1. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
  2. fca52b75 Use path intersection instead of saveLayer+mesh to mask projected ripples by Chris Craik · 10 years ago
  3. bb2d0cc Surface:lockHardwareCanvas by John Reck · 10 years ago
  4. d3de42c Add RT-enabled reveal animator by John Reck · 10 years ago
  5. b4dabad Preparing the new GL depth test. by ztenghui · 10 years ago
  6. ab008f0 Respect Z ordering in touch dispatch, software drawing by Chris Craik · 11 years ago
  7. deeda3d Round rect outline clipping by Chris Craik · 11 years ago
  8. 030d619 Allow all loopers to be RT-accelerated by John Reck · 11 years ago
  9. 52244ff Add CanvasProperty for drawCircle by John Reck · 11 years ago
  10. 7979388 Support Oval GradientDrawable outlines, and ShapeDrawable by Chris Craik · 11 years ago
  11. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 11 years ago
  12. dcc206d Remove isolated z volume test by Chris Craik · 11 years ago
  13. 6657a6c Update reordering method names, and make 3d reordering API public by Chris Craik · 11 years ago
  14. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 11 years ago
  15. 1365674 Make color filters mutable by Romain Guy · 11 years ago
  16. 8018c8d Add path ops API by Romain Guy · 11 years ago
  17. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 12 years ago
  18. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 12 years ago
  19. 29ce8c9 Reorganize OpenGL renderer tests by Romain Guy · 12 years ago
  20. c74f45a Properly scale text by Romain Guy · 12 years ago
  21. 3c099c4 Fix Snapshot::resetClip to also reset the clip region by Romain Guy · 12 years ago
  22. b969a0d Add support for non-antialiased text by Romain Guy · 12 years ago
  23. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 12 years ago
  24. 5b4628a Add more tests for libhwui by Romain Guy · 12 years ago
  25. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 12 years ago
  26. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 12 years ago
  27. 189ff17 Add test for layer updates optimizations by Romain Guy · 12 years ago
  28. e49d7ec Fix memory corruption in LayerRenderer::copyLayer by Romain Guy · 12 years ago
  29. 9fc4b35 Add new hw acceleration test by Romain Guy · 12 years ago
  30. e816bae Optimize interactions with glyph cache by Chet Haase · 12 years ago
  31. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
  32. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  33. 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
  34. ba64974 Removing setChildrenLayersEnabled by Michael Jurka · 12 years ago
  35. d34dd71 Fix hang/crash in native path code by Chet Haase · 13 years ago
  36. 810a867 Corrects invalidation logic for layered views by Chet Haase · 13 years ago
  37. 0a1cbc5 Merge "New libhwui test activity" by Romain Guy · 13 years ago
  38. 2946445 New libhwui test activity by Romain Guy · 13 years ago
  39. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 13 years ago
  40. 9420abd Re-enable DisplayList properties. by Chet Haase · 13 years ago
  41. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 13 years ago
  42. 96ebc6b Only copy paths, paints and shaders when we need to. by Romain Guy · 13 years ago
  43. 967e2bf Preliminary support for clipRect(Rect, Op) by Romain Guy · 13 years ago
  44. 211370f Add optional metadata to initiliaze the render threat. by Romain Guy · 13 years ago
  45. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  46. f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
  47. 62b6eaa Fix text encoding when drawing with drawPosText in software by Romain Guy · 13 years ago
  48. 2a9fa89 Don't build display lists for views with a layer. by Romain Guy · 13 years ago
  49. b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 13 years ago
  50. 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 13 years ago
  51. 5fccb70 Add test for bug #4970944 by Romain Guy · 13 years ago
  52. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
  53. 595c18b Add test case for driver issue by Romain Guy · 13 years ago
  54. 02ccac6 Code cleanup by Romain Guy · 13 years ago
  55. d6b2a00 Add error checking to LayerRenderer::copyLayer by Romain Guy · 14 years ago
  56. 98029c8 Fix rendering issue with paths when the stroke width is 0 by Romain Guy · 14 years ago
  57. 77a8116 Add TextureView.getBitmap() by Romain Guy · 14 years ago
  58. f504a2f Correctly implement the CLEAR xfermode. by Romain Guy · 14 years ago
  59. f9be16a Rename test to be able to launch it on crespo. by Romain Guy · 14 years ago
  60. 858aa93 Antialiasing for rectangles by Chet Haase · 14 years ago
  61. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 14 years ago
  62. ad44445 Merge "New widget: TextureView Bug #4343984" by Romain Guy · 14 years ago
  63. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 14 years ago
  64. 8a5cc92 Fix various hw-accelerated line/point bugs by Chet Haase · 14 years ago
  65. 5b0200b Enable anti-aliasing for hw-accelerated lines by Chet Haase · 14 years ago
  66. 1a81aea Update GL textures when changing a Bitmap's pixels Bug #4146495 by Romain Guy · 14 years ago
  67. 47b8ade Add a new Camera API to control the camera's location by Romain Guy · 14 years ago
  68. b18d2d0 Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827 by Romain Guy · 14 years ago
  69. f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 14 years ago
  70. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 14 years ago
  71. 849d0a3 New API to let apps draw without layers. Bug #3413433 by Romain Guy · 14 years ago
  72. 54229ee Correctly set the alpha of a hardware layer before drawing it. Bug #3410819 by Romain Guy · 14 years ago
  73. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  74. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
  75. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  76. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 14 years ago
  77. 807daf7 Add support for skew() by Romain Guy · 14 years ago
  78. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 14 years ago
  79. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
  80. 171c592 New layers API for Views. by Romain Guy · 14 years ago
  81. 9f06967 We are now Honeycomb. by Dianne Hackborn · 14 years ago
  82. ec31a7f Create some layout files for HwAccelerationTest by Xavier Ducrohet · 14 years ago
  83. a957eea New, better line drawing implementation. Bug #3207544 Bug #3225875 by Romain Guy · 14 years ago
  84. 5ec9924 Fix rendering issue with layers. by Romain Guy · 14 years ago
  85. e5ebcb0 Fix clipping issue in StackView. by Romain Guy · 14 years ago
  86. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 14 years ago
  87. 0bb5667 Fix INVALID_OPERATION error with layers rendering. by Romain Guy · 14 years ago
  88. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
  89. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
  90. 8411f33 Fix rendering issue with layers intersecting the clip rect. by Romain Guy · 14 years ago
  91. f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
  92. a5aed0d Add support for advanced blend modes with the framebuffer. by Romain Guy · 14 years ago
  93. 53389bd Correctly set the viewport on window resize. by Romain Guy · 14 years ago
  94. 4299c0f Add test for gamma correction. by Romain Guy · 14 years ago
  95. a80d32f Add support for textScaleX. by Romain Guy · 14 years ago
  96. 2937819 Test setTextScaleX() by Romain Guy · 14 years ago
  97. e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 14 years ago
  98. 0a41749 Cleanup, better code reuse. by Romain Guy · 14 years ago
  99. 48daa54 Add extra blending modes. by Romain Guy · 14 years ago
  100. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago