1. 2ff0188 am c97992b4: Merge "Add test for "public final static"-reflected constant fields." by Stephen Hines · 13 years ago
  2. c97992b Merge "Add test for "public final static"-reflected constant fields." by Stephen Hines · 13 years ago
  3. 0705fa4 Merge "Optimize camera updates from java. Remove duplicate constants." into graphics-dev by Alex Sakhartchouk · 13 years ago
  4. 3c658de am 6b110728: am 606b16bc: am e546b879: am ccc11c4d: Merge "Fix a typo in image processing test" into ics-mr1 by Xia Wang · 13 years ago
  5. 6b11072 am 606b16bc: am e546b879: am ccc11c4d: Merge "Fix a typo in image processing test" into ics-mr1 by Xia Wang · 13 years ago
  6. e2ce3b8 Fix a typo in image processing test by Xia Wang · 13 years ago
  7. 071abd1 Add test for "public final static"-reflected constant fields. by Stephen Hines · 13 years ago
  8. efd3fc7 am 2247e3f0: Merge "Test RS struct writing/reading." by Stephen Hines · 13 years ago
  9. b1ea64e Test RS struct writing/reading. by Stephen Hines · 13 years ago
  10. f684c01 Optimize camera updates from java. Remove duplicate constants. by Alex Sakhartchouk · 13 years ago
  11. 452889a Better debugging for shader params. by Alex Sakhartchouk · 13 years ago
  12. e92c78c Adding a time stamp to transforms to reduce update frequency. by Alex Sakhartchouk · 13 years ago
  13. 5de92296 Fixing possible pne. by Alex Sakhartchouk · 13 years ago
  14. e93db17 Making the SceneGraph more robust to make sure data is propagated to RS. by Alex Sakhartchouk · 13 years ago
  15. d3474b7 Merge "Better constant names, removed unused code, general cleanup." into graphics-dev by Alex Sakhartchouk · 13 years ago
  16. 4bda82d Better constant names, removed unused code, general cleanup. by Alex Sakhartchouk · 13 years ago
  17. 6c96337 Merge "Material name cleanup. Minor refactoring." into graphics-dev by Alex Sakhartchouk · 13 years ago
  18. a18d676 Material name cleanup. Minor refactoring. by Alex Sakhartchouk · 13 years ago
  19. 5a69cdc Merge "Separating scenegraph from the app that uses it." into graphics-dev by Alex Sakhartchouk · 13 years ago
  20. d4cb9c5 Separating scenegraph from the app that uses it. by Alex Sakhartchouk · 13 years ago
  21. 6bd4c7a am caaac348: Merge "Fix bugs with unsigned rsAtomicCas/Max/Min." by Stephen Hines · 13 years ago
  22. caaac34 Merge "Fix bugs with unsigned rsAtomicCas/Max/Min." by Stephen Hines · 13 years ago
  23. 109116b Fix bugs with unsigned rsAtomicCas/Max/Min. by Stephen Hines · 13 years ago
  24. 99b9381 Adding shader textures and removing specialized code. by Alex Sakhartchouk · 13 years ago
  25. 1e69f42 Adding accidentally removed init block. by Alex Sakhartchouk · 13 years ago
  26. 5121da1 Changing blur passes to use new shader structure. by Alex Sakhartchouk · 13 years ago
  27. a80fe1d am 9f46b112: Merge "Allow profiling of animation performance" by Chris Craik · 13 years ago
  28. 9f46b11 Merge "Allow profiling of animation performance" by Chris Craik · 13 years ago
  29. 702c6fd Allow profiling of animation performance by Chris Craik · 13 years ago
  30. 5dfe369 am 827951ac: Merge "Add new test for showing very slow animations." by Dianne Hackborn · 13 years ago
  31. 8a59b7f Add new test for showing very slow animations. by Dianne Hackborn · 13 years ago
  32. 68a1df6 am 1a54368b: Merge "Add full support for Canvas.setDrawFilter()" by Romain Guy · 13 years ago
  33. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  34. 1bc2cbf am 7a640a09: Merge "Revert "Use port 18000 instead of 8000 for layout tests"" by Guang Zhu · 13 years ago
  35. 7a640a0 Merge "Revert "Use port 18000 instead of 8000 for layout tests"" by Guang Zhu · 13 years ago
  36. d467347 Revert "Use port 18000 instead of 8000 for layout tests" by Guang Zhu · 13 years ago
  37. 3c5ebd1 Refactoring out some params code. by Alex Sakhartchouk · 13 years ago
  38. 3e60290 Merge "Many optimizations of rendering path. Adding ability to split up per shader and per object updates. Added cubemaps as scenegraph objects." into graphics-dev by Alex Sakhartchouk · 13 years ago
  39. 4fd35d8 Many optimizations of rendering path. by Alex Sakhartchouk · 13 years ago
  40. 4adbee3 am bad12166: Merge "Deprecate unused APIs" by Romain Guy · 13 years ago
  41. bad1216 Merge "Deprecate unused APIs" by Romain Guy · 13 years ago
  42. f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
  43. d79c3fb am 4785a6ff: Merge "Full support for Canvas.drawPosText" by Romain Guy · 13 years ago
  44. 4785a6f Merge "Full support for Canvas.drawPosText" by Romain Guy · 13 years ago
  45. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  46. 5fd985d am 03cbb97e: Merge "Run ComputePerf multiple times." by Stephen Hines · 13 years ago
  47. 1f541a0 Run ComputePerf multiple times. by Stephen Hines · 13 years ago
  48. 7483a5e Merge "Making sure that renderpass objects get properly updated." into graphics-dev by Alex Sakhartchouk · 13 years ago
  49. 516054b Making sure that renderpass objects get properly updated. by Alex Sakhartchouk · 13 years ago
  50. 99225a6 Merge "Fixing blur passes. Refactoring." into graphics-dev by Alex Sakhartchouk · 13 years ago
  51. ce047cb Fixing blur passes. Refactoring. by Alex Sakhartchouk · 13 years ago
  52. c32d232 am 11d06a73: Merge "Fix text encoding when drawing with drawPosText in software" by Romain Guy · 13 years ago
  53. 11d06a7 Merge "Fix text encoding when drawing with drawPosText in software" by Romain Guy · 13 years ago
  54. 62b6eaa Fix text encoding when drawing with drawPosText in software by Romain Guy · 13 years ago
  55. 4f347eb am c7c09960: Merge "Fix bug #5870701 Thai text can be clipped when there are more glyphs generated than the initial number of code points" by Fabrice Di Meglio · 13 years ago
  56. c7c0996 Merge "Fix bug #5870701 Thai text can be clipped when there are more glyphs generated than the initial number of code points" by Fabrice Di Meglio · 13 years ago
  57. 61440e8 Finishing light linking. by Alex Sakhartchouk · 13 years ago
  58. 03e250a Fix bug #5870701 Thai text can be clipped when there are more glyphs generated than the initial number of code points by Fabrice Di Meglio · 13 years ago
  59. ee1031d Moving common function to the right place. by Alex Sakhartchouk · 13 years ago
  60. 76206c7 Merge "Cleanup and refactoring." into graphics-dev by Alex Sakhartchouk · 13 years ago
  61. 387d29e0 am e328d6b0: am b18a7c3e: am 1446c7b2: Merge "Get average value for image processing test bug#: 5566079" into ics-mr1 by Xia Wang · 13 years ago
  62. e328d6b am b18a7c3e: am 1446c7b2: Merge "Get average value for image processing test bug#: 5566079" into ics-mr1 by Xia Wang · 13 years ago
  63. e57b341 Cleanup and refactoring. by Alex Sakhartchouk · 13 years ago
  64. be5bdeb More general texture handling. Some cleanup. by Alex Sakhartchouk · 13 years ago
  65. 2b7e53f am 81754949: Merge "Write unit tests for android.speech.tts." by Narayan Kamath · 13 years ago
  66. 8175494 Merge "Write unit tests for android.speech.tts." by Narayan Kamath · 13 years ago
  67. 7f2bc4a am 49a13f00: Merge "Remove some stale TODOs from the Java Bridge tests" by Steve Block · 13 years ago
  68. c93643b Remove some stale TODOs from the Java Bridge tests by Steve Block · 13 years ago
  69. 10f2a3c Merge "Now utilizing ability to bind constants. Fixing small copy/paste typo." into graphics-dev by Alex Sakhartchouk · 13 years ago
  70. e135b1a Merge "Adding shader parameter linking." into graphics-dev by Alex Sakhartchouk · 13 years ago
  71. fdccec9 Now utilizing ability to bind constants. Fixing small copy/paste typo. by Alex Sakhartchouk · 13 years ago
  72. dd1da45 Adding shader parameter linking. by Alex Sakhartchouk · 13 years ago
  73. c60aad2 Write unit tests for android.speech.tts. by Narayan Kamath · 13 years ago
  74. c3cff15 Add more fill tests. by Jason Sams · 13 years ago
  75. 96c8e19 am 128386ca: Merge "Small tweaks to Tile Benchmark test" by Guang Zhu · 13 years ago
  76. 57420bf Small tweaks to Tile Benchmark test by Guang Zhu · 13 years ago
  77. 61cd943 Cleanup based on comments. by Alex Sakhartchouk · 13 years ago
  78. e079590 Merge "Adding light script to scenegraph. Patching up the collada parser to handle data from different converters." into graphics-dev by Alex Sakhartchouk · 13 years ago
  79. 875a538 Adding light script to scenegraph. by Alex Sakhartchouk · 13 years ago
  80. 5b5664a Adding better error behavior to RS by Alex Sakhartchouk · 13 years ago
  81. fd79e02 Missing getter and additional tests. by Alex Sakhartchouk · 13 years ago
  82. 3aac0ab Adding tests for element/mesh getters. Fixing bugs found by tests. by Alex Sakhartchouk · 13 years ago
  83. 6e31a7b Get average value for image processing test bug#: 5566079 by Xia Wang · 13 years ago
  84. f92189d Refactor some common code and make detecting sdcard paths more robust. by Alex Sakhartchouk · 13 years ago
  85. 8d57f40 Merge "Element getters." into graphics-dev by Alex Sakhartchouk · 13 years ago
  86. f5d8ac7 Element getters. by Alex Sakhartchouk · 13 years ago
  87. 0adf3e4 am 0f05f1eb: Merge "Track libcore tests moving from frameworks/base to libcore." by Jesse Wilson · 13 years ago
  88. 0f05f1e Merge "Track libcore tests moving from frameworks/base to libcore." by Jesse Wilson · 13 years ago
  89. b98f6d3 Refactoring shader creation. by Alex Sakhartchouk · 13 years ago
  90. 18f6419 Adding default scene to assets. by Alex Sakhartchouk · 13 years ago
  91. 1168868 make loading assets more robust by Alex Sakhartchouk · 13 years ago
  92. 6842675 Rename some elements to be more in line with rest of framework. by Alex Sakhartchouk · 13 years ago
  93. b6e9dad Properly detecting blending case. by Alex Sakhartchouk · 13 years ago
  94. 0102c21 Track libcore tests moving from frameworks/base to libcore. by Jesse Wilson · 13 years ago
  95. 34e7ce8 am 574a1296: Merge "Update tilebenchmark to work with current drawing infrastructure" by Chris Craik · 13 years ago
  96. 09a71e0 Update tilebenchmark to work with current drawing infrastructure by Chris Craik · 13 years ago
  97. 006ecdc Refactored blur pass code out and added comments. by Alex Sakhartchouk · 13 years ago
  98. 1153a42 Merge "Renaming some classes to clarify what is what." into graphics-dev by Alex Sakhartchouk · 13 years ago
  99. 3fc86ec Renaming some classes to clarify what is what. by Alex Sakhartchouk · 13 years ago
  100. 0c7f811 am f8c1f1c1: Merge "Making UI a bit more responsive." by Alex Sakhartchouk · 13 years ago