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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CANVASCONTEXT_H_
18#define CANVASCONTEXT_H_
19
20#include <cutils/compiler.h>
21#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080022#include <SkBitmap.h>
John Reck4f02bf42014-01-03 18:09:17 -080023#include <utils/Functor.h>
John Reck19b6bcf2014-02-14 20:03:38 -080024#include <utils/Vector.h>
John Reck4f02bf42014-01-03 18:09:17 -080025
John Reckfe5e7b72014-05-23 17:42:28 -070026#include "../DrawProfiler.h"
John Reck860d1552014-04-11 19:15:05 -070027#include "../RenderNode.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderTask.h"
John Recke45b1fd2014-04-15 09:50:16 -070029#include "RenderThread.h"
John Reck4f02bf42014-01-03 18:09:17 -080030
31#define FUNCTOR_PROCESS_DELAY 4
John Reck23b797a2014-01-03 18:08:34 -080032
33namespace android {
34namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080035
John Reck19b6bcf2014-02-14 20:03:38 -080036class DeferredLayerUpdater;
John Reck4f02bf42014-01-03 18:09:17 -080037class OpenGLRenderer;
38class Rect;
John Reck1949e792014-04-08 15:18:56 -070039class Layer;
John Reck4f02bf42014-01-03 18:09:17 -080040
John Reck23b797a2014-01-03 18:08:34 -080041namespace renderthread {
42
43class GlobalContext;
John Reck4f02bf42014-01-03 18:09:17 -080044
John Reck23b797a2014-01-03 18:08:34 -080045// This per-renderer class manages the bridge between the global EGL context
46// and the render surface.
John Recke45b1fd2014-04-15 09:50:16 -070047class CanvasContext : public IFrameCallback {
John Reck23b797a2014-01-03 18:08:34 -080048public:
John Recke45b1fd2014-04-15 09:50:16 -070049 CanvasContext(bool translucent, RenderNode* rootRenderNode);
50 virtual ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080051
John Recka5dda642014-05-22 15:43:54 -070052 bool initialize(ANativeWindow* window);
53 void updateSurface(ANativeWindow* window);
54 void pauseSurface(ANativeWindow* window);
Chris Craik797b95b2014-05-20 18:10:25 -070055 void setup(int width, int height, const Vector3& lightCenter, float lightRadius);
John Reck63a06672014-05-07 13:45:54 -070056 void setOpaque(bool opaque);
John Reck860d1552014-04-11 19:15:05 -070057 void makeCurrent();
John Reckd72e0a32014-05-29 18:56:11 -070058 void processLayerUpdate(DeferredLayerUpdater* layerUpdater, TreeInfo& info);
59 void prepareTree(TreeInfo& info);
John Recke45b1fd2014-04-15 09:50:16 -070060 void draw(Rect* dirty);
John Reckfae904d2014-04-14 11:01:57 -070061 void destroyCanvasAndSurface();
John Reck23b797a2014-01-03 18:08:34 -080062
John Recke45b1fd2014-04-15 09:50:16 -070063 // IFrameCallback, Chroreographer-driven frame callback entry point
John Reck18f16e62014-05-02 16:46:41 -070064 virtual void doFrame();
John Recke45b1fd2014-04-15 09:50:16 -070065
John Reck19b6bcf2014-02-14 20:03:38 -080066 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
67
John Recke1628b72014-05-23 15:11:19 -070068 void flushCaches(Caches::FlushMode flushMode);
69
John Reck0d1f6342014-03-28 20:30:27 -070070 void invokeFunctor(Functor* functor);
John Reck23b797a2014-01-03 18:08:34 -080071
John Reckfc53ef272014-02-11 10:40:25 -080072 void runWithGlContext(RenderTask* task);
73
John Reck1949e792014-04-08 15:18:56 -070074 Layer* createRenderLayer(int width, int height);
75 Layer* createTextureLayer();
76
John Reck66f0be62014-05-13 13:39:31 -070077 ANDROID_API static void setTextureAtlas(const sp<GraphicBuffer>& buffer,
78 int64_t* map, size_t mapSize);
79
John Recka5dda642014-05-22 15:43:54 -070080 void notifyFramePending();
81
John Reckfe5e7b72014-05-23 17:42:28 -070082 DrawProfiler& profiler() { return mProfiler; }
83
John Reck23b797a2014-01-03 18:08:34 -080084private:
John Recka5dda642014-05-22 15:43:54 -070085 friend class RegisterFrameCallbackTask;
86
John Recka5dda642014-05-22 15:43:54 -070087 void setSurface(ANativeWindow* window);
John Reck4f02bf42014-01-03 18:09:17 -080088 void swapBuffers();
John Reckf7d9c1d2014-04-09 10:01:03 -070089 void requireSurface();
John Reck4f02bf42014-01-03 18:09:17 -080090
John Reck19b6bcf2014-02-14 20:03:38 -080091 void requireGlContext();
92
John Reck23b797a2014-01-03 18:08:34 -080093 GlobalContext* mGlobalContext;
John Reck4f02bf42014-01-03 18:09:17 -080094 RenderThread& mRenderThread;
John Recka5dda642014-05-22 15:43:54 -070095 sp<ANativeWindow> mNativeWindow;
John Reck23b797a2014-01-03 18:08:34 -080096 EGLSurface mEglSurface;
97 bool mDirtyRegionsEnabled;
John Reck4f02bf42014-01-03 18:09:17 -080098
99 bool mOpaque;
100 OpenGLRenderer* mCanvas;
101 bool mHaveNewSurface;
John Recke45b1fd2014-04-15 09:50:16 -0700102
103 const sp<RenderNode> mRootRenderNode;
John Reckfe5e7b72014-05-23 17:42:28 -0700104
105 DrawProfiler mProfiler;
John Reck23b797a2014-01-03 18:08:34 -0800106};
107
108} /* namespace renderthread */
109} /* namespace uirenderer */
110} /* namespace android */
111#endif /* CANVASCONTEXT_H_ */