1. 54c1a64 Don't use the QCOM_tiled_rendering extension with functors Bug #7247880 by Romain Guy · 12 years ago
  2. e529ece Applies a layer's color filter even when the layer is a quad Bug #7238059 by Romain Guy · 12 years ago
  3. e83221c Fix alpha channel computation with ColorMatrixColorFilter Bug #7222476 by Romain Guy · 12 years ago
  4. 87e2f757 Add a property to disable libhwui's scissor optimization Bug #7158326 by Romain Guy · 12 years ago
  5. 8e586f6 Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev by Romain Guy · 12 years ago
  6. 7c450aa Add support for a new developer setting: overdraw debugging by Romain Guy · 12 years ago
  7. 61d3704 Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev by Chris Craik · 12 years ago
  8. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 12 years ago
  9. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 12 years ago
  10. 710f46d Polygonal rendering of simple fill shapes by Chris Craik · 12 years ago
  11. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 12 years ago
  12. 35643dd Minimize state changes when updating layers by Romain Guy · 12 years ago
  13. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  14. 45e4c3d Discard framebuffer commands when we redraw the entire buffer by Romain Guy · 12 years ago
  15. beb8bd0 Reset GL buffer state after functor invocation by Chet Haase · 12 years ago
  16. dc531fa Merge "Handle different x, y scales in drawLines AA path" into jb-mr1-dev by Chris Craik · 12 years ago
  17. 75040f8 Handle different x, y scales in drawLines AA path by Chris Craik · 12 years ago
  18. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  19. 9147cd4 Fix m11 to be Y scale instead of X by Chris Craik · 12 years ago
  20. 378d131 Merge "Varying-based AA rect drawing" into jb-mr1-dev by Chris Craik · 12 years ago
  21. 6ebdc11 Varying-based AA rect drawing by Chris Craik · 12 years ago
  22. d84aaa2 Merge "Fix line drawing path to use proportional distance from center" into jb-mr1-dev by Chris Craik · 12 years ago
  23. 8f5ad76 Fix line drawing path to use proportional distance from center by Chris Craik · 12 years ago
  24. 0baaac5 Revert "Revert "Add more support for transformed clip rects and paths"" by Romain Guy · 12 years ago
  25. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 12 years ago
  26. dfe082f6 Add more support for transformed clip rects and paths by Romain Guy · 12 years ago
  27. 63f2fca Merge "Fix bug with Fbo layer clipping" into jb-mr1-dev by Chet Haase · 12 years ago
  28. d48885a Fix bug with Fbo layer clipping by Chet Haase · 12 years ago
  29. a798b95 Use smoothstep to eliminate branches in AA shader by Chris Craik · 12 years ago
  30. 8025061 Restore scissor state correctly by Chet Haase · 12 years ago
  31. 33fa1f7 Draw an empty border around glyphs to avoid sampling issues Bug #6942209 by Romain Guy · 12 years ago
  32. 4ff0cf4 Add new debug tool to track hardware layers updates by Romain Guy · 12 years ago
  33. 8b4072d Fix bug 6892600 Font (character pairs) rendering issue by Raph Levien · 12 years ago
  34. c252595 Rename drawGeneralText to drawText by Romain Guy · 12 years ago
  35. 996e57c Hardware implementation of glyph positioning (bug 5443796) by Raph Levien · 12 years ago
  36. 00755fe Merge "Add drop shadow for drawPosText in hwui renderer." by Raph Levien · 12 years ago
  37. 416a847 Add drop shadow for drawPosText in hwui renderer. by Raph Levien · 12 years ago
  38. 0429938 Clip lines, AA rects and points correctly by Romain Guy · 12 years ago
  39. 8a4ac61 Don't clear the dirty clip flag if it's not applied Bug #6833979 by Romain Guy · 12 years ago
  40. 4121063 Add shader-based text gamma correction by Romain Guy · 12 years ago
  41. be6f9dc Don't copy paints for 9patches by Romain Guy · 12 years ago
  42. b1d0a4e Refactor GammaFontRenderer by Romain Guy · 12 years ago
  43. 586cae3 Improve rendering speed by disabling scissor tests by Romain Guy · 12 years ago
  44. 9c0b188 Text shadow alpha handling incorrect by Romain Guy · 12 years ago
  45. f877308 Remove obsolete optimization by Romain Guy · 12 years ago
  46. 16c8808 Textured text calls could be invisible Bug #6597730 by Romain Guy · 12 years ago
  47. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  48. 932b7f6 Revert "Add more temporary logging for investigating detachFunctor" by Chris Craik · 12 years ago
  49. 8857b2f Add more temporary logging for investigating detachFunctor by Chris Craik · 12 years ago
  50. 4865909 Skip eglSwapBuffers() call when we do not draw to GL by Chet Haase · 12 years ago
  51. 3534e13 Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-dev by Chris Craik · 12 years ago
  52. 9e08012 Avoid crash if onDetachedFromWindow called after destroy by Chris Craik · 12 years ago
  53. 7a9328a Merge "Add temporary functor lifetime logging" into jb-dev by Chris Craik · 12 years ago
  54. e5a4a3d Merge "Ensure we always set the proper blending mode Bug #6527305" into jb-dev by Romain Guy · 12 years ago
  55. f8dafa1 Add temporary functor lifetime logging by Chris Craik · 12 years ago
  56. ddf7437 Ensure we always set the proper blending mode Bug #6527305 by Romain Guy · 12 years ago
  57. c8538ade Don't clear the functor at every draw by Chris Craik · 12 years ago
  58. 49c5fc0 Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390 by Romain Guy · 12 years ago
  59. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  60. 12d434a Revert "Add temporary functor lifetime logging" by Chris Craik · 12 years ago
  61. 2fe9980 Add temporary functor lifetime logging by Chris Craik · 12 years ago
  62. 8bd12ea Merge "Decode common GL error codes when logging frame error status" into jb-dev by Romain Guy · 12 years ago
  63. a44a63a Decode common GL error codes when logging frame error status by Romain Guy · 12 years ago
  64. a75fbc3 Merge "On new content, attach functor directly" into jb-dev by John Reck · 12 years ago
  65. c189ef5 Ensure we start every frame in the proper GL state Bug #6345013, #6314960 by Romain Guy · 12 years ago
  66. c2c9543 On new content, attach functor directly by Chris Craik · 12 years ago
  67. 3d745c0 Fix the build before the bot yells at me. by Romain Guy · 13 years ago
  68. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 13 years ago
  69. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 13 years ago
  70. a23eed8 Fix layer blending bug by Chet Haase · 13 years ago
  71. 7b6a758 Pass width/height parameters to webview by Chet Haase · 13 years ago
  72. 65924a3 fix functor flag parsing, tweak process delay by Chris Craik · 13 years ago
  73. fda531c Merge "Disable AA lines vertex attrib arrays after rendering" by Romain Guy · 13 years ago
  74. 7b63142 Disable AA lines vertex attrib arrays after rendering by Romain Guy · 13 years ago
  75. 8c8c240 Merge "Optimize FBOs composition" by Romain Guy · 13 years ago
  76. e0aa84b Optimize FBOs composition by Romain Guy · 13 years ago
  77. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 13 years ago
  78. e2eaf69 Merge "Prevent crash when flushing the layers cache Bug #6258973" by Romain Guy · 13 years ago
  79. 5c88fc7 Prevent crash when flushing the layers cache Bug #6258973 by Romain Guy · 13 years ago
  80. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 13 years ago
  81. b85967b Re-enabling DisplayList properties by Chet Haase · 13 years ago
  82. 6554943 Use a status_t return type for GL functors by Romain Guy · 13 years ago
  83. a1cff50 Handle view properties at the native level by Chet Haase · 13 years ago
  84. 55fd2c9 Don't bind data to missing uniforms by Romain Guy · 13 years ago
  85. 2bf68f0 Deferred layer updates by Romain Guy · 13 years ago
  86. dd7c8e4c Small tweak to Canvas.drawPath() GL implementation by Romain Guy · 13 years ago
  87. 9777173 Full implementation of Canvas.drawPath() by Romain Guy · 13 years ago
  88. 03d5852 More infrastructure for Canvas.drawTextOnPath by Romain Guy · 13 years ago
  89. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 13 years ago
  90. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 13 years ago
  91. 211370f Add optional metadata to initiliaze the render threat. by Romain Guy · 13 years ago
  92. 13631f3 Add debug markers to OpenGLRenderer by Romain Guy · 13 years ago
  93. 530041d Add stencil buffer to the EGL config by Romain Guy · 13 years ago
  94. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  95. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  96. eb9a536 First pass at implementing Canvas.drawPosText() in GL by Romain Guy · 13 years ago
  97. 3762c31 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  98. 5baa3a6 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE by Steve Block · 13 years ago
  99. 82bc7a7 Properly restore the GL scissor after a GL draw functor Bug #5781254 by Romain Guy · 13 years ago
  100. 8f85e80 Generate even fewer GL commands by Romain Guy · 13 years ago