1. ebd6f94 Merge "Preparing for build system change. Fix the build error in http://b/issue?id=2781522." by Shih-wei Liao · 15 years ago
  2. a560d7a Preparing for build system change. Fix the build error in http://b/issue?id=2781522. by Shih-wei Liao · 15 years ago
  3. 6ea3b2a Merge "1st cut of ForEach and test." by Jason Sams · 15 years ago
  4. 8f8a572 1st cut of ForEach and test. by Jason Sams · 15 years ago
  5. 51b7ebc Merge "Populate java objects with native data from a3d file. Remove legacy constructor from programraster Make a3d object creation synchronous" by Alex Sakhartchouk · 15 years ago
  6. c96cdc9 Merge "Add support for BitmapShader." by Romain Guy · 15 years ago
  7. d27977d Add support for BitmapShader. by Romain Guy · 15 years ago
  8. dfac814 Populate java objects with native data from a3d file. by Alex Sakhartchouk · 15 years ago
  9. c0689d0 am d1313da5: am eb6e0df1: Don\'t build framework tests for simulator target. by Jeff Brown · 15 years ago
  10. d1313da am eb6e0df1: Don\'t build framework tests for simulator target. by Jeff Brown · 15 years ago
  11. eb6e0df Don't build framework tests for simulator target. by Jeff Brown · 15 years ago
  12. 0779682 am 78983a91: am 4055b780: Merge "move native services under services/" into gingerbread by Mathias Agopian · 15 years ago
  13. 78983a9 am 4055b780: Merge "move native services under services/" into gingerbread by Mathias Agopian · 15 years ago
  14. 08e83bb move native services under services/ by Mathias Agopian · 15 years ago
  15. 764f436 am db386f2c: am c9a11088: Merge "first step at implementing the native sensor support" into gingerbread by Mathias Agopian · 15 years ago
  16. 172b79e am 98704f14: am 38eea8bf: Merge "Remove the YV16 format for simplicity\'s sake." into gingerbread by Mathias Agopian · 15 years ago
  17. db386f2 am c9a11088: Merge "first step at implementing the native sensor support" into gingerbread by Mathias Agopian · 15 years ago
  18. 98704f1 am 38eea8bf: Merge "Remove the YV16 format for simplicity\'s sake." into gingerbread by Mathias Agopian · 15 years ago
  19. 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 15 years ago
  20. c9a1108 Merge "first step at implementing the native sensor support" into gingerbread by Mathias Agopian · 15 years ago
  21. 058d039 Remove the YV16 format for simplicity's sake. by Mathias Agopian · 15 years ago
  22. b957b9d first step at implementing the native sensor support by Mathias Agopian · 15 years ago
  23. 2388ad9 am f8d9379b: am d76b67c3: IME events are now dispatched to native applications. by Dianne Hackborn · 15 years ago
  24. f8d9379 am d76b67c3: IME events are now dispatched to native applications. by Dianne Hackborn · 15 years ago
  25. d76b67c IME events are now dispatched to native applications. by Dianne Hackborn · 15 years ago
  26. 6ac7674 am 89ee578b: am fd035829: Add initial gamepad support. by Jeff Brown · 15 years ago
  27. 89ee578 am fd035829: Add initial gamepad support. by Jeff Brown · 15 years ago
  28. e5e2855 Merge "Enable 32-bits only assets." by Romain Guy · 15 years ago
  29. 594f406 Enable 32-bits only assets. by Romain Guy · 15 years ago
  30. fd03582 Add initial gamepad support. by Jeff Brown · 15 years ago
  31. f5574e0 am 706623dd: am c0a7e690: Add Parcel::readExceptionCode() and Parcel::writeNoException() by Brad Fitzpatrick · 15 years ago
  32. 706623d am c0a7e690: Add Parcel::readExceptionCode() and Parcel::writeNoException() by Brad Fitzpatrick · 15 years ago
  33. c0a7e69 Add Parcel::readExceptionCode() and Parcel::writeNoException() by Brad Fitzpatrick · 15 years ago
  34. 250fd11 Merge "Work on synchronizing a3d created files and java layer. Adding culling to ProgramRaster" by Alex Sakhartchouk · 15 years ago
  35. 4052789 am 66fa2b44: am 8e886be4: Merge "Modifications in audio effect engine state management." into gingerbread by Eric Laurent · 15 years ago
  36. 66fa2b4 am 8e886be4: Merge "Modifications in audio effect engine state management." into gingerbread by Eric Laurent · 15 years ago
  37. 7d850f2 Modifications in audio effect engine state management. by Eric Laurent · 15 years ago
  38. a979474 Cleanup: remove unnecessary parameters. by Romain Guy · 15 years ago
  39. 92429d9 Fix premultiplied alpha. by Romain Guy · 15 years ago
  40. 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 15 years ago
  41. 80a4c2c Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 15 years ago
  42. 260e102 Optimize shader binding changes. by Romain Guy · 15 years ago
  43. d12315a Merge "Remove math from the vertex shader." by Romain Guy · 15 years ago
  44. f27c6c1 am ceb8465e: am 87bb1857: Merge changes I2337051b,I19b426cb into gingerbread by Kenny Root · 15 years ago
  45. ceb8465 am 87bb1857: Merge changes I2337051b,I19b426cb into gingerbread by Kenny Root · 15 years ago
  46. 87bb185 Merge changes I2337051b,I19b426cb into gingerbread by Kenny Root · 15 years ago
  47. 87315aa Tweak ObbFile class by Kenny Root · 15 years ago
  48. 0b9db91 Remove math from the vertex shader. by Romain Guy · 15 years ago
  49. 8445ca6 am b14f325a: am 289b9b62: Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 15 years ago
  50. b14f325 am 289b9b62: Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 15 years ago
  51. 289b9b6 Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 15 years ago
  52. 4670268 Merge "Fix alpha blending and improve fragment shaders performance." by Romain Guy · 15 years ago
  53. 16202fc Fix alpha blending and improve fragment shaders performance. by Romain Guy · 15 years ago
  54. 53a93d5 Remove points from fixed function. Add basic GL performance test. by Jason Sams · 15 years ago
  55. fb5e23c Refactoring to move vertex computing to the Patch class. by Romain Guy · 15 years ago
  56. 82ba814 Optimize blending state changes. by Romain Guy · 15 years ago
  57. 831e550 Merge "Draw n-patches using OpenGL." by Romain Guy · 15 years ago
  58. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 15 years ago
  59. d8a6271 am 49159f07: am 74bf59b4: Merge "Add new glue code for writing native apps." into gingerbread by Dianne Hackborn · 15 years ago
  60. 28e2303 am d481cdd4: am c9535de8: Merge "Add OBB file helper class" into gingerbread by Kenny Root · 15 years ago
  61. 1a33274 resolved conflicts for merge of 167449e5 to master by Jeff Brown · 15 years ago
  62. 49159f0 am 74bf59b4: Merge "Add new glue code for writing native apps." into gingerbread by Dianne Hackborn · 15 years ago
  63. 818505a Merge "Create FBOs in LayerCache." by Romain Guy · 15 years ago
  64. f18fd99 Create FBOs in LayerCache. by Romain Guy · 15 years ago
  65. 85448bb Add new glue code for writing native apps. by Dianne Hackborn · 15 years ago
  66. 9844954 am b91881fd: am dacabf97: Merge "Added Visualizer effect." into gingerbread by Eric Laurent · 15 years ago
  67. 9c959e7 Merge "Fix image processing resource problem for non high-density devices. Protect include file." by Jason Sams · 15 years ago
  68. d481cdd4 am c9535de8: Merge "Add OBB file helper class" into gingerbread by Kenny Root · 15 years ago
  69. c9535de Merge "Add OBB file helper class" into gingerbread by Kenny Root · 15 years ago
  70. deba785 Add support to draw 9patches in OpenGL. by Romain Guy · 15 years ago
  71. 167449e am b17f4dcf: Merge "More native input dispatch work." into gingerbread by Chris Tate · 15 years ago
  72. b17f4dc Merge "More native input dispatch work." into gingerbread by Chris Tate · 15 years ago
  73. 6c8c2f2 Fix image processing resource problem for non high-density devices. by Jason Sams · 15 years ago
  74. b91881f am dacabf97: Merge "Added Visualizer effect." into gingerbread by Eric Laurent · 15 years ago
  75. dacabf9 Merge "Added Visualizer effect." into gingerbread by Eric Laurent · 15 years ago
  76. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 15 years ago
  77. 5f0c6a4 Optimize FBO cache. by Romain Guy · 15 years ago
  78. df9b81c Added Visualizer effect. by Eric Laurent · 15 years ago
  79. 7cee34a Add OBB file helper class by Kenny Root · 15 years ago
  80. 97250d5 am e24901d3: am 68267415: Add new native Looper API. by Dianne Hackborn · 15 years ago
  81. e24901d am 68267415: Add new native Looper API. by Dianne Hackborn · 15 years ago
  82. 8cb6240 Merge "Add a layer (FBO) cache." by Romain Guy · 15 years ago
  83. dda57020 Add a layer (FBO) cache. by Romain Guy · 15 years ago
  84. 00fa7bd More native input dispatch work. by Jeff Brown · 15 years ago
  85. 6826741 Add new native Looper API. by Dianne Hackborn · 15 years ago
  86. 26657e7 Merge "Improve multitouch support so pointers other than 0 can change colors." by Jason Sams · 15 years ago
  87. c70e5b7 Merge "Cleanup pass on the mesh api change. Removed all the simple mesh related calls and temporary objects." by Jason Sams · 15 years ago
  88. 8287a9b Cleanup pass on the mesh api change. by Alex Sakhartchouk · 15 years ago
  89. 7d139ba Remove extra leftover logs and use uint32_t instead of unsigned int. by Romain Guy · 15 years ago
  90. f601ce2 merge from open-source master by The Android Open Source Project · 15 years ago
  91. d73ddd2 am 377e2352: am 7f8edbd9: Merge "remove unused YUV formats" into gingerbread by Mathias Agopian · 15 years ago
  92. 61c55c4 remove unused YUV formats by Mathias Agopian · 15 years ago
  93. 5468cab Merge "Track the size in memory of the texture cache." by Romain Guy · 15 years ago
  94. 121e2242 Track the size in memory of the texture cache. by Romain Guy · 15 years ago
  95. f60cf81 Improve multitouch support so pointers other than 0 can change colors. by Jason Sams · 15 years ago
  96. 164aaed Start of mesh API cleanup. by Alex Sakhartchouk · 15 years ago
  97. 3cd310f Merge "Update fountain with multitouch support." by Jason Sams · 15 years ago
  98. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 15 years ago
  99. 60b0c1d Update fountain with multitouch support. by Jason Sams · 15 years ago
  100. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 15 years ago