaf02011-01-25 13:03:30 -0800160
Scott Mainea723292011-02-09 16:01:04 -0800161 <li>Add an action to the application logo and replace it with a custom logo
Scott Main7fb538c2011-01-19 21:11:50 -0800162 <p>The application logo is automatically assigned the {@code android.R.id.home} ID,
Scott Mainea723292011-02-09 16:01:04 -0800163which the system delivers to your activity's {@link android.app.Activity#onOptionsItemSelected
164onOptionsItemSelected()} callback when touched. Simply respond to this ID in your callback
Scott Main7fb538c2011-01-19 21:11:50 -0800165method to perform an action such as go to your application's "home" activity.</p>
Scott Mainea723292011-02-09 16:01:04 -0800166 <p>To replace the icon with a logo, specify your application logo in the manifest file with the
167<a href="{@docRoot}guide/topics/manifest/application-element.html#logo">{@code android:logo}</a>
168attribute, then call {@link android.app.ActionBar#setDisplayUseLogoEnabled
169setDisplayUseLogoEnabled(true)} in your activity.</p></li>
Scott Main7afdaf02011-01-25 13:03:30 -0800170
Scott Mainea723292011-02-09 16:01:04 -0800171 <li>Add breadcrumbs to navigate backward through the back stack of fragments</li>
172 <li>Add tabs or a drop-down list to navigate through fragments</li>
173 <li>Customize the Action Bar with themes and backgrounds</li>
Scott Main7fb538c2011-01-19 21:11:50 -0800174</ul>
175
Scott Mainea723292011-02-09 16:01:04 -0800176<p>The Action Bar is standard for all applications that use the new holographic theme, which is
177also standard when you set either the <a
Scott Main7fb538c2011-01-19 21:11:50 -0800178href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code
179android:minSdkVersion}</a> or <a
180href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code
Scott Mainea723292011-02-09 16:01:04 -0800181android:targetSdkVersion}</a> to {@code "11"}.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800182
Scott Main7afdaf02011-01-25 13:03:30 -0800183<p>For more information about the Action Bar, read the <a
Scott Mainea723292011-02-09 16:01:04 -0800184href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar</a> documentation.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800185
186
187
188
189<h3>System clipboard</h3>
190
191<p>Applications can now copy and paste data (beyond mere text) to and from the system-wide
192clipboard. Clipped data can be plain text, a URI, or an intent.</p>
193
Scott Mainea723292011-02-09 16:01:04 -0800194<p>By providing the system access to the data you want the user to copy, through a content provider,
195the user can copy complex content (such as an image or data structure) from your application and
196paste it into another application that supports that type of content.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800197
198<p>To start using the clipboard, get the global {@link android.content.ClipboardManager} object
199by calling {@link android.content.Context#getSystemService getSystemService(CLIPBOARD_SERVICE)}.</p>
200
Scott Mainea723292011-02-09 16:01:04 -0800201<p>To copy an item to the clipboard, you need to create a new {@link
Scott Main7fb538c2011-01-19 21:11:50 -0800202android.content.ClipData} object, which holds one or more {@link android.content.ClipData.Item}
Scott Mainea723292011-02-09 16:01:04 -0800203objects, each describing a single entity. To create a {@link android.content.ClipData} object
204containing just one {@link android.content.ClipData.Item}, you can use one of the helper methods,
205such as {@link android.content.ClipData#newPlainText newPlainText()}, {@link
Scott Main7fb538c2011-01-19 21:11:50 -0800206android.content.ClipData#newUri newUri()}, and {@link android.content.ClipData#newIntent
207newIntent()}, which each return a {@link android.content.ClipData} object pre-loaded with the
Scott Mainea723292011-02-09 16:01:04 -0800208{@link android.content.ClipData.Item} you provide.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800209
210<p>To add the {@link android.content.ClipData} to the clipboard, pass it to {@link
211android.content.ClipboardManager#setPrimaryClip setPrimaryClip()} for your instance of {@link
212android.content.ClipboardManager}.</p>
213
Scott Mainea723292011-02-09 16:01:04 -0800214<p>You can then read a file from the clipboard (in order to paste it) by calling {@link
Scott Main7fb538c2011-01-19 21:11:50 -0800215android.content.ClipboardManager#getPrimaryClip()} on the {@link
216android.content.ClipboardManager}. Handling the {@link android.content.ClipData} you receive can
Scott Mainea723292011-02-09 16:01:04 -0800217be complicated and you need to be sure you can actually handle the data type in the clipboard
218before attempting to paste it.</p>
219
220<p>The clipboard holds only one piece of clipped data (a {@link android.content.ClipData}
221object) at a time, but one {@link android.content.ClipData} can contain multiple {@link
222android.content.ClipData.Item}s.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800223
224<p>For more information, see the {@link android.content.ClipData} class reference. You can also see
225an example implementation of copy and paste in the <a
Scott Mainea723292011-02-09 16:01:04 -0800226href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> sample application.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800227
228
229
230
231<h3>Drag and drop</h3>
232
Scott Mainea723292011-02-09 16:01:04 -0800233<p>New APIs simplify drag and drop operations in your application's user interface. A drag
234operation is the transfer of some kind of data&mdash;carried in a {@link android.content.ClipData}
235object&mdash;from one place to another. The start and end point for the drag operation is a {@link
236android.view.View}, so the APIs that directly handle the drag and drop operations are
237in the {@link android.view.View} class.</p>
238
239<p>A drag and drop operation has a lifecycle that's defined by several drag actions&mdash;each
240defined by a {@link android.view.DragEvent} object&mdash;such as {@link
241android.view.DragEvent#ACTION_DRAG_STARTED}, {@link android.view.DragEvent#ACTION_DRAG_ENTERED}, and
242{@link android.view.DragEvent#ACTION_DROP}. Each view that wants to participate in a drag
243operation can listen for these actions.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800244
Scott Maind41ff8e2011-01-21 14:51:33 -0800245<p>To begin dragging content in your activity, call {@link android.view.View#startDrag startDrag()}
246on a {@link android.view.View}, providing a {@link android.content.ClipData} object that represents
Scott Mainea723292011-02-09 16:01:04 -0800247the data to drag, a {@link android.view.View.DragShadowBuilder} to facilitate the "shadow"
248that users see under their fingers while dragging, and an {@link java.lang.Object} that can share
249information about the drag object with views that may receive the object.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800250
Scott Mainea723292011-02-09 16:01:04 -0800251<p>To accept a drag object in a {@link android.view.View} (receive the "drop"), register the view
252with an {@link android.view.View.OnDragListener OnDragListener} by calling {@link
253android.view.View#setOnDragListener setOnDragListener()}. When a drag event occurs on the view, the
254system calls {@link android.view.View.OnDragListener#onDrag onDrag()} for the {@link
Scott Main7afdaf02011-01-25 13:03:30 -0800255android.view.View.OnDragListener OnDragListener}, which receives a {@link android.view.DragEvent}
Scott Mainea723292011-02-09 16:01:04 -0800256describing the type of drag action has occurred (such as {@link
257android.view.DragEvent#ACTION_DRAG_STARTED}, {@link android.view.DragEvent#ACTION_DRAG_ENTERED}, and
258{@link android.view.DragEvent#ACTION_DROP}). During a drag, the system repeatedly calls {@link
259android.view.View.OnDragListener#onDrag onDrag()} for the view underneath the drag, to deliver a
260stream of drag events. The receiving view can inquire the event type delivered to {@link
261android.view.View#onDragEvent onDragEvent()} by calling {@link android.view.DragEvent#getAction
262getAction()} on the {@link android.view.DragEvent}.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800263
Scott Mainea723292011-02-09 16:01:04 -0800264<p class="note"><strong>Note:</strong> Although a drag event may carry a {@link
265android.content.ClipData} object, this is not related to the system clipboard. A drag and drop
266operation should never put the dragged data in the system clipboard.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800267
268
269
Scott Maind41ff8e2011-01-21 14:51:33 -0800270<h3>App widgets</h3>
Scott Main7fb538c2011-01-19 21:11:50 -0800271
Scott Mainea723292011-02-09 16:01:04 -0800272<p>Android 3.0 supports several new widget classes for more interactive app widgets on the users
273Home screen, including: {@link android.widget.GridView}, {@link android.widget.ListView}, {@link
274android.widget.StackView}, {@link android.widget.ViewFlipper}, and {@link
275android.widget.AdapterViewFlipper}.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800276
Scott Mainea723292011-02-09 16:01:04 -0800277<p>More importantly, you can use the new {@link android.widget.RemoteViewsService} to create app
278widgets with collections, using widgets such as {@link android.widget.GridView}, {@link
279android.widget.ListView}, and {@link android.widget.StackView} that are backed by remote data,
280such as from a content provider.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800281
Scott Mainea723292011-02-09 16:01:04 -0800282<p>The {@link android.appwidget.AppWidgetProviderInfo} class (defined with an {@code
283&lt;appwidget-provider&gt; XML file) also supports two new fields: {@link
Scott Maind41ff8e2011-01-21 14:51:33 -0800284android.appwidget.AppWidgetProviderInfo#autoAdvanceViewId} and {@link
285android.appwidget.AppWidgetProviderInfo#previewImage}. The {@link
Scott Main7fb538c2011-01-19 21:11:50 -0800286android.appwidget.AppWidgetProviderInfo#autoAdvanceViewId} field lets you specify the view ID of the
Scott Mainea723292011-02-09 16:01:04 -0800287app widget subview that should be auto-advanced by the app widget’s host. The
Scott Main7fb538c2011-01-19 21:11:50 -0800288{@link android.appwidget.AppWidgetProviderInfo#previewImage} field specifies a preview of what the
Scott Main7afdaf02011-01-25 13:03:30 -0800289app widget looks like and is shown to the user from the widget picker. If this field is not
Scott Main7fb538c2011-01-19 21:11:50 -0800290supplied, the app widget's icon is used for the preview.</p>
291
Scott Mainea723292011-02-09 16:01:04 -0800292<p>To help create a preview image for your app widget (to specify in the {@link
293android.appwidget.AppWidgetProviderInfo#autoAdvanceViewId} field), the Android emulator includes an
294application called "Widget Preview." To create a preview image, launch this application, select the
295app widget for your application and set it up how you'd like your preview image to appear, then save
296it and place it in your application's drawable resources.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800297
298
299
300
301
Scott Maind41ff8e2011-01-21 14:51:33 -0800302<h3>Status bar notifications</h3>
Scott Main7fb538c2011-01-19 21:11:50 -0800303
304<p>The {@link android.app.Notification} APIs have been extended to support more content-rich status
305bar notifications, plus a new {@link android.app.Notification.Builder} class allows you to easily
Scott Mainea723292011-02-09 16:01:04 -0800306create {@link android.app.Notification} objects.</p>
Scott Main7afdaf02011-01-25 13:03:30 -0800307<p>New features include:</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800308<ul>
Scott Main7afdaf02011-01-25 13:03:30 -0800309 <li>Support for a large icon in the notification, using {@link
310android.app.Notification.Builder#setLargeIcon setLargeIcon()}. This is usually for
Scott Main7fb538c2011-01-19 21:11:50 -0800311social applications to show the contact photo of the person who is the source of the
Scott Main7afdaf02011-01-25 13:03:30 -0800312notification or for media apps to show an album thumbnail.</li>
Scott Main7fb538c2011-01-19 21:11:50 -0800313 <li>Support for custom layouts in the status bar ticker, using {@link
314android.app.Notification.Builder#setTicker(CharSequence,RemoteViews) setTicker()}.</li>
315 <li>Support for custom notification layouts to include buttons with {@link
Scott Mainea723292011-02-09 16:01:04 -0800316android.app.PendingIntent}s, for more interactive notification widgets. For example, a
317notification can control music playback without starting an activity.</li>
Scott Main7fb538c2011-01-19 21:11:50 -0800318</ul>
319
320
321
322
Scott Maind41ff8e2011-01-21 14:51:33 -0800323<h3>Content loaders</h3>
Scott Main7fb538c2011-01-19 21:11:50 -0800324
Scott Maind41ff8e2011-01-21 14:51:33 -0800325<p>New framework APIs facilitate asynchronous loading of data using the {@link
326android.content.Loader} class. You can use it in combination with UI components such as views and
Scott Main7afdaf02011-01-25 13:03:30 -0800327fragments to dynamically load data from worker threads. The {@link
Scott Mainea723292011-02-09 16:01:04 -0800328android.content.CursorLoader} subclass is specially designed to help you do so for data backed by
329a {@link android.content.ContentProvider}.</p>
Scott Maind41ff8e2011-01-21 14:51:33 -0800330
Scott Mainea723292011-02-09 16:01:04 -0800331<p>All you need to do is implement the {@link android.app.LoaderManager.LoaderCallbacks
332LoaderCallbacks} interface to receive callbacks when a new loader is requested or the data has
333changed, then call {@link android.app.LoaderManager#initLoader initLoader()} to initialize the
334loader for your activity or fragment.</p>
Scott Maind41ff8e2011-01-21 14:51:33 -0800335
336
337
338
339<h3>Bluetooth A2DP and headset APIs</h3>
340
341<p>Android now includes APIs for applications to verify the state of connected Bluetooth A2DP and
Scott Main7afdaf02011-01-25 13:03:30 -0800342headset profile devices. For example, applications can identify when a Bluetooth headset is
343connected for listening to music and notify the user as appropriate. Applications can also receive
344broadcasts for vendor specific AT commands and notify the user about the state of the connected
345device, such as when the connected device's battery is low.</p>
346
347<p>You can initialize the respective {@link android.bluetooth.BluetoothProfile} by calling {@link
Scott Maind41ff8e2011-01-21 14:51:33 -0800348android.bluetooth.BluetoothAdapter#getProfileProxy getProfileProxy()} with either the {@link
349android.bluetooth.BluetoothProfile#A2DP} or {@link android.bluetooth.BluetoothProfile#HEADSET}
350profile constant and a {@link android.bluetooth.BluetoothProfile.ServiceListener} to receive
Scott Main7afdaf02011-01-25 13:03:30 -0800351callbacks when the Bluetooth client is connected or disconnected.</p>
Scott Maind41ff8e2011-01-21 14:51:33 -0800352
353
354
355
Scott Mainea723292011-02-09 16:01:04 -0800356<h3 id="animation">Animation framework</h3>
Scott Maind41ff8e2011-01-21 14:51:33 -0800357
Scott Main7afdaf02011-01-25 13:03:30 -0800358<p>An all new flexible animation framework allows you to animate arbitrary properties of any object
Scott Mainea723292011-02-09 16:01:04 -0800359(View, Drawable, Fragment, Object, or anything else). It allows you to define several aspects of an
Scott Main7afdaf02011-01-25 13:03:30 -0800360animation, such as:</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800361<ul>
362 <li>Duration</li>
363 <li>Repeat amount and behavior</li>
364 <li>Type of time interpolation</li>
365 <li>Animator sets to play animations together, sequentially, or after specified delays</li>
366 <li>Frame refresh delay</li>
367</ul>
Scott Main7fb538c2011-01-19 21:11:50 -0800368
Scott Mainea723292011-02-09 16:01:04 -0800369 <p>You can define these animation aspects, and others, for an object's int, float, and hexadecimal
370color values, by default. That is, when an object has a property field for one of these types, you
371can change its value over time to affect an animation. To animate any other type of value, you tell
372the system how to calculate the values for that given type, by implementing the {@link
373android.animation.TypeEvaluator} interface.</p>
374
375<p>There are two animators you can use to animate the values of a property: {@link
Scott Main7fb538c2011-01-19 21:11:50 -0800376android.animation.ValueAnimator} and {@link android.animation.ObjectAnimator}. The {@link
377android.animation.ValueAnimator} computes the animation values, but is not aware of the specific
378object or property that is animated as a result. It simply performs the calculations, and you must
379listen for the updates and process the data with your own logic. The {@link
380android.animation.ObjectAnimator} is a subclass of {@link android.animation.ValueAnimator} and
Scott Maind41ff8e2011-01-21 14:51:33 -0800381allows you to set the object and property to animate, and it handles all animation work.
382That is, you give the {@link android.animation.ObjectAnimator} the object to animate, the
383property of the object to change over time, and a set of values to apply to the property over
Scott Mainea723292011-02-09 16:01:04 -0800384time, then start the animation.</p>
Scott Maind41ff8e2011-01-21 14:51:33 -0800385
386<p>Additionally, the {@link android.animation.LayoutTransition} class enables automatic transition
Scott Main7afdaf02011-01-25 13:03:30 -0800387animations for changes you make to your activity layout. To enable transitions for part of the
388layout, create a {@link android.animation.LayoutTransition} object and set it on
Scott Maind41ff8e2011-01-21 14:51:33 -0800389any {@link android.view.ViewGroup} by calling {@link
390android.view.ViewGroup#setLayoutTransition setLayoutTransition()}. This causes default
391animations to run whenever items are added to or removed from the group. To specify custom
392animations, call {@link android.animation.LayoutTransition#setAnimator setAnimator()} on the {@link
Scott Main7afdaf02011-01-25 13:03:30 -0800393android.animation.LayoutTransition} and provide a custom {@link android.animation.Animator},
Scott Maind41ff8e2011-01-21 14:51:33 -0800394such as a {@link android.animation.ValueAnimator} or {@link android.animation.ObjectAnimator}
395discussed above.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800396
397<p>For more information, see the <a
398href="{@docRoot}guide/topics/graphics/animation.html">Animation</a> developer guide.</p>
399
400
401
402
Scott Maind41ff8e2011-01-21 14:51:33 -0800403<h3>Extended UI framework</h3>
Scott Main7fb538c2011-01-19 21:11:50 -0800404
405<ul>
406
Scott Maind41ff8e2011-01-21 14:51:33 -0800407 <li><b>Multiple-choice selection for ListView and GridView</b>
Scott Main7fb538c2011-01-19 21:11:50 -0800408
Scott Maind41ff8e2011-01-21 14:51:33 -0800409<p>New {@link android.widget.AbsListView#CHOICE_MODE_MULTIPLE_MODAL} mode for {@link
Scott Mainea723292011-02-09 16:01:04 -0800410android.widget.AbsListView#setChoiceMode setChoiceMode()} allows users to select multiple items
411from a {@link android.widget.ListView} or {@link android.widget.GridView}. When used in
412conjunction with the Action Bar, users can select multiple items and then select the action to
413perform from a list of options in the Action Bar (which has transformed into a Multi-choice
414Action Mode).</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800415
Scott Maind41ff8e2011-01-21 14:51:33 -0800416<p>To enable multiple-choice selection, call {@link
417android.widget.AbsListView#setChoiceMode setChoiceMode(CHOICE_MODE_MULTIPLE_MODAL)} and register a
418{@link android.widget.AbsListView.MultiChoiceModeListener MultiChoiceModeListener} with {@link
419android.widget.AbsListView#setMultiChoiceModeListener setMultiChoiceModeListener()}.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800420
Scott Maind41ff8e2011-01-21 14:51:33 -0800421<p>When the user performs a long-press on an item, the Action Bar switches to the Multi-choice
422Action Mode. The system notifies the {@link android.widget.AbsListView.MultiChoiceModeListener
423MultiChoiceModeListener} when items are selected by calling {@link
424android.widget.AbsListView.MultiChoiceModeListener#onItemCheckedStateChanged
425onItemCheckedStateChanged()}.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800426
Scott Maind41ff8e2011-01-21 14:51:33 -0800427<p>For an example of multiple-choice selection, see the <a
428href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/view/List15.html">List15.
429java</a>
430class in the API Demos sample application.</p>
431 </li>
Scott Main7fb538c2011-01-19 21:11:50 -0800432
Scott Maind41ff8e2011-01-21 14:51:33 -0800433
434 <li><b>New APIs to transform views</b>
435
Scott Mainea723292011-02-09 16:01:04 -0800436 <p>New APIs allow you to easily apply 2D and 3D transformations to views in your activity
437layout. New transformations are made possible with a set of object properties that define the view's
Scott Maind41ff8e2011-01-21 14:51:33 -0800438layout position, orientation, transparency and more.</p>
Scott Mainea723292011-02-09 16:01:04 -0800439 <p>New methods to set the view properties include: {@link android.view.View#setAlpha
440setAlpha()}, {@link
Scott Maind41ff8e2011-01-21 14:51:33 -0800441android.view.View#setBottom setBottom()}, {@link android.view.View#setLeft setLeft()}, {@link
442android.view.View#setRight setRight()}, {@link android.view.View#setBottom setBottom()}, {@link
443android.view.View#setPivotX setPivotX()}, {@link android.view.View#setPivotY setPivotY()}, {@link
444android.view.View#setRotationX setRotationX()}, {@link android.view.View#setRotationY
445setRotationY()}, {@link android.view.View#setScaleX setScaleX()}, {@link android.view.View#setScaleY
446setScaleY()}, {@link android.view.View#setAlpha setAlpha()}, and others.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800447
Scott Maind41ff8e2011-01-21 14:51:33 -0800448 <p>Some methods also have a corresponding XML attribute that you can specify in your layout
Scott Mainea723292011-02-09 16:01:04 -0800449file, to apply a default transformation. Available attributes include: {@code translationX}, {@code
450translationY}, {@code rotation},
Scott Maind41ff8e2011-01-21 14:51:33 -0800451{@code rotationX}, {@code rotationY}, {@code scaleX}, {@code scaleY}, {@code transformPivotX},
452{@code transformPivotY}, and {@code alpha}.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800453
Scott Mainea723292011-02-09 16:01:04 -0800454 <p>Using some of these new view properties in combination with the new <a
455href="#animation">animation framework</a> (discussed
456above), you can easily apply some fancy animations to your views. For example, to rotate a
Scott Maind41ff8e2011-01-21 14:51:33 -0800457view on its y-axis, supply {@link android.animation.ObjectAnimator} with the {@link
Scott Mainea723292011-02-09 16:01:04 -0800458android.view.View}, the "rotationY" property, and the start and end values:</p>
Scott Maind41ff8e2011-01-21 14:51:33 -0800459<pre>
460ObjectAnimator animator = ObjectAnimator.ofFloat(myView, "rotationY", 0, 360);
461animator.setDuration(2000);
462animator.start();
463</pre>
464 </li>
Scott Main7fb538c2011-01-19 21:11:50 -0800465
Scott Maind41ff8e2011-01-21 14:51:33 -0800466
467 <li><b>New holographic themes</b>
Scott Main7fb538c2011-01-19 21:11:50 -0800468
Scott Mainea723292011-02-09 16:01:04 -0800469 <p>The standard system widgets and overall look have been redesigned and incorporate a new
470"holographic" user interface theme. The system applies the new theme
471using the standard <a href="{@docRoot}guide/topics/ui/themes.html">style and theme</a> system.</p>
472
473<p>Any application that targets the Android 3.0 platform&mdash;by setting either the <a
474href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code android:minSdkVersion}</a>
475or <a
476href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code
477android:targetSdkVersion}</a> value to {@code "11"}&mdash;inherits the holographic theme by default.
478However, if your application also applies its own theme, then your theme will override the
479holographic theme, unless you update your styles to inherit the holographic theme.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800480
481<p>To apply the holographic theme to individual activities or to inherit them in your own theme
Scott Main7afdaf02011-01-25 13:03:30 -0800482definitions, use one of several new {@link android.R.style#Theme_Holo Theme.Holo}
Scott Mainea723292011-02-09 16:01:04 -0800483themes. If your application is compatible with version of Android lower than 3.0 and applies
484custom themes, then you should <a
485href="{@docRoot}guide/topics/ui/themes.html#SelectATheme">select a theme based on platform
486version</a>.</p>
487
Scott Maind41ff8e2011-01-21 14:51:33 -0800488 </li>
489
490
491 <li><b>New widgets</b>
492
493 <ul>
494 <li>{@link android.widget.AdapterViewAnimator}
495 <p>Base class for an {@link android.widget.AdapterView} that performs animations when switching
496 between its views.</p></li>
497
498 <li>{@link android.widget.AdapterViewFlipper}
499 <p>Simple {@link android.widget.ViewAnimator} that animates between two or more views that have
500 been added to it. Only one child is shown at a time. If requested, it can automatically flip
501 between
502 each child at a regular interval.</p></li>
503
504 <li>{@link android.widget.CalendarView}
Scott Mainea723292011-02-09 16:01:04 -0800505 <p>Allows users to select dates from a calendar by touching the date and can scroll or fling the
506calendar to a desired date. You can configure the range of dates available in the widget.</p></li>
Scott Maind41ff8e2011-01-21 14:51:33 -0800507
508 <li>{@link android.widget.ListPopupWindow}
509 <p>Anchors itself to a host view and displays a list of choices, such as for a list of
510 suggestions when typing into an {@link android.widget.EditText} view.</p></li>
511
512 <li>{@link android.widget.NumberPicker}
Scott Mainea723292011-02-09 16:01:04 -0800513 <p>Enables the user to select a number from a predefined range. The widget presents an input
514field and up and down buttons for selecting a number. Touching the input field allows the user to
515scroll through values or touch again to directly edit the current value. It also allows you to map
516positions to strings, so that the corresponding string is displayed instead of the index
517position.</p></li>
Scott Maind41ff8e2011-01-21 14:51:33 -0800518
519 <li>{@link android.widget.PopupMenu}
520 <p>Displays a {@link android.view.Menu} in a modal popup window that's anchored to a view. The
Scott Mainea723292011-02-09 16:01:04 -0800521popup appears below the anchor view if there is room, or above it if there is not. If the IME (soft
522keyboard) is visible, the popup does not overlap the IME it until the user touches the
523menu.</p></li>
Scott Maind41ff8e2011-01-21 14:51:33 -0800524
525 <li>{@link android.widget.SearchView}
Scott Mainea723292011-02-09 16:01:04 -0800526 <p>Provides a search box that works in conjunction with the Search Manager (in the same manner
527as the traditional <a href="{@docRoot}guide/topics/search/search-dialog.html">search dialog</a>). It
528can also display recent query suggestions or custom suggestions as configured by the search
529provider. This widget is particularly useful for offering search in the <a
530href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar</a>.</p></li>
Scott Maind41ff8e2011-01-21 14:51:33 -0800531
532 <li>{@link android.widget.StackView}
Scott Mainea723292011-02-09 16:01:04 -0800533 <p>A view that displays its children in a 3D stack and allows users to swipe through
534 views like a rolodex.</p></li>
Scott Maind41ff8e2011-01-21 14:51:33 -0800535
536 </ul>
537 </li>
538
539</ul>
Scott Main7fb538c2011-01-19 21:11:50 -0800540
541
542
Scott Main7fb538c2011-01-19 21:11:50 -0800543<h3>Graphics</h3>
544
545<ul>
Scott Maind41ff8e2011-01-21 14:51:33 -0800546 <li><b>Hardware accelerated 2D graphics</b>
Scott Main7fb538c2011-01-19 21:11:50 -0800547
548<p>You can now enable the OpenGL renderer for your application by setting {@code
549android:hardwareAccelerated="true"} in your manifest element's <a
550href="{@docRoot}guide/topics/manifest/application-element.html">{@code &lt;application&gt;}</a>
551element or for individual <a
552href="{@docRoot}guide/topics/manifest/activity-element.html">{@code &lt;activity&gt;}</a>
553elements.</p>
554
555<p>This flag helps applications by making them draw faster. This results in smoother animations,
556smoother scrolling, and overall better performance and response to user interaction.</p></li>
557
Scott Maind41ff8e2011-01-21 14:51:33 -0800558
559 <li><b>View support for hardware and software layers</b>
560
561 <p>By default, a {@link android.view.View} has no layer specified. You can specify that the
562view be backed by either a hardware or software layer, specified by values {@link
563android.view.View#LAYER_TYPE_HARDWARE} and {@link android.view.View#LAYER_TYPE_SOFTWARE}, using
564{@link android.view.View#setLayerType setLayerType()} or the <a
565href="{@docRoot}reference/android/view/View.html#attr_android:layerType">{@code layerType}</a>
566attribute.</p>
567 <p>A hardware layer is backed by a hardware specific texture (generally Frame Buffer Objects or
568FBO on OpenGL hardware) and causes the view to be rendered using Android's hardware rendering
569pipeline, but only if hardware acceleration is turned on for the view hierarchy. When hardware
570acceleration is turned off, hardware layers behave exactly as software layers.</p>
571 <p>A software layer is backed by a bitmap and causes the view to be rendered using Android's
572software rendering pipeline, even if hardware acceleration is enabled. Software layers should be
573avoided when the affected view tree updates often. Every update will require to re-render the
574software layer, which can potentially be slow.</p>
575 <p>For more information, see the {@link android.view.View#LAYER_TYPE_HARDWARE} and {@link
576android.view.View#LAYER_TYPE_SOFTWARE} documentation.</p>
577 </li>
578
579
580 <li><b>Renderscript 3D graphics engine</b>
Scott Main7fb538c2011-01-19 21:11:50 -0800581
582<p>Renderscript is a runtime 3D framework that provides both an API for building 3D scenes as well
583as a special, platform-independent shader language for maximum performance. Using Renderscript, you
584can accelerate graphics operations and data processing. Renderscript is an ideal way to create
585high-performance 3D effects for applications, wallpapers, carousels, and more.</p></li>
586</ul>
587
588
589
590
Scott Main7fb538c2011-01-19 21:11:50 -0800591<h3>Media</h3>
592
593
594<ul>
Scott Main7fb538c2011-01-19 21:11:50 -0800595
Scott Main7afdaf02011-01-25 13:03:30 -0800596 <li><b>Time lapse video</b>
Scott Main7fb538c2011-01-19 21:11:50 -0800597
598<p>Camcorder APIs now support the ability to record time lapse video. The {@link
599android.media.MediaRecorder#setCaptureRate setCaptureRate()} sets the rate at which frames
600should be captured.</p></li>
601
Scott Main7afdaf02011-01-25 13:03:30 -0800602 <li><b>Texture support for image streams</b>
603
604<p>New {@link android.graphics.SurfaceTexture} allows you to capture an image stream as an OpenGL ES
605texture. By calling {@link android.hardware.Camera#setPreviewTexture setPreviewTexture()} for your
606{@link android.hardware.Camera} instance, you can specify the {@link
607android.graphics.SurfaceTexture} upon which to draw video playback or preview frames from the
608camera.</p></li>
609
610 <li><b>HTTP Live streaming</b>
611
612<p>Applications can now pass an M3U playlist URL to the media framework to begin an HTTP Live
613streaming session. The media framework supports most of the HTTP Live streaming specification,
Scott Mainea723292011-02-09 16:01:04 -0800614including adaptive bit rate. See the <a
615href="{@docRoot}guide/appendix/media-formats.html">Supported Media Formats</a> document for
616more information.</p></li>
Scott Main7afdaf02011-01-25 13:03:30 -0800617
618 <li><b>EXIF data</b>
619
620<p>The {@link android.media.ExifInterface} includes new fields for photo aperture, ISO, and exposure
621time.</p></li>
622
623 <li><b>Camcorder profiles</b>
624
625<p>New {@link android.media.CamcorderProfile#hasProfile hasProfile()} method and several video
626quality profiles (such as {@link android.media.CamcorderProfile#QUALITY_1080P}, {@link
627android.media.CamcorderProfile#QUALITY_720P}, {@link
628android.media.CamcorderProfile#QUALITY_CIF}, and others) allow you to determine camcorder
629quality options.</p></li>
630
Scott Maind41ff8e2011-01-21 14:51:33 -0800631 <li><b>Digital media file transfer</b>
Scott Main7fb538c2011-01-19 21:11:50 -0800632
633<p>The platform includes built-in support for Media/Picture Transfer Protocol (MTP/PTP) over USB,
634which lets users easily transfer any type of media files between devices and to a host computer.
635Developers can build on this support, creating applications that let users create or manage rich
636media files that they may want to transfer or share across devices. </p></li>
637
Scott Maind41ff8e2011-01-21 14:51:33 -0800638 <li><b>Digital rights management (DRM)</b>
Scott Main7fb538c2011-01-19 21:11:50 -0800639
640<p>New extensible digital rights management (DRM) framework for checking and enforcing digital
641rights. It's implemented in two architectural layers:</p>
642<ul>
643 <li>A DRM framework API, which is exposed to applications and runs through the Dalvik VM for
644standard applications.</li>
645 <li>A native code DRM manager that implements the framework API and exposes an interface for DRM
646plug-ins to handle rights management and decryption for various DRM schemes.</li>
647</ul>
648
649<p>For application developers, the framework offers an abstract, unified API that simplifies the
650management of protected content. The API hides the complexity of DRM operations and allows a
651consistent operation mode for both protected and unprotected content, and across a variety of DRM
652schemes.</p>
653
654<p>For device manufacturers, content owners, and Internet digital media providers the DRM
655framework?s plugin API provides a means of adding support for a DRM scheme of choice into the
656Android system, for secure enforcement of content protection.</p>
657
658<p>The preview release does not provide any native DRM plug-ins for checking and enforcing digital
659rights. However, device manufacturers may ship DRM plug-ins with their devices.</p>
660
661<p>You can find all of the DRM APIs in the {@link android.drm} package.</p></li>
662
663</ul>
664
665
666
Scott Mainea723292011-02-09 16:01:04 -0800667<h3>Keyboard support</h3>
668
669<ul>
670<li>Support for Control, Meta, Caps Lock, Num Lock and Scroll Lock modifiers. For more information,
671see {@link android.view.KeyEvent#META_CTRL_ON} and related fields.</li>
672
673<li>Support for full desktop-style keyboards, including support for keys such as Escape, Home, End,
674Delete and others. You can determine whether key events are coming from a full keyboard by
675querying {@link android.view.KeyCharacterMap#getKeyboardType()} and checking for {@link
676android.view.KeyCharacterMap#FULL KeyCharacterMap.FULL}</li>
677
678<li>{@link android.widget.TextView} now supports keyboard-based cut, copy, paste, and select-all,
679using the key combinations Ctrl+X, Ctrl+C, Ctrl+V, and Ctrl+A. It also supports PageUp/PageDown,
680Home/End, and keyboard-based text selection.</li>
681
682<li>{@link android.view.KeyEvent} adds several new methods to make it easier to check the key
683modifier state correctly and consistently. See {@link android.view.KeyEvent#hasModifiers(int)},
684{@link android.view.KeyEvent#hasNoModifiers()},
685{@link android.view.KeyEvent#metaStateHasModifiers(int,int) metaStateHasModifiers()},
686{@link android.view.KeyEvent#metaStateHasNoModifiers(int) metaStateHasNoModifiers()}.</li>
687
688<li>Applications can implement custom keyboard shortcuts by subclassing {@link
689android.app.Activity}, {@link android.app.Dialog}, or {@link android.view.View} and implementing
690{@link android.app.Activity#onKeyShortcut onKeyShortcut()}. The framework calls this method
691whenever a key is combined with Ctrl key. When creating an <a
692href="{@docRoot}guide/topics/ui/menus.html#options-menu">Options Menu</a>, you can register keyboard
693shortcuts by setting either the {@code android:alphabeticShortcut} or {@code
694android:numericShortcut} attribute for each <a
695href="{@docRoot}guide/topics/resources/menu-resource.html#item-element">{@code &lt;item&gt;}</a>
696element (or with {@link android.view.MenuItem#setShortcut setShortcut()}).</li>
697
698<li>Android 3.0 includes a new "virtual keyboard" device with the id {@link
699android.view.KeyCharacterMap#VIRTUAL_KEYBOARD KeyCharacterMap.VIRTUAL_KEYBOARD}. The virtual
700keyboard has a desktop-style US key map which is useful for synthesizing key events for testing
701input.</li>
702
703</ul>
704
705
706
707
708<h3>Split touch events</h3>
709
710<p>Previously, only a single view could accept touch events at one time. Android 3.0
711adds support for splitting touch events across views and even windows, so different views can accept
712simultaneous touch events.</p>
713
714<p>Split touch events is enabled by default when an application targets
715Android 3.0. That is, when the application has set either the <a
716href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code android:minSdkVersion}</a>
717or <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code
718android:targetSdkVersion}</a> attribute's value to {@code "11"}.</p>
719
720<p>However, the following properties allow you to disable split touch events for
721specific view groups, certain activities, or the entire application.</p>
722
723<ul>
724<li>The {@link android.R.attr#splitMotionEvents android:splitMotionEvents} attribute for view groups
725allows you to disable split motion events for the children in a layout. For example:
726<pre>
727&lt;LinearLayout android:splitMotionEvents="false" ... >
728 ...
729&lt;/LinearLayout>
730</pre>
731</li>
732
733<li>The {@link android.R.attr#windowEnableSplitTouch android:windowEnableSplitTouch} style property
734allows you to disable split motion events across windows by applying it to a theme for the activity
735or entire application. For example:
736<pre>
737&lt;style name="NoSplitMotionEvents" parent="android:Theme.Holo">
738 &lt;item name="android:windowEnableSplitTouch">false&lt;/item>
739 ...
740&lt;/style>
741</pre>
742<p>When this theme is applied to an <a
743href="{@docRoot}guide/topics/manifest/activity-element.html">{@code &lt;activity&gt;}</a> or <a
744href="{@docRoot}guide/topics/manifest/application-element.html">{@code &lt;application&gt;}</a>,
745only touch events within the current activity window are accepted. For example, by disabling split
746touch events across windows, the system bar cannot receive touch events at the same time as the
747activity.</p>
748
749<p>For more information about creating a theme, read <a
750href="{@docRoot}guide/topics/ui/themes.html">Applying Styles and Themes</a>.</p>
751</li>
752</ul>
753
754
755
756<h3>WebKit</h3>
757
758<ul>
759 <li>New {@link android.webkit.WebViewFragment} class to create a fragment composed of a
760{@link android.webkit.WebView}.</li>
761 <li>New {@link android.webkit.WebSettings} methods:
762 <ul>
763 <li>{@link
764android.webkit.WebSettings#setDisplayZoomControls setDisplayZoomControls()} allows you to hide
765the on-screen zoom controls while still allowing the user to zoom with finger gestures ({@link
766android.webkit.WebSettings#setBuiltInZoomControls setBuiltInZoomControls()} must be set
767{@code true}).</li>
768 <li>New {@link android.webkit.WebSettings} method, {@link
769android.webkit.WebSettings#setEnableSmoothTransition setEnableSmoothTransition()}, allows you
770to enable smooth transitions when panning and zooming. When enabled, WebView will choose a solution
771to maximize the performance (for example, the WebView's content may not update during the
772transition).</li>
773 </ul>
774 <li>New {@link android.webkit.WebView} methods:
775 <ul>
776 <li>{@link android.webkit.WebView#onPause onPause()} callback, to pause any processing
777associated with the WebView when it becomes hidden. This is useful to reduce unnecessary CPU or
778network traffic when the WebView is not in the foreground.</li>
779 <li>{@link android.webkit.WebView#onResume onResume()} callback, to resume processing
780associated with the WebView, which was paused during {@link android.webkit.WebView#onPause
781onPause()}.</li>
782 <li>{@link android.webkit.WebView#saveWebArchive saveWebArchive()} allows you to save the
783current view as a web archive on the device.</li>
784 <li>{@link android.webkit.WebView#showFindDialog showFindDialog()} initiates a text search in
785the current view.</li>
786 </ul>
787 </li>
788</ul>
789
790
791
792<h3>Browser</h3>
793
794<p>The Browser application adds the following features to support web applications:</p>
795
796<ul>
797 <li><b>Media capture</b>
798 <p>As defined by the <a href="http://dev.w3.org/2009/dap/camera/">HTML Media Capture</a>
799specification, the Browser allows web applications to access audio, image and video capture
800capabilities of the device. For example, the following HTML provides an input for the user to
801capture a photo to upload:</p>
802<pre>
803&lt;input type="file" accept="image/*;capture=camera" />
804</pre>
805<p>Or by excluding the {@code capture=camera} parameter, the user can choose to either capture a
806new image with the camera or select one from the device (such as from the Gallery application).</p>
807 </li>
808
809 <li><b>Device Orientation</b>
810 <p>As defined by the <a
811href="http://dev.w3.org/geo/api/spec-source-orientation.html">Device Orientation Event</a>
812specification, the Browser allows web applications to listen to DOM events that provide information
813about the physical orientation and motion of the device.</p>
814 <p>The device orientation is expressed with the x, y, and z axes, in degrees and motion is
815expressed with acceleration and rotation rate data. A web page can register for orientation
816events by calling {@code window.addEventListener} with event type {@code "deviceorientation"}
817and register for motion events by registering the {@code "devicemotion"} event type.</p>
818 </li>
819
820 <li><b>CSS 3D Transforms</b>
821 <p>As defined by the <a href="http://www.w3.org/TR/css3-3d-transforms/">CSS 3D Transform
822Module</a> specification, the Browser allows elements rendered by CSS to be transformed in three
823dimensions.</p>
824 </li>
825</ul>
826
827
828
829<h3>JSON utilities</h3>
830
831<p>New classes, {@link android.util.JsonReader} and {@link android.util.JsonWriter}, help you
832read and write JSON streams. The new APIs compliment the {@link org.json} classes which manipulate a
833document in memory.</p>
834
835<p>You can create an instance of {@link android.util.JsonReader} by calling
836its constructor method and passing the {@link java.io.InputStreamReader} that feeds the JSON string.
837Then begin reading an object by calling {@link android.util.JsonReader#beginObject()}, read a
838key name with {@link android.util.JsonReader#nextName()}, read the value using methods
839respective to the type, such as {@link android.util.JsonReader#nextString()} and {@link
840android.util.JsonReader#nextInt()}, and continue doing so while {@link
841android.util.JsonReader#hasNext()} is true.</p>
842
843<p>You can create an instance of {@link android.util.JsonWriter} by calling its constructor and
844passing the appropriate {@link java.io.OutputStreamWriter}. Then write the JSON data in a manner
845similar to the reader, using {@link android.util.JsonWriter#name name()} to add a property name
846and an appropriate {@link android.util.JsonWriter#value value()} method to add the respective
847value.</p>
848
849<p>These classes are strict by default. The {@link android.util.JsonReader#setLenient setLenient()}
850method in each class configures them to be more liberal in what they accept. This lenient
851parse mode is also compatible with the {@link org.json}'s default parser.</p>
852
853
854
855
856<h3>New feature constants</h3>
857
858<p>The <a
859href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code &lt;uses-feature&gt;}</a>
860manfest element should be used to inform external entities (such as Android Market) of the set of
861hardware and software features on which your application depends. In this release, Android adds the
862following new constants that applications can declare with this element:</p>
863
864<ul>
865 <li>{@link android.content.pm.PackageManager#FEATURE_FAKETOUCH "android.hardware.faketouch"}
866 <p>When declared, this indicates that the application is compatible with a device that offers an
867emulated touchscreen (or better). A device that offers an emulated touchscreen provides a user input
868system that can emulate a subset of touchscreen
869capabilities. An example of such an input system is a mouse or remote control that drives an
870on-screen cursor. Such input systems support basic touch events like click down, click up, and drag.
871However, more complicated input types (such as gestures, flings, etc.) may be more difficult or
872impossible on faketouch devices (and multitouch gestures are definitely not possible).</p>
873 <p>If your application does <em>not</em> require complicated gestures and you do
874<em>not</em> want your application filtered from devices with an emulated touchscreen, you
875should declare {@link
876android.content.pm.PackageManager#FEATURE_FAKETOUCH "android.hardware.faketouch"} with a <a
877href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code &lt;uses-feature&gt;}</a>
878element. This way, your application will be available to the greatest number of device types,
879including those that provide only an emulated touchscreen input.</p>
880 <p>All devices that include a touchscreen also support {@link
881android.content.pm.PackageManager#FEATURE_FAKETOUCH "android.hardware.faketouch"}, because
882touchscreen capabilities are a superset of faketouch capabilities. Thus, unless you actually require
883a touchscreen, you should add a <a
884href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code &lt;uses-feature&gt;}</a>
885element for faketouch.</p>
886 </li>
887</ul>
888
889
890
891
892<h3>New permissions</h3>
893
894<ul>
895 <li>{@link android.Manifest.permission#BIND_REMOTEVIEWS
896"android.permission.BIND_REMOTEVIEWS"}
897 <p>This must be declared as a required permission in the <a
898href="{@docRoot}guide/topics/manifest/service-element.html">{@code &lt;service&gt;}</a> manifest
899element for an implementation of {@link android.widget.RemoteViewsService}. For example, when
900creating an App Widget that uses {@link android.widget.RemoteViewsService} to populate a
901collection view, the manifest entry may look like this:</p>
902<pre>
903&lt;service android:name=".widget.WidgetService"
904 android:exported="false"
905 android:permission="android.permission.BIND_REMOTEVIEWS" />
906</pre>
907</ul>
908
909
910
911<h3>New platform technologies</h3>
912
913<ul>
914<li><strong>Storage</strong>
915 <ul>
916 <li>ext4 file system support to enable onboard eMMC storage.</li>
917 <li>FUSE file system to support MTP devices.</li>
918 <li>USB host mode support to support keyboards and USB hubs.</li>
919 <li>Support for MTP/PTP </li>
920 </ul>
921</li>
922
923<li><strong>Linux Kernel</strong>
924 <ul>
925 <li>Upgraded to 2.6.36</li>
926 </ul>
927</li>
928
929<li><strong>Dalvik VM</strong>
930 <ul>
931 <li>New code to support and optimize for SMP</li>
932 <li>Various improvements to the JIT infrastructure</li>
933 <li>Garbage collector improvements:
934 <ul>
935 <li>Tuned for SMP</li>
936 <li>Support for larger heap sizes</li>
937 <li>Unified handling for bitmaps and byte buffers</li>
938 </ul>
939 </li>
940 </ul>
941</li>
942
943<li><strong>Dalvik Core Libraries</strong>
944 <ul>
945 <li>New, much faster implementation of NIO (modern I/O library)</li>
946 <li>Improved exception messages</li>
947 <li>Correctness and performance fixes throughout</li>
948 </ul>
949</li>
950</ul>
951
952
953
954<h3 id="api-diff">API differences report</h3>
955
956<p>For a detailed view of all API changes in Android {@sdkPlatformVersion} (API Level
957{@sdkPlatformApiLevel}), see the <a
958href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API Differences Report</a>.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800959
960
961
962
963
964<h2 id="api-level">API Level</h2>
965
Scott Mainea723292011-02-09 16:01:04 -0800966<p>The Android {@sdkPlatformVersion} platform delivers an updated version of
967the framework API. The Android {@sdkPlatformVersion} API
968is assigned an integer identifier &mdash;
969<strong>{@sdkPlatformApiLevel}</strong> &mdash; that is
970stored in the system itself. This identifier, called the "API Level", allows the
971system to correctly determine whether an application is compatible with
972the system, prior to installing the application. </p>
Scott Main7fb538c2011-01-19 21:11:50 -0800973
Scott Mainea723292011-02-09 16:01:04 -0800974<p>To use APIs introduced in Android {@sdkPlatformVersion} in your application,
975you need compile the application against the Android library that is provided in
976the Android {@sdkPlatformVersion} SDK platform. Depending on your needs, you might
977also need to add an <code>android:minSdkVersion="{@sdkPlatformApiLevel}"</code>
978attribute to the <code>&lt;uses-sdk&gt;</code> element in the application's
979manifest. If your application is designed to run only on Android 2.3 and higher,
980declaring the attribute prevents the application from being installed on earlier
981versions of the platform.</p>
Scott Main7fb538c2011-01-19 21:11:50 -0800982
Scott Mainea723292011-02-09 16:01:04 -0800983<p>For more information about how to use API Level, see the <a
984href="{@docRoot}guide/appendix/api-levels.html">API Levels</a> document. </p>
Scott Main7fb538c2011-01-19 21:11:50 -0800985
986
987<h2 id="apps">Built-in Applications</h2>
988
989<p>The system image included in the downloadable platform provides these
990built-in applications:</p>
991
992<table style="border:0;padding-bottom:0;margin-bottom:0;">
993<tr>
994<td style="border:0;padding-bottom:0;margin-bottom:0;">
995<ul>
Scott Mainea723292011-02-09 16:01:04 -0800996<li>API Demos</li>
Scott Main7fb538c2011-01-19 21:11:50 -0800997<li>Browser</li>
998<li>Calculator</li>
999<li>Camera</li>
1000<li>Clock</li>
1001<li>Contacts</li>
1002<li>Custom Locale</li>
1003<li>Dev Tools</li>
1004<li>Downloads</li>
1005<li>Email</li>
1006</ul>
1007</td>
1008<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;">
1009<ul>
1010<li>Gallery</li>
Scott Mainea723292011-02-09 16:01:04 -08001011<li>Gestures Builder</li>
1012<li>Messaging</li>
Scott Main7fb538c2011-01-19 21:11:50 -08001013<li>Music</li>
1014<li>Search</li>
1015<li>Settings</li>
Scott Mainea723292011-02-09 16:01:04 -08001016<li>Spare Parts</li>
Scott Main7fb538c2011-01-19 21:11:50 -08001017<li>Speech Recorder</li>
Scott Mainea723292011-02-09 16:01:04 -08001018<li>Widget Preview</li>
Scott Main7fb538c2011-01-19 21:11:50 -08001019</ul>
1020</td>
1021</tr>
1022</table>
1023
1024
1025<h2 id="locs" style="margin-top:.75em;">Locales</h2>
1026
1027<p>The system image included in the downloadable SDK platform provides a variety of
1028built-in locales. In some cases, region-specific strings are available for the
1029locales. In other cases, a default version of the language is used. The
1030languages that are available in the Android 3.0 system
1031image are listed below (with <em>language</em>_<em>country/region</em> locale
1032descriptor).</p>
1033
1034<table style="border:0;padding-bottom:0;margin-bottom:0;">
1035<tr>
1036<td style="border:0;padding-bottom:0;margin-bottom:0;">
1037<ul>
1038<li>Arabic, Egypt (ar_EG)</li>
1039<li>Arabic, Israel (ar_IL)</li>
1040<li>Bulgarian, Bulgaria (bg_BG)</li>
1041<li>Catalan, Spain (ca_ES)</li>
1042<li>Czech, Czech Republic (cs_CZ)</li>
1043<li>Danish, Denmark(da_DK)</li>
1044<li>German, Austria (de_AT)</li>
1045<li>German, Switzerland (de_CH)</li>
1046<li>German, Germany (de_DE)</li>
1047<li>German, Liechtenstein (de_LI)</li>
1048<li>Greek, Greece (el_GR)</li>
1049<li>English, Australia (en_AU)</li>
1050<li>English, Canada (en_CA)</li>
1051<li>English, Britain (en_GB)</li>
1052<li>English, Ireland (en_IE)</li>
1053<li>English, India (en_IN)</li>
1054<li>English, New Zealand (en_NZ)</li>
1055<li>English, Singapore(en_SG)</li>
1056<li>English, US (en_US)</li>
1057<li>English, Zimbabwe (en_ZA)</li>
1058<li>Spanish (es_ES)</li>
1059<li>Spanish, US (es_US)</li>
1060<li>Finnish, Finland (fi_FI)</li>
1061<li>French, Belgium (fr_BE)</li>
1062<li>French, Canada (fr_CA)</li>
1063<li>French, Switzerland (fr_CH)</li>
1064<li>French, France (fr_FR)</li>
1065<li>Hebrew, Israel (he_IL)</li>
1066<li>Hindi, India (hi_IN)</li>
1067</ul>
1068</td>
1069<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;">
1070<li>Croatian, Croatia (hr_HR)</li>
1071<li>Hungarian, Hungary (hu_HU)</li>
1072<li>Indonesian, Indonesia (id_ID)</li>
1073<li>Italian, Switzerland (it_CH)</li>
1074<li>Italian, Italy (it_IT)</li>
1075<li>Japanese (ja_JP)</li>
1076<li>Korean (ko_KR)</li>
1077<li>Lithuanian, Lithuania (lt_LT)</li>
1078<li>Latvian, Latvia (lv_LV)</li>
1079<li>Norwegian bokmål, Norway (nb_NO)</li>
1080<li>Dutch, Belgium (nl_BE)</li>
1081<li>Dutch, Netherlands (nl_NL)</li>
1082<li>Polish (pl_PL)</li>
1083<li>Portuguese, Brazil (pt_BR)</li>
1084<li>Portuguese, Portugal (pt_PT)</li>
1085<li>Romanian, Romania (ro_RO)</li>
1086<li>Russian (ru_RU)</li></li>
1087<li>Slovak, Slovakia (sk_SK)</li>
1088<li>Slovenian, Slovenia (sl_SI)</li>
1089<li>Serbian (sr_RS)</li>
1090<li>Swedish, Sweden (sv_SE)</li>
1091<li>Thai, Thailand (th_TH)</li>
1092<li>Tagalog, Philippines (tl_PH)</li>
1093<li>Turkish, Turkey (tr_TR)</li>
1094<li>Ukrainian, Ukraine (uk_UA)</li>
1095<li>Vietnamese, Vietnam (vi_VN)</li>
1096<li>Chinese, PRC (zh_CN)</li>
1097<li>Chinese, Taiwan (zh_TW)</li>
1098</td>
1099</tr>
1100</table>
1101
1102<p class="note"><strong>Note:</strong> The Android platform may support more
1103locales than are included in the SDK system image. All of the supported locales
1104are available in the <a href="http://source.android.com/">Android Open Source
1105Project</a>.</p>
1106
1107<h2 id="skins">Emulator Skins</h2>
1108
1109<p>The downloadable platform includes the following emulator skin:</p>
1110
1111<ul>
1112 <li>
1113 WXGA (1280x800, medium density, xlarge screen)
1114 </li>
1115</ul>
1116
1117<p>For more information about how to develop an application that displays
1118and functions properly on all Android-powered devices, see <a
1119href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
1120Screens</a>.</p>