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gerrit-public.fairphone.software
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platform
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frameworks
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base
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71ac80c46a1b094ad951e59c24791d9e9ef769bf
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libs
45d0192
Merge "Implement FlushCaches TODO" into lmp-preview-dev
by John Reck
· 10 years ago
cd3a824
Merge "DO NOT MERGE Inspect SkShader to determine hw shader." into lmp-preview-dev
by Chris Craik
· 11 years ago
e1628b7
Implement FlushCaches TODO
by John Reck
· 11 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 11 years ago
0fa2bd6
DO NOT MERGE Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 11 years ago
b8fe2fc
Merge "Define light position (using new lighting spec) in Java"
by Chris Craik
· 11 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 11 years ago
6131732
Disable shadow drawing for empty/null outlines
by Chris Craik
· 11 years ago
f2985ba
Merge "Correct viewport initialization, bounds comparison"
by Chris Craik
· 11 years ago
50b8438
am 3c769ec0: am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap"
by Chris Craik
· 11 years ago
3c769ec
am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap"
by Chris Craik
· 11 years ago
00fabcb
am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap"
by Chris Craik
· 11 years ago
1a49868
Use default visibility for Snapshot::getLocalClip (attempt #2).
by Ben Cheng
· 11 years ago
ad2f8e3
Update ripple behavior, use render thread animation
by Alan Viverette
· 11 years ago
0c42f3b
am 2c125876: am 8a196c06: Merge "Change InputMessage.motion.pointerSize to a uint32_t."
by Narayan Kamath
· 11 years ago
c9ee304
Merge "Round rect outline clipping"
by Chris Craik
· 11 years ago
deeda3d
Round rect outline clipping
by Chris Craik
· 11 years ago
9241975
Correct viewport initialization, bounds comparison
by Chris Craik
· 11 years ago
ff941dc
Animator start value...
by John Reck
· 11 years ago
c62c1cc
Use alpha channel instead of red in drawCachedGlyphBitmap
by Digish Pandya
· 11 years ago
fe4c1e2
Merge "Combine projection matrix, and viewport management"
by Chris Craik
· 11 years ago
96f266e
Merge "Remove Path based outline clipping"
by Chris Craik
· 11 years ago
2bcad17
Remove Path based outline clipping
by Chris Craik
· 11 years ago
a64a2be
Combine projection matrix, and viewport management
by Chris Craik
· 11 years ago
3eb9882
Merge "Disable texture atlas"
by John Reck
· 11 years ago
cdfeef6
Disable texture atlas
by John Reck
· 11 years ago
a6464b3
Merge "Check the array before accessing it"
by ztenghui
· 11 years ago
f11310f
Check the array before accessing it
by ztenghui
· 11 years ago
f8c9407
Merge "Fix potential crash in libandroidfw"
by Adam Lesinski
· 11 years ago
7322ea7
Fix potential crash in libandroidfw
by Adam Lesinski
· 11 years ago
bee74c2
Merge "Clamp to uint8 for alpha"
by John Reck
· 11 years ago
66f0be6
Wire up texture atlas
by John Reck
· 11 years ago
531ee70
Clamp to uint8 for alpha
by John Reck
· 11 years ago
515396a
Merge "More native interpolators"
by John Reck
· 11 years ago
c8ac775
More native interpolators
by John Reck
· 11 years ago
cae6873
Merge "Add TimeInterpolator support to RNA"
by John Reck
· 11 years ago
315c329
Add TimeInterpolator support to RNA
by John Reck
· 11 years ago
f000977
Merge "Add support for building split APKs"
by Adam Lesinski
· 11 years ago
fab5087
Add support for building split APKs
by Adam Lesinski
· 11 years ago
ddc5228
Revert "Simplify projection matrix management."
by Jorim Jaggi
· 11 years ago
2417f7e
Merge "Simplify projection matrix management."
by Chris Craik
· 11 years ago
c42bfb9
Merge "Refactor VirtualLightRefBase & JNI"
by John Reck
· 11 years ago
0c0ec26
Simplify projection matrix management.
by Chris Craik
· 11 years ago
9fa4071
Refactor VirtualLightRefBase & JNI
by John Reck
· 11 years ago
f907579
am 90eaf92e: am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap"
by Chris Craik
· 11 years ago
90eaf92
am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap"
by Chris Craik
· 11 years ago
7e13d1d
am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap"
by Chris Craik
· 11 years ago
e1f788b
Merge "Rename matrices for consistency"
by Chris Craik
· 11 years ago
b9312a5
Correct stride for drawing to cached glyph bitmap
by Digish Pandya
· 11 years ago
e10e827
Rename matrices for consistency
by Chris Craik
· 11 years ago
e4aa95e
Add logging utility methods
by Chris Craik
· 11 years ago
5b554f0
Merge "Avoid caching shadow properties in Java & HWUI."
by Derek Sollenberger
· 11 years ago
ef27453
Merge "Cleanup attachFunctor"
by John Reck
· 11 years ago
832b1514
Cleanup attachFunctor
by John Reck
· 11 years ago
b6d9211
Merge "Implement TODO(romainguy)"
by John Reck
· 11 years ago
63a0667
Implement TODO(romainguy)
by John Reck
· 11 years ago
368cdd8
Don't try to draw if there's no canvas or surface
by John Reck
· 11 years ago
c29a0a4
Avoid caching shadow properties in Java & HWUI.
by Derek Sollenberger
· 11 years ago
ebb9e69
Merge "Implement loadSystemProperties"
by John Reck
· 11 years ago
e4280ba
Implement loadSystemProperties
by John Reck
· 11 years ago
81997fe
am 3cb74d21: am 5d8343b8: am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail"
by Chris Craik
· 11 years ago
3cb74d2
am 5d8343b8: am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail"
by Chris Craik
· 11 years ago
5d8343b
am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail"
by Chris Craik
· 11 years ago
a85db5a
Merge "libhwui: Handle the blurImage() implement once RS::init fail"
by Chris Craik
· 11 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 11 years ago
18f16e6
TIME LORD!
by John Reck
· 11 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 11 years ago
64ab917
Merge "Add more shadow control knobs"
by Chris Craik
· 11 years ago
f5be3ca
Add more shadow control knobs
by Chris Craik
· 11 years ago
5262266
Use resize, not reserve
by John Reck
· 11 years ago
3e320a0
am 9feab5f2: am 8a02b20f: Merge "Add TYPE_MAGNIFICATION_OVERLAY to InputWindowInfo::isTrustedOverlay()"
by Michael Wright
· 11 years ago
293513a
Merge commit '0b62467b142b61ee1e449ba958ba37dfd961ef56' into HEAD
by Bill Yi
· 11 years ago
25ff2c1
Merge "RenderThread animator support"
by John Reck
· 11 years ago
e45b1fd
RenderThread animator support
by John Reck
· 11 years ago
0d575b0
Merge "Make sure the theta is correctly represented and incoming polygon is CW for shadow."
by ztenghui
· 11 years ago
2e023f3
Make sure the theta is correctly represented and incoming polygon is CW for shadow.
by ztenghui
· 11 years ago
cc39e16
Add elevation, Z properties to View
by Chris Craik
· 11 years ago
ea42e01
libhwui: Handle the blurImage() implement once RS::init fail
by Lu, Shenghua
· 11 years ago
d2cd53d
Merge "Shoot the rays to the vertices of the incoming polygon."
by ztenghui
· 11 years ago
7940dc5
Shoot the rays to the vertices of the incoming polygon.
by ztenghui
· 11 years ago
717f39c
Merge "Clip TouchFeedbackDrawable effect to receiver Outline"
by Chris Craik
· 11 years ago
3f085429
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 11 years ago
e0bb87d
Fix translationZ matrix computation
by Chris Craik
· 11 years ago
2c423b2
am df64ac68: ask skia to use flat gamma when rendering fonts from hwui
by Victoria Lease
· 11 years ago
df64ac6
ask skia to use flat gamma when rendering fonts from hwui
by Victoria Lease
· 11 years ago
b78263d
Merge "ask skia to use flat gamma when rendering fonts from hwui"
by Victoria Lease
· 11 years ago
b66270e
ask skia to use flat gamma when rendering fonts from hwui
by Victoria Lease
· 11 years ago
222f331
Fix is_zero check
by Chris Craik
· 11 years ago
dbc9a86
Force a full redraw on surface change
by John Reck
· 11 years ago
6f07a0d
Add missing resume() call
by John Reck
· 11 years ago
e8a866d
Merge "Fix issue with bitmap uploading"
by John Reck
· 11 years ago
860d155
Fix issue with bitmap uploading
by John Reck
· 11 years ago
fae904d
Fence on destruction
by John Reck
· 11 years ago
286ffe4
Merge "Remove use-after-free signal in RenderNode"
by Chris Craik
· 11 years ago
dd35634
Merge "Fix BitmapMesh buffer copy"
by Chris Craik
· 11 years ago
143912f
Remove use-after-free signal in RenderNode
by Chris Craik
· 11 years ago
0664fef
Fix BitmapMesh buffer copy
by Chris Craik
· 11 years ago
f7483e3
Simplify matrix calculations
by John Reck
· 11 years ago
337e764
am f24687e2: Merge "Plumb display power state through display manager." into klp-modular-dev
by Jeff Brown
· 11 years ago
037c33e
Plumb display power state through display manager.
by Jeff Brown
· 11 years ago
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