1. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  2. 64ab917 Merge "Add more shadow control knobs" by Chris Craik · 10 years ago
  3. f5be3ca Add more shadow control knobs by Chris Craik · 10 years ago
  4. 5262266 Use resize, not reserve by John Reck · 10 years ago
  5. 25ff2c1 Merge "RenderThread animator support" by John Reck · 10 years ago
  6. e45b1fd RenderThread animator support by John Reck · 10 years ago
  7. 0d575b0 Merge "Make sure the theta is correctly represented and incoming polygon is CW for shadow." by ztenghui · 10 years ago
  8. 2e023f3 Make sure the theta is correctly represented and incoming polygon is CW for shadow. by ztenghui · 10 years ago
  9. cc39e16 Add elevation, Z properties to View by Chris Craik · 10 years ago
  10. d2cd53d Merge "Shoot the rays to the vertices of the incoming polygon." by ztenghui · 10 years ago
  11. 7940dc5 Shoot the rays to the vertices of the incoming polygon. by ztenghui · 10 years ago
  12. 717f39c Merge "Clip TouchFeedbackDrawable effect to receiver Outline" by Chris Craik · 10 years ago
  13. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  14. e0bb87d Fix translationZ matrix computation by Chris Craik · 10 years ago
  15. b78263d Merge "ask skia to use flat gamma when rendering fonts from hwui" by Victoria Lease · 10 years ago
  16. b66270e ask skia to use flat gamma when rendering fonts from hwui by Victoria Lease · 10 years ago
  17. 222f331 Fix is_zero check by Chris Craik · 10 years ago
  18. dbc9a86 Force a full redraw on surface change by John Reck · 10 years ago
  19. 6f07a0d Add missing resume() call by John Reck · 10 years ago
  20. e8a866d Merge "Fix issue with bitmap uploading" by John Reck · 10 years ago
  21. 860d155 Fix issue with bitmap uploading by John Reck · 10 years ago
  22. fae904d Fence on destruction by John Reck · 10 years ago
  23. 286ffe4 Merge "Remove use-after-free signal in RenderNode" by Chris Craik · 10 years ago
  24. dd35634 Merge "Fix BitmapMesh buffer copy" by Chris Craik · 10 years ago
  25. 143912f Remove use-after-free signal in RenderNode by Chris Craik · 10 years ago
  26. 0664fef Fix BitmapMesh buffer copy by Chris Craik · 10 years ago
  27. f7483e3 Simplify matrix calculations by John Reck · 10 years ago
  28. 822bbb3 Merge "Make attachFunctor blocking" by John Reck · 10 years ago
  29. d3d8daf Make attachFunctor blocking by John Reck · 10 years ago
  30. 8ca3eec Remove sync flush by John Reck · 10 years ago
  31. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 10 years ago
  32. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 10 years ago
  33. 8de65a8 Switch DisplayListData to a staging model by John Reck · 10 years ago
  34. 972d048 Merge "When recording a child node into a parent, read staging projection property" by Chris Craik · 10 years ago
  35. f7d9c1d Fix ThreadedRenderer.setEnabled() by John Reck · 10 years ago
  36. defb7f3 When recording a child node into a parent, read staging projection property by Chris Craik · 10 years ago
  37. 1949e79 Ensure there's a GL context before creating a Layer by John Reck · 10 years ago
  38. e2c4552 Veto pool TODO by John Reck · 10 years ago
  39. 85189c5 Merge "Fence on draws that are reported" by John Reck · 10 years ago
  40. 28ad7b5 Fence on draws that are reported by John Reck · 10 years ago
  41. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  42. 49e6c73 Move most TransformationInfo properties to RenderNode by Chris Craik · 10 years ago
  43. 0e2806b am 3399ec31: am b386bfd7: am 89dddcc9: Merge "Use default visibility for Snapshot::getLocalClip." by Ben Cheng · 10 years ago
  44. 3399ec3 am b386bfd7: am 89dddcc9: Merge "Use default visibility for Snapshot::getLocalClip." by Ben Cheng · 10 years ago
  45. b386bfd am 89dddcc9: Merge "Use default visibility for Snapshot::getLocalClip." by Ben Cheng · 10 years ago
  46. 65ba94f Use default visibility for Snapshot::getLocalClip. by Ben Cheng · 10 years ago
  47. 0d1f634 Add invokeFunctor by John Reck · 10 years ago
  48. c75db82 Merge "Remove kStatusInvoke & kStatusDraw" by John Reck · 10 years ago
  49. 750ca6d Remove kStatusInvoke & kStatusDraw by John Reck · 10 years ago
  50. b265e2c Support shadows on the root RenderNode by Chris Craik · 10 years ago
  51. 08c96b5 Merge "Disable shadow overdraw avoidance in the inverse clip case" by Chris Craik · 10 years ago
  52. 024433f Disable shadow overdraw avoidance in the inverse clip case by Chris Craik · 10 years ago
  53. 07b6c55 Merge "Async drawing!" by John Reck · 10 years ago
  54. 668f0e3 Async drawing! by John Reck · 10 years ago
  55. ecd07216 resolved conflicts for merge of 22d07464 to master by Narayan Kamath · 10 years ago
  56. 22d0746 resolved conflicts for merge of eaab4df0 to klp-modular-dev-plus-aosp by Narayan Kamath · 10 years ago
  57. eaab4df am cd3f60f3: Merge "AArch64: Make frameworks/base code more portable" by Narayan Kamath · 10 years ago
  58. f5df700 AArch64: Make frameworks/base code more portable by Ashok Bhat · 10 years ago
  59. 62828df Merge "Add private circular reveal API on View/RenderNode" by Chris Craik · 10 years ago
  60. 8c271ca Add private circular reveal API on View/RenderNode by Chris Craik · 10 years ago
  61. e08f166 am 72cf99ab: am 7e55b35a: am 4118480a: am 80470cdf: Merge "Solve three memory leaks related to PatchCache" by Chris Craik · 10 years ago
  62. 72cf99a am 7e55b35a: am 4118480a: am 80470cdf: Merge "Solve three memory leaks related to PatchCache" by Chris Craik · 10 years ago
  63. 7e55b35 am 4118480a: am 80470cdf: Merge "Solve three memory leaks related to PatchCache" by Chris Craik · 10 years ago
  64. 4118480 am 80470cdf: Merge "Solve three memory leaks related to PatchCache" by Chris Craik · 10 years ago
  65. bcad68a Merge "Move where updateProperties is called" by John Reck · 10 years ago
  66. 632717e Merge "Add missing null check" by John Reck · 10 years ago
  67. 5bf11bb Add missing null check by John Reck · 10 years ago
  68. bfb07a0 Move where updateProperties is called by John Reck · 10 years ago
  69. 6056e10 Solve three memory leaks related to PatchCache by Jens Gulin · 10 years ago
  70. 78ce1c5 Add back clobbered cleanup by John Reck · 10 years ago
  71. d0a0b2a Add stagingProperties by John Reck · 10 years ago
  72. b49f446 Rework Outline API, remove isolatedZVolume remnants by Chris Craik · 10 years ago
  73. 32ff540 Merge "Early rejection on shadows which are outside of the clip bound." by ztenghui · 10 years ago
  74. af6f7ed Early rejection on shadows which are outside of the clip bound. by ztenghui · 10 years ago
  75. db2895e am 4eefde23: am 29f00c9f: am 7c9bd98a: am 89513ee5: Merge "Fix projection offset caching - DO NOT MERGE" into klp-dev by Chris Craik · 10 years ago
  76. 4eefde2 am 29f00c9f: am 7c9bd98a: am 89513ee5: Merge "Fix projection offset caching - DO NOT MERGE" into klp-dev by Chris Craik · 10 years ago
  77. 29f00c9 am 7c9bd98a: am 89513ee5: Merge "Fix projection offset caching - DO NOT MERGE" into klp-dev by Chris Craik · 10 years ago
  78. c5dc251 Merge "Move RenderNode to own file" by John Reck · 10 years ago
  79. 113e082 Move RenderNode to own file by John Reck · 10 years ago
  80. 5d39a77 Fix projection offset caching - DO NOT MERGE by Chris Craik · 11 years ago
  81. bd6e460 Merge "Get rid of useless code" by ztenghui · 10 years ago
  82. 28c3ea0 Get rid of useless code by ztenghui · 10 years ago
  83. 3ebdf00 Merge "Fix functor removal" by John Reck · 10 years ago
  84. 16efa9a Fix functor removal by John Reck · 10 years ago
  85. d5a8503 Merge "Fix the missing spot shadow when DEBUG_SHADOW is turned on" by ztenghui · 10 years ago
  86. 99af942 Fix the missing spot shadow when DEBUG_SHADOW is turned on by ztenghui · 10 years ago
  87. 630c0ab Merge "Create one hole inside the umbra area to avoid overdraw." by ztenghui · 10 years ago
  88. 34f67f2 Remove castsShadow and globalCamera APIs by Chris Craik · 10 years ago
  89. 618236f Revert "Remove castsShadow and globalCamera APIs" by Chris Craik · 10 years ago
  90. 0334c31 Remove castsShadow and globalCamera APIs by Chris Craik · 10 years ago
  91. 50ecf84 Create one hole inside the umbra area to avoid overdraw. by ztenghui · 10 years ago
  92. 7e6fe28 am 96978ee2: am f8d8777d: Update framework to use M33 Skia. DO NOT MERGE by Leon Scroggins III · 10 years ago
  93. 96978ee am f8d8777d: Update framework to use M33 Skia. DO NOT MERGE by Leon Scroggins III · 10 years ago
  94. f8d8777 Update framework to use M33 Skia. DO NOT MERGE by Leon Scroggins III · 11 years ago
  95. acb6f07 Split out RenderProperties by John Reck · 10 years ago
  96. 3389658 No-op isolatedZVolumen property by John Reck · 10 years ago
  97. 361fd3d2 Merge "Rename DisplayList->RenderNode" by John Reck · 10 years ago
  98. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  99. b98f211 Force shadow casters above the Z=0 plane by Chris Craik · 10 years ago
  100. b79a3e3 Fix orthographic shadows projection, simplify shadow reordering by Chris Craik · 10 years ago