1. 8aef54f Add support for Canvas flags on save. by Romain Guy · 14 years ago
  2. 8b55f37 Fix drawing issues with layers. by Romain Guy · 14 years ago
  3. 2542d19 Layers were using an extra Snapshot causing extra clipping. by Romain Guy · 14 years ago
  4. 8fb9542 Fix save()/restore() issues in the OpenGL renderer. by Romain Guy · 14 years ago
  5. 1d83e19 Correctly set the viewport in layers. by Romain Guy · 14 years ago
  6. af28b51 Better support for rotation and perspective matrices. by Romain Guy · 14 years ago
  7. 959c91f Bunch of fixes. by Romain Guy · 14 years ago
  8. b82da65 Fix improper clipping after a save() by Romain Guy · 14 years ago
  9. ae5575b Fix gradients rendering and destructor crashes. by Romain Guy · 14 years ago
  10. 09147fb Add support for text culling. by Romain Guy · 14 years ago
  11. 7fac2e1 Add plumbing to support gradients in OpenGL renderer. by Romain Guy · 14 years ago
  12. 079ba2c Improve clip support (add intersect, union and replace.) by Romain Guy · 14 years ago
  13. d27977d Add support for BitmapShader. by Romain Guy · 14 years ago
  14. 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 14 years ago
  15. 260e102 Optimize shader binding changes. by Romain Guy · 14 years ago
  16. dda5702 Add a layer (FBO) cache. by Romain Guy · 14 years ago
  17. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago
  18. d55a861 Add support for saveLayer(). by Romain Guy · 14 years ago
  19. 5cbbce5 Reduced the complexity of layers composition. by Romain Guy · 14 years ago