1. 272a685 Replace most usages of utils/Vector.h by John Reck · 9 years ago
  2. 5a4690b Clean up unncessary defines by Chris Craik · 9 years ago
  3. db663fe Rename native DisplayListRenderer to DisplayListCanvas by Chris Craik · 9 years ago
  4. ee24859 Refactor DisplayList path caching. by Derek Sollenberger · 9 years ago
  5. 3d4eed7 Update HWUI to store its own SkBitmap objects by Derek Sollenberger · 10 years ago
  6. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
  7. 07adacf Cleanup by Chris Craik · 10 years ago
  8. e2831a1 resolved conflicts for merge of 5369b769 to master by Chris Craik · 10 years ago
  9. 5369b76 resolve merge conflicts of ed211b9 to lmp-mr1-dev-plus-aosp. by Chris Craik · 10 years ago
  10. 4ac36f8 Fix frame-allocated path lifecycles by Chris Craik · 10 years ago
  11. 45670c1 am b28ff487: resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aosp by Dan Albert · 10 years ago
  12. b28ff48 resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aosp by Dan Albert · 10 years ago
  13. ff1d8a6 Move frameworks/base over to libc++. by Dan Albert · 10 years ago
  14. edaecc1 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  15. 1272887 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  16. 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 10 years ago
  17. 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 10 years ago
  18. 9481684 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0 by John Reck · 10 years ago
  19. 0e89e2b Layer changes by John Reck · 10 years ago
  20. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  21. 8afd0f2 Create z reordering boundaries around dispatchDraw by Chris Craik · 10 years ago
  22. 7466986 Fix leak of SkPathRefs by Chris Craik · 10 years ago
  23. 09d5cdd Add kModeSync by John Reck · 10 years ago
  24. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 10 years ago
  25. 1390882 Update HWUI matrix API by Derek Sollenberger · 11 years ago
  26. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  27. 9fa4071 Refactor VirtualLightRefBase & JNI by John Reck · 10 years ago
  28. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  29. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  30. 113e082 Move RenderNode to own file by John Reck · 10 years ago
  31. acb6f07 Split out RenderProperties by John Reck · 10 years ago
  32. 3389658 No-op isolatedZVolumen property by John Reck · 10 years ago
  33. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  34. b79a3e3 Fix orthographic shadows projection, simplify shadow reordering by Chris Craik · 10 years ago
  35. 8b6f2df Draw shadows from casters together if the Z values are similar by Chris Craik · 10 years ago
  36. 44fd8d2 DisplayList overhaul by John Reck · 10 years ago
  37. e9b8817 Make outline and shadow APIs public by Chris Craik · 10 years ago
  38. eef1be1 Merge "Removing SkiaColorFilter and inspecting the native object directly." by Derek Sollenberger · 10 years ago
  39. b67a7bf Add shadow casting / global perspective APIs, hidden for now. by Chris Craik · 10 years ago
  40. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  41. fad4593 Add the clipToOutline by just using the clipPathOp by ztenghui · 10 years ago
  42. 27bfb24 Merge "Rework and clean up DisplayList projection" by Chris Craik · 10 years ago
  43. 1df2644 Rework and clean up DisplayList projection by Chris Craik · 10 years ago
  44. 629f677 Simplify DisplayList matrices by Chris Craik · 10 years ago
  45. a2fe7af Add initial hidden outline APIs by Chris Craik · 10 years ago
  46. 6657a6c Update reordering method names, and make 3d reordering API public by Chris Craik · 10 years ago
  47. 3783e70 Remove logging of DisplayList staleness by Chris Craik · 10 years ago
  48. bb615a6 Clear root level reorder lists to prevent accessing stale DisplayLists by Chris Craik · 10 years ago
  49. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 10 years ago
  50. 9f68c09 Simplify Z reordering logic by Chris Craik · 11 years ago
  51. 58f09b3 Add DisplayList bit for projecting onto a contained volume by Alan Viverette · 11 years ago
  52. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  53. d863a10 Add initial APIs for 3d view manipulation. by Chris Craik · 11 years ago
  54. 18809c0 Merge "3d view system!" by Chris Craik · 11 years ago
  55. f57776b 3d view system! by Chris Craik · 11 years ago
  56. 6304919 Unbreak display list debug dumping by John Reck · 11 years ago
  57. c1c5f08 Move DeferredDisplayState out of ops by Chris Craik · 11 years ago
  58. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  59. 9846de6 Remove crash workarounds, add logging by Chris Craik · 11 years ago
  60. 450dc75 Remove string allocations when creating display lists by Romain Guy · 11 years ago
  61. dd67159 Fix quickReject logic to account for setClipChildren() setting by Chet Haase · 11 years ago
  62. a08f95c Use snapshot alpha for layers by Chris Craik · 11 years ago
  63. ff78583 Fully deferred displaylist replay by Chris Craik · 11 years ago
  64. 505d1d6 Merge "Prettify display lists logging" by Romain Guy · 11 years ago
  65. 7031ff6 Prettify display lists logging by Romain Guy · 11 years ago
  66. b98a016 Fix clipping and stencil layer issues by Chris Craik · 11 years ago
  67. 52036b1 Expose display list APIs by Romain Guy · 11 years ago
  68. c3566d0 DisplayList draw operation reordering by Chris Craik · 11 years ago
  69. 0776a60 Move DisplayList to its own cpp file by Chris Craik · 11 years ago