1. 527a3aa Draw Operation merging by Chris Craik · 11 years ago
  2. 16ecda5 Update view's alpha and layer docs by Chris Craik · 11 years ago
  3. 7273daa Fix issues related to saveLayer/restore deferral by Chris Craik · 11 years ago
  4. 9cd6451 Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev by Chris Craik · 11 years ago
  5. 408eb12 Set ignore flag during deferred savelayer by Chris Craik · 11 years ago
  6. 96885eb Avoid multiple font cache texture uploads Bug #8378964 by Romain Guy · 11 years ago
  7. 5f80362 Isolate tiling clip state from snapshot by Chris Craik · 11 years ago
  8. 9eac526 Merge "Optimize text GL setup" into jb-mr2-dev by Romain Guy · 11 years ago
  9. 257ae35 Optimize text GL setup by Romain Guy · 11 years ago
  10. d90144d Update snapshot upon saveLayer deferral by Chris Craik · 11 years ago
  11. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 11 years ago
  12. d0afeac Reset draw modifiers after flushing by Chris Craik · 11 years ago
  13. a08f95c Use snapshot alpha for layers by Chris Craik · 11 years ago
  14. ff78583 Fully deferred displaylist replay by Chris Craik · 11 years ago
  15. 624234f Take only the scale params into account to rasterize text by Romain Guy · 11 years ago
  16. 3b75382 Fix colored rects clipping and code cleanup by Romain Guy · 11 years ago
  17. 0f66753 Precache glyphs at final raster size by Romain Guy · 11 years ago
  18. c74f45a Properly scale text by Romain Guy · 11 years ago
  19. a6456d0 Merge "Draw text drop shadows even when the text color is transparent" into jb-mr2-dev by Romain Guy · 11 years ago
  20. 768bffc Draw text drop shadows even when the text color is transparent by Romain Guy · 11 years ago
  21. 758724f Don't increment the paint's generation ID when drawing bitmaps by Romain Guy · 11 years ago
  22. b98a016 Fix clipping and stencil layer issues by Chris Craik · 11 years ago
  23. c3566d0 DisplayList draw operation reordering by Chris Craik · 11 years ago
  24. ff316ec Implement support for drawBitmapMesh's colors array by Romain Guy · 11 years ago
  25. da8d8b9 Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141" by Romain Guy · 11 years ago
  26. 3bbacf2 Add a RenderBuffer object to store stencil buffers. Bug #7146141 by Romain Guy · 11 years ago
  27. 1ba0289 Merge "Add cap tessellation support" by Chris Craik · 11 years ago
  28. 65cd612 Add cap tessellation support by Chris Craik · 12 years ago
  29. ef35927 Tag HardwareRenderers with a name to help debugging by Romain Guy · 11 years ago
  30. c3fedaf Fix graphical corruption on QCOM GPU Bug #7146141 by Romain Guy · 11 years ago
  31. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 12 years ago
  32. 735738c Preliminary Support for region clipping by Romain Guy · 12 years ago
  33. 9acd1b4 Merge "Add visual profiling feature" by Romain Guy · 12 years ago
  34. 672433d Add visual profiling feature by Romain Guy · 12 years ago
  35. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 12 years ago
  36. dcfc836 Remove C++11 related warning by Romain Guy · 12 years ago
  37. 7c25aab Defer layer rendering to avoid stalls Bug #7326824 by Romain Guy · 12 years ago
  38. a852ff3 Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev by Romain Guy · 12 years ago
  39. 54c1a64 Don't use the QCOM_tiled_rendering extension with functors Bug #7247880 by Romain Guy · 12 years ago
  40. cb4d600 Add stroke support to polygonal shape rendering by Chris Craik · 12 years ago
  41. 87e2f757 Add a property to disable libhwui's scissor optimization Bug #7158326 by Romain Guy · 12 years ago
  42. 8e586f6 Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev by Romain Guy · 12 years ago
  43. 7c450aa Add support for a new developer setting: overdraw debugging by Romain Guy · 12 years ago
  44. 61d3704 Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev by Chris Craik · 12 years ago
  45. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 12 years ago
  46. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 12 years ago
  47. 710f46d Polygonal rendering of simple fill shapes by Chris Craik · 12 years ago
  48. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 12 years ago
  49. 35643dd Minimize state changes when updating layers by Romain Guy · 12 years ago
  50. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  51. 378d131 Merge "Varying-based AA rect drawing" into jb-mr1-dev by Chris Craik · 12 years ago
  52. 6ebdc11 Varying-based AA rect drawing by Chris Craik · 12 years ago
  53. 0baaac5 Revert "Revert "Add more support for transformed clip rects and paths"" by Romain Guy · 12 years ago
  54. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 12 years ago
  55. dfe082f6 Add more support for transformed clip rects and paths by Romain Guy · 12 years ago
  56. d48885a Fix bug with Fbo layer clipping by Chet Haase · 12 years ago
  57. c89b14b It seems that apparently useless public APIs are actually useful Bug #6953651 by Romain Guy · 12 years ago
  58. 17112ad Cleanup of libhwui by Romain Guy · 12 years ago
  59. c252595 Rename drawGeneralText to drawText by Romain Guy · 12 years ago
  60. 996e57c Hardware implementation of glyph positioning (bug 5443796) by Raph Levien · 12 years ago
  61. 416a847 Add drop shadow for drawPosText in hwui renderer. by Raph Levien · 12 years ago
  62. 8a4ac61 Don't clear the dirty clip flag if it's not applied Bug #6833979 by Romain Guy · 12 years ago
  63. 4121063 Add shader-based text gamma correction by Romain Guy · 12 years ago
  64. be6f9dc Don't copy paints for 9patches by Romain Guy · 12 years ago
  65. 9c0b188 Text shadow alpha handling incorrect by Romain Guy · 12 years ago
  66. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  67. 4865909 Skip eglSwapBuffers() call when we do not draw to GL by Chet Haase · 12 years ago
  68. ddf7437 Ensure we always set the proper blending mode Bug #6527305 by Romain Guy · 12 years ago
  69. f26c8be Sanitize display list properties by Romain Guy · 12 years ago
  70. 49c5fc0 Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390 by Romain Guy · 12 years ago
  71. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  72. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 12 years ago
  73. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 12 years ago
  74. a23eed8 Fix layer blending bug by Chet Haase · 12 years ago
  75. fda531c Merge "Disable AA lines vertex attrib arrays after rendering" by Romain Guy · 12 years ago
  76. 7b63142 Disable AA lines vertex attrib arrays after rendering by Romain Guy · 12 years ago
  77. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 12 years ago
  78. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 12 years ago
  79. 6554943 Use a status_t return type for GL functors by Romain Guy · 12 years ago
  80. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 12 years ago
  81. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 12 years ago
  82. 13631f3 Add debug markers to OpenGLRenderer by Romain Guy · 12 years ago
  83. 530041d Add stencil buffer to the EGL config by Romain Guy · 13 years ago
  84. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  85. eb9a536 First pass at implementing Canvas.drawPosText() in GL by Romain Guy · 13 years ago
  86. 15bc643 Reduce the number of GL commands generated by the UI by Romain Guy · 13 years ago
  87. cac5fd3 Faster text clipping by Romain Guy · 13 years ago
  88. 7953745 Reduce the size of libhwui by 50% by Romain Guy · 13 years ago
  89. 9d86551 Remove unnecessary private API by Romain Guy · 13 years ago
  90. e3c2685 Improve rendering performance on some GPUs by Romain Guy · 13 years ago
  91. 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
  92. 54be1cd Batch glCopyTexImage() calls to get about 15 fps back on SGX. by Romain Guy · 13 years ago
  93. 726aeba Add support to OpenGLRendere to draw BiDi text. Bug #4350336 by Romain Guy · 13 years ago
  94. f09ef51 Fix issue with drawColor(color, Mode.Clear) by Romain Guy · 13 years ago
  95. 9dec462 Merge "Prepare OpenGLRenderer to use glyphs from TextLayoutCache" by Fabrice Di Meglio · 13 years ago
  96. 2ea75880 Prepare OpenGLRenderer to use glyphs from TextLayoutCache by Fabrice Di Meglio · 13 years ago
  97. 858aa93 Antialiasing for rectangles by Chet Haase · 13 years ago
  98. ed30fd8 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  99. a17de9b Revert "Add ability for hierarchyviewer to output displaylist info" by Chet Haase · 13 years ago
  100. b2a4b52 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago