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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
1ab9d1289b0e31033ba87490f185732e08bed7b5
/
libs
/
hwui
/
Snapshot.h
8aef54f
Add support for Canvas flags on save.
by Romain Guy
· 14 years ago
8b55f37
Fix drawing issues with layers.
by Romain Guy
· 14 years ago
2542d19
Layers were using an extra Snapshot causing extra clipping.
by Romain Guy
· 14 years ago
8fb9542
Fix save()/restore() issues in the OpenGL renderer.
by Romain Guy
· 14 years ago
1d83e19
Correctly set the viewport in layers.
by Romain Guy
· 14 years ago
af28b51
Better support for rotation and perspective matrices.
by Romain Guy
· 14 years ago
959c91f
Bunch of fixes.
by Romain Guy
· 14 years ago
b82da65
Fix improper clipping after a save()
by Romain Guy
· 14 years ago
ae5575b
Fix gradients rendering and destructor crashes.
by Romain Guy
· 14 years ago
09147fb
Add support for text culling.
by Romain Guy
· 14 years ago
7fac2e1
Add plumbing to support gradients in OpenGL renderer.
by Romain Guy
· 14 years ago
079ba2c
Improve clip support (add intersect, union and replace.)
by Romain Guy
· 14 years ago
d27977d
Add support for BitmapShader.
by Romain Guy
· 14 years ago
3d58c03
Do not apply transforms when using drawColor().
by Romain Guy
· 14 years ago
260e102
Optimize shader binding changes.
by Romain Guy
· 14 years ago
dda5702
Add a layer (FBO) cache.
by Romain Guy
· 14 years ago
f86ef57
Don't use full screen FBOs, this dramatically increase performance.
by Romain Guy
· 14 years ago
d55a861
Add support for saveLayer().
by Romain Guy
· 14 years ago
5cbbce5
Reduced the complexity of layers composition.
by Romain Guy
· 14 years ago