- 83512d4 DO NOT MERGE fix [2557396] Adreno200: glDrawTexi() doesn't work with height <= 16 by Mathias Agopian · 15 years ago
- 967dce3 fix [2594950] Flash: Zooming in on some content crashes the Nexus One and causes it to reboot (runtime restart) by Mathias Agopian · 15 years ago
- 9c041bb fix [2511580] Window poop on screen - drop down list left some residual when it resized by Mathias Agopian · 15 years ago
- 9e3d693 fix [2515291] Native crash and runtime restart while trying to preview captured picture on Sapphire by Mathias Agopian · 15 years ago
- 015b597 fix [2483456] Video orientation is wrong on Droid for some videos by Mathias Agopian · 15 years ago
- 85b8d12 improve SF logging/debugging a little bit by Mathias Agopian · 15 years ago
- 9e7b076 Merge "fixes for [2474091] Saw Poor behaviour playing a video." by Mathias Agopian · 15 years ago
- 1d211f8 fixes for [2474091] Saw Poor behaviour playing a video. by Mathias Agopian · 15 years ago
- 6b1806b surfaceflinger: remove un-cached buffers hack for Adreno by Dima Zavin · 15 years ago
- 31901cc fix [2425395] portrait UI briefly shows in landscape by Mathias Agopian · 15 years ago
- 5d26c1e Added a name to Surface created by SurfaceFlinger by Mathias Agopian · 15 years ago
- 022a43b to help debugging [2461567] Home screen redraw messed up by Mathias Agopian · 15 years ago
- 8c20ca3 remove a dependency of surfaceflinger on libskia by Mathias Agopian · 15 years ago
- ed2ab7f Initialize layer position by Mathias Agopian · 15 years ago
- 8f2423e get rid off the YUV formats at the libui layer by Mathias Agopian · 15 years ago
- 08956f0 minor cleanup. by Mathias Agopian · 15 years ago
- 000479f split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 15 years ago
- 66c77a5 Add support for physically rotated displays by Mathias Agopian · 15 years ago
- fcdd394 Add support for direct EGLImageKHR use with pushbuffer API by Mathias Agopian · 15 years ago
- ac127dc Add support for 180/270 degrees rotation. by Chih-Chung Chang · 15 years ago
- e1ceec2 Add an orientation parameter for overlay, so we can do camera preview in portrait mode. by Chih-Chung Chang · 15 years ago
- 2d41cb9 fix [2324665] texture leak in surfaceflinger when using camera by Mathias Agopian · 15 years ago
- a1a1798 fix a texture leak introduced recently. by Mathias Agopian · 15 years ago
- d23fa27 fix [2363362] [Sapphire] Corrupted raw picture displayed during snapshot by Mathias Agopian · 15 years ago
- d2832fb4 part of fix for [2363362] [Sapphire] Corrupted raw picture displayed during snapshot by Mathias Agopian · 15 years ago
- 7323e54 fix [2363506] [Sapphire] Video playback broken by Mathias Agopian · 15 years ago
- f9b0e82 fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly by Mathias Agopian · 15 years ago
- 083a557c fix [2319255] crash in openGL : from the media recorder stress test. by Mathias Agopian · 15 years ago
- 76169da fix [2315900] Monochrome camera preview screen after launching camera by Mathias Agopian · 15 years ago
- b548dbb improve video performance to minimize the tearing effect seen in 720p movies by Mathias Agopian · 15 years ago
- 0019215 Revert "When using MDP, we needed to use a texture for diming." by Dima Zavin · 15 years ago
- 00d0b54 surfaceflinger: remove un-cached buffer hack for SGX by Erik Gilling · 15 years ago
- d86beb9 fix [2291418] Camera preview cannot work in Emulator by Mathias Agopian · 15 years ago
- 0e44976 fix [2297155] SurfaceFlinger's freeze-timeout doesn't work by Mathias Agopian · 15 years ago
- 5469a4a fixed [2260070] display stopped updating by Mathias Agopian · 15 years ago
- bf0c320 When using MDP, we needed to use a texture for diming. by Mathias Agopian · 15 years ago
- 137dac6 backout a workaround that is not needed anymore by Mathias Agopian · 15 years ago
- 4c29c94 fix [2269022] The raw picture displayed post shutter seems to have low-resolution by Mathias Agopian · 15 years ago
- 1c0bebb fix [2262591] Junk on screen in ERD46 by Mathias Agopian · 15 years ago
- 830df4b addresses several bugs: 2206097, 2166583, 2261119, 2216759 by Mathias Agopian · 15 years ago
- 90daccf fix [2143798] Need to figure out how to do video on Passion w/ GPU by Mathias Agopian · 15 years ago
- 36d0184 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video by Mathias Agopian · 15 years ago
- 9baef73 Merge change Id8b28e4f into eclair by Android (Google) Code Review · 15 years ago
- d01767f Merge change I56779290 into eclair by Android (Google) Code Review · 15 years ago
- f989c11 Merge change If007a2fa into eclair by Android (Google) Code Review · 15 years ago
- 0b0722f fix[2222341] Soft reset while going back from camcorder settings by Mathias Agopian · 15 years ago
- 08c19be DO NOT MERGE: Another gcc 4.0.3 workaround. by Andy McFadden · 15 years ago
- d8b28e4 fix [2225964] Android runtime restarted in surfaceflinger/BlurFilter.cpp by Mathias Agopian · 15 years ago
- f007a2f return proper error code from eglCreateImageKHR by Mathias Agopian · 15 years ago
- 9042b45 fix [2143798] Need to figure out how to do video by Mathias Agopian · 15 years ago
- 382e17d fix [2211532] improves sholes graphics performance by Mathias Agopian · 15 years ago
- 46b2df1 fix [2164183] sometimes device just wants to stay asleep by Mathias Agopian · 15 years ago
- e05f07d fix [2170319] gmail bulk operation checkbox latency on passion by Mathias Agopian · 15 years ago
- 460b60c Revert "temporarily disable the use of glTexImage2D for sw buffers on sholes." by Mathias Agopian · 15 years ago
- 26fe45d Merge change I4961c959 into eclair by Android (Google) Code Review · 15 years ago
- 4961c95 fix [2152536] ANR in browser by Mathias Agopian · 15 years ago
- c131c56 temporarily disable the use of glTexImage2D for sw buffers on sholes. by Mathias Agopian · 15 years ago
- 351a707 fix [2168528] enable glTexImage2D code path in SF for software-only buffers by Mathias Agopian · 15 years ago
- 6950e42 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 15 years ago
- 0c4cec7 Attempt to fix [2152536] ANR in browser by Mathias Agopian · 15 years ago
- 98a9c56 attempt to work around [2155085, 2150246] stuck in closeTransaction() by Mathias Agopian · 15 years ago
- bd23e30 fix [2152247] Windows sometimes drawn scaled up. by Mathias Agopian · 15 years ago
- 70cab91 invalidate the surface when the physical changes by Mathias Agopian · 15 years ago
- e1b6f24 introduce the notion of the requested size in the Layer state by Mathias Agopian · 15 years ago
- 8851617 remove unused code by Mathias Agopian · 15 years ago
- 45094a3 remove dead code by Mathias Agopian · 15 years ago
- 81384bf don't emit GL commands when sf is in freeze mode by Mathias Agopian · 15 years ago
- c4646e6 Allways dump the list of allocated buffers when an allocation fails. by Mathias Agopian · 15 years ago
- f2d28b7 minor SurfaceFlinger code cleanup and remove unnecessary tests by Mathias Agopian · 15 years ago
- cc93476 turn dithering off if it's not needed by Mathias Agopian · 15 years ago
- 44cac13 fix [2142193] disable GL_LINEAR when not needed by Mathias Agopian · 15 years ago
- 2e4b68d fix [2133214] STOPSHIP: revert I4a06bb4f: workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 15 years ago
- fa0a4bd Work around gcc 4.0.3 bug. by Andy McFadden · 15 years ago
- 4a06bb4 workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 15 years ago
- ac7f13b fix [2129080] Soft reboot after clicking around and then rubbing the screen by Mathias Agopian · 15 years ago
- b1a1874 Android side of the fix for [2121211] Sholes has stutter during animations by Mathias Agopian · 15 years ago
- bcef9ac add basic time stats for surfaces lock time by Mathias Agopian · 15 years ago
- e38212a Overlay could not set position or rotation immediately after created, it should be triggered by signalEvent(). by Benny Wong · 15 years ago
- af369f62 disable backbuffer preservation when possible, which may improve performance a bit by Mathias Agopian · 15 years ago
- 7cf03ba fix [2119400] sholes: artifacting when switching orientation by Mathias Agopian · 15 years ago
- 2c68dd0 fix again [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 15 years ago
- 8ae0384 revert to black video background, since we don't need the color-key anylonger by Mathias Agopian · 15 years ago
- 64a7c6b add support for RGBX_8888 surfaces in SurfaceFlinger by Mathias Agopian · 15 years ago
- 53973fd fix [2117464] SF can crash when calling dumpsys by Mathias Agopian · 15 years ago
- 248b5bd fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore by Mathias Agopian · 15 years ago
- 24d237d add a debug property to disable h/w composition. debug.sf.hw, when set to 0 will disable h/w composition by Mathias Agopian · 15 years ago
- e7c11d7 fix [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 15 years ago
- a280496 fix [2037525] Fail to start camera after adb sync new Camera by Mathias Agopian · 15 years ago
- b34d143 rename Mutexes to make the code easier to follow by Mathias Agopian · 15 years ago
- dc54f41 delete old and unused source files by Mathias Agopian · 15 years ago
- 9779b221 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 15 years ago
- ffae4fc attempt to fix [2099362] Possible SurfaceFlinger crash by Mathias Agopian · 15 years ago
- 7164b8d fix [2098939] Smooth gradients show banding on Sholes by Mathias Agopian · 15 years ago
- c854678 Add colorkey to gl clear operation by Rebecca Schultz Zavin · 15 years ago
- a8d4917 dumpsys SurfaceFlinger will now always dump SF's state, even if SF is deadlocked by Mathias Agopian · 15 years ago
- 18b6b49 fix a bug that caused the PixelFormat viewed by Surface to be wrong. by Mathias Agopian · 15 years ago
- b2f8450 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory by Mathias Agopian · 15 years ago
- c4915de fix a bug that could cause a window to be hidden in some cases. by Mathias Agopian · 15 years ago
- 317a628 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 15 years ago
- 42fd805 make sure EGL_ANDROID_swap_rectangle is actually supported before using it by Mathias Agopian · 15 years ago