1. b254c24 Fix out of range glCopyTexImage2D Bug #9425270 by Romain Guy · 11 years ago
  2. 9abddd5 Workaround possible use after delete by Chris Craik · 12 years ago
  3. c725903 Restore previous alpha value on noop'd DisplayList operations by Chet Haase · 12 years ago
  4. d4b43b3 Fix off by one error in log tracking by Chris Craik · 12 years ago
  5. fdf13c9 Merge "Convert alpha from [0..1] to [0.255] range Bug #8808886" into jb-mr2-dev by Romain Guy · 12 years ago
  6. 87b515c Convert alpha from [0..1] to [0.255] range Bug #8808886 by Romain Guy · 12 years ago
  7. 259b696 Fix scaled-view droppings artifact by Chet Haase · 12 years ago
  8. dd67159 Fix quickReject logic to account for setClipChildren() setting by Chet Haase · 12 years ago
  9. d3f9ffe Merge "Prevent transformed ops from merging in the first place" into jb-mr2-dev by Chris Craik · 12 years ago
  10. ee5b2c6 Prevent transformed ops from merging in the first place by Chris Craik · 12 years ago
  11. 34416ea Make layer double drawing visible in overdraw debug mode by Chris Craik · 12 years ago
  12. 0985ac0 Merge "Maybe fix issue #8620910: Win_sdk build failed and unable to create..." into jb-mr2-dev by Dianne Hackborn · 12 years ago
  13. c51d050 Maybe fix issue #8620910: Win_sdk build failed and unable to create... by Dianne Hackborn · 12 years ago
  14. 30c990c Merge "Draw Operation merging" into jb-mr2-dev by Chris Craik · 12 years ago
  15. 527a3aa Draw Operation merging by Chris Craik · 12 years ago
  16. 80fccb4 Merge "There should be a mandatory coder's license. Bug #8586560" into jb-mr2-dev by Romain Guy · 12 years ago
  17. 15fed39 Merge "Add new resources trace, also trace apk dex loading." into jb-mr2-dev by Dianne Hackborn · 12 years ago
  18. 4abab93 There should be a mandatory coder's license. Bug #8586560 by Romain Guy · 12 years ago
  19. 95aeff8 Properly computer gradient textures width by Romain Guy · 12 years ago
  20. f7be480 Add new resources trace, also trace apk dex loading. by Dianne Hackborn · 12 years ago
  21. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 12 years ago
  22. dacd475 Merge "Fix Contacts animation jank" into jb-mr2-dev by Chet Haase · 12 years ago
  23. 58d110a Fix Contacts animation jank by Chet Haase · 12 years ago
  24. d8b26d6 Merge "Add liblog" into jb-mr2-dev by Ying Wang · 12 years ago
  25. d685894 Add liblog by Ying Wang · 12 years ago
  26. 032d47a Change the dither texture's swizzling by Romain Guy · 12 years ago
  27. bdb706e48 Merge "Pipe through device resolution information" into jb-mr2-dev by Michael Wright · 12 years ago
  28. 8299f68 Merge "Use float textures to render gradients when possible" into jb-mr2-dev by Romain Guy · 12 years ago
  29. b488004 Use float textures to render gradients when possible by Romain Guy · 12 years ago
  30. 4a706bc Merge "Correctly manage the lifecycle of IME InputChannels." into jb-mr2-dev by Jeff Brown · 12 years ago
  31. 1951ce8 Correctly manage the lifecycle of IME InputChannels. by Jeff Brown · 12 years ago
  32. c6091c6 Pipe through device resolution information by Michael Wright · 12 years ago
  33. a151ef8 Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev by Romain Guy · 12 years ago
  34. de4f8c3 Merge "Traverse layers in update order" into jb-mr2-dev by Chris Craik · 12 years ago
  35. 1206b9b Traverse layers in update order by Chris Craik · 12 years ago
  36. 0908764 First OpenGL ES 3.0 based optimization by Romain Guy · 12 years ago
  37. eaadd12 Merge "Add internal API to query GL version number" into jb-mr2-dev by Romain Guy · 12 years ago
  38. df1dc28 Add internal API to query GL version number by Romain Guy · 12 years ago
  39. ff7ae2d Merge "Correct save/restore match up" into jb-mr2-dev by Chris Craik · 12 years ago
  40. e0b39fc1 Merge "Account for hairlines in quick rejection logic" into jb-mr2-dev by Chris Craik · 12 years ago
  41. 1ed30c9 Correct save/restore match up by Chris Craik · 12 years ago
  42. e7c69c6 Account for hairlines in quick rejection logic by Chris Craik · 12 years ago
  43. 16ecda5 Update view's alpha and layer docs by Chris Craik · 12 years ago
  44. 02b49b7 Prevent crash when a single layer is enqueued several times for updates by Romain Guy · 12 years ago
  45. 5399a56 Merge "Update layers to clear them Bug #8489505" into jb-mr2-dev by Romain Guy · 12 years ago
  46. 94eaab4 am 3ae30483: am a19647d3: Merge "Correct executable bit for source files [Take 2]" by Elliott Hughes · 12 years ago
  47. dc1975e Merge "Fix issues related to saveLayer/restore deferral" into jb-mr2-dev by Chris Craik · 12 years ago
  48. 696dcf8 Update layers to clear them Bug #8489505 by Romain Guy · 12 years ago
  49. 58f7689 Merge "Don't crash when making a layer larger than supported dimensions Bug #8437401" into jb-mr2-dev by Romain Guy · 12 years ago
  50. 7273daa Fix issues related to saveLayer/restore deferral by Chris Craik · 12 years ago
  51. ce4a7df Don't crash when making a layer larger than supported dimensions Bug #8437401 by Romain Guy · 12 years ago
  52. 9cd6451 Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev by Chris Craik · 12 years ago
  53. 408eb12 Set ignore flag during deferred savelayer by Chris Craik · 12 years ago
  54. 3e4a3ea Correct executable bit for source files [Take 2] by Chirayu Desai · 12 years ago
  55. 4500a8d Path precaching creates duplicate cache entries Bug #8478275 by Romain Guy · 12 years ago
  56. 96885eb Avoid multiple font cache texture uploads Bug #8378964 by Romain Guy · 12 years ago
  57. a4e16c5 Restore final canvas state after deferred flush by Chris Craik · 12 years ago
  58. 741f6bb Merge "Isolate tiling clip state from snapshot" into jb-mr2-dev by Chris Craik · 12 years ago
  59. 5f80362 Isolate tiling clip state from snapshot by Chris Craik · 12 years ago
  60. c5cbee7 Stop worker threads on memory trim & fix bad pointer access by Romain Guy · 12 years ago
  61. 9eac526 Merge "Optimize text GL setup" into jb-mr2-dev by Romain Guy · 12 years ago
  62. 7564c71 Merge "Use snapshot alpha in all layer drawing" into jb-mr2-dev by Chris Craik · 12 years ago
  63. e83569c Use snapshot alpha in all layer drawing by Chris Craik · 12 years ago
  64. 257ae35 Optimize text GL setup by Romain Guy · 12 years ago
  65. d90144d Update snapshot upon saveLayer deferral by Chris Craik · 12 years ago
  66. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 12 years ago
  67. ec3928b Merge "Reduce number of glDraw calls when drawing text" into jb-mr2-dev by Romain Guy · 12 years ago
  68. 661a87e Reduce number of glDraw calls when drawing text by Romain Guy · 12 years ago
  69. df9d2ba Merge "Minimize texture binds when drawing text" into jb-mr2-dev by Romain Guy · 12 years ago
  70. 115096f Minimize texture binds when drawing text by Romain Guy · 12 years ago
  71. 603ce55 Merge "Apply ComposeShader's local matrix to children" into jb-mr2-dev by Romain Guy · 12 years ago
  72. d4289922 Apply ComposeShader's local matrix to children by Romain Guy · 12 years ago
  73. 16b7dc9 Merge "Merge all shapes/paths caches to PathCache" into jb-mr2-dev by Romain Guy · 12 years ago
  74. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 12 years ago
  75. cada41a Work around saveLayer clipping/transform deferring issues by Chris Craik · 12 years ago
  76. d0afeac Reset draw modifiers after flushing by Chris Craik · 12 years ago
  77. a08f95c Use snapshot alpha for layers by Chris Craik · 12 years ago
  78. f40b8a9 Merge "Fully deferred displaylist replay" into jb-mr2-dev by Chris Craik · 12 years ago
  79. ff78583 Fully deferred displaylist replay by Chris Craik · 12 years ago
  80. bd3055f Less aggressive glyphs precaching by Romain Guy · 12 years ago
  81. 0f809f3 Prevent infinite loop when trimming the path cache by Romain Guy · 12 years ago
  82. 5dc7fa7 Add TaskManager API by Romain Guy · 12 years ago
  83. 2a2ead9 Merge "Precache paths from a worker thread" into jb-mr2-dev by Romain Guy · 12 years ago
  84. ca89e2a Precache paths from a worker thread by Romain Guy · 12 years ago
  85. 294b512 DO NOT MERGE - Full backup/restore now handles OBBs sensibly by Christopher Tate · 12 years ago
  86. 6e20040 Move blur code from FontRenderer to utils/Blur.cpp by Romain Guy · 12 years ago
  87. b09f147 Don't apply scale to glyphs when a perspective is set. Bug #8337925 by Romain Guy · 12 years ago
  88. 8afce81 Round scale factors to rasterize text by Romain Guy · 12 years ago
  89. 624234f Take only the scale params into account to rasterize text by Romain Guy · 12 years ago
  90. 0b58a3d Make glyph copies a little more cache friendly by Romain Guy · 12 years ago
  91. 3b75382 Fix colored rects clipping and code cleanup by Romain Guy · 12 years ago
  92. 19d4dd8 Take text scale/skew into account only when rendering into a layer by Romain Guy · 12 years ago
  93. 151b71c Merge "Fix math issue when transforming text in perspective" into jb-mr2-dev by Romain Guy · 12 years ago
  94. 874f5c6 Fix math issue when transforming text in perspective by Romain Guy · 12 years ago
  95. 2845911 Merge "Precache glyphs at final raster size" into jb-mr2-dev by Romain Guy · 12 years ago
  96. 0f667533 Precache glyphs at final raster size by Romain Guy · 12 years ago
  97. 1da8a6a Merge "Add shader program selection shortcut" into jb-mr2-dev by Chris Craik · 12 years ago
  98. 096b8d9 Add shader program selection shortcut by Chris Craik · 12 years ago
  99. 1361dff Merge "Support 3D rotations when drawing text" into jb-mr2-dev by Romain Guy · 12 years ago
  100. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 12 years ago