1. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 11 years ago
  2. 8018c8d Add path ops API by Romain Guy · 11 years ago
  3. f699130 Remove unnecessary allocations by Romain Guy · 11 years ago
  4. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  5. d4289922 Apply ComposeShader's local matrix to children by Romain Guy · 11 years ago
  6. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 11 years ago
  7. 5dc7fa7 Add TaskManager API by Romain Guy · 11 years ago
  8. ca89e2a Precache paths from a worker thread by Romain Guy · 11 years ago
  9. 19d4dd8 Take text scale/skew into account only when rendering into a layer by Romain Guy · 11 years ago
  10. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 11 years ago
  11. 29ce8c9 Reorganize OpenGL renderer tests by Romain Guy · 11 years ago
  12. c74f45a Properly scale text by Romain Guy · 11 years ago
  13. ff316ec Implement support for drawBitmapMesh's colors array by Romain Guy · 11 years ago
  14. 3c099c4 Fix Snapshot::resetClip to also reset the clip region by Romain Guy · 11 years ago
  15. b969a0d Add support for non-antialiased text by Romain Guy · 11 years ago
  16. c3fedaf Fix graphical corruption on QCOM GPU Bug #7146141 by Romain Guy · 11 years ago
  17. 2055aba Allow layers with a stencil buffer to be resized on the fly Bug #7146141 by Romain Guy · 12 years ago
  18. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 12 years ago
  19. 735738c Preliminary Support for region clipping by Romain Guy · 12 years ago
  20. 5341cea Cleanup 9patch mesh matching code Bug #7970966 by Romain Guy · 12 years ago
  21. e3a9b24 Add plumbing for better text scaling by Romain Guy · 12 years ago
  22. 5b4628a Add more tests for libhwui by Romain Guy · 12 years ago
  23. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 12 years ago
  24. 1b85122 Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev by Romain Guy · 12 years ago
  25. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 12 years ago
  26. a92bb4d Support clipping in Canvas.drawBitmapMesh() Bug #7354162 by Romain Guy · 12 years ago
  27. 5c2591e Merge "Fix bug #7206086 NumberPicker widget should use locale digits" into jb-mr1-dev by Fabrice Di Meglio · 12 years ago
  28. d88e305 Fix bug #7206086 NumberPicker widget should use locale digits by Fabrice Di Meglio · 12 years ago
  29. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 12 years ago
  30. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 12 years ago
  31. 189ff17 Add test for layer updates optimizations by Romain Guy · 12 years ago
  32. 4aacf93 Merge "Fix memory corruption in LayerRenderer::copyLayer" into jb-mr1-dev by Romain Guy · 12 years ago
  33. e49d7ec Fix memory corruption in LayerRenderer::copyLayer by Romain Guy · 12 years ago
  34. 75040f8 Handle different x, y scales in drawLines AA path by Chris Craik · 12 years ago
  35. 378d131 Merge "Varying-based AA rect drawing" into jb-mr1-dev by Chris Craik · 12 years ago
  36. 6ebdc11 Varying-based AA rect drawing by Chris Craik · 12 years ago
  37. 9fc4b35 Add new hw acceleration test by Romain Guy · 12 years ago
  38. e816bae Optimize interactions with glyph cache by Chet Haase · 12 years ago
  39. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
  40. 33fa1f7 Draw an empty border around glyphs to avoid sampling issues Bug #6942209 by Romain Guy · 12 years ago
  41. 211efea Add dithering to gradients by Romain Guy · 12 years ago
  42. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  43. 786fc93 Make HardwareRenderer able to target generic Surface objects by Romain Guy · 12 years ago
  44. 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
  45. ba64974 Removing setChildrenLayersEnabled by Michael Jurka · 12 years ago
  46. 4c43f66 Fix TextureView OpenGL sample by Romain Guy · 12 years ago
  47. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  48. d34dd71 Fix hang/crash in native path code by Chet Haase · 12 years ago
  49. 810a867 Corrects invalidation logic for layered views by Chet Haase · 12 years ago
  50. 0a1cbc5 Merge "New libhwui test activity" by Romain Guy · 12 years ago
  51. 2946445 New libhwui test activity by Romain Guy · 12 years ago
  52. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 12 years ago
  53. 9420abd Re-enable DisplayList properties. by Chet Haase · 12 years ago
  54. 9777173 Full implementation of Canvas.drawPath() by Romain Guy · 12 years ago
  55. 03d5852 More infrastructure for Canvas.drawTextOnPath by Romain Guy · 12 years ago
  56. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 12 years ago
  57. 4bcb746 Only recreate path textures when necessary by Romain Guy · 12 years ago
  58. 96ebc6b Only copy paths, paints and shaders when we need to. by Romain Guy · 12 years ago
  59. c27cc01 Prevent AutoCompleteTextView from opening a popup when it shouldn't Bug #5553515 by Romain Guy · 12 years ago
  60. 967e2bf Preliminary support for clipRect(Rect, Op) by Romain Guy · 12 years ago
  61. 211370f Add optional metadata to initiliaze the render threat. by Romain Guy · 12 years ago
  62. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  63. f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
  64. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  65. 62b6eaa Fix text encoding when drawing with drawPosText in software by Romain Guy · 13 years ago
  66. 5e7c469 Make sure 9patches are not filtered when not necessary Bug #5383406 by Romain Guy · 13 years ago
  67. a9dc86b Correctly apply transforms when getting a TextureView's bitmap Bug #5439406 by Romain Guy · 13 years ago
  68. 2a9fa89 Don't build display lists for views with a layer. by Romain Guy · 13 years ago
  69. 407ec78 Add OpenGL backend to ImageWallpaper Bug #5204874 by Romain Guy · 13 years ago
  70. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
  71. 402f055 Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed. by Grace Kloba · 13 years ago
  72. bd496bc Paint style and stroke width affect text rendering. Bug #5112207 by Romain Guy · 13 years ago
  73. 0965a32 Allow Canvas.setBitmap() to receive a null Bitmap. by Romain Guy · 13 years ago
  74. b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 13 years ago
  75. 7eabe55 Add looper profiling to adb shell am by Romain Guy · 13 years ago
  76. 3c2c9e4 Update TextureView.lockCanvas() test. by Romain Guy · 13 years ago
  77. 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 13 years ago
  78. f928469 Add new ViewDebug APIs to profile the event queue. by Romain Guy · 13 years ago
  79. 5fccb70 Add test for bug #4970944 by Romain Guy · 13 years ago
  80. cfacbea Cleanup by Romain Guy · 13 years ago
  81. ec19b4a Use NEAREST filtering mode for TextureView.getBitmap(). by Romain Guy · 13 years ago
  82. 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 13 years ago
  83. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
  84. 595c18b Add test case for driver issue by Romain Guy · 13 years ago
  85. d0d0705 Update GLTextureView sample to do something real. by Romain Guy · 13 years ago
  86. 4a5a715 Don't set texture parameters on every frame. by Romain Guy · 13 years ago
  87. 80429c4 Properly tear down TextureView by Romain Guy · 13 years ago
  88. 02ccac6 Code cleanup by Romain Guy · 13 years ago
  89. cf55937 Add onSurfaceTextureUpdated to the TextureView listener. by Grace Kloba · 13 years ago
  90. 1ec3a58 Prevent possible NPE in TextureView by Romain Guy · 13 years ago
  91. a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 13 years ago
  92. d6b2a00 Add error checking to LayerRenderer::copyLayer by Romain Guy · 13 years ago
  93. 98029c8 Fix rendering issue with paths when the stroke width is 0 by Romain Guy · 13 years ago
  94. 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
  95. 54be1cd Batch glCopyTexImage() calls to get about 15 fps back on SGX. by Romain Guy · 13 years ago
  96. 451ce44 Add onSurfaceTextureDestroyed() callback. by Romain Guy · 13 years ago
  97. f09ef51 Fix issue with drawColor(color, Mode.Clear) by Romain Guy · 13 years ago
  98. 1e59f9d Fix texture coordinates for sub-bitmap rendering. by Romain Guy · 13 years ago
  99. f504a2f Correctly implement the CLEAR xfermode. by Romain Guy · 13 years ago
  100. f9be16a Rename test to be able to launch it on crespo. by Romain Guy · 13 years ago