1. 45d0192 Merge "Implement FlushCaches TODO" into lmp-preview-dev by John Reck · 10 years ago
  2. cd3a824 Merge "DO NOT MERGE Inspect SkShader to determine hw shader." into lmp-preview-dev by Chris Craik · 11 years ago
  3. e1628b7 Implement FlushCaches TODO by John Reck · 11 years ago
  4. a5dda64 Bag of scheduling tweaks by John Reck · 11 years ago
  5. 0fa2bd6 DO NOT MERGE Inspect SkShader to determine hw shader. by Leon Scroggins III · 11 years ago
  6. b8fe2fc Merge "Define light position (using new lighting spec) in Java" by Chris Craik · 11 years ago
  7. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 11 years ago
  8. 6131732 Disable shadow drawing for empty/null outlines by Chris Craik · 11 years ago
  9. f2985ba Merge "Correct viewport initialization, bounds comparison" by Chris Craik · 11 years ago
  10. 50b8438 am 3c769ec0: am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 11 years ago
  11. 3c769ec am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 11 years ago
  12. 00fabcb am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 11 years ago
  13. 1a49868 Use default visibility for Snapshot::getLocalClip (attempt #2). by Ben Cheng · 11 years ago
  14. ad2f8e3 Update ripple behavior, use render thread animation by Alan Viverette · 11 years ago
  15. 0c42f3b am 2c125876: am 8a196c06: Merge "Change InputMessage.motion.pointerSize to a uint32_t." by Narayan Kamath · 11 years ago
  16. c9ee304 Merge "Round rect outline clipping" by Chris Craik · 11 years ago
  17. deeda3d Round rect outline clipping by Chris Craik · 11 years ago
  18. 9241975 Correct viewport initialization, bounds comparison by Chris Craik · 11 years ago
  19. ff941dc Animator start value... by John Reck · 11 years ago
  20. c62c1cc Use alpha channel instead of red in drawCachedGlyphBitmap by Digish Pandya · 11 years ago
  21. fe4c1e2 Merge "Combine projection matrix, and viewport management" by Chris Craik · 11 years ago
  22. 96f266e Merge "Remove Path based outline clipping" by Chris Craik · 11 years ago
  23. 2bcad17 Remove Path based outline clipping by Chris Craik · 11 years ago
  24. a64a2be Combine projection matrix, and viewport management by Chris Craik · 11 years ago
  25. 3eb9882 Merge "Disable texture atlas" by John Reck · 11 years ago
  26. cdfeef6 Disable texture atlas by John Reck · 11 years ago
  27. a6464b3 Merge "Check the array before accessing it" by ztenghui · 11 years ago
  28. f11310f Check the array before accessing it by ztenghui · 11 years ago
  29. f8c9407 Merge "Fix potential crash in libandroidfw" by Adam Lesinski · 11 years ago
  30. 7322ea7 Fix potential crash in libandroidfw by Adam Lesinski · 11 years ago
  31. bee74c2 Merge "Clamp to uint8 for alpha" by John Reck · 11 years ago
  32. 66f0be6 Wire up texture atlas by John Reck · 11 years ago
  33. 531ee70 Clamp to uint8 for alpha by John Reck · 11 years ago
  34. 515396a Merge "More native interpolators" by John Reck · 11 years ago
  35. c8ac775 More native interpolators by John Reck · 11 years ago
  36. cae6873 Merge "Add TimeInterpolator support to RNA" by John Reck · 11 years ago
  37. 315c329 Add TimeInterpolator support to RNA by John Reck · 11 years ago
  38. f000977 Merge "Add support for building split APKs" by Adam Lesinski · 11 years ago
  39. fab5087 Add support for building split APKs by Adam Lesinski · 11 years ago
  40. ddc5228 Revert "Simplify projection matrix management." by Jorim Jaggi · 11 years ago
  41. 2417f7e Merge "Simplify projection matrix management." by Chris Craik · 11 years ago
  42. c42bfb9 Merge "Refactor VirtualLightRefBase & JNI" by John Reck · 11 years ago
  43. 0c0ec26 Simplify projection matrix management. by Chris Craik · 11 years ago
  44. 9fa4071 Refactor VirtualLightRefBase & JNI by John Reck · 11 years ago
  45. f907579 am 90eaf92e: am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 11 years ago
  46. 90eaf92 am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 11 years ago
  47. 7e13d1d am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 11 years ago
  48. e1f788b Merge "Rename matrices for consistency" by Chris Craik · 11 years ago
  49. b9312a5 Correct stride for drawing to cached glyph bitmap by Digish Pandya · 11 years ago
  50. e10e827 Rename matrices for consistency by Chris Craik · 11 years ago
  51. e4aa95e Add logging utility methods by Chris Craik · 11 years ago
  52. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 11 years ago
  53. ef27453 Merge "Cleanup attachFunctor" by John Reck · 11 years ago
  54. 832b1514 Cleanup attachFunctor by John Reck · 11 years ago
  55. b6d9211 Merge "Implement TODO(romainguy)" by John Reck · 11 years ago
  56. 63a0667 Implement TODO(romainguy) by John Reck · 11 years ago
  57. 368cdd8 Don't try to draw if there's no canvas or surface by John Reck · 11 years ago
  58. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 11 years ago
  59. ebb9e69 Merge "Implement loadSystemProperties" by John Reck · 11 years ago
  60. e4280ba Implement loadSystemProperties by John Reck · 11 years ago
  61. 81997fe am 3cb74d21: am 5d8343b8: am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 11 years ago
  62. 3cb74d2 am 5d8343b8: am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 11 years ago
  63. 5d8343b am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 11 years ago
  64. a85db5a Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 11 years ago
  65. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 11 years ago
  66. 18f16e6 TIME LORD! by John Reck · 11 years ago
  67. 52244ff Add CanvasProperty for drawCircle by John Reck · 11 years ago
  68. 64ab917 Merge "Add more shadow control knobs" by Chris Craik · 11 years ago
  69. f5be3ca Add more shadow control knobs by Chris Craik · 11 years ago
  70. 5262266 Use resize, not reserve by John Reck · 11 years ago
  71. 3e320a0 am 9feab5f2: am 8a02b20f: Merge "Add TYPE_MAGNIFICATION_OVERLAY to InputWindowInfo::isTrustedOverlay()" by Michael Wright · 11 years ago
  72. 293513a Merge commit '0b62467b142b61ee1e449ba958ba37dfd961ef56' into HEAD by Bill Yi · 11 years ago
  73. 25ff2c1 Merge "RenderThread animator support" by John Reck · 11 years ago
  74. e45b1fd RenderThread animator support by John Reck · 11 years ago
  75. 0d575b0 Merge "Make sure the theta is correctly represented and incoming polygon is CW for shadow." by ztenghui · 11 years ago
  76. 2e023f3 Make sure the theta is correctly represented and incoming polygon is CW for shadow. by ztenghui · 11 years ago
  77. cc39e16 Add elevation, Z properties to View by Chris Craik · 11 years ago
  78. ea42e01 libhwui: Handle the blurImage() implement once RS::init fail by Lu, Shenghua · 11 years ago
  79. d2cd53d Merge "Shoot the rays to the vertices of the incoming polygon." by ztenghui · 11 years ago
  80. 7940dc5 Shoot the rays to the vertices of the incoming polygon. by ztenghui · 11 years ago
  81. 717f39c Merge "Clip TouchFeedbackDrawable effect to receiver Outline" by Chris Craik · 11 years ago
  82. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 11 years ago
  83. e0bb87d Fix translationZ matrix computation by Chris Craik · 11 years ago
  84. 2c423b2 am df64ac68: ask skia to use flat gamma when rendering fonts from hwui by Victoria Lease · 11 years ago
  85. df64ac6 ask skia to use flat gamma when rendering fonts from hwui by Victoria Lease · 11 years ago
  86. b78263d Merge "ask skia to use flat gamma when rendering fonts from hwui" by Victoria Lease · 11 years ago
  87. b66270e ask skia to use flat gamma when rendering fonts from hwui by Victoria Lease · 11 years ago
  88. 222f331 Fix is_zero check by Chris Craik · 11 years ago
  89. dbc9a86 Force a full redraw on surface change by John Reck · 11 years ago
  90. 6f07a0d Add missing resume() call by John Reck · 11 years ago
  91. e8a866d Merge "Fix issue with bitmap uploading" by John Reck · 11 years ago
  92. 860d155 Fix issue with bitmap uploading by John Reck · 11 years ago
  93. fae904d Fence on destruction by John Reck · 11 years ago
  94. 286ffe4 Merge "Remove use-after-free signal in RenderNode" by Chris Craik · 11 years ago
  95. dd35634 Merge "Fix BitmapMesh buffer copy" by Chris Craik · 11 years ago
  96. 143912f Remove use-after-free signal in RenderNode by Chris Craik · 11 years ago
  97. 0664fef Fix BitmapMesh buffer copy by Chris Craik · 11 years ago
  98. f7483e3 Simplify matrix calculations by John Reck · 11 years ago
  99. 337e764 am f24687e2: Merge "Plumb display power state through display manager." into klp-modular-dev by Jeff Brown · 11 years ago
  100. 037c33e Plumb display power state through display manager. by Jeff Brown · 11 years ago