1. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  2. 2bcad17 Remove Path based outline clipping by Chris Craik · 10 years ago
  3. e45b1fd RenderThread animator support by John Reck · 10 years ago
  4. cc39e16 Add elevation, Z properties to View by Chris Craik · 10 years ago
  5. e0bb87d Fix translationZ matrix computation by Chris Craik · 10 years ago
  6. 222f331 Fix is_zero check by Chris Craik · 10 years ago
  7. f7483e3 Simplify matrix calculations by John Reck · 10 years ago
  8. 49e6c73 Move most TransformationInfo properties to RenderNode by Chris Craik · 10 years ago
  9. 8c271ca Add private circular reveal API on View/RenderNode by Chris Craik · 10 years ago
  10. 78ce1c5 Add back clobbered cleanup by John Reck · 10 years ago
  11. d0a0b2a Add stagingProperties by John Reck · 10 years ago
  12. b49f446 Rework Outline API, remove isolatedZVolume remnants by Chris Craik · 10 years ago
  13. 34f67f2 Remove castsShadow and globalCamera APIs by Chris Craik · 10 years ago
  14. 618236f Revert "Remove castsShadow and globalCamera APIs" by Chris Craik · 10 years ago
  15. 0334c31 Remove castsShadow and globalCamera APIs by Chris Craik · 11 years ago
  16. acb6f07 Split out RenderProperties by John Reck · 11 years ago