1. c6cc0f8 Rename ViewRoot to ViewAncestor. by Joe Onorato · 13 years ago
  2. df0a7fb Merge "Allows to render with an OpenGL context inside a TextureView." by Romain Guy · 13 years ago
  3. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 13 years ago
  4. e91a9c7 Remove unnecessary code. by Romain Guy · 13 years ago
  5. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 13 years ago
  6. 4e91a18 Coalesce input events that arrive faster than 333Hz. by Jeff Brown · 13 years ago
  7. aaceeb0 Use the correct API to query system properties. by Romain Guy · 13 years ago
  8. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 13 years ago
  9. e294d41 Prevents NPE when a View was detached Bug #4068284 by Romain Guy · 13 years ago
  10. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 13 years ago
  11. 6482517 Fix issue #3485923: Gmail crash by Dianne Hackborn · 13 years ago
  12. 069ea0e Better handling of EGL_SWAP_BEHAVIOR_PRESERVED_BIT Bug #3410832 Bug #3410834 by Romain Guy · 13 years ago
  13. 62687ec Don't clobber the local dirty rect after rendering a layer. by Romain Guy · 14 years ago
  14. d88f54c Fix rendering issues in Movie Studio. by Romain Guy · 14 years ago
  15. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  16. daf98e9 Use optimized display lists for all hwaccelerated rendering by Chet Haase · 14 years ago
  17. 2a83f00 Recreate the EGL surface when ViewRoot's surface changes. Bug #3306150 by Romain Guy · 14 years ago
  18. 4f6aff3 Only enable GL rendering on the main thread. by Romain Guy · 14 years ago
  19. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
  20. b8c0de2 Improve error detection in HardwareRenderer.draw(). Bug #3280872 by Romain Guy · 14 years ago
  21. 9745fae Fallback to software rendering when eglMakeCurrent fails. Bug #3200621 by Romain Guy · 14 years ago
  22. 67f2795 Correctly release the OpenGL Canvas on EGL error. by Romain Guy · 14 years ago
  23. 0f761d6 Implement issue #3201795: Improve transition when keyboard comes up by Dianne Hackborn · 14 years ago
  24. 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago
  25. d10cd57 Always create OpenGL accelerated windows in RGBA 8888. by Romain Guy · 14 years ago
  26. 53ca03d Don't set hwAccelerated=true when libhwui is not present. by Romain Guy · 14 years ago
  27. 5d3e2ea HardwareRenderer: When throwing an exception because of an EGL by Mike Dodd · 14 years ago
  28. 6b7bd24 Don't clear the framebuffer when not needed. by Romain Guy · 14 years ago
  29. b051e89 Add display lists caching. by Romain Guy · 14 years ago
  30. 9a40bab Add drawing profiling to the HardwareRenderer. by Romain Guy · 14 years ago
  31. b025b9c Better error handling in the OpenGL renderer. by Romain Guy · 14 years ago
  32. 5233920 Prevent the system process from using the HardwareRenderer. by Romain Guy · 14 years ago
  33. 4caa4ed Only destroy the GL Canvas when necessary. by Romain Guy · 14 years ago
  34. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  35. 8fb9542 Fix save()/restore() issues in the OpenGL renderer. by Romain Guy · 14 years ago
  36. 959c91f Bunch of fixes. by Romain Guy · 14 years ago
  37. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  38. 1639351 Make libhwui entirely optional. by Romain Guy · 14 years ago
  39. dbd77cd Remove support for density compatibility in the hardware renderer. by Romain Guy · 14 years ago
  40. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago
  41. ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago
  42. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 14 years ago
  43. e392499 Refactor HardwareRenderer to allow the use of OpenGL ES 2.0. by Romain Guy · 14 years ago
  44. 2d61459 Move OpenGL support out of ViewRoot into a new HardwareRenderer class. by Romain Guy · 14 years ago