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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
350f48328b6385dfedf9a849454427cd0bb1d3d7
/
libs
/
hwui
/
SkiaShader.cpp
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
669b15a
Fix HWUI/Skia Gradients to premultiply the colors prior to interpolation
by Derek Sollenberger
· 7 years ago
caaaa66
Convert bitmaps to sRGB/scRGB when they have a color profile
by Romain Guy
· 7 years ago
6183c97
Bowing my head in shame, going back to gamma interpolated gradients
by Romain Guy
· 7 years ago
dd6f1a7
Fix Rgba16fTests@testTransferFunctionsShader test
by Romain Guy
· 8 years ago
8cd3edf
Break Layer class into Gl and Vulkan subclasses
by Greg Daniel
· 8 years ago
68a9dd8
Merge "HWUI: set correct sampler for external texture in shaders"
by Sergei Vasilinetc
· 8 years ago
9c97e48
HWUI: set correct sampler for external texture in shaders
by sergeyv
· 8 years ago
a0ed6f0
Pre-multiply gradient colors the right way
by Romain Guy
· 8 years ago
554ffeb
Support hardware bitmaps in bitmap shaders
by sergeyv
· 8 years ago
c2f31df
use SkBlendMode
by Mike Reed
· 8 years ago
ec4a4b1
Use Bitmap in DisplayList & RecordedOps instead of SkBitmap
by sergeyv
· 8 years ago
8762e33
Various fixes for linear blending and gradients
by Romain Guy
· 8 years ago
253f2c2
Linear blending, step 1
by Romain Guy
· 8 years ago
38e0c32
Track texture memory globally
by John Reck
· 9 years ago
f35b989
Merge six commits from master-skia to master
by Leon Scroggins III
· 9 years ago
d8f904f
Revert "Merge six commits from master-skia to master"
by Tom Hudson
· 9 years ago
5507807
Merge six commits from master-skia to master
by Leon Scroggins III
· 9 years ago
216048f
Add static asserts around assumed-static skia enum values
by Chris Craik
· 9 years ago
011550e
am 3699c603: am 62a2696c: am fbd2d949: am b6e41a08: am 0bb5c26b: Merge "Fix AssetAtlas usage in BitmapShaders" into mnc-dev
by Chris Craik
· 9 years ago
6ad690e
Fix AssetAtlas usage in BitmapShaders
by Chris Craik
· 9 years ago
1d5d346
Merge "Clean up unncessary defines"
by Chris Craik
· 9 years ago
5a4690b
Clean up unncessary defines
by Chris Craik
· 9 years ago
e310f83
Fix unsafety in SkiaShader storage, and texture unit accounting
by Chris Craik
· 9 years ago
53e51e4
Handle shader matrix correctly when ignoring canvas transform
by Chris Craik
· 9 years ago
8284073
Delete pre-glop path
by Chris Craik
· 9 years ago
36a35e3
Fix layer shader to store layer pointer
by Chris Craik
· 10 years ago
922d3a7
Glop SkiaShader support
by Chris Craik
· 10 years ago
6c15ffa
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
by Chris Craik
· 10 years ago
44eb2c0
Refactor blending and texture gl state
by Chris Craik
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
64bb413
Revert "resolved conflicts for merge of 220c3f4f to master"
by Andreas Gampe
· 10 years ago
8a902d9
resolved conflicts for merge of 220c3f4f to master
by Andreas Gampe
· 10 years ago
42ddc18
Frameworks/base: Unused parameters in hwui
by Andreas Gampe
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
d1ad5e6
Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
3f085429
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 10 years ago
e63f7c62
Clean unused parameters, disable warnings
by Chris Craik
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
d4289922
Apply ComposeShader's local matrix to children
by Romain Guy
· 11 years ago
d679b57
Pre-multiply color components for 2-stop gradients Bug #7033344
by Romain Guy
· 12 years ago
211efea
Add dithering to gradients
by Romain Guy
· 12 years ago
42e1e0d
Improve gradients
by Romain Guy
· 12 years ago
a1d3c91
Further reduce the number of GL commands sent to the driver
by Romain Guy
· 13 years ago
d21b6e1
Optimize away unnecessary state changes
by Romain Guy
· 13 years ago
6203f6c
Reduce the amount of data cached by the gradients cache.
by Romain Guy
· 13 years ago
b501498
Correctly apply linear filter to drawBitmap(Rect, Rect)
by Romain Guy
· 13 years ago
e3c2685
Improve rendering performance on some GPUs
by Romain Guy
· 13 years ago
43ccf46
Don't crash Launcher on config change.
by Romain Guy
· 14 years ago
24c0021
Copy shaders when recording them in display lists.
by Romain Guy
· 14 years ago
01d0657
Reduce number of GL calls when drawing with shaders.
by Romain Guy
· 14 years ago
8164c2d
Don't change textures wrap modes on every draw.
by Romain Guy
· 14 years ago
1483094
Add 3D transforms support to all gradients.
by Romain Guy
· 14 years ago
e3095e0
Apply 3D transformations to gradient shaders.
by Romain Guy
· 14 years ago
29d8997
Fix OpenGL errors in various places.
by Romain Guy
· 14 years ago
ddb80be
Add support for circular gradients to the GL renderer.
by Romain Guy
· 14 years ago
ee916f1
Add support for SweepGradient in the GL renderer.
by Romain Guy
· 14 years ago
759ea80
Add support for drawLines(), with anti-aliasing
by Romain Guy
· 14 years ago
8aef54f
Add support for Canvas flags on save.
by Romain Guy
· 14 years ago
0ba681b
Fix GC issue, fix local shader transformations.
by Romain Guy
· 14 years ago
a48a1a8
Fast text selection drawing.
by Romain Guy
· 14 years ago
61c8c9c
Fix tons of bugs and add new text rendering support.
by Romain Guy
· 14 years ago
9cccc2b
Enforce maximum texture size.
by Romain Guy
· 14 years ago
25ee037
Fix incorrect memory cleanup in SkiaShader.
by Romain Guy
· 14 years ago
6c07daf
Fix native crash in SkiaShader.
by Romain Guy
· 14 years ago
06f96e2
Refactor Skia shaders handling.
by Romain Guy
· 14 years ago