- 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 12 years ago
- 189ff17 Add test for layer updates optimizations by Romain Guy · 12 years ago
- e49d7ec Fix memory corruption in LayerRenderer::copyLayer by Romain Guy · 12 years ago
- 9fc4b35 Add new hw acceleration test by Romain Guy · 12 years ago
- e816bae Optimize interactions with glyph cache by Chet Haase · 12 years ago
- 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
- 42e1e0d Improve gradients by Romain Guy · 12 years ago
- 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
- ba64974 Removing setChildrenLayersEnabled by Michael Jurka · 12 years ago
- d34dd71 Fix hang/crash in native path code by Chet Haase · 13 years ago
- 810a867 Corrects invalidation logic for layered views by Chet Haase · 13 years ago
- 0a1cbc5 Merge "New libhwui test activity" by Romain Guy · 13 years ago
- 2946445 New libhwui test activity by Romain Guy · 13 years ago
- db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 13 years ago
- 9420abd Re-enable DisplayList properties. by Chet Haase · 13 years ago
- 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 13 years ago
- 96ebc6b Only copy paths, paints and shaders when we need to. by Romain Guy · 13 years ago
- 967e2bf Preliminary support for clipRect(Rect, Op) by Romain Guy · 13 years ago
- 211370f Add optional metadata to initiliaze the render threat. by Romain Guy · 13 years ago
- 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
- f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
- 62b6eaa Fix text encoding when drawing with drawPosText in software by Romain Guy · 13 years ago
- 2a9fa89 Don't build display lists for views with a layer. by Romain Guy · 13 years ago
- b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 13 years ago
- 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 13 years ago
- 5fccb70 Add test for bug #4970944 by Romain Guy · 13 years ago
- f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
- 595c18b Add test case for driver issue by Romain Guy · 13 years ago
- 02ccac6 Code cleanup by Romain Guy · 13 years ago
- d6b2a00 Add error checking to LayerRenderer::copyLayer by Romain Guy · 13 years ago
- 98029c8 Fix rendering issue with paths when the stroke width is 0 by Romain Guy · 13 years ago
- 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
- f504a2f Correctly implement the CLEAR xfermode. by Romain Guy · 13 years ago
- f9be16a Rename test to be able to launch it on crespo. by Romain Guy · 13 years ago
- 858aa93 Antialiasing for rectangles by Chet Haase · 14 years ago
- 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 14 years ago
- ad44445 Merge "New widget: TextureView Bug #4343984" by Romain Guy · 14 years ago
- aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 14 years ago
- 8a5cc92 Fix various hw-accelerated line/point bugs by Chet Haase · 14 years ago
- 5b0200b Enable anti-aliasing for hw-accelerated lines by Chet Haase · 14 years ago
- 1a81aea Update GL textures when changing a Bitmap's pixels Bug #4146495 by Romain Guy · 14 years ago
- 47b8ade Add a new Camera API to control the camera's location by Romain Guy · 14 years ago
- b18d2d0 Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827 by Romain Guy · 14 years ago
- f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 14 years ago
- 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 14 years ago
- 849d0a3 New API to let apps draw without layers. Bug #3413433 by Romain Guy · 14 years ago
- 54229ee Correctly set the alpha of a hardware layer before drawing it. Bug #3410819 by Romain Guy · 14 years ago
- 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
- 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
- 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
- 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 14 years ago
- 807daf7 Add support for skew() by Romain Guy · 14 years ago
- fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 14 years ago
- 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
- 171c592 New layers API for Views. by Romain Guy · 14 years ago
- 9f06967 We are now Honeycomb. by Dianne Hackborn · 14 years ago
- ec31a7f Create some layout files for HwAccelerationTest by Xavier Ducrohet · 14 years ago
- a957eea New, better line drawing implementation. Bug #3207544 Bug #3225875 by Romain Guy · 14 years ago
- 5ec9924 Fix rendering issue with layers. by Romain Guy · 14 years ago
- e5ebcb0 Fix clipping issue in StackView. by Romain Guy · 14 years ago
- 7975fb6 Apply bilinear filtering to text. by Romain Guy · 14 years ago
- 0bb5667 Fix INVALID_OPERATION error with layers rendering. by Romain Guy · 14 years ago
- ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
- 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
- 8411f33 Fix rendering issue with layers intersecting the clip rect. by Romain Guy · 14 years ago
- f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
- a5aed0d Add support for advanced blend modes with the framebuffer. by Romain Guy · 14 years ago
- 53389bd Correctly set the viewport on window resize. by Romain Guy · 14 years ago
- 4299c0f Add test for gamma correction. by Romain Guy · 14 years ago
- a80d32f Add support for textScaleX. by Romain Guy · 14 years ago
- 2937819 Test setTextScaleX() by Romain Guy · 14 years ago
- e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 14 years ago
- 0a41749 Cleanup, better code reuse. by Romain Guy · 14 years ago
- 48daa54 Add extra blending modes. by Romain Guy · 14 years ago
- 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
- ba7186e Add 3d transformation test. by Romain Guy · 14 years ago
- 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
- 529b60a Add android:hardwareAccelerated to Activity. by Romain Guy · 14 years ago
- db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
- b82da65 Fix improper clipping after a save() by Romain Guy · 14 years ago
- 09147fb Add support for text culling. by Romain Guy · 14 years ago
- 694b519 Add text rendering. by Romain Guy · 14 years ago
- d27977d Add support for BitmapShader. by Romain Guy · 14 years ago
- 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 14 years ago
- 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 14 years ago
- f7f9355 Draw n-patches using OpenGL. by Romain Guy · 14 years ago
- 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 14 years ago
- c1396e9 Add implementation for drawBitmap(). by Romain Guy · 14 years ago
- ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago
- d55a861 Add support for saveLayer(). by Romain Guy · 14 years ago
- 026c5e16 Implement support for PorterDuff's blending modes. by Romain Guy · 14 years ago
- e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 14 years ago
- 0bbae08 Add new API to check whether a Bitmap was modified. by Romain Guy · 14 years ago