- 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 13 years ago
- cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 13 years ago
- 2b1847e Remove unused API by Romain Guy · 14 years ago
- 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
- daf98e9 Use optimized display lists for all hwaccelerated rendering by Chet Haase · 14 years ago
- 8b2f526 Add support for arcs. by Romain Guy · 14 years ago
- c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 14 years ago
- 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
- 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
- 807daf7 Add support for skew() by Romain Guy · 14 years ago
- ada830f Cleanup implementation of hardware layers. by Romain Guy · 14 years ago
- 57066eb Cleanup GL objects on the correct thread. by Romain Guy · 14 years ago
- 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
- 171c592 New layers API for Views. by Romain Guy · 14 years ago
- 5977baa Reuse of native display list objects by Chet Haase · 14 years ago
- 9e90a99 Reuse display lists at the java level. by Chet Haase · 14 years ago
- f890fab Ensure bitmaps aren't freed while referenced from a display list by Patrick Dubroy · 14 years ago
- e4ac2d6 Allocate bitmap backing buffers in the Java heap. by Patrick Dubroy · 14 years ago
- 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago
- 41030da Add a getNativeMatrix() API. by Romain Guy · 14 years ago
- 6b7bd24 Don't clear the framebuffer when not needed. by Romain Guy · 14 years ago
- b051e89 Add display lists caching. by Romain Guy · 14 years ago
- 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
- b025b9c Better error handling in the OpenGL renderer. by Romain Guy · 14 years ago
- 8aef54f Add support for Canvas flags on save. by Romain Guy · 14 years ago
- da8532c Add hooks for hardware accelerated WebView. by Romain Guy · 14 years ago
- fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
- 1e45aae Add drop shadows. by Romain Guy · 14 years ago
- a48a1a8 Fast text selection drawing. by Romain Guy · 14 years ago
- 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
- 1639351 Make libhwui entirely optional. by Romain Guy · 14 years ago
- 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
- db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
- 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
- 694b519 Add text rendering. by Romain Guy · 14 years ago
- a1db574 Add preliminary support for text rendering. by Romain Guy · 14 years ago
- c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago
- 7fac2e1 Add plumbing to support gradients in OpenGL renderer. by Romain Guy · 14 years ago
- 079ba2c Improve clip support (add intersect, union and replace.) by Romain Guy · 14 years ago
- d27977d Add support for BitmapShader. by Romain Guy · 14 years ago
- 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 14 years ago
- dbd77cd Remove support for density compatibility in the hardware renderer. by Romain Guy · 14 years ago
- deba785 Add support to draw 9patches in OpenGL. by Romain Guy · 14 years ago
- f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago
- 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 14 years ago
- ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago
- bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 14 years ago
- c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 14 years ago
- 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 14 years ago
- f6a11b8 Add support for transformations. by Romain Guy · 14 years ago
- bb9524b Add implementations for clipRect(), save() and restore(). by Romain Guy · 14 years ago
- 85bf02f Fix the simulator build. by Romain Guy · 14 years ago
- e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 14 years ago